test202310, lawful male elven Ice Mage -------- +....(.| |.....$| |@.....| ......d| -------- [Test20231 the Cooler] St11 Dx5 Co15 In14 Wi10 Ch6 IceElfMalLaw Dlvl:1 $0 HP16(16) Pw26(26) AC9 Exp1 T12 Latest messages Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! You see here a gold piece {0}. (2x) Pick an object. ú a doorway or the floor of a room or the dark part of a room or ice or snow or ash or sand or a paved floor or a highway or grass or nether mist or a floor of the crypt (floor of a room) You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) The winter wolf cub picks up a gold piece {0}. The winter wolf cub drops 1 gold piece. The winter wolf cub picks up a gold piece {0}. There is a staircase up here. (2x) There is a wall in the way! (2x) You see no objects here. (2x) You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You see no objects here. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of grave {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of freeze sphere (0:1) {0} i - a blessed spellbook of cone of cold (0:0) {0} j - a blessed spellbook of confuse monster (0:1) {0} Potions d - an uncursed potion of healing {0} Rings g - an uncursed ring of polymorph {0} Wands f - an uncursed wand of cold (0:4) {0} Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: speed You could not have the double effect of this property: regeneration Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 56 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 26% Ring drop chance was reduced to 98% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 98% Tool drop chance was reduced to 98% Food drop chance was reduced to 95% Shop item generation was reduced to 98% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: chaos spells The following skill became untrainable if you tried to train it too early: matter spells (turn 5) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Your hairstyle was 'sarge' and your beard type is 'beatnick' Your amount of casino chips was 0 The last time you got a new haircut was 5011 turns ago Your areola diameter was 22 Monster spawn increase started at turn 55368 Monster spawn increase reached its maximum at turn 141525 In this game, Eevee's evolution was sylveon Maximum amount of combined random monster spawn freqs was 3802 Your limit for ascension was at turn 540036 The monster class that cannot be genocided was major demon The monster color that was spawned more often: magenta (freq bonus 3) The monster species that spawned more often: kuo toa (freq bonus 6) The monster species that spawned more often: cagiest repossession snooted (freq bonus 3) The monster species that spawned more often: exotism furred (freq bonus 4) The monster species that spawned more often: nature girl (freq bonus 6) The monster species that spawned more often: instarred defoliation sanzen (freq bonus 6) The monster species that spawned more often: micamber mechanic (freq bonus 9) The monster species that spawned more often: dungeon fern spore (freq bonus 3) The monster species that spawned more often: dieing ramification (freq bonus 8) The monster species that spawned more often: attackingly junketeer starlit (freq bonus 1) The monster species that spawned more often: blastoise (freq bonus 6) The monster species that spawned more often: dreugh monster (freq bonus 3) The monster species that spawned more often: consortia mare (freq bonus 18) The monster species that spawned more often: candor mismanaged (freq bonus 6) The monster species that spawned more often: repression hybridization (freq bonus 12) The monster species that spawned more often: Mokona the Moogle (freq bonus 21) The monster species that spawned more often: cwnyr wgat (freq bonus 24) The monster species that spawned more often: phaser patch (freq bonus 8) The monster species that spawned more often: large mimic (freq bonus 6) The monster species that spawned more often: grizzly bear (freq bonus 6) The monster species that spawned more often: navy spore (freq bonus 18) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters who talk gibberish (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 3) The monster trait that was more common: monsters that originate from Elona (freq bonus 12) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 6) The monster species that never randomly spawned: katchtain The monster species that never randomly spawned: azure warp fungus The monster species that never randomly spawned: gay jedi wannabe The monster species that never randomly spawned: wrinkled stalk The monster species that never randomly spawned: mao surfiest The monster species that never randomly spawned: solido unmolested The monster species that never randomly spawned: sadhu indwell paynim The monster species that never randomly spawned: black spore The monster species that never randomly spawned: spirit naga The monster species that never randomly spawned: sweeping fire vortex The RNG hath decreed that this item was never generated: lead assault rifle bullet (Weapons) The RNG hath decreed that this item was never generated: unstable stethoscope (Tools) The RNG hath decreed that this item was never generated: gauntlets of steel (Armor) The RNG hath decreed that this item was never generated: Larissa platform boots (Armor) The RNG hath decreed that this item was never generated: make visible (Spellbooks) The RNG hath decreed that this item was never generated: cloak of premature death (Armor) The RNG hath decreed that this item was never generated: implant of vita (Implants) The RNG hath decreed that this item was never generated: Patricia steel-capped sandals (Armor) The RNG hath decreed that this item was never generated: leather jacket (Armor) The RNG hath decreed that this item was never generated: stripe mail (Armor) The RNG hath decreed that this item was generated more often: tortilla (Comestibles, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy blaster bolt (Weapons, freq bonus 12) The RNG hath decreed that this item was generated more often: name (Scrolls, freq bonus 40) The RNG hath decreed that this item was generated more often: elvis shoes (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: zipper boots (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: chalcedon (Gems, freq bonus 17) The RNG hath decreed that this item was generated more often: platinum spell stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (Armor, freq bonus 57) The RNG hath decreed that this item was generated more often: Hacker's Food (Comestibles, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of infravision (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: cubic star (Weapons, freq bonus 8) The RNG hath decreed that this item was generated more often: dememorize (Spellbooks, freq bonus 2) The RNG hath decreed that this item was generated more often: fast forward stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic broadsword (Weapons, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of remedy (Implants, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of blitzen (Implants, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven warsword (Weapons, freq bonus 8) The RNG hath decreed that this item was generated more often: menu bug stone (Gems, freq bonus 17) The RNG hath decreed that this item was generated more often: jumping (Rings, freq bonus 3) The RNG hath decreed that this item was generated more often: onion (Comestibles, freq bonus 6) The RNG hath decreed that this item was always generated cursed: field boots (Armor) The RNG hath decreed that this item was always generated cursed: Elise's jewel (Gems) The RNG hath decreed that this item was always generated cursed: right mouse button stone (Gems) The RNG hath decreed that this item was always generated cursed: Janina lady pumps (Armor) The RNG hath decreed that this item was always generated cursed: resistance (Scrolls) The RNG hath decreed that this item was always generated cursed: submachine gun (Weapons) The RNG hath decreed that this item was always generated cursed: school cap (Armor) The RNG hath decreed that this item was always generated cursed: disenchantment (Wands) The RNG hath decreed that this item was always generated cursed: distorted grimace (Armor) The RNG hath decreed that this trap was always invisible: brown spell trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 9) Trap randomization happened for 1 in 922 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 982 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were cold resistant You had not decided on your sexuality yet You saw invisible You had infravision You had 1489 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Air The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Oct 2 09:05:45 2023. You could not have safely prayed (435) You survived Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 100% b - cone of cold 5 + matter 95% 400% c - confuse monster 2 + enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) pacify 1 O Prepared(0) Discoveries Weapons quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (boy boots) * elven cloak (faded pall) Scrolls scroll of grave (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of healing (MANYFOLD ANNOY) scroll of mana (IAO ASTO IOPHE) scroll of phase door (I HAVE DRAWN THE LARGE LOT) scroll of standard id (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of cure (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of heal other (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) * scroll of extra healing (EIT ME) * scroll of greater mana restoration (CRITICAL HIT) Spellbooks spellbook of freeze sphere (irritating) spellbook of cone of cold (natural) spellbook of confuse monster (runic) Potions potion of healing (sticky) Rings ring of polymorph (delayed) Wands wand of cold (bone-carved) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 armoreds (1 created) 0 winter wolf cubs (1 created) 0 goblin thieves (1 created) 0 bug fish (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new elf 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) orb [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye test202310 the Ice Mage... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 12 moves. Killer: escaped You were level 1 with a maximum of 16 hit points when you escaped. No Points Name Hp [max] 1 756682 Xenia-Wil-Rus-Fem-Neu died in Minotaur Maze on level 46. Killed while stuck in creature form. 132 [155] 2 289663 Qlzqqlzuup-Sli-Imm-Fem-Cha died in The Dungeons of Doom on level 12 [max 34]. Killed by a monster (hypnotic xorn), while sleeping. - [120] 3 122017 Kristin-Loc-Inh-Fem-Law died in Grue Challenge on level 11 [max 12]. Killed by a monster (elona scorpion). - [150] 121 10 gargarface-Top-Nym-Fem-Neu quit in The Dungeons of Doom on level 1. 14 [14] 122 8 mswarfare1-War-Hum-Mal-Neu escaped the dungeon [max level 1]. 21 [21] * 0 test202310-Ice-Elf-Mal-Law escaped the dungeon [max level 1]. 16 [16]