EKWۖ  Player: thebombadi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-05-29.19:41:31.ttyrec Time: (1464550891) Sun May 29 19:41:31 2016 EKW This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] EKWyEKW0Ŀ@B++EKW2Thebombadi the Fire Tower Caster St12 Dx15 Co9 In12 Wi6 Ch11 DrdBasMalLaw Dlvl:1 $0 HP 8(8)  Pw 12(12)  AC3 Exp1 T1 It is written in the Book of Tal Rascha:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tal Rascha seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fire Tower Caster, have been heralded from birth as the instrument of Tal Rascha. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has comEKW3Ye. For the sake of us all: Go bravely with Tal Rascha!--More--EKW0*bĿB+EKW-oHello thebombadi, welcome to SlashEMExtended! You are a lawful male bastard Druid.--More--EKW_[ EKW$` Armor h - a leather armor (being worn) {60} i - a pair of high boots (being worn) {8} j - a +0 pair of leather gloves (being worn) {4}(end) EKWo b 8(8)  Pw 12(12)  AC3 Exp1 T1 Armor h - a leather armor (being worn) {60} i - a pair of high boots (being worn) {8} j - a +0 pair of leather gloves (being worn) {4}(end) EKW[v 8(8)  Pw 12(12)  AC3 Exp1 T1EKWC  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) EKWĮ  8(8)  Pw 12(12)  AC3 Exp1 T1EKW] 8(8)  Pw 12(12)  AC3 Exp1 T1FKWԒ} 8(8)  Pw 12(12)  AC3 Exp1 T2@<FKWz 8(8)  Pw 12(12)  AC3 Exp1 T3@BFKWW  8(8)  Pw 12(12)  AC3 Exp1 T4@<BFKW ] 8(8)  Pw 12(12)  AC3 Exp1 T4FKW 8(8)  Pw 12(12)  AC3 Exp1 T5@BFKWAYou displaced Nevermore. 8(8)  Pw 12(12)  AC3 Exp1 T6B@FKWN 8(8)  Pw 12(12)  AC3 Exp1 T7@BFKWU 8(8)  Pw 12(12)  AC3 Exp1 T8@BFKW 8(8)  Pw 12(12)  AC3 Exp1 T9@B FKWR 8(8)  Pw 12(12)  AC3 Exp1 T10@B FKWD 8(8)  Pw 12(12)  AC3 Exp1 T11@B FKW  8(8)  Pw 12(12)  AC3 Exp1 T12@B FKW, 8(8)  Pw 12(12)  AC3 Exp1 T13@<B FKWI* 8(8)  Pw 12(12)  AC3 Exp1 T14B@FKW 8(8)  Pw 12(12)  AC3 Exp1 T15@BFKWB  8(8)  Pw 12(12)  AC3 Exp1 T16<B@FKWc 8(8)  Pw 12(12)  AC3 Exp1 T17@BFKW\  8(8)  Pw 12(12)  AC3 Exp1 T18@BFKW 8(8)  Pw 12(12)  AC3 Exp1 T19B@FKWT  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) FKW + Discoveries  X - View known spells d - Items already discovered [\] C - Name a monster(end) FKWi}+(For instructions type a ?)FKW? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--%FKWĿ<&FKW<iDone. 8(8)  Pw 12(12)  AC3 Exp1 T19(FKW2P  8(8)  Pw 12(12)  AC3 Exp1 T20@B)FKWM  8(8)  Pw 12(12)  AC3 Exp1 T21@B*FKW 8(8)  Pw 12(12)  AC3 Exp1 T22@B*FKW< 8(8)  Pw 12(12)  AC3 Exp1 T23@B+FKW 8(8)  Pw 12(12)  AC3 Exp1 T24@B,FKW} 8(8)  Pw 12(12)  AC3 Exp1 T25@B,FKW: 8(8)  Pw 12(12)  AC3 Exp1 T26<@B-FKW{^ 8(8)  Pw 12(12)  AC3 Exp1 T26.FKW%You displaced Nevermore. 8(8)  Pw 12(12)  AC3 Exp1 T27B@.FKW  8(8)  Pw 12(12)  AC3 Exp1 T28<B@3FKW|You see no objects here. 8(8)  Pw 12(12)  AC3 Exp1 T285FKW||# 6FKWCp enhance6FKW x 6FKW= i6FKWw t6FKWexit: unknown extended command. 8(8)  Pw 12(12)  AC3 Exp1 T288FKW~ # :FKW enhance;FKWG q ;FKW3  ;FKW  FKW 9f?FKW{] ?FKWR ?FKWf ?FKWVy ?FKW dip@FKWr @FKWiAFKW{nAFKWekAFKW+drink: unknown extended command. 8(8)  Pw 12(12)  AC3 Exp1 T28CFKW # DFKWO enhanceDFKW5 x EFKW-iFFKW  FFKWH  FFKW.  GFKWquitGFKW= uitGFKW`v itHFKW)Really quit [yes/no]? IFKWryIFKWeIFKWusIFKWֿ  8(8)  Pw 12(12)Ŀ<B+@+Thebombadi the Fire Tower Caster St12 Dx15 Co9 In12 Wi6 Ch11 DrdBasMalLaw Dlvl:1 $0 HP 8(8)  Pw 12(12)  AC3 Exp1 T28Do you want your possessions identified? DYWYPI? [ynq] (n) LFKW n Weapons  a - an uncursed +0 club (weapon in hand) {12}  b - an uncursed +0 bow (alternate weapon; not wielded) {12}  c - 50 uncursed +0 arrows (in quiver) {25}  f - an uncursed +2 short sword {12}  g - an uncursed +1 partisan {32}  Armor  h - an uncursed +1 leather armor (being worn) {60}  i - an uncursed +0 pair of high boots (being worn) {8}  j - an uncursed +0 pair of leather gloves (being worn) {4}  Comestibles  k - 36 uncursed apples {21}  l - 32 uncursed carrots {19}  Scrolls  o - 5 uncursed scrolls of healing {5}  p - 4 uncursed scrolls of mana {4}  q - 3 uncursed scrolls of phase door {3}  r - 2 uncursed scrolls of standard id {2}  s - an uncursed scroll of cure {1}  Spellbooks  d - a blessed spellbook of create familiar (0:1) {1}  e - an uncursed spellbook of charm monster (0:1) {1}  PotionsLFKW9 (1 of 2)LFKW? Ŀ<B+@+Thebombadi the Fire Tower Caster St12 Dx15 Co9 In12 Wi6 Ch11 DrdBasMalLaw Dlvl:1 $0 HP 8(8)  Pw 12(12)  AC3 Exp1 T28Do you want to see your attributes? [ynq] (n) NFKW#nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 139. Ring identification only worked 4 times out of 10. Wand identification only worked 3 times out of 8. Scroll drop chance was reduced to 89%. Wand drop chance was reduced to 95%. Potion drop chance was reduced to 88%. Monster death drops spawned with only 91% chance. Number of artifacts generated was 1. Monster spawn increase would have started at turn 78230. Monster spawn increase had reached its maximum at turn 110679. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1166760. The monster class that cannot be genocided was dog or other canine. The monster class that was spawned more often: Keystone Kop (freq bonus 2). The monster species that was spawned more often:NFKWd lynx (freq bonus 4). The monster species that was spawned more often: dangerous large eel (freq bonus 6). --More--SFKWĿ<B+@+Thebombadi the Fire Tower Caster St12 Dx15 Co9 In12 Wi6 Ch11 DrdBasMalLaw Dlvl:1 $0 HP 8(8)  Pw 12(12)  AC3 Exp1 T28Do you want an account of creatures vanquished? [ynq] (n) UFKW8C Vn Vanquished creatures:  0 parrot chicks (1 created) 0 jackals (1 created) 0 sewer rats (1 created) 0 ravens (1 created)  0 creatures vanquished. 4 creatures born. 0 bosses vanquished. 0 bosses born.--More--WFKWDo you want to see your conduct? [ynq] (n) ZFKWPn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ZFKW_nGoodbye thebombadi the Druid... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 28 moves. You were level 1 with a maximum of 8 hit points when you quit.--More--