tinopener, neutral male dwarven Archeologist ------#, |..aaa,, |a.<@|## |....| |....| ------ [Tinopener the Digger] St10 Dx8 Co11 In16 Wi11 Ch8 ArcDwaMalNeu Dlvl:4 $13 HP0(20) Pw10(10) AC9 Exp1 T50 Latest messages [-1 -> 6] The giant tick multiplies! The giant tick bites you! [-1 -> 5] The giant tick escapes upstairs! The giant tick bites you! [-1 -> 4] The giant tick bites you! [-1 -> 3] Warning: HP low! The giant tick multiplies! Unknown command '^J'. The giant tick bites you! [-1 -> 2] Warning: HP low! The giant tick bites you! [-1 -> 1] Warning: HP low! The giant tick bites you! You die... Final attributes You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 17 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30967 Monster spawn increase reached its maximum at turn 73867 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 250826 The monster class that cannot be genocided was ghost The monster class that was spawned more often: zombie (freq bonus 6) The monster species that spawned more often: elder aranea (freq bonus 9) The monster species that spawned more often: aokabi (freq bonus 9) The monster species that spawned more often: moldy spore (freq bonus 26) The monster species that spawned more often: spam-mail demon (freq bonus 44) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 10) The monster species that spawned more often: Sue Lyn (freq bonus 14) The monster species that spawned more often: female hull (freq bonus 9) The monster species that spawned more often: yora chick (freq bonus 32) The monster species that spawned more often: normal monster (freq bonus 18) The monster species that spawned more often: gun chick (freq bonus 12) The monster species that spawned more often: spirit thrower (freq bonus 7) The monster species that spawned more often: wood troll (freq bonus 24) The monster species that spawned more often: jolt eel (freq bonus 16) The monster species that spawned more often: secluded stalk (freq bonus 7) The monster species that spawned more often: soft mushroom (freq bonus 21) The monster species that spawned more often: evasive vampire (freq bonus 8) The monster species that spawned more often: clay mushroom (freq bonus 9) The monster species that spawned more often: revival spinner (freq bonus 9) The monster species that spawned more often: mana mushroom (freq bonus 44) The monster species that spawned more often: rotated one (freq bonus 9) The monster species that never randomly spawned: desert kobold The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: shard fungus The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: deceiving patch The monster species that never randomly spawned: purple naga hatchling The monster species that never randomly spawned: radiant force fungus The monster species that never randomly spawned: dwarf lord The monster species that never randomly spawned: Officer Sergeant The monster species that never randomly spawned: petty acehack horror The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 9) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 11) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 8) Next attribute increase check would have come at turn 100 Strength training was 0 Dexterity training was 2 Wisdom training was 0 Constitution training was 3 You had automatic searching You had infravision You had 1446 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (423) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...