tkirkby, chaotic female inka Mastermind ----- ....| ....-- ...<... ..........| ... ......| ---.#---.-- #,,,,,# ###,,## ###,### ,,,,,,# #,,,# ##,,,,,#####,, ###,# ##,,# #,,,,,,@± #,# #,#####,,## ########, #,##,,,,,,,,,,## ,,,,,,,,####### ####.#### [Tkirkby the Far Herald] St6 Dx5 Co9 In14 Wi8 Ch3 MamInkFemCha Spa:24 $0 HP-2(15) Pw24(24) AC10 Exp1 T131 Dim Hld Latest messages [-1 -> 10] [-2 -> 8] You can move again. The small turret scratches you! [-2 -> 6] The small turret misses. The small turret scratches you! [-2 -> 4] The small turret touches you! [-1 -> 3] [-1 -> 2] Warning: HP low! The small turret grabs you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! Your silk mail deflects the small turret's attack. The small turret just misses! You are being crushed. You die... Your inventory Weapons g - an uncursed +1 raygun (weapon in hand) {20} h - 150 uncursed +0 blaster bolts (in quiver) {3} Armor e - an uncursed +0 silk mail (being worn) {45} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of blank paper (1:5) {0} b - an uncursed spellbook of blank paper (3:4) {0} c - an uncursed spellbook of blank paper (0:1) {0} k - an uncursed spellbook of blank paper (0:0) {0} Potions i - an uncursed potion of water {0} j - an uncursed finalized potion of cure insanity {0} Wands f - an uncursed wand of mana (0:11) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 34 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 38% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 52% Wand drop chance was reduced to 99% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 51% Armor drop chance was reduced to 88% Tool drop chance was reduced to 81% Shop item generation was reduced to 22% Monster death drops spawned with only 98% chance The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: axe The following skill became untrainable if you tried to train it too early: spear (turn 39) The following skill became untrainable if you tried to train it too early: mace (turn 308) The following skill became untrainable after a while: searching (turn 37637) The following skill became harder to train at higher skill levels: implants Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33017 Monster spawn increase reached its maximum at turn 154805 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2040552 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: yawning dragon (freq bonus 2) The monster species that spawned more often: firelevated lich (freq bonus 4) The monster species that spawned more often: clock force fungus (freq bonus 18) The monster species that spawned more often: trailing mozambique sniffily (freq bonus 12) The monster species that spawned more often: loessial ventilating (freq bonus 18) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 6) The monster species that spawned more often: unfazed congratulating (freq bonus 3) The monster species that spawned more often: giant rockfish (freq bonus 2) The monster species that spawned more often: scream archer (freq bonus 10) The monster species that spawned more often: splash xorn (freq bonus 8) The monster species that spawned more often: rng horror (freq bonus 24) The monster species that spawned more often: jungle urchin (freq bonus 8) The monster species that spawned more often: Tillmann (freq bonus 12) The monster species that spawned more often: patronizer oliver (freq bonus 3) The monster species that spawned more often: aggravate monster (freq bonus 16) The monster species that spawned more often: will demon (freq bonus 30) The monster species that spawned more often: maud look-alike (freq bonus 18) The monster species that spawned more often: sparkling spore (freq bonus 12) The monster species that spawned more often: diamond golem (freq bonus 1) The monster species that spawned more often: chest mimic (freq bonus 6) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 12) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 6) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster species that never randomly spawned: DmAo}4]!2#0&)T;=Z.