opal, lawful male orcish Knight ------- ----------------------------------------------- |.....| ....|.......|.................|.....|........*| |.|.|.|--.|.|.-----.|.---------------.---.|.|.---.---.--- |.|.|.|...|.|.|+..|...|...|...............|.|...|...|...| |--.|.|.--|.|.|.|.|--.|.|.----..----------|.---.|--.|--.| --- |...|.|.|.|...|.|@|...|.|........---..-.-.....|.|...| ..| |.. |.--|.|.|.-----.|--)--|.-------.|.........|.-.--|.-----.|--*| |...|.|.|...}...|.....|.....| |.||........|.....|.|.{.|.|...| |.|.|.|.|.-------.---------.| |.|-........-----.|.|.|.|.|.--| |.|...|...|.....|.......... |.,.........?. |.|...|.|.|...| |$-------.|.-----.-----.--- |.|-........-- |.-----.|.|--.| |...| ....|<| |...| |.| |........| |.......|.|...| ---.---.---.| |.--| --- |........| |-------|.|.--| |...|...... |...| |........| |.......|.|...| ---.-----------.| ---------- |.-----.|.---.| |..$..|....$|.| |.|...|.|...|.| -----.|.---%|.-- -----.|.|.-----.|.| |.... |`.... |.....%.|.........| ----- ----- ------------------- [Opal the Esquire] St16 Dx10 Co10 In9 Wi7 Ch10 KniOrcMalLaw Dlvl:3 $32 HP56(56) Pw35(35) AC-8 Exp5 T1162 Latest messages Your plate mail deflects the sewer rat's attack. You kill the sewer rat! There is a wall in the way! (3x) What do you want to eat? [ghj or ?*] Blecch! Rotten food! You feel weirded out! What do you want to read? [klmno or ?*] As you read the scroll, it disappears. This is a standard identify scroll. s - an iron hook. With great effort you move the statue of an oval food. You try to move the statue of a dmg vortex, but in vain. You try to move the statue of a grid bug, but in vain. You try to move the statue of a vulture, but in vain. You try to move the statue of a gnome comrade, but in vain. You try to move the statue of a tiny troll, but in vain. You try to move the statue of a tiny dragon, but in vain. Everything looks SO boring now. # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: technicality Scroll identification only worked 100 times out of 132 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 82% Tool drop chance was reduced to 93% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: long sword The following skill was limited to basic proficiency: spirituality The following skill became untrainable if you tried to train it too early: axe (turn 2394) The following skill became untrainable after a while: petkeeping (turn 52471) The following skill couldn't be trained before a certain turn number is reached: riding (turn 57592) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 97221 Monster spawn increase reached its maximum at turn 224044 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 257063 The monster class that cannot be genocided was mimic The monster species that spawned more often: roper (freq bonus 9) The monster species that spawned more often: oxlip peaty (freq bonus 4) The monster species that spawned more often: plague poppy (freq bonus 4) The monster species that spawned more often: animated roller blade (freq bonus 15) The monster species that spawned more often: grass lizard (freq bonus 6) The monster species that spawned more often: staff permamimic (freq bonus 2) The monster species that spawned more often: weregrue (freq bonus 6) The monster species that spawned more often: taxer sawtooth premeditation lavaliere valor (freq bonus 2) The monster species that spawned more often: russian ant (freq bonus 12) The monster species that spawned more often: fluffed furled (freq bonus 12) The monster species that spawned more often: great cuban singer (freq bonus 6) The monster species that spawned more often: arctic worm (freq bonus 4) The monster species that spawned more often: oniji tankobo (freq bonus 9) The monster species that spawned more often: asiyah sephirah (freq bonus 18) The monster species that spawned more often: carousing stethoscopically (freq bonus 4) The monster species that spawned more often: coterie of motes (freq bonus 8) The monster species that spawned more often: furious whirlwind (freq bonus 4) The monster species that spawned more often: cave tiger (freq bonus 12) The monster species that spawned more often: stunted undead kop (freq bonus 6) The monster species that spawned more often: petty dimmer (freq bonus 3) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 36) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 5) The monster species that never randomly spawned: demilich permamimic The monster species that never randomly spawned: vampiric mold The monster species that never randomly spawned: abolisher napery The monster species that never randomly spawned: cowpox mustier bola syria catbird The monster species that never randomly spawned: Rat-Egoman The monster species that never randomly spawned: prizer interrogation The monster species that never randomly spawned: papaya context The monster species that never randomly spawned: hobbit sage The monster species that never randomly spawned: Trololololol The monster species that never randomly spawned: vassalage fray The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: implant of traveling (argent) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: gravation stone (gray) The RNG hath decreed that this item was never generated: leather cloak ((null)) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 176) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 30) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 14) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 115) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 7) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: steal degrade stone (gray) The RNG hath decreed that this item was always generated cursed: contamination (unstable) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: spell forgetting trap (freq bonus 6) Trap randomization happened for 1 in 518 traps Next attribute increase check would have come at turn 8427 Strength training was 2 Dexterity training was 1 Wisdom training was 2 Constitution training was 22 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet Your chance to block was 32% You had infravision You had 655 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 5X Prepared(0) healing hands 5X Prepared(0) shield bash 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * orcish helm (iron skull cap) * leather gloves (odd pair of gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (metal disk) * skullcap (bluy helmet) * flack helmet (wide metal helm) * crystal helm (silk helmet) * mining helm (radio helmet) * field helm (bug-tracking helmet) * helm of safeguard (breath control helmet) * war hat (strip bandana) * plasteel gloves (white gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (gameble gloves) * commander gloves (rayductnay gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (winter stilettos) * field boots (princess pumps) * boots of safeguard (roller boots) Scrolls scroll of healing (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of mana (OUCH THAT REALLY HURT MY FEFES) scroll of phase door (FORAGAN MISROCH TULEVEI) scroll of standard id (VEGETARIANISM IS AN EATING DISORDER) scroll of cure (MY PRIVATE IS TENMETERS ACROSS) * scroll of extra healing (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) * scroll of greater mana restoration (I R TEH UBER PWNZ0R) Potions potion of gain ability (cherry-blossom) potion of cyanide (blood-colored) potion of full healing (warping) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 21 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well opal the Knight...