tkirkby, chaotic female metal Lunatic ------- -------## ------------ ......| ....@&.,# .........<.| |.....| |....&|,###### ------------ |.......`..+,|.....| |..$..|,,,,%,# ...........| |..........|,......| |.....|,##--.------ |...........,,-.--.----.--,-.-----,## ,-------,# |.......| |..........|,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,[# |>......| ---.........,,,,,###---.----.-.-##,,,,-----,######,# |.......| |........|,##### |..........|#####,|...|,######, |.......| |......... |..........|#####,....|,######, --.......-- ---------- |..........|######|...|,######, |.........| |..........|######|...|,####### --.......-- ------------######|....,####### |.......| ######-----######## |.......| ################### |.......| ################### |.......| ################### --------- [Tkirkby the Crazy Person] St12 Dx13 Co13 In13 Wi11 Ch8 LunMetFemCha+R Dlvl:1 $7 HP-10(30) Pw11(11) AC6 Exp3 T88 Latest messages The water demon thrusts her short sword. The water demon hits you! [-10 -> 20] The water demon claws you! [-6 -> 14] The water demon bites you! [-7 -> 7] Pick an object. & a major demon (Bueuer) (base level 52) Accessing Pokedex entry for Bueuer... Base statistics of this monster type: Base level = 52, difficulty = 61, AC = -15, magic resistance = 70, alignment -15. Very fast (20). Normal generation, unique, with frequency 1. Resists fire, disintegration, poison, petrification. Leaves no corpse. Big, not genocidable, poisonous demon. See invisible. This monster is always male. Silver weapons do extra damage to it. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 4d6, bite - ordinary physical 2d6, claw (punch, hit, etc.) - ordinary physical 2d6, claw (punch, hit, etc.) - ordinary physical 2d6, claw (punch, hit, etc.) - ordinary physical 2d6, claw (punch, hit, etc.) - ordinary physical 2d6, claw (punch, hit, etc.) - ordinary physical # What do you want to dip? [a-mr-t or ?*] Dip it into the fountain? [yn] (n) A feeling of loss comes over you. What do you want to drink? [* or .] This tepid water is tasteless. The fountain dries up! The water demon thrusts her short sword. The water demon just misses! The water demon claws you! You die... Your inventory Weapons f - an uncursed +2 dagger (weapon in foreclaw) {4} Armor g - an uncursed +0 cloak of displacement (being worn) {4} Scrolls b - 2 uncursed scrolls of charging {0} c - an uncursed scroll of enchant armor {0} d - 3 uncursed finalized scrolls of blank paper {0} e - 2 uncursed scrolls of blank paper {0} h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks t - an uncursed finalized spellbook of full healing (0:1) {0} Wands s - an uncursed wand of polymorph (0:0) {0} Tools a - an uncursed magic marker (1:9) {0} r - a * uncursed bottle {1} Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: sickopathy You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 377 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 135 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 15% Ring drop chance was reduced to 71% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 85% Armor drop chance was reduced to 59% Tool drop chance was reduced to 44% Food drop chance was reduced to 81% Shop item generation was reduced to 22% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: quarterstaff The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: javelin The following skill became harder to train at higher skill levels: missile weapons Sticky curses were more common by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83442 Monster spawn increase reached its maximum at turn 175366 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 790650 The monster class that cannot be genocided was eye or sphere The monster species that spawned more often: colluded mushroom (freq bonus 4) The monster species that spawned more often: grainfield adrenalin (freq bonus 8) The monster species that spawned more often: large dog-man (freq bonus 4) The monster species that spawned more often: reduction couatl (freq bonus 24) The monster species that spawned more often: death metal freak (freq bonus 4) The monster species that spawned more often: giant white dragonfly (freq bonus 9) The monster species that spawned more often: cliquishly sleeting noel (freq bonus 24) The monster species that spawned more often: lardass (freq bonus 4) The monster species that spawned more often: boomboomboom gremlin (freq bonus 36) The monster species that spawned more often: homosexual emplaning (freq bonus 5) The monster species that spawned more often: nors devil (freq bonus 4) The monster species that spawned more often: score force patch (freq bonus 6) The monster species that spawned more often: flame punisher (freq bonus 6) The monster species that spawned more often: brittle snooking (freq bonus 6) The monster species that spawned more often: diskwipe daemon (freq bonus 3) The monster species that spawned more often: dawdle purificatory (freq bonus 4) The monster species that spawned more often: stalking coyote (freq bonus 8) The monster species that spawned more often: dat banger (freq bonus 4) The monster species that spawned more often: warty force patch (freq bonus 3) The monster species that spawned more often: peached logarithm (freq bonus 6) The monster trait that was more common: monsters that can be tamed with food (freq bonus 8) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 20) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 4) The monster species that never randomly spawned: sa-ra The monster species that never randomly spawned: two of hearts The monster species that never randomly spawned: urbanist benumbed The monster species that never randomly spawned: rubber gum monster The monster species that never randomly spawned: squad fire elemental The monster species that never randomly spawned: gravure twirler The monster species that never randomly spawned: vampire cloud The monster species that never randomly spawned: green ant The monster species that never randomly spawned: appreciate stern The monster species that never randomly spawned: immobile wort The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: elegant broadsword ((null)) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: implant of galvanization (misunderstood) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 18) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 7) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 961) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: terraforming (MARIYA IS NOT A TERRAFORMER, freq bonus 7) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 20) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 7) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 10) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 94) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 1) Trap randomization happened for 1 in 595 traps Traps were spawned invisible 1 times in 65 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 341 Strength training was 2 Dexterity training was 0 Wisdom training was 3 Constitution training was 5 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were disintegration-resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were acid resistant You were immune to petrification You had not decided on your sexuality yet You were suffering from very slight contamination. (14) You were prevented from drunken boxing (0) You were prevented from having sickopathy (0) You had 1110 points of nutrition remaining You were displaced You could fly You could survive without air You had scent view You had psi resistance You had resistance to death rays You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Eluvian, Moon and Lycanthus Your deity was Lycanthus The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (211) You are dead Spells known in the end Name Level Category Fail Memory a - full healing 6 + healing 98% 100% Techniques known in the end Name Level Status eviscerate 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor cloak of displacement (enduring cloak) Scrolls scroll of charging (PHORPHORBA BAIBO PHORBORBA) scroll of enchant armor (MIRAS PRICES ARE TOO EXPENSIVE) scroll of blank paper (unlabeled) scroll of healing (THE FIRST OPPONENT IS CALLED HONEST PHIL) scroll of mana (BBQ BBQ) scroll of phase door (MAKE THE PRIZE TWICE USED) scroll of standard id (DEATH TO CLEANERS) scroll of cure (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of heal other (TU SCRONIUM ES) * scroll of extra healing (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) * scroll of greater mana restoration (STOP IN THE RACE SLIDE) scroll of fire (HIGH RATE LOWER VOLTAGE IS LOW) Spellbooks spellbook of full healing (pure) Potions potion of clairvoyance (warping) potion of enlightenment (mineral) Wands wand of polymorph (null) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a racoon dog 0 tigers (1 created) a mininaga 0 surprise snakes (1 created) 0 water demons (1 created) Bueuer (0 times) 0 twens (1 created) 7 creatures born. 2 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 1 time You read scrolls 2 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 14 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 20 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 1 time You saw demon lords being gated in 1 time You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new metal 1 time You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (36 of 160) devices [Unskilled] (max Expert) (6 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Skilled] (max Supreme Master) (160 of 540) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (6 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (0 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) (none) (none) Goodbye tkirkby the Lunatic... You died in The Dungeons of Doom on dungeon level 1 with 45 points, and 7 pieces of gold, after 88 moves. Killer: a monster (water demon) You were level 3 with a maximum of 30 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 294020 gabriel0cm-Kni-Hum-Mal-Law died in Space Base on level 13 [max 20]. Killed by a monster (hc girl). - [149] 2 23048 asriel-Arc-Maz-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (winged gargonome). - [87] 3 22646 potato44-Mah-Out-Fem-Law died in Space Base on level 32. Killed by a monster (invisible marjid). - [108] 132 47 asriel-Gun-Asg-Fem-Cha quit in The Dungeons of Doom on level 1. 16 [16] 133 45 tkirkby-Alt-May-Fem-Cha escaped the dungeon [max level 1]. 12 [12] *134 45 tkirkby-Lun-Met-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (water demon). - [30] 135 43 asriel-Alt-Akt-Mal-Cha quit in The Dungeons of Doom on level 1. 14 [14] 136 40 asriel-Wiz-Pie-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (black pudding). - [20]