tinopener, neutral male dwarven Archeologist B B## .@. B P## [Tinopener the Digger] St10 Dx9 Co10 In7 Wi14 Ch11 ArcDwaMalNeu Dlvl:3 $4 HP0(20) Pw10(10) AC9 Exp1 T44 Latest messages [-2 -> 13] The housebat bites you! [-4 -> 9] The slimebesu bites you! [-1 -> 9] The slimebesu just misses! The housebat bites you! [-1 -> 8] The housebat bites you! [-3 -> 5] The housebat bites you! [-2 -> 3] Warning: HP low! You miss the housebat. The slimebesu bites you! [-1 -> 2] Warning: HP low! You hear a distant squeak. The housebat bites you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Ring drop chance was reduced to 76% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 62% Monster death drops spawned with only 96% chance Number of artifacts generated was 2 Monster spawn increase started at turn 21890 Monster spawn increase reached its maximum at turn 53177 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 432840 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: lava grue (freq bonus 3) The monster species that spawned more often: nalfeshnee (freq bonus 36) The monster species that spawned more often: vampiric mushroom (freq bonus 10) The monster species that spawned more often: avarice (freq bonus 15) The monster species that spawned more often: farting queen (freq bonus 5) The monster species that spawned more often: squeaker (freq bonus 10) The monster species that spawned more often: cavewoman (freq bonus 12) The monster species that spawned more often: trapped soul (freq bonus 6) The monster species that spawned more often: Isshiki Tsuji the Magician (freq bonus 6) The monster species that spawned more often: gloam (freq bonus 7) The monster species that spawned more often: giant yellow ant (freq bonus 2) The monster species that spawned more often: ice nymph (freq bonus 8) The monster species that spawned more often: teleported shaman (freq bonus 8) The monster species that spawned more often: big disenchanter (freq bonus 4) The monster species that spawned more often: green stalk (freq bonus 5) The monster species that spawned more often: nether ki-rin (freq bonus 4) The monster species that spawned more often: queen bee (freq bonus 6) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 4) The monster species that spawned more often: nightworm (freq bonus 4) The monster species that spawned more often: stone grue (freq bonus 5) The monster species that never randomly spawned: rainbow force patch The monster species that never randomly spawned: silver growth The monster species that never randomly spawned: elder stargazer The monster species that never randomly spawned: Mordor orc The monster species that never randomly spawned: gore mushroom The monster species that never randomly spawned: novel force patch The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: hydra-snake The monster species that never randomly spawned: Nyogtha, the Thing that Should not Be The monster species that never randomly spawned: fire metroid The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 10) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 12) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 33) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 2) Next attribute increase check would have come at turn 594 Strength training was 1 Dexterity training was 0 Wisdom training was -2 Constitution training was 2 You had automatic searching You had infravision You had 1456 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (218) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye tinopener the Archeologist...