ût×Y7óÈ Player: stonewall Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-06.12:20:11.ttyrec Time: (1507292411) Fri Oct 6 12:20:11 2017 ût×Y\óR sewer rat. - [12] 305 131 dig-Sam-Dwa-Mal-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by a jackal. - [17] 306 128 k2-Rog-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a jackal. - [12] ût×YçøÔSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Hello stonewall, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!þt×Y¡ma ! Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!ÿt×YñPwa + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE ! ElfG - GnomeO - OrcM - MaleF + FemaleL ! LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!u×Y¢‘^a + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!u×Y5æma ! Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!u×YUÿra - Archeologist b + Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!Lu×Y¿Ya - Archeologist b + Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Pu×YÃra - Archeologist b + Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play![u×Y¬S Ya - Archeologist b + Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play![u×Yk+ ^a + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!\u×Yª–----.---|......|+%[..@.||...$..|--------Stonewall the Digger St:10 Dx:9 Co:12 In:17 Wi:17 Ch:10 Neutral S:0 Dungeons of Doom:1 $:0 HP:12(12) Pw:3(3) AC:9  Xp:1/0 T:1 It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded\u×Y— from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Camaxtli!--More--\u×Y�º 6Hello stonewall, welcome to SporkHack! You are a neutral female elven Archeologist.--More--]u×Y#P 0You are lucky! Full moon tonight.^u×Y^þ’<@You see here 12 gold pieces.12(12) Pw:3(3) AC:9 Xp:1/0 T:2_u×Y®|Ä12 1212(12) Pw:3(3) AC:9 Xp:1/0 T:2$ - 12 gold pieces.12(12) Pw:3(3) AC:9 Xp:1/0 T:3_u×YPšl12(12) Pw:3(3) AC:9 Xp:1/0 T:4@._u×YŒÀ|@.You see here a plate mail.12(12) Pw:3(3) AC:9 Xp:1/0 T:4_u×Yk/ˆ@[You see here a pear.12(12) Pw:3(3) AC:9 Xp:1/0 T:5`u×Yh�‘%@You see here a plate mail.12(12) Pw:3(3) AC:9 Xp:1/0 T:6`u×Y4/You have a little trouble lifting i - a plate mail.12(12) Pw:3(3) AC:9 Xp:1/0 T:6BurdenedYour movements are slowed slightly because of your load.12(12) Pw:3(3) AC:9 Xp:1/0 T:7Burdenedau×YÌ =What do you want to take off? [bc or ?*] bu×YÂÛ12(12) Pw:3(3) AC:9 Xp:1/0 T:7BurdenedYou were wearing an uncursed +0 leather jacket.12(12) Pw:3(3) AC:10 Xp:1/0 T:8Burdenedbu×Y5 ŽYou were wearing an uncursed +0 fedora.12(12) Pw:3(3) AC:10 Xp:1/0 T:9Burdenedcu×YŽ‚'In what direction? cu×Y±) S12(12) Pw:3(3) AC:10 Xp:1/0 T:9Burdenedcu×Y6/;What do you want to drop? [$a-i or ?*] du×YìQÔ12(12) Pw:3(3) AC:10 Xp:1/0 T:9BurdenedYou drop an uncursed +0 leather jacket.12(12) Pw:3(3) AC:10 Xp:1/0 T:10Burdeneddu×YÌ3<What do you want to drop? [$ac-i or ?*] du×Y\›Í12(12) Pw:3(3) AC:10 Xp:1/0 T:10BurdenedYou drop an uncursed +0 fedora.12(12) Pw:3(3) AC:10 Xp:1/0 T:11Burdenedeu×Yü¼q12(12) Pw:3(3) AC:10 Xp:1/0 T:12Burdened[@eu×Y‘� f12(12) Pw:3(3) AC:10 Xp:1/0 T:13Burdened.@eu×Yw´ .What do you want to drop? [$ad-i or ?*] fu×Y¬Ùî Coins $ - 12 gold pieces Weapons a - a blessed +2 bullwhip (weapon in hand) Armor i - a plate mail Comestibles d - 4 uncursed food rations Tools e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:56) h - an uncursed sack Gems g - an uncursed touchstone(end) hu×YùÀè+12(12) Pw:3(3) AC:10 Xp:1/0 T:13BurdenedYou drop a tinning kit (0:56).12(12) Pw:3(3) AC:10 Xp:1/0 T:13Your movements are now unencumbered.12(12) Pw:3(3) AC:10 Xp:1/0 T:14hu×Y?ç >What do you want to drop? [$adeg-i or ?*] iu×Y˜+bNever mind.12(12) Pw:3(3) AC:10 Xp:1/0 T:14iu×Y à8What do you want to wear? [i or ?*] ju×Y¯˜²12(12) Pw:3(3) AC:3 Xp:1/0 T:15 12(12) Pw:3(3) AC:3 Xp:1/0 T:15 12(12) Pw:3(3) AC:3 Xp:1/0 T:16 12(12) Pw:3(3) AC:3 Xp:1/0 T:17 12(12) Pw:3(3) AC:3 Xp:1/0 T:1812(12) Pw:3(3) AC:3 Xp:1/0 T:19You finish your dressing maneuver.ju×YÛ� I12(12) Pw:3(3) AC:3 Xp:1/0 T:19 12(12) Pw:3(3) AC:3 Xp:1/0 T:20 12(12) Pw:3(3) AC:3 Xp:1/0 T:21 12(12) Pw:3(3) AC:3 Xp:1/0 T:21 12(12) Pw:3(3) AC:3 Xp:1/0 T:22 12(12) Pw:3(3) AC:3 Xp:1/0 T:23:12(12) Pw:3(3) AC:3 Xp:1/0 T:24You finish taking off your suit.12(12) Pw:3(3) AC:10 Xp:1/0 T:24ku×Y]Ú8What do you want to wear? [i or ?*] ku×Y+2 12(12) Pw:3(3) AC:3 Xp:1/0 T:25 12(12) Pw:3(3) AC:3 Xp:1/0 T:25 12(12) Pw:3(3) AC:3 Xp:1/0 T:26.:12(12) Pw:3(3) AC:3 Xp:1/0 T:26The newt bites!10(12) Pw:3(3) AC:3 Xp:1/0 T:26 10(12) Pw:3(3) AC:3 Xp:1/0 T:27 10(12) Pw:3(3) AC:3 Xp:1/0 T:2810(12) Pw:3(3) AC:3 Xp:1/0 T:28The newt bites!8(12) Pw:3(3) AC:3 Xp:1/0 T:288(12) Pw:3(3) AC:3 Xp:1/0 T:29You finish your dressing maneuver.lu×Yq‡nYou miss the newt.9(12) Pw:3(3) AC:3 Xp:1/0 T:30lu×Ye7 You miss the newt.9(12) Pw:3(3) AC:3 Xp:1/0 T:30The newt bites!8(12) Pw:3(3) AC:3 Xp:1/0 T:30 8(12) Pw:3(3) AC:3 Xp:1/0 T:31lu×Y?ý „You kill the newt!6 8(12) Pw:3(3) AC:3 Xp:1/1 T:32.lu×YÞŸ p8(12) Pw:3(3) AC:3 Xp:1/1 T:32@(mu×Y¯-c8(12) Pw:3(3) AC:3 Xp:1/1 T:34@...mu×YÔ¡ |.@You see here a pear.8(12) Pw:3(3) AC:3 Xp:1/1 T:35nu×Y±egj - a pear.8(12) Pw:3(3) AC:3 Xp:1/1 T:36nu×YV¼j8(12) Pw:3(3) AC:3 Xp:1/1 T:37@.nu×YEz ]8(12) Pw:3(3) AC:3 Xp:1/1 T:40....@ou×Y7H8(12) Pw:3(3) AC:3 Xp:1/1 T:40ou×Y«A[8(12) Pw:3(3) AC:3 Xp:1/1 T:40@.ou×YI›�8(12) Pw:3(3) AC:3 Xp:1/1 T:41###@..ou×YwÕ ï8(12) Pw:3(3) AC:3 Xp:1/1 T:42##@..........pu×Yÿ.Ô#@####.....8(12) Pw:3(3) AC:3 Xp:1/1 T:42pu×Y|ù 9(12) Pw:3(3) AC:3 Xp:1/1 T:45 9(12) Pw:3(3) AC:3 Xp:1/1 T:45@+######....qu×Yd¿iOuch! You bump into a door.9(12) Pw:3(3) AC:3 Xp:1/1 T:45qu×Y¹¦vOuch! You bump into a door.9(12) Pw:3(3) AC:3 Xp:1/1 T:45qu×Y?š &In what direction? qu×Y_J ¶The door opens.9(12) Pw:3(3) AC:3 Xp:1/1 T:45--------.!....+.....|------qu×Y«½&In what direction? ru×Y�gnThis door is already open.9(12) Pw:3(3) AC:3 Xp:1/1 T:45ru×Y˜ ‘9(12) Pw:3(3) AC:3 Xp:1/1 T:46-#@|:-ru×Ytc #-.@#-You see here a smoky potion.9(12) Pw:3(3) AC:3 Xp:1/1 T:47The newt bites!8(12) Pw:3(3) AC:3 Xp:1/1 T:47su×YŽÌ~You kill the newt!20 8(12) Pw:3(3) AC:3 Xp:1/2 T:48.su×Y»'f8(12) Pw:3(3) AC:3 Xp:1/2 T:49!@su×Y†CG8(12) Pw:3(3) AC:3 Xp:1/2 T:49su×Yœ' Š@.You see here a smoky potion.8(12) Pw:3(3) AC:3 Xp:1/2 T:50tu×Yq©mk - a smoky potion.8(12) Pw:3(3) AC:3 Xp:1/2 T:50uu×YF‹....@Ouch! You bump into a door.8(12) Pw:3(3) AC:3 Xp:1/2 T:54uu×Y›+ &In what direction? uu×Y$Õ eThe door resists!8(12) Pw:3(3) AC:3 Xp:1/2 T:54uu×YQ:&In what direction? uu×YÐðeThe door resists!8(12) Pw:3(3) AC:3 Xp:1/2 T:55vu×Y ÒvOuch! You bump into a door.8(12) Pw:3(3) AC:3 Xp:1/2 T:55vu×Y#Ê `8(12) Pw:3(3) AC:3 Xp:1/2 T:56@.wu×Y ß0What do you want to drop? [$adeg-k or ?*] wu×Ybج8(12) Pw:3(3) AC:3 Xp:1/2 T:56You drop a smoky potion.8(12) Pw:3(3) AC:3 Xp:1/2 T:57wu×Y&?_8(12) Pw:3(3) AC:3 Xp:1/2 T:58!@xu×YaIn what direction? xu×Y ñ]WHAMMM!!!8(12) Pw:3(3) AC:3 Xp:1/2 T:58xu×Yíú &In what direction? xu×Yà ]WHAMMM!!!8(12) Pw:3(3) AC:3 Xp:1/2 T:59yu×Y>&In what direction? yu×YÚÑ]WHAMMM!!!9(12) Pw:3(3) AC:3 Xp:1/2 T:60yu×YÆ&In what direction? zu×Y]eThe door resists!9(12) Pw:3(3) AC:3 Xp:1/2 T:61zu×Yzú&In what direction? zu×Y…eThe door resists!9(12) Pw:3(3) AC:3 Xp:1/2 T:61zu×Y�~vOuch! You bump into a door.9(12) Pw:3(3) AC:3 Xp:1/2 T:61zu×Yð &In what direction? zu×YÚÝ €As you kick the door, it crashes open!9(12) Pw:3(3) AC:3 Xp:1/2 T:62.{u×Yya&In what direction? {u×Y^�~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--{u×Y´Ù --------#-....!@.#|......|#--------######----.---|......|+.[.(<.||......|--------Stonewall the Digger St:10 Dx:9 Co:12 In:17 Wi:17 Ch:10 Neutral S:20 Dungeons of Doom:1 $:12 HP:9(12) Pw:3(3) AC:3  Xp:1/2 T:62In what direction? |u×Y1ˆDumb move! You strain a muscle.8 9(12) Pw:3(3) AC:3 Xp:1/2 T:62BurdenedYour movements are slowed slightly because of your load.9(12) Pw:3(3) AC:3 Xp:1/2 T:62Burdened|u×YHl9(12) Pw:3(3) AC:3 Xp:1/2 T:63Burdened.@#|u×Yàé ….@#.#9(12) Pw:3(3) AC:3 Xp:1/2 T:63Burdened|u×Yë» |#@.9(12) Pw:3(3) AC:3 Xp:1/2 T:63Burdened|u×Y˜ñ.....##....####@+Ouch! You bump into a door.9(12) Pw:3(3) AC:3 Xp:1/2 T:70Burdened}u×YÎy&In what direction? }u×Y:âµThe door opens.-------------...........|..........|........+.....$|-------9 9(12) Pw:3(3) AC:3 Xp:1/2 T:72BurdenedYour leg feels somewhat better.Your movements are now unencumbered.9(12) Pw:3(3) AC:3 Xp:1/2 T:72~u×Y€g&In what direction? ~u×YÝnThis door is already open.9(12) Pw:3(3) AC:3 Xp:1/2 T:72~u×Yâ´«9(12) Pw:3(3) AC:3 Xp:1/2 T:72#-#@|........----~u×Y @ �9(12) Pw:3(3) AC:3 Xp:1/2 T:73##-@|.--~u×Y9­ À10(12) Pw:3(3) AC:3 Xp:1/2 T:75 10(12) Pw:3(3) AC:3 Xp:1/2 T:76....@u×YÕU...@10(12) Pw:3(3) AC:3 Xp:1/2 T:77u×Ynæœ:....@You see here 12 gold pieces.10(12) Pw:3(3) AC:3 Xp:1/2 T:81u×Yðæ32 2410(12) Pw:3(3) AC:3 Xp:1/2 T:81$ - 12 gold pieces.10(12) Pw:3(3) AC:3 Xp:1/2 T:82.:u×YÍ k10(12) Pw:3(3) AC:3 Xp:1/2 T:83@.€u×Yá‚:@....10(12) Pw:3(3) AC:3 Xp:1/2 T:84€u×YŽÀq 10(12) Pw:3(3) AC:3 Xp:1/2 T:87..:@...€u×Y wYou kill the newt!6 10(12) Pw:3(3) AC:3 Xp:1/3 T:88%€u×Yºk ‰@.You see here a newt corpse.10(12) Pw:3(3) AC:3 Xp:1/3 T:89�u×Y>HÅ11(12) Pw:3(3) AC:3 Xp:1/3 T:90 11(12) Pw:3(3) AC:3 Xp:1/3 T:91#@...%#�u×Yd f#.@#11(12) Pw:3(3) AC:3 Xp:1/3 T:91�u×YBî„...@You see here a newt corpse.11(12) Pw:3(3) AC:3 Xp:1/3 T:94�u×YSBThere is a newt corpse here; eat it? [ynq] (n) ‚u×YÕ¢jyThis newt corpse tastes terrible!11(12) Pw:3(3) AC:3 Xp:1/3 T:95 11(12) Pw:3(3) AC:3 Xp:1/3 T:96 11(12) Pw:3(3) AC:3 Xp:1/3 T:97You finish eating the newt corpse.11(12) Pw:3(3) AC:3 Xp:1/3 T:98‚u×Y]öa@.11(12) Pw:3(3) AC:3 Xp:1/3 T:98‚u×Y³Ø[@.11(12) Pw:3(3) AC:3 Xp:1/3 T:98‚u×Y‰£q 11(12) Pw:3(3) AC:3 Xp:1/3 T:100#@..#‚u×Y@E12(12) Pw:3(3) AC:3 Xp:1/3 T:105......................#............###...........######@###12(12) Pw:3(3) AC:3 Xp:1/3 T:105‚u×YU »##@############..-12(12) Pw:3(3) AC:3 Xp:1/3 T:112‚u×Y¯Ü  12(12) Pw:3(3) AC:3 Xp:1/3 T:116-.------|.......|.......#|........####|.......%|###|......%.@#---------ƒu×YÉ ¤12(12) Pw:3(3) AC:3 Xp:1/3 T:117-.(||#@.#ƒu×Yže‚@.You see here a fortune cookie.12(12) Pw:3(3) AC:3 Xp:1/3 T:118ƒu×YÝ3 ›@%You see here 2 pancakes.12(12) Pw:3(3) AC:3 Xp:1/3 T:119„u×Ywv@%12(12) Pw:3(3) AC:3 Xp:1/3 T:119„u×YÁó¢-.@.You see here a chest.12(12) Pw:3(3) AC:3 Xp:1/3 T:120…u×YI�# …u×YXloot…u×Y��>There is a chest here, loot it? [ynq] (q) …u×YÂixyHmmm, it seems to be locked.12(12) Pw:3(3) AC:3 Xp:1/3 T:120†u×Yî’h12(12) Pw:3(3) AC:3 Xp:1/3 T:121@(†u×Y«In what direction? †u×YpF]THUD!12(12) Pw:3(3) AC:3 Xp:1/3 T:122†u×Y£ô'In what direction? ‡u×YSÈ]THUD!12(12) Pw:3(3) AC:3 Xp:1/3 T:122‡u×Yû.'In what direction? ‡u×Y�à]THUD!12(12) Pw:3(3) AC:3 Xp:1/3 T:123‡u×Yl}….@You see here a chest.12(12) Pw:3(3) AC:3 Xp:1/3 T:124ˆu×Y�þ<What do you want to wield? [- ae or ?*] ˆu×Yï 12(12) Pw:3(3) AC:3 Xp:1/3 T:124e - a +0 pick-axe (weapon in hand).a - a blessed +2 bullwhip (alternate weapon; not wielded).12(12) Pw:3(3) AC:3 Xp:1/3 T:125‰u×YQ# ‰u×Y´ force‰u×Y÷ÜEThere is a chest here, force its lock? [ynq] (q) ‰u×Y/ÂøyYou start bashing it with your pick-axe.12(12) Pw:3(3) AC:3 Xp:1/3 T:125You succeed in forcing the lock.12(12) Pw:3(3) AC:3 Xp:1/3 T:126Šu×Yô½# Šu×Y±[ lootŠu×Yu >There is a chest here, loot it? [ynq] (q) Šu×YÄi 9yYou carefully open the chest...--More--Šu×Yg6° Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) ‹u×Y¦0Ð+ Take out what?  Scrolls ('?') a - a scroll labeled PRIRUTSENIE(end) ‹u×Y¢¸ +‹u×Yõñ µl - a scroll labeled PRIRUTSENIE.12(12) Pw:3(3) AC:3 Xp:1/3 T:127Œu×Yœ3o12(12) Pw:3(3) AC:3 Xp:1/3 T:127(@Œu×Y"1d12(12) Pw:3(3) AC:3 Xp:1/3 T:128.@Œu×Yt+ˆ.@You see here a fortune cookie.12(12) Pw:3(3) AC:3 Xp:1/3 T:129�u×Ybsm - a fortune cookie.12(12) Pw:3(3) AC:3 Xp:1/3 T:130�u×YŠ1’@.You see here 2 pancakes.12(12) Pw:3(3) AC:3 Xp:1/3 T:130�u×Y¼mmn - 2 pancakes.12(12) Pw:3(3) AC:3 Xp:1/3 T:131Žu×YÚE<What do you want to wield? [- ae or ?*] Žu×Y3„ 12(12) Pw:3(3) AC:3 Xp:1/3 T:131a - a blessed +2 bullwhip (weapon in hand).e - a +0 pick-axe (alternate weapon; not wielded).12(12) Pw:3(3) AC:3 Xp:1/3 T:132Žu×YðÎ~@..12(12) Pw:3(3) AC:3 Xp:1/3 T:133Žu×YŒ±e 12(12) Pw:3(3) AC:3 Xp:1/3 T:134@.Žu×Y­= d12(12) Pw:3(3) AC:3 Xp:1/3 T:137@....Žu×Y’Á ³12(12) Pw:3(3) AC:3 Xp:1/3 T:138##@.........Žu×Ycû Ö###@#................................12(12) Pw:3(3) AC:3 Xp:1/3 T:140Žu×Y¯Î½ 12(12) Pw:3(3) AC:3 Xp:1/3 T:144-----|....|..!|-@-#####�u×Y�© †12(12) Pw:3(3) AC:3 Xp:1/3 T:145@-|-#�u×YÃC |.@You see here a ruby potion.12(12) Pw:3(3) AC:3 Xp:1/3 T:145�u×Yž-‚12(12) Pw:3(3) AC:3 Xp:1/3 T:146@#!#�u×YyzŸ...#..@#12(12) Pw:3(3) AC:3 Xp:1/3 T:147�u×Y R›.##@##12(12) Pw:3(3) AC:3 Xp:1/3 T:147�u×YX5� 12(12) Pw:3(3) AC:3 Xp:1/3 T:152#######@##‘u×Y*4XWhere do you want to travel to?(For instructions type a ?)‘u×YÜO12(12) Pw:3(3) AC:3 Xp:1/3 T:152’u×Yžå‚12(12) Pw:3(3) AC:3 Xp:1/3 T:153@#####’u×Y¾m12(12) Pw:3(3) AC:3 Xp:1/3 T:153##@##’u×Y9r12(12) Pw:3(3) AC:3 Xp:1/3 T:154###@#’u×Y£÷ µ#@###....12(12) Pw:3(3) AC:3 Xp:1/3 T:154’u×YœÖ Ð 12(12) Pw:3(3) AC:3 Xp:1/3 T:158#@.....#......#####....“u×YŠðI12(12) Pw:3(3) AC:3 Xp:1/3 T:158“u×Y9äŸ#-....@#You see here a smoky potion.12(12) Pw:3(3) AC:3 Xp:1/3 T:162“u×Yàîd12(12) Pw:3(3) AC:3 Xp:1/3 T:163!.@#“u×Y  12(12) Pw:3(3) AC:3 Xp:1/3 T:168......##......###@#................................”u×YA)æ12(12) Pw:3(3) AC:3 Xp:1/3 T:169#@...................................”u×Y°µ�12(12) Pw:3(3) AC:3 Xp:1/3 T:169##@........”u×Y<ý ˆ##-.......@.12(12) Pw:3(3) AC:3 Xp:1/3 T:175”u×YmÝ Z 12(12) Pw:3(3) AC:3 Xp:1/3 T:178...@•u×Yf¢b12(12) Pw:3(3) AC:3 Xp:1/3 T:179.@•u×YSçb12(12) Pw:3(3) AC:3 Xp:1/3 T:179.@•u×Y•o In what direction? •u×Yb pThe door opens.12(12) Pw:3(3) AC:3 Xp:1/3 T:180-•u×Y㢠&In what direction? •u×Y pThis door is already open.12(12) Pw:3(3) AC:3 Xp:1/3 T:180•u×Yá;{12(12) Pw:3(3) AC:3 Xp:1/3 T:181.@##–u×Yµ%.................................-#...........#@##x.)-12(12) Pw:3(3) AC:3 Xp:1/3 T:182–u×YiÝÆ##@x ..--The grid bug misses.12(12) Pw:3(3) AC:3 Xp:1/3 T:184–u×Y`AüYou miss the grid bug.12(12) Pw:3(3) AC:3 Xp:1/3 T:184The grid bug bites!You get zapped!11(12) Pw:3(3) AC:3 Xp:1/3 T:184—u×Y¾ŽYou kill the grid bug!40 11(12) Pw:3(3) AC:3 Xp:1/4 T:185#—u×YÈôŽ11(12) Pw:3(3) AC:3 Xp:1/4 T:186#@##.—u×YÙÈ �11(12) Pw:3(3) AC:3 Xp:1/4 T:187###@.—u×YÚ÷ ç11(12) Pw:3(3) AC:3 Xp:1/4 T:187----.........##|.00@.....0-----˜u×YùQø--|....|...|.00#.#.@You see here a staff.11(12) Pw:3(3) AC:3 Xp:1/4 T:188™u×Y Ì11(12) Pw:3(3) AC:3 Xp:1/4 T:189--..........@.)...™u×Y²±³11(12) Pw:3(3) AC:3 Xp:1/4 T:190---....@.......™u×Y†Ü ¦11(12) Pw:3(3) AC:3 Xp:1/4 T:190...........@.™u×Yï�¡11(12) Pw:3(3) AC:3 Xp:1/4 T:191.......0@šu×Yó J11(12) Pw:3(3) AC:3 Xp:1/4 T:191šu×Y`¬Ø11(12) Pw:3(3) AC:3 Xp:1/4 T:192----........|.......0....>.@šu×YJ¬½11(12) Pw:3(3) AC:3 Xp:1/4 T:192...........@šu×YbÎ Í11(12) Pw:3(3) AC:3 Xp:1/4 T:193......@......----›u×Y”é11(12) Pw:3(3) AC:3 Xp:1/4 T:194.....|@..|....|.....|--›u×Y4L 12(12) Pw:3(3) AC:3 Xp:1/4 T:195......@...........-12(12) Pw:3(3) AC:3 Xp:1/4 T:196›u×Yh \.@12(12) Pw:3(3) AC:3 Xp:1/4 T:196›u×Yí G 12(12) Pw:3(3) AC:3 Xp:1/4 T:197œu×YýÙd12(12) Pw:3(3) AC:3 Xp:1/4 T:198.@œu×YÓÇ¡12(12) Pw:3(3) AC:3 Xp:1/4 T:199...............@œu×Y.ÁJ12(12) Pw:3(3) AC:3 Xp:1/4 T:199œu×YbÝ­........@.Click! You trigger a rolling boulder trap!.00œu×Y¼† .0œu×Y% .0œu×YLÏ ¢.....You are hit by a boulder!0(12) Pw:3(3) AC:3 Xp:1/4 T:199--More--žu×YÆgYou die...0(12) Pw:3(3) AC:3 Xp:1/4 T:199--More--žu×Yè. GDo you want your possessions identified? [ynq] (n) Ÿu×Yða@nDo you want to see your attributes? [ynq] (n) Ÿu×Y|ŒLnDo you want an account of creatures vanquished? [ynq] (n) Ÿu×Yä/ =nDo you want to see your conduct? [ynq] (n)  u×YÊ«èn ----------  / \  / REST \  / IN \  / PEACE \  / \  | stonewall |  | 24 Au |  | killed by a |  | boulder |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye stonewall the Archeologist... You died in The Dungeons of Doom on dungeon level 1 with 38 points, and 24 pieces of gold, after 199 moves. You were level 1 with a maximum of 12 hit points when you died. --More--