J*C] Player: thtee Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-08-01.18:07:06.ttyrec Time: (1564682826) Thu Aug 1 18:07:06 2019 J*C]H GAccess to /dgldir/userdata/thtee/dnhslex/thtee.dnethackrc denied (2). J*C]K  Hit return to continue: N*C] N*C]Idnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. N*C]" WShall I pick a character's race, role, gender and alignment for you? [ynq] S*C]OnChoosing Character's Role Pick a role for your character   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman/Cavewoman  C - a Convict  h - a Healer  k - a Knight  m - a Monk  n - a Nobleman/Noblewoman  p - a Priest/Priestess  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  v - a Valkyrie  w - a Wizard  * - Random  q - Quit (end) W*C];F +Choosing Race Pick the race of your Wizard  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) [*C]x z+Choosing Gender Pick the gender of your orcish Wizard  m - male f - female * - Random q - Quit(end) \*C]a=0+Choosing Alignment Pick the alignment of your male orcish Wizard  l - lawful n - neutral c - chaotic * - Random q - Quit(end) ^*C]b+^*C],-------.$...|....||....||.@..||f....------^*C]Thtee the Evoker St:7 Dx:8 Co:11 In:12 Wi:9 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 11(11)  Pw: 7(7)  Br:1 AC:9 Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sak^*C]Ee of us all: Go bravely with Anhur!--More--^*C]3Wn-------.$...|....||....||.@..||f....------^*C]YjHello thtee, welcome to dnhslex! You are a chaotic male orcish Wizard.--More--_*C]ZAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--f*C]G------f*C] QPress Ctrl^W or type #ward to engrave a warding sign.--More--h*C]\1 +Be careful! New moon tonight.k*C]kRCount: 88m*C]n 11(11)  Pw: 7(7)  Br:1 AC:9 Xp:1/0 T:1n*C] Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true] (1 of 5)p*C]" 1 a - hilite_zombie [true]  b - zombies_as_Z [false]  c - hilite_detected [true]  d - use_inverse [false]  e - hilite_hidden_stairs [true]  f - hilite_obj_piles [true]  g - role_obj_names [true]  h - obscure_role_obj_names [true]  i - dnethack_dungeon_colors [true]  j - hitpointbar [false]  k - hp_notify [false]  l - IBMgraphics [false]  m - ignintr [false]  n - item_use_menu [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - menucolors [false]  s - menu_glyphs [true]  t - msg_wall_hits [false]  u - null [true]  v - old_C_behaviour [false]  w - paranoid_hit [false] (2 of 5)q*C]R  a - paranoid_quit [true]  b - paranoid_remove [true]  c - perm_invent [false]  d - pickup_thrown [true]  e - prayconfirm [true]  f - pushweapon [false]  g - quiver_fired [true]  h - qwertz_movement [false]  i - rest_on_space [false]  j - safe_pet [true]  k - showborn [true]  l - showbuc [true]  m - showexp [true]  n - show_obj_sym [true]  o - showrace [false]  p - showrealtime [false]  q - showscore [true]  r - show_shop_prices [true]  s - silent [true]  t - sortpack [true]  u - sound [true]  v - sparkle [false]  w - standout [false] (3 of 5)r*C] k a - statuscolors [true]  b - time [true]  c - timed_delay [true]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - UTF8graphics [false]  h - use_inverse [false]  i - win_edge [false]  j - verbose [true]  k - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [thtee]  role [Wizard]  race [orc]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/dnhslex/dumplog/%t.txt]  horsename [(none)] (4 of 5)s*C]E@~ msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?+!=/(*`0_]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pokedex [6425]  n - runmode [run]  o - scores [3 top/0 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - autopickup exceptions (0 currently set) (5 of 5)v*C]-+v*C]V  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) y*C]E#Thtee the Evoker St:7 Dx:8 Co:11 In:12 Wi:9 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 11(11)  Pw: 7(7)  Br:1 AC:9 Xp:1/0 T:1-------.$...|....||....||.@..||f....------{*C]CS  11(11)  Pw: 7(7)  Br:2 AC:9 Xp:1/0 T:2@<~*C]ߨ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:3.f@`~*C]G 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:4f..<@~*C]i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:4*C]f$ @.m - a statue of a kobold. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5.f*C]3P o 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]Bi 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]μi 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]W9 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true] (1 of 5)*C]l+*C]L:nThtee the Evoker St:7 Dx:8 Co:11 In:12 Wi:9 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5-------.$...|....||f...||.<..||@....------*C]e Weapons a - ) an uncursed +1 quarterstaff (weapon in hands) b - ) an uncursed -1 orcish dagger (alternate weapon; not wielded) Armor c - [ an uncursed +0 cloak of magic resistance (being worn) Scrolls f - ? an uncursed scroll of light g - ? an uncursed scroll of destroy armor h - ? an uncursed scroll of confuse monster Spellbooks i - + an uncursed spellbook of force bolt j - + an uncursed spellbook of extra healing k - + an uncursed spellbook of healing l - + an uncursed spellbook of detect food Rings d - = an uncursed engraved ring of regeneration e - = an uncursed +2 ring of adornment Boulders/Statues m - ` a statue of a kobold*C] (end) *C]D1g+-------.$...|....||f...||.<..||@....------ Do what with the statue of a kobold?  d - Drop this item I - Describe this item t - Throw this item w - Hold this item in your hands(end) *C]X+*C]y Then at last he began to wonder why the lion was standing so still - for it hadn't moved one inch since he first set eyes on it. Edmund now ventured a little nearer, still keeping in the shadow of the arch as much as he could. He now saw from the way the lion was standing that it couldn't have been looking at him at all. ("But supposing it turns its head?" thought Edmund.) In fact it was staring at something else - namely a little dwarf who stood with his back to it about four feet away. "Aha!" thought Edmund. "When it springs at the dwarf then will be my chance to escape." But still the lion never moved, nor did the dwarf. And now at last Edmund remembered what the others had said about the White Witch turning people into stone. Perhaps this was only a stone lion. And as soon as he had thought of that he noticed that the lion's back and the top*C]y of its head were covered with snow. Of course it must be only a statue! [ The Lion, the Witch and the Wardrobe by C.S. Lewis ]--More--*C] -------.$...|....||f...||.<..||@....------ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]ͦ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5c - an uncursed +0 cloak of magic resistance (being worn). 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]Ȩ What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) *C]vN 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5c - an uncursed +0 cloak of magic resistance (being worn). 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) *C]HR 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:5*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:6..f.@*C]h  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:7f..@*C]\ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:8.f..@#*C]^ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:9..f.@#*C]4 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:10.........f@#*C]b 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:11...f@#*C]: 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:12f#@#*C]& 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:13.#f#@#*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:14##f@#*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:15##f@#*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:16#f#@#*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:17#f#@#*C]!  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:18##f@#*C]1bj 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:18*C]\ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:19####f@*C]s 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:20#f#@*C]j/ j 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:20*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:21##@....#f#*C]֜ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:22@###*C]bi 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:22*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:23###@f*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:24#@##*C]@ i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:24*C] i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:24*C]W~ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:25+####@f#*C]T 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:26...@f###*C] i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:26*C]q You displaced Mister. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:27####@f*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:28##@##*C]i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:28*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:29#@...f#*C]uThe door resists! 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:30f#*C]5The door opens. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:31--------.......|-.......?|#f.......|--------*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:32-|.#@#f#|.-*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:33#-#f-@##-*C]N 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:34#-f@*C]b 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:35..@f*C]h  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:36f..@.*C]`  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:37.f.@*C]v 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:38..f@*C]õ 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:39.f@*C]R 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:40@..f*C]e.@Mister picks up a scroll. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:41  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:42  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:42...@f*C]r 0@. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:42Mister drops a scroll. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:43f?*C]M 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:44f.@..*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:45.@.f*C]] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:46@..f*C]B< 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:47@.f.*C]X  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:48#f@...*C]L i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:48*C]i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:48*C] You see no objects here. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:48*C])Pick an object.*C]` @ a human or elf or you (orcish wizard called thtee)--More--*C]?} 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:48*C]O 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:49@..f*C]&  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:50@..f*C]x 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:51.@f.*C]   11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:52##@f..##*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:53.@-.#.*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:54@.......#f........##.....*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55@#f-.#...*C]PC i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C] i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C])4 i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C]i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C]\i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C]3i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:55*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:56#@#.f...*C]& 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:57#.......@.......#f#.....*C] ; 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:58#......#...........f@......*C] m i 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:58*C]*You displaced Mister. 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:59...f.#@###*C]S 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:60#...#.#@#f*C]; 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:61..........#@f##*C] 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:62#@#f###*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:63#@#f#*C]  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:64r@f##*C]'1#@###*C]9%B 11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:64The black rat bites! 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:64  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/0 T:65*C]U *C]You kill the black rat!4  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:66#f#*C]m* 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:67#@f##*C]t  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:68#@#f#*C] 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:69#@#f#*C]y 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:70#@f##*C]0 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:71#@f##.*C] 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:72@#f#.*C]  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:73@#f#..*C]^  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:74@###.........*C]w 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:75@.#..*C] 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:76@.#*C]s@.You see here 15 gold pieces. 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:77*C]  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:78#@$f.*C]Ǫ  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:79@.f.##..*C]K 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:80@-f$..........*C]h 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:80*C]e 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:81#...@....#*C]j  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:82.#@#*C]  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:83##@#*C]f? 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:84#f#@#*C]B 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:85#f#@##*C]  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:86##f@*C]tTi 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:86*C]Ui 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:86*C]YW  9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:87#f@##*C]1K 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:88####@f`*C]۰i 9(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/1 T:88*C]l  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/2 T:260(+C]l  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/2 T:260(+C]l  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/2 T:260(+C]l  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/2 T:260(+C] l  11(11)  Pw: 7(7)  Br:3 AC:9 Xp:1/2 T:260)+C] # *+C]Kquit*+C]'uit*+C]*Really quit [yes/no]? ++C]P y++C]Sr e,+C]ts,+C]z 11(11)  Pw: 7(7)Do you want your possessions identified? [ynq] (n) -+C]q-+C]5 -+C]