tkirkby, chaotic female redguardian Lunatic --------- |.......| .......d+ |.....@|| -.......| ----....| -+---- [Tkirkby the Howler] St6 Dx13 Co17 In12 Wi7 Ch9 LunRedFemCha+R Dlvl:1 $0 HP28(28) Pw5(5) AC6 Exp1 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the roommate hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the scriptor hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the techless hybrid race to your character? [yn] (n) Add the unbalancor hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello tkirkby, welcome to SlashEMExtended! You are a chaotic female randomizer redguardian Lunatic. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You don't know any spells right now. Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - an uncursed +1 robe (being worn) {16} Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} g - an uncursed scroll of heal other {0} Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: double attacks Ring identification only worked 4 times out of 60 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 60% Tool drop chance was reduced to 94% Food drop chance was reduced to 94% Shop item generation was reduced to 29% Concealing monsters were spawned underneath items 89% of the time only The following skill was trained at one fifth the usual rate: saber The following skill was limited to skilled proficiency: implants The following skill became untrainable if you tried to train it too early: healing spells (turn 70) The following skill became untrainable after a while: two-handed weapons (turn 37302) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 106759 Monster spawn increase reached its maximum at turn 300032 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 849915 The monster class that cannot be genocided was quadruped The monster species that spawned more often: glib hand (freq bonus 6) The monster species that spawned more often: allergology denmark (freq bonus 12) The monster species that spawned more often: lictor (freq bonus 2) The monster species that spawned more often: loud cloud (freq bonus 48) The monster species that spawned more often: crunching kobold boss (freq bonus 3) The monster species that spawned more often: static charge (freq bonus 3) The monster species that spawned more often: yellow mewlip (freq bonus 4) The monster species that spawned more often: foolishly nonspecialized (freq bonus 20) The monster species that spawned more often: scarlet mushroom (freq bonus 2) The monster species that spawned more often: USA President (freq bonus 6) The monster species that spawned more often: leshy (freq bonus 3) The monster species that spawned more often: cow (freq bonus 18) The monster species that spawned more often: squishy maggot (freq bonus 3) The monster species that spawned more often: petty yellow jaguar (freq bonus 8) The monster species that spawned more often: Mr. Mime (freq bonus 16) The monster species that spawned more often: squaller typographic (freq bonus 4) The monster species that spawned more often: annoying horseman (freq bonus 12) The monster species that spawned more often: rebuttoning ewing (freq bonus 2) The monster species that spawned more often: dwarf lord stonebreaker (freq bonus 6) The monster species that spawned more often: blinking eye (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 15) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster species that never randomly spawned: regular human The monster species that never randomly spawned: problem mincier The monster species that never randomly spawned: floorshift trickier The monster species that never randomly spawned: cheater lion The monster species that never randomly spawned: Brushroy The monster species that never randomly spawned: ultramarine fungus The monster species that never randomly spawned: team bullies The monster species that never randomly spawned: loaded laser The monster species that never randomly spawned: sternest ganglionic fuselage thermometer wirable The monster species that never randomly spawned: stooge thing The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: sand sword ((null)) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 6) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 34) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 7) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 9) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 5) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 3) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 42) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: automatic katana ((null)) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: silk scourge ((null)) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 7) The spell school whose books are more common was divination spells (freq bonus 9) Trap randomization happened for 1 in 611 traps Traps were spawned invisible 1 times in 95 Traps were extra hard to find 23% of the time Next attribute increase check would have come at turn 460 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having double attacks (0) You had 1500 points of nutrition remaining You had scent view You regenerated You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Eluvian, Moon and Lycanthus Your deity was Lycanthus The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (232) You survived You didn't know any spells. Techniques known in the end Name Level Status eviscerate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of healing (MAYBE LOVELY WHEN TOUCH) scroll of mana (LOREM IPSUM SIT AMET) scroll of phase door (HIN LIE GEN UND SCHLA FEN) scroll of standard id (TORIPIRU MAXIMIZE MAGIK) scroll of cure (YOU DIED ON THE ASTRAL PLANE) scroll of heal other (STRANGED PLACE BY MIND DEEND SP IS SWITCH) * scroll of extra healing (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) * scroll of greater mana restoration (FLOW AND WAVE MOVES IS MORE POWER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 jackals (1 created) 0 little cheatspiders (1 created) 0 health troves (1 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) (none) (none) Goodbye tkirkby the Lunatic... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 28 hit points when you escaped. Since you escaped early, the score list will not be checked.