tinopener, neutral male dwarven Archeologist ------}--------- |..............| +.....}........| |.....}........| |.......}......| |.....i..q...q.| |.........q}...| |.......;...}..| |......@....}... ...............| |..............| |..............| ---------------- [Tinopener the Digger] St16 Dx7 Co6 In9 Wi8 Ch6 ArcDwaMalNeu Dlvl:7 $6 HP-8(20) Pw10(10) AC10 Exp1 T80 Latest messages The tengu bites you! [-2 -> 16] You miss the tengu. The tengu bites you! [-5 -> 11] You hit the tengu! You miss the tengu. The tengu bites you! [-4 -> 8] You hit the tengu. The tengu bites you! [-3 -> 5] You just miss the tengu. The tengu bites you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Unknown command '^J'. The winged eel bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 89% chance Wand drop chance was reduced to 78% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 13360 Monster spawn increase reached its maximum at turn 32526 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 54648 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: unicorn or horse (freq bonus 6) The monster species that spawned more often: healing army (freq bonus 10) The monster species that spawned more often: servant of the unknown god (freq bonus 18) The monster species that spawned more often: Keystone Inspector (freq bonus 16) The monster species that spawned more often: meso (freq bonus 10) The monster species that spawned more often: giant white tick (freq bonus 20) The monster species that spawned more often: orange light (freq bonus 28) The monster species that spawned more often: gray twen (freq bonus 7) The monster species that spawned more often: grave lich (freq bonus 7) The monster species that spawned more often: evil orb (freq bonus 36) The monster species that spawned more often: greater spam demon (freq bonus 18) The monster species that spawned more often: cheater wolf (freq bonus 26) The monster species that spawned more often: giant rotting jellyfish (freq bonus 36) The monster species that spawned more often: black spider (freq bonus 7) The monster species that spawned more often: ultramarine warp fungus (freq bonus 7) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 16) The monster species that spawned more often: goyaman (freq bonus 20) The monster species that spawned more often: devious eel (freq bonus 8) The monster species that spawned more often: shimmering vortex (freq bonus 8) The monster species that spawned more often: deathwalker knight (freq bonus 14) The monster species that spawned more often: evasive hill giant (freq bonus 8) The monster species that never randomly spawned: fire vortex The monster species that never randomly spawned: soulless cutter The monster species that never randomly spawned: bat The monster species that never randomly spawned: Pedalas The monster species that never randomly spawned: golden monster The monster species that never randomly spawned: metallic green centipede The monster species that never randomly spawned: strange terminal The monster species that never randomly spawned: rotting horror The monster species that never randomly spawned: small kobold The monster species that never randomly spawned: bank robber The monster class that always generated with extra speed: nemese The monster class that more likely to generate with musable stuff: naga The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 19) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 817 Strength training was 0 Dexterity training was 2 Wisdom training was 1 Constitution training was 5 You had automatic searching You had infravision You had 1415 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (335) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...