tkirkby, chaotic female bretonian Amazon ------- |.....| ..`...| |@....| |.@...| ------- [Tkirkby the Villager] St7 Dx14 Co5 In7 Wi3 Ch11 AmaBreFemCha Dlvl:1 $0 HP16(16) Pw15(15) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello tkirkby, welcome to SlashEMExtended! You are a chaotic female bretonian Amazon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +2 javelin (weapon in hand) {8} b - a blessed +2 bow {12} c - 50 blessed poisoned +0 arrows (in quiver) {1} d - 50 blessed +0 arrows {1} Armor e - an uncursed +2 shield of mobility (being worn) {20} f - an uncursed burnt +2 leather armor (being worn) {60} Comestibles g - 2 blessed food rations {0} Scrolls k - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Potions h - a blessed potion of healing {0} i - 2 uncursed potions of healing {0} j - an uncursed finalized potion of healing {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property intrinsically: fire resistance Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 56 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 81% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 65% of the time only The following skill was trained at half the usual rate: javelin The following skill was limited to basic proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 4) The following skill became untrainable if you tried to train it too early: mace (turn 308) The following skill became untrainable after a while: crossbow (turn 46616) The following skill became harder to train at higher skill levels: shield Sticky curses were more common by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34391 Monster spawn increase reached its maximum at turn 321393 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4127876 The monster class that cannot be genocided was human or elf The monster species that spawned more often: dread vortex (freq bonus 3) The monster species that spawned more often: thieving girl (freq bonus 48) The monster species that spawned more often: baboon (freq bonus 6) The monster species that spawned more often: taker fungus (freq bonus 10) The monster species that spawned more often: ultra deadly hippo (freq bonus 12) The monster species that spawned more often: big gray unicorn (freq bonus 18) The monster species that spawned more often: kickass troll (freq bonus 108) The monster species that spawned more often: viper tree (freq bonus 6) The monster species that spawned more often: cooking mushroom patch (freq bonus 4) The monster species that spawned more often: mercerize ruggedly (freq bonus 6) The monster species that spawned more often: redemonstrating instigatingly (freq bonus 2) The monster species that spawned more often: walkable behindhand (freq bonus 4) The monster species that spawned more often: brown firebird (freq bonus 2) The monster species that spawned more often: meadow snake (freq bonus 12) The monster species that spawned more often: harpymph (freq bonus 8) The monster species that spawned more often: gothoth (freq bonus 8) The monster species that spawned more often: rainer (freq bonus 12) The monster species that spawned more often: flying goomba (freq bonus 8) The monster species that spawned more often: skilled bulb (freq bonus 36) The monster species that spawned more often: metal mole (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 3) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 7) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 3) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster species that never randomly spawned: gold slime The monster species that never randomly spawned: desert robber The monster species that never randomly spawned: necessity multiplying mutational The monster species that never randomly spawned: degenerate stalk The monster species that never randomly spawned: decayed mushroom The monster species that never randomly spawned: acquitter adult The monster species that never randomly spawned: noxious wort The monster species that never randomly spawned: toona The monster species that never randomly spawned: depowered wort The monster species that never randomly spawned: ligaturing payoff The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: implant of menstrating (moaning) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 20) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 45) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 45) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of anti-magic (hairnet helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 10) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 91) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: spell memory trap (freq bonus 1) Trap randomization happened for 1 in 450 traps Traps were spawned invisible 1 times in 78 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having invisibility (0) Your chance to block was 36% You had 1500 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (1187) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (nano helmet) * sedge hat (horned helmet) * skullcap (covered helmet) * flack helmet (silk helmet) * crystal helm (rotating helmet) * mining helm (green bowel) * field helm (engraved helmet) * helm of safeguard (serrated helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * leather gloves (dusty gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (inka gloves) * field gloves (nano gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (rain boots) * field boots (roller boots) * boots of safeguard (standing footwear) Scrolls scroll of teleportation (BUGGY DEBUGGED OPTIMIZED) scroll of healing (IM REALLY FEELING IT) scroll of mana (MY PRIVATE IS TENMETERS ACROSS) scroll of phase door (NOTHINGOFFPULL) scroll of standard id (KRUIEMEDISYNE) scroll of cure (GEIRAVOR GIOVANNA) scroll of heal other (YELL AT SKY PREVENT KEY FOR 5) * scroll of extra healing (CUT ENEMY BY HAMME OR NAIL) * scroll of greater mana restoration (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) Potions potion of healing (clotted blood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 tuch blobs (1 created) 0 goblins (1 created) 0 easy piercers (1 created) 0 aaah aaahs (1 created) 0 valkyries (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new breton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Amazon... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 16 hit points when you escaped. Since you escaped early, the score list will not be checked.