tkirkby, chaotic female redguardian Chaos Sorceror ---+-.- |.@Q... ......| |...<.. ------- [Tkirkby the Chaotic Dweller] St5 Dx4 Co9 In7 Wi6 Ch8 ChaRedFemCha Dlvl:1 $1 HP22(22) Pw20(20) AC8 Exp1 T7 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello tkirkby, the redguardian Chaos Sorceror, welcome back to SlashEMExtended! The moon is waning tonight. Mr. X picks up a gold piece {0}. You displaced Mr. X. Mr. X drops 1 gold piece. You see here a gold piece {0}. You sense a faint wave of psychic energy. 1 gold piece. Do you want to turn on the number pad? [yn] (n) Do you want to turn this annoying message off? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets m - a blessed amulet of flying {0} Weapons e - the uncursed +0 flail named Soul Music (weapon in hand) {7} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - an uncursed finalized scroll of flood {0} j - an uncursed scroll of identify {0} k - a blessed scroll of rumor {0} l - an uncursed scroll of message {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} x - an uncursed scroll of heal other {0} Spellbooks a - a blessed spellbook of cure random status (0:5) {0} b - a blessed finalized spellbook of random speed (0:1) {0} c - a blessed spellbook of lycanthropy (0:5) {0} d - a blessed finalized spellbook of reroll artifact (0:3) {0} Potions g - an uncursed potion of see invisible {0} h - an uncursed potion of water {0} Wands n - an uncursed wand of light (3:4) {0} o - an uncursed wand of detect monsters (0:13) {0} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: numbopathy You could not have this property intrinsically: invisibility Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 305 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 25% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 47% Shop item generation was reduced to 40% Concealing monsters were spawned underneath items 88% of the time only The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: elemental spells The following skill became untrainable if you tried to train it too early: healing spells (turn 82) The following skill became untrainable if you tried to train it too early: saber (turn 1825) The following skill couldn't be trained before a certain turn number is reached: riding (turn 4735) The following skill became harder to train at higher skill levels: sling Heavy curses were more common by 35% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22118 Monster spawn increase reached its maximum at turn 90408 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 425208 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: cat or other feline (freq bonus 3) The monster species that spawned more often: slap-heeled sandal boot (freq bonus 28) The monster species that spawned more often: saddling choky footbridge (freq bonus 20) The monster species that spawned more often: inertia stalk (freq bonus 12) The monster species that spawned more often: golly monkey (freq bonus 72) The monster species that spawned more often: loidbat (freq bonus 12) The monster species that spawned more often: God of Speed Metal (freq bonus 5) The monster species that spawned more often: pm surety hatemongering hillier (freq bonus 16) The monster species that spawned more often: filth beatle (freq bonus 12) The monster species that spawned more often: inactive mushroom patch (freq bonus 10) The monster species that spawned more often: vaporization sphere (freq bonus 60) The monster species that spawned more often: nebule dehydrogenation (freq bonus 14) The monster species that spawned more often: blood diver (freq bonus 10) The monster species that spawned more often: little girl (freq bonus 28) The monster species that spawned more often: Electronir (freq bonus 15) The monster species that spawned more often: g-choice (freq bonus 18) The monster species that spawned more often: tailel eye (freq bonus 10) The monster species that spawned more often: violet naga hatchling (freq bonus 42) The monster species that spawned more often: shitzvah sephirah (freq bonus 12) The monster species that spawned more often: skeleton sentai (freq bonus 84) The monster species that spawned more often: stronger turret (freq bonus 12) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 6) The monster trait that was more common: monsters that have no head (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 12) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster species that never randomly spawned: sleepyhead unhygienic marsupialize The monster species that never randomly spawned: dour rat The monster species that never randomly spawned: dragon The monster species that never randomly spawned: winning ticket The monster species that never randomly spawned: bright green jelly The monster species that never randomly spawned: petty centaur bashmaster The monster species that never randomly spawned: secluded warp patch The monster species that never randomly spawned: ice girl The monster species that never randomly spawned: monocellular rhythmical tammy nabbed The monster species that never randomly spawned: dear deer lady The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: hyper blue stone (gray) The RNG hath decreed that this item was never generated: blesscurse stone (gray) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 4) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 12) The RNG hath decreed that this item was generated more often: meta bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: bohemian ear spoon ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 4) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 26) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 10) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 17) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 88) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 13) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this item was always generated cursed: metal chain ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: paving (clack-clack) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: pokelie stone (gray) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: skill loss trap (freq bonus 3) The spell school whose books are more common was healing spells (freq bonus 8) Trap randomization happened for 1 in 708 traps Traps were spawned invisible 1 times in 26 Traps were extra hard to find 22% of the time Next attribute increase check would have come at turn 529 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had 1485 points of nutrition remaining You were stealthy You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (438) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 + chaos 8% 100% b - random speed 3 + chaos 22% 200% c - lycanthropy 5 + chaos 95% 400% d - reroll artifact 8 + chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of flying (cuboid) Armor robe of randomness (gray robe) Scrolls scroll of flood (WHIRLPOOL GROPING) scroll of identify (POPO LILI TIKTIK) scroll of rumor (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of message (ACHAT SHTAYIM SHALOSH) scroll of healing (SLEXUAL JUSTICE WARRIORS 2019) scroll of mana (WH40K) scroll of phase door (HALLS OF MANDOS) scroll of standard id (STRESS PRESSING TO VERY BOOSTING) scroll of cure (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of heal other (CHRISTINE FEMININE) * scroll of extra healing (ZOUCH ZOUKI TO PARY) * scroll of greater mana restoration (DESU SENPAI FAMY) Spellbooks spellbook of cure random status (fat) spellbook of random speed (garbage) spellbook of lycanthropy (cryptic) spellbook of reroll artifact (tartan) Potions potion of see invisible (tasteless) potion of water (clear) Wands wand of light (cerulean) wand of detect monsters (orthorhombic) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 pack jackals (1 created) 0 wimpgoblins (1 created) 0 touched absoluters (2 created) 0 chaos polymorphers (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye tkirkby the Chaos Sorceror... You quit in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 7 moves. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. Since you quit, the score list will not be checked.