h  Player: tinklebear Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-04-28.16:17:16.ttyrec Time: (1745857036) Mon Apr 28 16:17:16 2025  hH #[?1049h(B)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details.  h Restoring save file... h6 hX%[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $29 HP M20(21) M Pw M13(13) M AC10 Exp1 T41 You return to level 26 in Space Base.--More-- hb *I IIIIIIII III|I.|I.I#0#I######,#####,#,?,,<,,,,,,,,,--------,,#######II|..J?..-,III.$.I...|##I|!@....|II--------IIIIII hc I[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $29 HP M20(21) M Pw M13(13) M AC10 Exp1 T41 Hello tinklebear, the human Astronaut, welcome back to SlashEMExtended! h"e '[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T41 Be careful! New moon tonight.Ih#hΘUnknown command ' '.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T41 Iho [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T41 Ih7Z[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T41 Ih>@$h@You see here a finalized turquoise potion.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T41 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T42 Ih<b[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T42 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T43 I,.,@J,!MhNT MM,,.@,Mh\V You see here a buckazoid.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T43 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T44 Ihw 1$@h 8You see here a finalized turquoise potion.hM 2[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T44 The carollian monster just misses!--More--h.The carollian monster bites you!h[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T44 [-1 -> 20][Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T45 Ih)Z hZ Unknown command ' '.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T45 Ih&h'%s - a finalized turquoise potion.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T45 Ihe %.@hg #You see here a buckazoid.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T45 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T46 ZIh~h~1 buckazoid.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw 30 M20(21) M Pw M13(13) M AC10 Exp1 T46 Ih 0@.Mh 'You see here a buckazoid.h* ![Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T46 The carollian monster bites you!h <[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T46 [-1 -> 19]The carollian monster bites you![Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T46 --More--h55[-1 -> 18][Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T47 Z-Ih Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [fh alse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)h +h [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $30 HP M18(21) M Pw M13(13) M AC10 Exp1 T47 I IIIIIIIIII III|I.| IIII.I#0#I######,#####,#II,?,,<,,,,,,,,,--------,,#######II,|...?.Z-,I III,.@JI...|##II,|......|II[34h lm--------IIIIIIIIIIIh, [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T47 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T48 @$IhL.@hEYou see here a buckazoid.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T48 The carollian monster misses.hOThe carollian monster misses.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T49 I.Z h hUnknown command ' '.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T49 I!h̑ Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [fa!h0lse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)!hYf a - cursesgraphics [true]  b - DECgraphics [false]  c - eatingboulders [true]  d - eatingconfirm [false]  e - eatingdoors [true]  f - eatingwalls [true]  g - eight_bit_tty [false]  h - epyxmode [true]  i - extmenu [false]  j - gmmessage [true]  k - graffitihilite [true]  l - help [true]  m - hilite_pet [true]  n - hitpointbar [true]  o - IBMgraphics [false]  p - ignintr [false]  q - inertiaconfirm [false]  r - invweight [false]  s - knapsacklimit [false]  t - lit_corridor [true]  u - lootabc [false]  v - mail [true]  w - materialglyph [false]  x - memorizationknown [false]  y - statuscolors [true]  z - menucolors [false]  A - menu_on_esc [true]  B - menu_glyphs [false]  C - missing_safety [true]  D - mon_polycontrol [false]  E - mo!hfkreforced [true]  F - numpadmessage [false]  G - null [true] (2 of 5)"hh2 a - paranoidquit [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - pickup_cursed [false]  e - pokedex [true]  f - prayconfirm [true]  g - pushweapon [false]  h - quiver_fired [false]  i - qwertz_layout [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showrealtime [false]  o - showscore [false]  p - showsym [true]  q - showdmg [true]  r - showweight [false]  s - showmc [false]  t - showmovement [false]  u - showlongstats [false]  v - showsanity [false]  w - showsymbiotehp [false]  x - silent [true]  y - simpledescs [false]  z - sortpack [true]  A - sound [true]  B - sparkle [true]  C - standout [false]  D - tabcursesconfirm [false]  E - tech_d"h2jescription [true]  F - time [true]  G - timed_autosave [true] (3 of 5)"h a - quick_autosave [false]  b - tombstone [true]  c - toptenwin [false]  d - travel [true]  e - use_inverse [false]  f - verbose [true]  g - wallglyph [true]   Compounds (selecting will prompt for new value):  name [tinklebear]  role [Astronaut]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory"h& [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (4 of 5)"h h a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [full]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (5 of 5)%hҼ +%hm J Auto-Pickup what?  a - $ pile of coins b - " amulet c - ] strange object d - ) weapon e - [ suit or piece of armor f - % piece of food g - ? scroll h - + spell book i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - . splash of venom(end) 'h7+(hz+*hx-,h+3h?Z III|I.|.##,#,,,,####IIII [Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $30 HP M19(21) M Pw M13(13) M AC10 Exp1 T49 II IIIIIIIIII III|I.| IIIII.I#0#I######,#####,#II,3hL^ ?,,<,,,,,,,,,--------,,#######II,|...?..-,I III,.@JI..Z|##II,|......|II--------IIIIIIIIIIIII5hUNYou see here a buckazoid.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T49 I6h6hr1 buckazoid.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw 1 M19(21) M Pw M13(13) M AC10 Exp1 T49 I6h >[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T49 MM[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T50 I..@Z7h|x.@7hx[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T50 The carollian monster misses.7h~&The carollian monster misses.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T51 I8h%[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T51 MM[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T52 J..ZI8h@[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T52 MM[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T53 I.J@Z..M:hG[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T53 MM[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T54 .@I:h@(Talk to whom? (in what direction) ;hD4Flying Saucer rattles noisily.;hgYou freeze for a moment.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T54 MPar M.J--More--;h,Flying Saucer thrusts his knife at the carollian monster.Flying Saucer hits the carollian monster.--More--<heThe carollian monster is killed![Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T55 MPar MMM[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T55 MPar MI[<h WFlying Saucer drops a sling.Z)<h [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T56 You can move again.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T56 I=h=hqUnknown command ' '.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T56 I>h3[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T56 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T57 I@.M>hy .@>h *You see here a sling.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T57 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T58 I.Z?h+0@)M?h 3&You see here a finalized scroll labeled NUGG YEBBEH.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T58 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T59 I@hN [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T59 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T60 I?@Ah=:You attack thin air.[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T60 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T61 Z. I.MBh1[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T61 MM[Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T62 ..@ZIBhH [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T62 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T63 ChChaHYou displaced Flying Saucer.Z@Ch?.You see here a sling.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T63 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 I.ZMCh Ch t - a sling.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IDhk <What do you want to adjust? [a-t or ?*] Eh.Adjust letter to what [t-zA-Z]? EhrEhuSwapping: b - a sling.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IEh%  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Potions ('!') e - Tools ('(')(end) Fh٦+IIII|I.|I. Armor ('[') a - an uncursed +0 jumpsuit (being worn) c - an uncursed +0 pair of flying boots (being worn) n - a cursed -3 evencore cloak (being worn) t - an uncursed +0 helm of decontamination (being worn)(end) GhIIIIIII|[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IGh.What do you want to adjust? [a-t or ?*] Gh /Adjust letter to what [au-zA-Z]? Gh Gh5Moving: u - an uncursed +0 jumpsuit (being worn).[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IHh What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Potions ('!') e - Tools ('(')(end) Hh +IIII|I.|I. Armor ('[') c - an uncursed +0 pair of flying boots (being worn) n - a cursed -3 evencore cloak (being worn) t - an uncursed +0 helm of decontamination (being worn) u - an uncursed +0 jumpsuit (being worn)(end) Kh^IIIIIII|[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IKhM.What do you want to adjust? [b-u or ?*] Lhv9 0Adjust letter to what [acv-zA-Z]? Mh4+Mh.CMoving: z - an uncursed +0 pair of flying boots (being worn).[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IMh> What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Potions ('!') e - Tools ('(')(end) MhB+IIIII|I.|I. Armor ('[') n - a cursed -3 evencore cloak (being worn) t - an uncursed +0 helm of decontamination (being worn) u - an uncursed +0 jumpsuit (being worn) z - an uncursed +0 pair of flying boots (being worn)(end) Ph\IIIIIIII|[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IPh 0What do you want to adjust? [bd-uz or ?*] Qh' 1Adjust letter to what [actv-yA-Z]? Rh<Rh?GSwapping: h - an uncursed +0 helm of decontamination (being worn).[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 IRh, Weapons b - a sling Armor h - an uncursed +0 helm of decontamination (being worn) n - a cursed -3 evencore cloak (being worn) u - an uncursed +0 jumpsuit (being worn) z - an uncursed +0 pair of flying boots (being worn) Scrolls d - 3 uncursed scrolls of phase door e - an uncursed scroll of antimatter k - an uncursed scroll of return l - 5 uncursed scrolls of healing m - 4 uncursed scrolls of mana o - an uncursed rotted scroll of standard id p - an uncursed scroll of standard id q - an uncursed scroll of cure r - an uncursed scroll of heal other Potions f - an uncursed potion of healing g - an uncursed finalized potion of water s - a finalized turquoise potion Tools i - an uncursed rad-x j - an uncursed radawayRh~-4 t - an uncursed magic candle(end) Sh IIIIIIII|I.|II.I0#######I#####,#,?,,<,,,,,,,,,-------,,#######...?..-,I....@.|#II...[Z.|-------IIIIIIIIII[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $31 HP M21(21) MSh P[24;20H Pw M13(13) M AC10 Exp1 T64 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 I^hPick an object.^h\^h _hZ a zombie (tame ufo called Flying Saucer) (base level 18) (male)  Accessing Pokedex entry for ufo...  Base statistics of this monster type: Base level = 18, difficulty = 23, AC = 4, magic resistance = 0, alignment 0. Very slow (8). Normal generation, with frequency 5. Resists cold, sleep, poison, petrification, needs +2 weapon to hit. Leaves no corpse. Not genocidable, breathless, amphibious, thick-skinned mindlessundead flyer. Has infravision. Origin: Joke monster. Is a valid polymorph form.  Attacks: 2d6, uses weapon - ordinary physical _h% 2d6, touches - slows --More--ahII II II IIIII IIIIII IIII| II.| IIIIIII. III0#[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 Izh3t%M@.Mzh{EYou see here a finalized scroll labeled NUGG YEBBEH.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T64 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T65 IZ.MM{h [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T65 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T66 I@?|h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T66 |hɢ3Flying Saucer picks up a stripe mail.|hFUFlying Saucer puts on a stripe mail.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T67 IZ.MM|hb[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T67 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T68 I|hi [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T68 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T69 I}hT[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T69 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T70 I}h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T70 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T71 }h5I [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T71 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T72 I~h(Talk to whom? (in what direction) ~h-" 4Flying Saucer rattles noisily.~h%, You freeze for a moment.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T72 MPar MMM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T73 MPar MMM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T73 MPar MI?Z.M~h. [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T74 You can move again.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T74 Ih~ hG Unknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T74 Ih;2[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T74 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T75 Ih [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T75 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T76 Ih;[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T76 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T77 .ZIhs[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T77 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T78 Ih_ .@hzf BYou see here a finalized scroll labeled NUGG YEBBEH.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T78 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T79 IIZMh!h0v - a finalized scroll labeled NUGG YEBBEH.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T79 Ih 9[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T79 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T80 .@.ZIhc[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T80 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T81 I.@hU S[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T81 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T82 I,.@,Z.MMhh4[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T82 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T83 ,-@.IhS[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T83 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T84 I,,,@,#ZMMh=G[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T84 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T85 ,,,,,#.Ih;[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T85 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T86 @e,ZIh >You begin bashing monsters with your bare hands.hڹ You kill the camera eye![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T86 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T87 I,hKGF[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T87 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T88 I,@,,.hh![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T88 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T89 I,,@,h"[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T89 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T90 I,@,,hQ[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T90 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T91 ,@,,,-Ih#G[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T91 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T92 I,@,,,ZMh}M![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T92 @,,hO[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T93 You hear rattling noises.IhD[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T93 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T94 I,@,,,Mhh= 9[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T94 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T95 I,@<,,Mh [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T95 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T96 I@,hR9,@,,h".You see here a scroll labeled TINKERBELL HERE TO KICK UR ASS.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T96 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T97 Ih h7[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T97 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T98 ,I,@?,hx NM,,,@,h4 .You see here a scroll labeled TINKERBELL HERE TO KICK UR ASS.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T98 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T99 Ihh:w - a scroll labeled TINKERBELL HERE TO KICK UR ASS.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T99 IhhYou see no objects here.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T99 Ih [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T99 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T100 ,,Ih ,[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T100 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T101 ,I,@,h<a[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T101 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T102 I#,##@,,,MhFB"There is a wall in the way![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T102 Ih O[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T102 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T103 I,,#@,,,,MMhQEM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T103 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T104 I#,#@,,MMhG[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T104 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T105 ,#@,,Ihx P[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T105 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T106 #,#@,,,Ih{O[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T106 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T107 #,#@,,IhjI[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T107 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T108 #,@,,Ih[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T108 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T109 I%,,Mh# htxrh5 mhG h*5 emoveimarkershp moveimarkershqv                                                        #   ,#              #                                     Remembered monster markers removed.[Tinklebea thvhe Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T109 Ih}###-------@,......)|,|h{You see here 3 slime molds.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T109 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T110 Ihq3 h5x - 3 slime molds.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T110 Ih+1=What do you want to adjust? [bd-xz or ?*] h.Adjust letter to what [acxyA-Z]? h)he*Moving: A - 3 slime molds.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T110 IhA[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T110 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T111 #,@,#Ih6 Z[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T111 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T112 #,,@,,#Ihj l[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T112 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T113 #,,@,#.|IhV[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T113 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T114 #I,,@,#.h[[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T114 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T115 #,,@,#$IhY[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T115 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T116 I#,,@,#.hdh[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T116 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T117 #,,@I#.....h [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T117 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T118 -,,@|...........)-----IhtU P[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T118 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T119 ,.@I|..--h9[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T119 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T120 I.@.MMh[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T120 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T121 .@.Ih. [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T121 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T122 .@Ih [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T122 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T123 .@IhN .@hQ You see here a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T123 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T124 Ih [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T124 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T125 )@Ih`$@.hY( 1 buckazoid.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw 2 M21(21) M Pw M13(13) M AC10 Exp1 T125 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T126 Ih[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T126 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T127 .I@h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T127 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T128 .@Ih{.@hfYou see here 36 crossbow bolts.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T128 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T129 IhM hO y - 36 crossbow bolts.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T129 Ih`[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T129 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T130 .@IhZ [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T130 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T131 @I.Mhg [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T131 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T132 I@.Mh[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T132 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T133 @.Ih<"M@.MhBYou see here a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T133 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T134 IhP hS $B - a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T134 IMMMh  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) h@+##--------,,......@|##|......|..I....||.I....|.......|------.-#0# Weapons (')') b - a sling y - 36 crossbow bolts B - a runed broadsword(end) h@;[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T134 IhF3What do you want to adjust? [bd-wyzAB or ?*] h--Adjust letter to what [acxB-Z]? h(h`+%Moving: a - a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T134 IhV/ [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T134 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T135 @.Ih0 [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T135 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T136 @.Ihڹ [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T136 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T137 Z@.Iho [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T137 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 @.Ih  MMM What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) heK+##--------,,Z.@....|##I......|..I....||.I....|.......|------.-#0# Weapons (')') a - a runed broadsword b - a sling y - 36 crossbow bolts(end) h<[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 Iªh% MMM What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) ªhL K+##--------,,Z.@....|##I......|..I....||.I....|.......|------.-#0# Weapons (')') a - a runed broadsword b - a sling y - 36 crossbow bolts(end) êhi <[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 Iêh 2What do you want to drop? [$abd-wyzA or ?*] Īh)CĪhF"You drop a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 IĪhr  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) Īh *+##--------,,Z.@....|##I......|..I....||.I....|.......|------.-#0# Weapons (')') b - a sling y - 36 crossbow bolts(end) Ūh 2[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 IŪhj 1What do you want to drop? [$bd-wyzA or ?*] ƪhP3ƪhB6!You drop 36 crossbow bolts.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 Iƪhr.2[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T138 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T139 .Z)@IǪh[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T139 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T140 .ZIǪh [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T140 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T141 IǪh@ǪhWYou displaced Flying Saucer.@Z--More--Ȫh@N t Things that are here: 36 crossbow bolts a runed broadsword--More--ɪhm<[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T141 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T142 .ZIɪh Pick up what?  Weapons (')') a - 36 crossbow bolts b - a runed broadsword(end) ɪh~++ɪhd Mɪhd #y - 36 crossbow bolts.ɪhg a - a runed broadsword.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T142 Iʪh  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) ʪhO K+##--------,,..@....|##I...Z..|..I....||.I....|.......|------.-#0# Weapons (')') a - a runed broadsword b - a sling y - 36 crossbow bolts(end) ˪h <[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T142 I̪h!/What do you want to wield? [- aby or ?*] ̪hWi̪hr6a - a runed broadsword (weapon in hand).--More--ͪhso[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T142 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T143 III#########--------II#,,,,,,,,..@..Z.|III#,#######I......|#,I..I....|,#|.I....|II#,#.......ͪhau(|IIII,#------.-II#,##0##,###I##,#####,#I,,,,,,<,,,,,,,,,I--------,,######IIIII,|......-,##III,.......|##III,|......|I--------IIIIIIIIIIIIIͪhd#You are empty handed.--More--Ϊh.III#########--------II#,,,,,,,,..@..Z.|III#,#######I......|#,I..I....|,#|.I....|II#,#.......|IIII,#------.-II#,##0##,###I##,#####,#I,,,,,,<,,,,,,,,,I--------,,######IIIII,|......-,Ϊh.F##III,.......|##III,|......|I--------IIIIIIIIIIIIIΪh6:[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T143 a - a runed broadsword (alternate weapon; not wielded).--More--Ϫh~[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T143 III#########--------II#,,,,,,,,..@..Z.|III#,#######I......|#,I..I....|,#|.I....|III#,#.......|IIII,#------.-II#,##0##,###I##Ϫh<,#####,#I,,,,,,<,,,,,,,,,I--------,,######IIIII,|......-,##III,.......|##III,|......|I--------IIIIIIIIIIIIIϪh /What do you want to wield? [- aby or ?*] Ъh:Ъh>+b - a sling (weapon in hand).--More--ѪhO [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T143 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 III#########--------II#,,,,,I,,..@..Z.|III#,#######I......|#,I..I....|,#|.I....|III#,#.Ѫh 5......|IIII,#------.-II#,##0##,###I##,#####,#I,,,,,,<,,,,,,,,,I--------,,######IIIII,|......-,##III,.......|##III,|......|I--------IIIIIIIIIIIIIѪh MMM What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) Ҫh||+##--------,,..@..Z.|##I......|..I....||.I....|.......|------.-#0# Weapons (')') a - a runed broadsword (alternate weapon; not wielded) b - a sling (weapon in hand) y - 36 crossbow bolts(end) ҪhF^########--------,,,,,I,,..@..Z.|,#######I......|,I..I....|[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 IӪh73What do you want to adjust? [abd-wyzA or ?*] Ӫh׃ Ӫh Never mind.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 IԪhT5(For instructions type a ?)Ԫh/Unknown direction: 'i' (aborted).--More--ժh@ժh`[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Iժh  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ֪hܜd[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 I֪h Unknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 I֪h [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 IתhK((For instructions type a ?)תhY Done.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Iتh تh Unknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Iتhi5(For instructions type a ?)ڪhFO? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--۪hVII#########--------#,,,,,I,,..@..Z.|#,I######I......|#,I..I....|,#|.I....|ܪhH/Unknown direction: 'C' (aborted).--More--ݪh ݪh Done.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Iުhѝ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ߪhe[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 IߪhUnknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Iߪh 5(For instructions type a ?)hl Done.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Ih'! h$ Unknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Ih[5(For instructions type a ?)h/ /Unknown direction: 'i' (aborted).--More--hh[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Ihͧ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hpe[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T144 Ih$1....Z..@IIIh}1[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T147 h6.ZIh !There is a wall in the way![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 IhM Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) hkx c[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 IhqUnknown command ' '.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ihc`5(For instructions type a ?)h?[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 h  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) he[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih5  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h e[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih` Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h%A e[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h%e[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih((For instructions type a ?)h)? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--hP III#########--------#,,,,,I,,.......|#,I######I......|I#,I..I...Z|,#|.I....|h [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih= Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h<d[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 Ih  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) h +I--------.......|I......|..I...Z||.I....|......@|--I---.-#I####,#II,,,,,,,######I#y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: consideh red interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General ch` ommands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options --More--h/ whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven iteh ms of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--hp pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( h ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--hv [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T148 IIIIIII#########--------II#,,,,,I,,.......|III#,I######I......|II#,I..I...Z|II,#|.I....|IIIII#,#......@|IIII,#--I---.-II#,##h^ 0#IIII#,###I##,I####,#II,,,,,,<,,,,,,,,,I--------,,######I IIIIII,|......-,##IIII,.......|##III,|......| III--------IIIIIIIIIIIIIIIIIIIh# h nhahcmhs^ehJZ8Name an individual object? [ynq] (q) h <yWhat do you want to name? [abd-wyzA or ?*] h Weapons a - a runed broadsword (alternate weapon; not wielded) b - a sling (weapon in hand) y - 36 crossbow bolts Armor h - an uncursed +0 helm of decontamination (being worn) n - a cursed -3 evencore cloak (being worn) u - an uncursed +0 jumpsuit (being worn) z - an uncursed +0 pair of flying boots (being worn) Comestibles A - 3 slime molds Scrolls d - 3 uncursed scrolls of phase door e - an uncursed scroll of antimatter k - an uncursed scroll of return l - 5 uncursed scrolls of healing m - 4 uncursed scrolls of mana o - an uncursed rotted scroll of standard id p - an uncursed scroll of standard id q - an uncursed scroll of cure r - an uncursed scroll of heal other v - a finalized scroll labeled NUGG YEBBEH w - a scroll labeled TINKERhwXBELL HERE TO KICK UR ASS Potions f - an uncursed potion of healing g - an uncursed finalized potion of water s - a finalized turquoise potion Tools i - an uncursed rad-x j - an uncursed radaway t - an uncursed magic candle(end) hQ[+I#########--------#,,,,,I,,.......|#,I######I......|#,I..I...Z|,#|.I....|#,#......@|I,#--I---.-#,##0##,###I##,I####,#II,,,,,,<,,,,,,,,,-------,,######I......-,##......|##......|--- h\----IIIII[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M21(21) M Pw M13(13) M AC10 Exp1 T148 What do you want to name these crossbow bolts?  h_ h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 I h&1[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T148 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T149 .Z@.I h2w 0[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T149 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T150 .@,,#I h2UZ[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T150 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T151 I.Z.@,#M hT [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T151 .Z#,@,,,...?.....|-- hbV #[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T152 You hear a mechanical noise.I h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T152 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T153 I.,,,,@,.'..- h;xM,,,#@-.'.|.'..|.'.||..#.---- hE~You enter a room full of golems![Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T153 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T154 I''.''..MMM h; [Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T154 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T155 I,,--.----|@..||-h{E[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M21(21) M Pw M13(13) M AC10 Exp1 T155 .@The cardboard golem touches you!h$| [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M20(21) M Pw M13(13) M AC10 Exp1 T155 [-1 -> 20]hI} [Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M19(21) M Pw M13(13) M AC10 Exp1 T155 [-1 -> 19]h}<The cardboard golem misses.--More--h.The cardboard golem touches you!h7[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M18(21) M Pw M13(13) M AC10 Exp1 T155 [-1 -> 18]The house golem hits you!h1[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M16(21) M Pw M13(13) M AC10 Exp1 T155 [-2 -> 16][Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T156 Ihh8Unknown command ' '.[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T156 Ihh$b - a sling (weapon in hand).[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T156 IhyIIIIIIII#########--------II#,,,,,I,,.......|III#II######I......|IIIII#,I..I....|II,#|.I....|IIIII#,#.......|IIII,#--I---.-III#,##0##,,#IIII#,###I##,I####,##III,,,,,h,<,,,,,,,,,,#I--------,,####--I.----- IIIIIII,|......-,##|.''.'..|IIIII,.......|##|..'@'..|III,|......||.......| IIIII--------|..#....|IIIIIII-------I-IIIIIIIIIIIh:+[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M17(21) M Pw M13(13) M AC10 Exp1 T156 a - a runed broadsword (weapon in hand).--More--h IIIIIIII#########--------II#,,,,,I,,.......|III#II######I......|IIIII#,I..I....|II,#|.I....|IIIII#,#.......|IIII,#--I---.-III#,##0##,,#IIII#,###I##,I####,##III,,,,,,hD [35m<,,,,,,,,,,#I--------,,####--I.----- IIIIIII,|......-,##|.''.'..|IIIII,.......|##|..'@'..|III,|......||.......| IIIII--------|..#....|IIIIIII-------I-IIIIIIIIIIIhm /[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M17(21) M Pw M13(13) M AC10 Exp1 T156 b - a sling (alternate weapon; not wielded).--More--h[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M17(21) M Pw M13(13) M AC10 Exp1 T156 MM[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T157 IIIIIIII#########--------II#,,,,,I,,.......|III#II######I......|IIIII#,I..I....|II,#|.I....|IIIII[8;h 57H#,#.......|IIII,#--I---.-III#,##0##,,#IIIII#,###I##,I####,##III,,,,,,<,,,,,,,,,,#I--------,,####--I.----- IIIIIII,|......-,##|.''.'..|IIIII,.......|##|..'@'..|[16;15hHIII,|......||.......| IIIII--------|..#....|IIIIIII-------I-IIIIIIIIIIIh{Unknown command ' '.[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T157 Ihh.HYou destroy the house golem![Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M17(21) M Pw M13(13) M AC10 Exp1 T157 Z)hm-The cardboard golem misses.h2The cardboard golem touches you!h [Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M16(21) M Pw M13(13) M AC10 Exp1 T157 [-1 -> 16]h&--More--h HThe cardboard golem just misses!.'hY The spit golem picks up a bow.[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M16(21) M Pw M13(13) M AC10 Exp1 T158 hh(Unknown command ' '.[Tinklebea the Rocket  Tester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M16(21) M Pw M13(13) M AC10 Exp1 T158 IhCh?You destroy the spit golem!)h[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M29(29) M Pw M18(18) M AC10 Exp2 T158 Welcome to experience level 2.[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M29(29) M Pw M18(18) M AC10 Exp2 T158 MM[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M29(29) M Pw M18(18) M AC10 Exp2 T159 Ihsn Y[Tinklebea the Rocket Tester ] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M29(29) M Pw M18(18) M AC10 Exp2 T159 .ZThe cardboard golem touches you!ho >[Tinklebea the Rocket Teste r] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M28(29) M Pw M18(18) M AC10 Exp2 T159 [-1 -> 28]The cardboard golem touches you!h[p [Tinklebea the Rocket Test er] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M27(29) M Pw M18(18) M AC10 Exp2 T159 [-1 -> 27]--More--h8.The cardboard golem touches you!h9 [Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T159 [-1 -> 26]h=[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T159 [-2 -> 24][Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T160 Ihr[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T160 .@Flying Saucer thrusts his knife at the cardboard golem.Flying Saucer hits the cardboard golem.--More--h9The cardboard golem is destroyed![Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 I.ha h Unknown command ' '.[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 Ihch"There is a wall in the way![Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 IhMi+Pick an object.h  hR# a solid rock or a grave wall or a tunnel or iron bars or a tree or farmland or a mountain or a water tunnel or a grayout (solid rock)--More--!hh< MIIIIII[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 I"h Unknown command ' '.[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 I"hQ[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T161 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T162 I.@'?.'M"h }M@.M Things that are here: a bow 5 arrows--More--#hn [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T162 Flying Saucer thrusts his knife at the cardboard golem.Flying Saucer hits the cardboard golem.--More--$h[3The cardboard golem is destroyed![Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I.M%h~%hUnknown command ' '.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I&h7 Pick up what?  Weapons (')') a - a bow b - 5 arrows(end) 'h++'hp N'hp C - a bow.'hs D - 5 arrows.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I'h'h!Unknown command ' '.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I(hi  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) (h +II##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) y - 36 crossbow bolts named _ C - a bow D - 5 arrows(end) )h I-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I*h5What do you want to adjust? [abd-wyzACD or ?*] *h/Adjust letter to what [cxyBE-Z]? *h) *h ,Moving: x - 36 crossbow bolts named _.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I*h  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) +h+II##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) x - 36 crossbow bolts named _ C - a bow D - 5 arrows(end) ,hI-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I,h̦4What do you want to adjust? [abd-xzACD or ?*] ,h .Adjust letter to what [cyBD-Z]? -h -hCSwapping: z - 5 arrows.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I.hsBWhat do you want to adjust? [abd-xzACD or ?*] /h.Adjust letter to what [cyBD-Z]? /hK' /h( ESwapping: z - an uncursed +0 pair of flying boots (being worn).[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I0h BWhat do you want to adjust? [abd-xzACD or ?*] 3h .Adjust letter to what [cyBD-Z]? 6h6hSwapping: x - 5 arrows.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I6hP  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) 6h +II##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) x - 5 arrows C - a bow D - 36 crossbow bolts named _(end) 8hpI-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I8hc)(For instructions type a ?)9h Done.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I9hf[BWhat do you want to adjust? [abd-xzACD or ?*] :h/Adjust letter to what [cxyBE-Z]? :h< :h> Moving: y - 5 arrows.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I;h  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) ;hQ+III##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) y - 5 arrows C - a bow D - 36 crossbow bolts named _(end) >hcI-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I>h 5What do you want to adjust? [abd-wyzACD or ?*] >hxP.Adjust letter to what [cxBD-Z]? ?hY ?h\ -Moving: x - 36 crossbow bolts named _.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 I@hP  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) @h+III##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) x - 36 crossbow bolts named _ y - 5 arrows C - a bow(end) AhI-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 IBh2 What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) Bh +III##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) b - a sling (alternate weapon; not wielded) x - 36 crossbow bolts named _ y - 5 arrows C - a bow(end) Ch/gI-----....|....|....|....|....|[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 ICh1What do you want to drop? [$abd-zAC or ?*] ChЂ IIIIIIIIIII#########--------III#,,,,,I,,.......|III#II######I......|IIIIIIII#,I..I....|IIII,#|.I....|IIIII#,#.......| IIIIII,#--I---.-IIII#,##0##,,#IIIIIII#,###I##,Ch I####,##IIII,,,,,,<,,,,,,,I,,I II--------,,####--I.----- IIIIIIIII,|......-,##|..@Z...|IIIIIII,.......|##|....?..|IIII,|......||...'...| IIIIII--------|..#....|IIIIIIIII-------I-Chp oIIIIIIIIIIIICh@ [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T163 You drop a sling.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 IDh#;  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) Dh+III##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) x - 36 crossbow bolts named _ y - 5 arrows C - a bow(end) Eh` YI-||||[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 FhLA1What do you want to adjust? [ad-zAC or ?*] GhsR-Adjust letter to what [bcB-Z]? JhJhzMoving: c - a bow.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 IJhT  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Tools ('(')(end) KhC+III##--------,,.......|##I......|..I....||.I....|.......|--I---.-#0##,,# Weapons (')') a - a runed broadsword (weapon in hand) c - a bow x - 36 crossbow bolts named _ y - 5 arrows(end) KhsvYI-||||[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 Kh| /What do you want to drop? [$ac-zA or ?*] Kh Kh You drop a bow.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 ILh  Pick up what?  Weapons (')') a - a bow b - a sling(end) NhR+NhuNNhuxb - a sling.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 IMMOhgS[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T163 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T164 @).I'Z.MMOh; [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T164 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T165 PhoA[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T165 PhDFlying Saucer picks up a scroll..ZThe cardboard golem touches you!PhI[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T165 [-1 -> 24][Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T166 IPhY [Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T166 MM[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T167 IZ.Qh4  Message History  Swapping: z - an uncursed +0 pair of flying boots (being worn). What do you want to adjust? [abd-xzACD or ?*]  Adjust letter to what [cyBD-Z]?  Swapping: x - 5 arrows. (For instructions type a ?) Done. What do you want to adjust? [abd-xzACD or ?*]  Adjust letter to what [cxyBE-Z]?  Moving: y - 5 arrows. What do you want to adjust? [abd-wyzACD or ?*]  Adjust letter to what [cxBD-Z]?  Moving: x - 36 crossbow bolts named _. What do you want to drop? [$abd-zAC or ?*]  You drop a sling. What do you want to adjust? [ad-zAC or ?*]  Adjust letter to what [bcB-Z]?  Moving: c - a bow. What do you want to drop? [$ac-zA or ?*]  You drop a bow. b - a sling. Flying Saucer picks up a scroll. The cardboard golem touches you! [-1 -> 24]--More--Rh] IIIIIIII#########--------#,,,,,I,,.......|I#II######II.....|III#,I..I....|I,#|.I....|#,#.......|III,#I--I---.-III#,##0##,,#IIII#,###I##,I####,##II,,,,,,<,,,,,Rh ,,I,,I--------,,####--I.-----III,|......-,##|.@)....|I,.......|I#|..'....|I,|......|I|....Z..|I--------|..#....|IIIII-------I-IIIIII M[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP Mh h4H24(29) M Pw M18(18) M AC10 Exp2 T167 MM[Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T167 ISht [Tinklebea the Rocket T ester] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M24(29) M Pw M18(18) M AC10 Exp2 T167 .@Sh" !The cardboard golem misses.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T168 ISh +[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T168 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T169 I.@.Th Q[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T169 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T170 @'..Z.IUh& [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T170 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T171 I.@Vhi[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T171 .@VhukTFlying Saucer drops a scroll.?ZMVho&The cardboard golem misses.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T172 IWh%.@Wh|MYou see here a scroll labeled ALLEGED HAPPY END.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T172 MM[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 Z.IXhXh#.E - a scroll labeled ALLEGED HAPPY END.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 IYhm7(For instructions type a ?)Zh M Done.[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 I[hk7 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) [h~f[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 I\h# \hn\hT a\hj$m]he]h9Name an individual object? [ynq] (q) _hsq[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 I`h) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ahXf[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 IahiO  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [false] ah)P [28;1H e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)chv a - cursesgraphics [true]  b - DECgraphics [false]  c - eatingboulders [true]  d - eatingconfirm [false]  e - eatingdoors [true]  f - eatingwalls [true]  g - eight_bit_tty [false]  h - epyxmode [true]  i - extmenu [false]  j - gmmessage [true]  k - graffitihilite [true]  l - help [true]  m - hilite_pet [true]  n - hitpointbar [true]  o - IBMgraphics [false]  p - ignintr [false]  q - inertiaconfirm [false]  r - invweight [false]  s - knapsacklimit [false]  t - lit_corridor [true]  u - lootabc [false]  v - mail [true]  w - materialglyph [false]  x - memorizationknown [false]  y - statuscolors [true]  z - menucolors [false]  A - menu_on_esc [true]  B - menu_glyphs [false]  C - missing_safety [true]  D - mon_polycontrol [false]  E - moch kreforced [true]  F - numpadmessage [false]  G - null [true] (2 of 5)jh-  a - paranoidquit [true]  b - perm_invent [true]  c - pickup_thrown [true]  d - pickup_cursed [false]  e - pokedex [true]  f - prayconfirm [true]  g - pushweapon [false]  h - quiver_fired [false]  i - qwertz_layout [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showrealtime [false]  o - showscore [false]  p - showsym [true]  q - showdmg [true]  r - showweight [false]  s - showmc [false]  t - showmovement [false]  u - showlongstats [false]  v - showsanity [false]  w - showsymbiotehp [false]  x - silent [true]  y - simpledescs [false]  z - sortpack [true]  A - sound [true]  B - sparkle [true]  C - standout [false]  D - tabcursesconfirm [false]  E - tech_djhh. jescription [true]  F - time [true]  G - timed_autosave [true] (3 of 5)ohm a - quick_autosave [false]  b - tombstone [true]  c - toptenwin [false]  d - travel [true]  e - use_inverse [false]  f - verbose [true]  g - wallglyph [true]   Compounds (selecting will prompt for new value):  name [tinklebear]  role [Astronaut]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistoryohdm& [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (4 of 5)qh{"f a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [full]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [$/]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (5 of 5)wh[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T173 IIIIIIIIIII#########--------III#,,,,,I,,.......|III#II######II.....|IIIIIIII#,I..I....|IIIII,#|.I....|IIIIII#,#.......| IIIIIII,#I--wh:I---.-IIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIII,|......-,##|..)....|IIIIIIIII,.......|I#|.'.....|IIII,|......|I|...whY@Z..| IIIIII--------|..#....|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIzh  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [false] zhh [28;1H e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)h. a - cursesgraphics [true]  b - DECgraphics [false]  c - eatingboulders [true]  d - eatingconfirm [false]  e - eatingdoors [true]  f - eatingwalls [true]  g - eight_bit_tty [false]  h - epyxmode [true]  i - extmenu [false]  j - gmmessage [true]  k - graffitihilite [true]  l - help [true]  m - hilite_pet [true]  n - hitpointbar [true]  o - IBMgraphics [false]  p - ignintr [false]  q - inertiaconfirm [false]  r - invweight [false]  s - knapsacklimit [false]  t - lit_corridor [true]  u - lootabc [false]  v - mail [true]  w - materialglyph [false]  x - memorizationknown [false]  y - statuscolors [true]  z - menucolors [false]  A - menu_on_esc [true]  B - menu_glyphs [false]  C - missing_safety [true]  D - mon_polycontrol [false]  E - moh]/kreforced [true]  F - numpadmessage [false]  G - null [true] (2 of 5)h< [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T173 IIIIIIIIIII#########--------III#,,,,,I,,.......|III#II######II.....|IIIIIIII#,I..I....|IIIII,#|.I....|IIIIIII#,#.......| IIIIIII,#I--IhD [1m---.-IIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIII,|......-,##|..)....|IIIIIIIII,.......|I#|.'.....|IIII,|......|I|...@hG [mZ..| IIIIII--------|..#....|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIh1 Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [false] hĚ[28;1H e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)h MM+h[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T173 IIIIIIIIIII#########--------III#,,,,,I,,.......|III#II######II.....|IIIIIIII#,I..I....|IIIII,#|.I....|IIIIIII#,#.......| IIIIIII,#I--Iha[1m---.-IIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIII,|......-,##|..)....|IIIIIIIII,.......|I#|.'.....|IIII,|......|I|...@h[mZ..| IIIIII--------|..#....|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIIh/} # h.nhah~mhp ehv9Name an individual object? [ynq] (q) hqq[Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M25(29) M Pw M18(18) M AC10 Exp2 T173 Ih Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [fahlse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [false]  j - classic_status [true] (1 of 5)h1 MM+h [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T173 IIIIIIIIIII#########--------III#,,,,,I,,.......|IIII#II######II.....|IIIIIIIII#,I..I....|IIIII,#|.I....|IIIIIII#,#.......| IIIIIII,#I[3h 4m--I---.-IIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIII,|......-,##|..)....|IIIIIIIII,.......|I#|.'.....|IIII,|......|I|...[h 1m@Z..| IIIIII--------|..#....|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIIh0 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) hK+III--------.......|II.....|..I....|I|.I....|.......|--I---.-##,,#I####,##II,,,,,I,,I####--I.-----#|..)....||.'.....|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run hKin direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alh&Lt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options --More--ht/ whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven iteht ms of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--h [Tinklebea the Rocket Te ster] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M25(29) M Pw M18(18) M AC10 Exp2 T173 IIIIIIIIIII#########--------III#,,,,,I,,.......|IIII#II######II.....|IIIIIIIII#,I..I....|IIIII,#|.I....|IIIIIII#,#.......| IIIIIII,#I[3h-4m--I---.-IIIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIII,|......-,##|..)....|IIIIIIIII,.......|I#|.'.....|IIII,|......|I|[3h7m...@Z..| IIIIII--------|..#....|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIIhp JMM'..@h9v !The cardboard golem picks up a bow.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 h7x %There is a wall in the way![Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 Ih Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) h[ ][Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 hUnknown command ' '.[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 Ih% h "There is a wall in the way![Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 Ihq ht !There is a wall in the way![Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw  M26(29) M Pw M18(18) M AC10 Exp2 T174 Iëh. Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [true]  c - autoopen [true]  d - autoquiver [faëh–lse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [false]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)ëh] a - cursesgraphics [true]  b - DECgraphics [false]  c - eatingboulders [true]  d - eatingconfirm [false]  e - eatingdoors [true]  f - eatingwalls [true]  g - eight_bit_tty [false]  h - epyxmode [true]  i - extmenu [false]  j - gmmessage [true]  k - graffitihilite [true]  l - help [true]  m - hilite_pet [true]  n - hitpointbar [true]  o - IBMgraphics [false]  p - ignintr [false]  q - inertiaconfirm [false]  r - invweight [false]  s - knapsacklimit [false]  t - lit_corridor [true]  u - lootabc [false]  v - mail [true]  w - materialglyph [false]  x - memorizationknown [false]  y - statuscolors [true]  z - menucolors [false]  A - menu_on_esc [true]  B - menu_glyphs [false]  C - missing_safety [true]  D - mon_polycontrol [false]  E - moëhkreforced [true]  F - numpadmessage [false]  G - null [true] (2 of 5)īhW [Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M26(29) M Pw M18(18) M AC10 Exp2 T174 IIIIIIIIIII#########--------III#,,,,,I,,.......|IIII#II######II.....|IIIIIIIIII#,I..I....|IIIII,#|.I....|IIIIIIII#,#.......| IIIIIII,#[9;īh= 65HI--I---.-IIIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,<,,,,,,,I,,I III--------,,####--I.----- IIIIIIIIII,|......-,##|..'....|IIIIIIIII,.......|I#|.......IIIII,|......|I|....Zīh: [m..| IIIIII--------|..#.@..|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIIIƫhN Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ȫh+III--------.......|II.....|..I....|I|.I....|.......|--I---.-I##,,#I####,##II,,,,,I,,I####--I.-----#|..'....||.......Iy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction ȫhМ until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoȫhke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options --More--h> / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven itehZ? ms of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door --More--h[Tinklebea the Rocket Tes ter] St8 Dx10 Co13 In7 Wi7 Ch12 AstHumMalLaw Spa:26 $32 HP M26(29) M Pw M18(18) M AC10 Exp2 T174 IIIIIIIIIII#########--------III#,,,,,I,,.......|IIII#II######II.....|IIIIIIIIII#,I..I....|IIIII,#|.I....|IIIIIIII#,#.......| IIIIIII,#[9;h65HI--I---.-IIIII#,##0##,,#IIIIIIII#,###I##,I####,##IIII,,,,,,I,,,,,,,I,,I III--------,,####--I.----- IIIIIIIIII,|......-,##|..'....|IIIIIIIII,.......|I#|.......IIIII,|......|I|....Z[h+37m..| IIIIII--------|..#.@..|IIIIIIIIIIIII-------I- IIIIIIIIIIIIIIIIIIIh'Really save? [yn] (n) h !ySaving...h )[?1049lBe seeing you...