tkirkby, chaotic female metal Lunatic ------- ......| --------- |.....| |.......|# --------- ### |.....| |........,(# |.......| #, +.....| |.......|#,# |....<..| #,# |.....| -.----+--#,# |.......| #,# ----.-- #,# #,# |.......| #,# #,,, ,,# #,###----.---- #,# ##%, ,,# `,,,, #,,# ##,# ------------- ----.---.-- ##,-+---.------- #,`,,|............ |.........| #,|...........| #,----...........| |.........| #,|...........| ,,...............| |.........| #,...>........| ,,----..S.S......| |.........| ##------------- .. # |..S@S....... |.........| # ------------- ----------- [Tkirkby the Crazy Person] St11 Dx10 Co9 In11 Wi4 Ch6 LunMetFemCha+R Dlvl:1 $1 HP-32(43) Pw10(17) AC3 Exp3 T67 Latest messages This tepid water is tasteless. What do you want to drink? [cd or ?*.] This tepid water is tasteless. What do you want to drink? [cd or ?*.] An endless stream of snakes pours forth! What do you want to use or apply? [lmn or ?*] Improvise? [y/yes/no] You start playing the frost horn. In what direction? [hykulnjb><] You kill the river moccasin! Welcome to experience level 3. The bolt of cold bounces! The bolt of cold hits you! You don't feel cold. The river moccasin bites you! The river moccasin's bite was poisoned! You feel weaker! You lose Strength [-33 -> 10] You die... Your inventory Amulets u - an uncursed amulet of ESP (being worn) {0} Weapons a - the uncursed +3 quarterstaff named Blessing of the Dawn (weapon in foreclaws) {16} Armor b - an uncursed -3 mage plate mail (being worn) {200} v - an uncursed +0 pair of iron shoes {20} Scrolls i - an uncursed scroll of teleportation {0} j - an uncursed finalized scroll of teleportation {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - an uncursed scroll of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks e - a blessed spellbook of frost (6:2) {0} f - a blessed finalized spellbook of water flame (1:4) {0} g - a blessed spellbook of healing (3:3) {0} h - a blessed spellbook of jumping (0:2) {0} Potions c - an uncursed finalized potion of healing {0} d - 2 uncursed potions of healing {0} Rings k - an uncursed ring of cold resistance {0} Wands n - an uncursed wand of identify (0:5) {0} Tools l - an uncursed frost horn (0:7) {0} m - an uncursed charger {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: full nutrients You could not have this property intrinsically: shock resistance Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 37 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 40 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 14% Wand drop chance was reduced to 76% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 82% Shop item generation was reduced to 35% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: pick-axe The following skill was limited to skilled proficiency: shield The following skill became untrainable if you tried to train it too early: matter spells (turn 89) The following skill became untrainable after a while: divination spells (turn 61481) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 55742 Monster spawn increase reached its maximum at turn 134097 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 348096 The monster class that cannot be genocided was wall monster The monster species that spawned more often: crosspatch verging littler (freq bonus 1) The monster species that spawned more often: inarm correspondingly (freq bonus 3) The monster species that spawned more often: creep mummy (freq bonus 24) The monster species that spawned more often: thulium scotsman (freq bonus 12) The monster species that spawned more often: drow sharpshooter (freq bonus 18) The monster species that spawned more often: bewitched growth (freq bonus 16) The monster species that spawned more often: volt warp fungus (freq bonus 2) The monster species that spawned more often: ferrous bulb (freq bonus 12) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 4) The monster species that spawned more often: elder elementalist (freq bonus 18) The monster species that spawned more often: orc radiator (freq bonus 48) The monster species that spawned more often: tiferet sephirah (freq bonus 9) The monster species that spawned more often: pricolic (freq bonus 6) The monster species that spawned more often: werelich (freq bonus 5) The monster species that spawned more often: oscillation relinquishing (freq bonus 9) The monster species that spawned more often: fock cloud (freq bonus 4) The monster species that spawned more often: brown jelly (freq bonus 8) The monster species that spawned more often: fruity zruty (freq bonus 10) The monster species that spawned more often: mirrored moonflower (freq bonus 36) The monster species that spawned more often: green mold (freq bonus 9) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 4) The monster species that never randomly spawned: gray spore The monster species that never randomly spawned: hider spider The monster species that never randomly spawned: slitter orc The monster species that never randomly spawned: purest porringer The monster species that never randomly spawned: mountain springy The monster species that never randomly spawned: fight bat The monster species that never randomly spawned: agate growth The monster species that never randomly spawned: melamine farad The monster species that never randomly spawned: player golem The monster species that never randomly spawned: turbo club racquet The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 15) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 13) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 20) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 29) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 13) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 8) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 5) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 3) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 7) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this trap was always invisible: teleportitis trap The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 4) Trap randomization happened for 1 in 849 traps Traps were spawned invisible 1 times in 60 Traps were extra hard to find 18% of the time Next attribute increase check would have come at turn 422 Strength training was 4 Dexterity training was 1 Wisdom training was 6 Constitution training was 4 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were acid resistant You were immune to petrification You had not decided on your sexuality yet You were telepathic You had 2136 points of nutrition remaining You could fly You could survive without air You had scent view You had psi resistance You had resistance to death rays You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Eluvian, Moon and Lycanthus Your deity was Lycanthus The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (496) You are dead Spells known in the end Name Level Category Fail Memory a - frost 4 + elemental 83% 300% b - water flame 1 + elemental 6% 105% c - healing 1 + healing 6% 100% d - jumping 1 + body 6% 100% Techniques known in the end Name Level Status eviscerate 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Amulets amulet of ESP (mixture) Weapons quarterstaff (staff) Armor iron shoes (hard shoes) Scrolls scroll of teleportation (RUN DONTDIE HITUNDERSCORE) scroll of healing (IGNORE SHELL BLOC RING) scroll of mana (OCTAHEXAOCTA) scroll of phase door (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) scroll of standard id (GO FEK YOURSELF) scroll of cure (SUDDENLY THE ALTAR VANISHES) scroll of heal other (FYGING THROUGH THE CROWD) * scroll of extra healing (ABRA KA DABRA) * scroll of greater mana restoration (MAKE THE PRIZE TWICE USED) Spellbooks spellbook of frost (light green) spellbook of water flame (geological) spellbook of healing (fleecy-colored) spellbook of jumping (calligraphed) Potions potion of healing (dark green) Rings ring of cold resistance (wire) Wands wand of identify (gossamer) Tools frost horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures 0 knivers (1 created) 0 hobbit younglings (2 created) 0 kobolds (1 created) a nonstandard kobold 0 goooblins (1 created) 0 sewer rats (1 created) 0 spore lichens (1 created) 0 sub-gnomes (3 created) 0 stroke gnomes (1 created) 0 covid gnomes (1 created) 0 pt gnomes (2 created) 0 pat gnomes (1 created) 0 tiny rascallings (1 created) 0 gnome lords (1 created) a giant child a carollian monster 0 creep mummies (1 created) 0 mummies (1 created) 0 ble ogres (1 created) a river moccasin (5 created) 0 ant zombies (1 created) 0 kobold zombies (2 created) 0 hc beginners (1 created) an abducation pillar 0 flying fish (1 created) 0 firefish (1 created) 0 winged fish (1 created) 36 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 7 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new metal 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) two-handed weapons [Unskilled] (max Expert) (1 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (2 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Skilled] (max Supreme Master) (160 of 540) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (4 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (0 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (1 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) (none) (none) Goodbye tkirkby the Lunatic... You died in The Dungeons of Doom on dungeon level 1 with 317 points, and 1 piece of gold, after 67 moves. Killer: a monster (river moccasin) You were level 3 with a maximum of 43 hit points when you died. You reached the 95th place on the top 10000 list. No Points Name Hp [max] 1 294020 gabriel0cm-Kni-Hum-Mal-Law died in Space Base on level 13 [max 20]. Killed by a monster (hc girl). - [149] 2 23048 asriel-Arc-Maz-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (winged gargonome). - [87] 3 22646 potato44-Mah-Out-Fem-Law died in Space Base on level 32. Killed by a monster (invisible marjid). - [108] 93 338 asriel-Alt-Akt-Mal-Cha quit in The Dungeons of Doom on level 2. 30 [30] 94 321 asriel-Alt-Akt-Fem-Cha quit in The Dungeons of Doom on level 2. 32 [32] *95 317 tkirkby-Lun-Met-Fem-Cha died in The Dungeons of Doom * on level 1 [max 3]. Killed by a monster (river moccasin). - [43] 96 315 asriel-Mon-Akt-Fem-Cha quit in The Dungeons of Doom on level 3. 51 [51] 97 301 asriel-Alt-Akt-Fem-Cha quit in The Dungeons of Doom on level 2. 23 [23]