tkirkby, neutral female randomized Fencer --.-.--- |......| |{@....| |...@..| .......| -------- [Tkirkby the Alcor] St9 Dx9 Co10 In10 Wi7 Ch9 FenRanFemNeu Dlvl:1 $0 HP15(15) Pw18(18) AC10 Exp1 T11 Latest messages Hello tkirkby, welcome to SlashEMExtended! You are a neutral female randomized Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. There is a wall in the way! You can't go up here. (3x) There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 spear (weapon in hand) {12} Armor b - an uncursed +0 jumpsuit (being worn) {5} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Potions c - an uncursed finalized potion of healing {0} d - a blessed finalized potion of healing {0} Wands e - an uncursed wand of probing (0:30) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 26 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 148 Monsters only dropped their musable items with 43% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 67% Wand drop chance was reduced to 82% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 74% Tool drop chance was reduced to 89% Food drop chance was reduced to 87% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: gun control The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: protection spells (turn 144) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 180787 Monster spawn increase reached its maximum at turn 308155 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 323760 The monster class that cannot be genocided was light The monster class that was spawned more often: apelike creature (freq bonus 3) The monster species that spawned more often: black dirtbag (freq bonus 15) The monster species that spawned more often: social distancing mold (freq bonus 10) The monster species that spawned more often: vortex lord (freq bonus 8) The monster species that spawned more often: debuff colony (freq bonus 8) The monster species that spawned more often: seducingly skilful millage amicability revisionist prig (freq bonus 24) The monster species that spawned more often: unrecognizable marilith (freq bonus 6) The monster species that spawned more often: remailed squooshing ecumenicalism (freq bonus 30) The monster species that spawned more often: prideful eye (freq bonus 12) The monster species that spawned more often: bright white fungus (freq bonus 27) The monster species that spawned more often: probation bimetallic misplace (freq bonus 20) The monster species that spawned more often: lush soldier (freq bonus 36) The monster species that spawned more often: prehistoric people (freq bonus 8) The monster species that spawned more often: crystal fungus (freq bonus 24) The monster species that spawned more often: sparring holeproof blobbed (freq bonus 10) The monster species that spawned more often: reshipping deflate mulligan talebearing popularized (freq bonus 20) The monster species that spawned more often: eye of balor (freq bonus 12) The monster species that spawned more often: hand of god (freq bonus 30) The monster species that spawned more often: archipelago nymph (freq bonus 5) The monster species that spawned more often: stalkish (freq bonus 14) The monster species that spawned more often: sand raider (freq bonus 10) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 3) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 3) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster species that never randomly spawned: regrowing cobbler The monster species that never randomly spawned: staking photospheric The monster species that never randomly spawned: green goblin The monster species that never randomly spawned: zoftig calcification The monster species that never randomly spawned: emissary cogito monologue The monster species that never randomly spawned: soberest vivider socialism whapper The monster species that never randomly spawned: weather forecast The monster species that never randomly spawned: son ballooner The monster species that never randomly spawned: knurling psalmist The monster species that never randomly spawned: Foolish Kop The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: choiceless stone (gray) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: heavy copper ball ((null)) The RNG hath decreed that this item was never generated: petcat (wary) The RNG hath decreed that this item was never generated: helm of beginner's luck (eternal helmet) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 6) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 8) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 49) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 150) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 20) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 17) The RNG hath decreed that this item was generated more often: snipesling ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 196) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 8) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 2) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 11) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 5) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 10) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this item was always generated cursed: anticall cloak (cursed called cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this trap was always invisible: changing directive trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 1) The spell school whose books are more common was chaos spells (freq bonus 6) Trap randomization happened for 1 in 638 traps Traps were spawned invisible 1 times in 34 Traps were extra hard to find 32% of the time Next attribute increase check would have come at turn 243 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1490 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Sol, Terra and Luna Your deity was Terra The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (423) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (IUSTIO QUE PIS) scroll of mana (OEOEOEOEH DER HAT NE KNARRE) scroll of phase door (INS CUBITOR) scroll of standard id (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of cure (NOOOOIN THE AMY BLUESCREENOFDEATH) scroll of heal other (PUTIUS CONSIO) * scroll of extra healing (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) * scroll of greater mana restoration (SERGEANT MC SHITHEAD) Potions potion of healing (essential) Wands wand of probing (driftwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 small predators (1 created) 0 mine giant rats (1 created) 0 drains rats (2 created) 0 visor sewer rats (2 created) 0 giant rats (1 created) 0 quill rats (1 created) 0 ferret kits (1 created) 0 New Kops (1 created) 0 ordinators (1 created) 0 eh ghosts (1 created) 12 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new randomizer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (0 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (0 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) spear [Basic] (max Expert) (0 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Fencer... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 11 moves. Killer: escaped You were level 1 with a maximum of 15 hit points when you escaped. No Points Name Hp [max] 1 294020 gabriel0cm-Kni-Hum-Mal-Law died in Space Base on level 13 [max 20]. Killed by a monster (hc girl). - [149] 2 23048 asriel-Arc-Maz-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (winged gargonome). - [87] 3 22646 potato44-Mah-Out-Fem-Law died in Space Base on level 32. Killed by a monster (invisible marjid). - [108] 121 4 asriel-Wiz-Xor-Fem-Cha escaped the dungeon [max level 1]. 17 [17] 122 4 asriel-Kni-Iro-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [23] * 0 tkirkby-Fen-Ran-Fem-Neu escaped the dungeon [max level 1]. 15 [15]