stonewall, chaotic female xorn Monk ----- |^@A. 1 --)-A A A A A A A A ` F A A ` A |.1.1 2 |..1... 1 2 |..1...1. 2 |.1(.1.....2 |.......21... |.1.1.23.1..... |....(22........( ------------------ 2 [Stonewall the Student of Stones] St12 Dx10 Co8 In9 Wi6 Ch4 MonXorFemCha S61929 Nightmare:19 $54 HP0(107) Pw90(90) AC3 MC3 Mov12 Xp11/11256 Wt819/1650 T4849 Hungry Dim Held Latest messages You hear the howling of the CwnAnnwn... [-1 -> 10] Warning: HP low! [-2 -> 8] Warning: HP low! [-4 -> 4] Warning: HP low! The Coure hits you! [-1 -> 3] Warning: HP low! The Coure hits you! [-1 -> 2] Warning: HP low! Your robe deflects the Coure's attack. The Coure misses. Unknown command ' '. (18x) You pull free from the arcadian avenger Regenerator. The arcadian avenger Regenerator misses. (2x) The arcadian avenger Regenerator grabs you! You die... Your inventory Amulets e - an uncursed amulet of drain resistance {1} n - a blessed amulet versus poison {1} F - an uncursed amulet of peace (being worn) {1} Weapons I - an uncursed +0 orcish dagger {4} X - 11 uncursed +0 arrows {6} Armor # - an uncursed +0 pair of jumping boots {8} a - an uncursed +3 pair of leather gloves (being worn) {4} p - an uncursed +0 enchanted (of death ray resistance) mummy wrapping {2} t - an uncursed +0 cornuthaum (being worn) {2} D - an uncursed +1 robe (being worn) {16} L - an uncursed +0 elven cloak (being worn) {4} R - an uncursed +0 pair of elven boots {8} S - a blessed very rusty +0 pair of iron shoes (being worn) {20} Comestibles g - 3 uncursed food rations {3} h - 14 uncursed apples {8} i - 9 uncursed oranges {6} j - 5 blessed oranges {3} k - 2 uncursed fortune cookies {2} l - a blessed fortune cookie {1} w - 5 uncursed carrots {3} x - an uncursed egg {1} Spellbooks c - a blessed spellbook of sleep (0:1) {1} o - an uncursed spellbook of phase door (0:3) {1} q - an uncursed spellbook of message (0:3) {1} Rings C - an uncursed ring of levitation {1} G - a cursed ring of slow digestion {1} K - a cursed ring of hunger {1} Q - a cursed ring of see invisible {1} T - an uncursed ring of free action {1} Wands H - an uncursed wand of make invisible (0:5) {1} U - an uncursed wand of fire (1:3) {1} V - an uncursed wand of polymorph (0:1) {1} Z - an uncursed wand of clone monster (0:1) {1} Tools # - a blessed lock pick {1} b - an uncursed bag of holding {14} f - an uncursed large box named FOOD <3 {649} m - an uncursed magic marker (1:74) {1} r - an uncursed +0 torch {20} u - a cursed frost horn (0:3) {1} v - an uncursed +0 unicorn horn {8} y - a cursed crystal ball (0:4) {1} z - an uncursed stethoscope {1} B - an uncursed brass lantern {1} J - a blessed partly used wax candle {1} O - an uncursed tin opener {1} Gems A - an uncursed +0 luckstone called type1 N - an uncursed +2 worthless piece of red glass {1} W - a cursed +0 monster speed stone called type2 Y - a cursed +0 monster speed stone called type2 Contents of the bag of holding: a blessed potion of sleeping {1} a blessed potion of booze {1} a cursed scroll of healing {1} an uncursed scroll of enchant armor {1} 3581 gold pieces {0} a cursed potion of levitation {1} an uncursed potion of stunning {1} a blessed potion of healing {1} an uncursed potion of gain ability {1} 2 uncursed potions of healing {2} an uncursed scroll of teleportation {1} 2 uncursed scrolls of cure {2} an uncursed scroll of phase door {1} 3 uncursed scrolls of mana {2} 6 uncursed scrolls of healing {3} an uncursed scroll of reverse identify {1} Contents of the large box named FOOD <3: 2 uncursed +0 diamonds {2} an uncursed +0 worthless piece of pink glass {1} an uncursed +0 worthless piece of blue glass {1} a cursed +0 diamond {1} a cursed -2 worthless piece of yellow glass {1} an uncursed +0 prehnite stone {1} 3 uncursed +0 emeralds {3} 7 uncursed +0 rocks {4} 2 uncursed +0 rubies {2} a blessed +0 worthless piece of red glass {1} 2 uncursed +0 worthless pieces of yellow glass {2} 2 uncursed +0 amethyst stones {2} 2 uncursed +0 worthless pieces of white glass {2} an uncursed +0 worthless piece of black glass {1} an uncursed +0 silk spear {12} an uncursed +0 dagger {4} an uncursed +0 orcish short sword {12} an uncursed +0 pick-axe {32} an uncursed +5 spirit thrower {8} an uncursed +0 long sword {16} an uncursed +0 flail {7} 27 uncursed +0 darts {15} a blessed +1 mallet {20} Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 1 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 15 Scroll drop chance was reduced to 66% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: healing spells (turn 62) Number of artifacts generated was 12 Number of fake artifacts generated was 2 Monster spawn increase started at turn 20057 Monster spawn increase reached its maximum at turn 70872 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 595161 The monster class that cannot be genocided was dragon The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: storm caster (freq bonus 28) The monster species that spawned more often: howling spirit (freq bonus 16) The monster species that spawned more often: Bulletproof Kchief (freq bonus 36) The monster species that spawned more often: Crabbius (freq bonus 18) The monster species that spawned more often: quantum patch (freq bonus 24) The monster species that spawned more often: hell stone (freq bonus 12) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 10) The monster species that spawned more often: toxic fiend (freq bonus 28) The monster species that spawned more often: lilac growth (freq bonus 18) The monster species that spawned more often: bronze golem (freq bonus 10) The monster species that spawned more often: tentacle newt (freq bonus 24) The monster species that spawned more often: petty-dwarf mage (freq bonus 48) The monster species that spawned more often: high colony (freq bonus 5) The monster species that spawned more often: Radio Kriminologist (freq bonus 12) The monster species that spawned more often: adult blue dragon (freq bonus 12) The monster species that spawned more often: fiendish goblin (freq bonus 10) The monster species that spawned more often: killertrice (freq bonus 36) The monster species that spawned more often: Windows NT (freq bonus 15) The monster species that spawned more often: sewer slime (freq bonus 96) The monster species that spawned more often: red slime (freq bonus 27) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 9) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 4) The monster trait that was more common: monsters with vampire dialogue (freq bonus 4) The monster species that never randomly spawned: squealer The monster species that never randomly spawned: swamp hydra The monster species that never randomly spawned: ichthyosaur The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: weredragon The monster species that never randomly spawned: sloppy spore The monster species that never randomly spawned: normal vortex The monster species that never randomly spawned: blank colony The monster species that never randomly spawned: happy trove The monster species that never randomly spawned: natto The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 31) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 15) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 20) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 6) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 19) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 75) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 30) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: too heavy trap (freq bonus 10) Next attribute increase check would have come at turn 5672 Strength training was 19 Dexterity training was 34 Wisdom training was 35 Constitution training was 38 You were poison resistant You were dimmed (7) You had the following problem: Monsters are moving faster. (0) You were prevented from having sleep resistance (0) You were prevented from having teleport control (0) You saw invisible You recognized peaceful creatures You were warned You had automatic searching You had 270 points of nutrition remaining You were stealthy You could walk through walls You were held by an arcadian avenger Regenerator You were fast You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 5% 52% b - drain life 3 attack 90% 72% c - phase door 4 occult 90% 75% Techniques known in the end Name Level Status pummel 11X LIMIT(0) air dash 11X LIMIT(0) chained blitz 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) chi strike 10X LIMIT(0) chi healing 8X LIMIT(0) elemental fist 6X LIMIT(0) draw energy 4X LIMIT(0) ground slam 2X LIMIT(0) ward against flame 1X LIMIT(0) Discoveries Amulets amulet of peace (twisted) amulet of drain resistance (secluded) amulet versus poison (tetraedrical) Weapons orcish dagger (crude dagger) orcish short sword (crude short sword) Armor * leather gloves (dusty gloves) * robe (green robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bug-tracking helmet) * sedge hat (silk helmet) * skullcap (great helmet) * flack helmet (rural helmet) * crystal helm (wok-shaped helmet) * mining helm (guzzle helmet) * field helm (cone-shaped helmet) * helm of safeguard (space helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (spiky gloves) * commander gloves (poor gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jade boots) * field boots (torn boots) * boots of safeguard (persian boots) elven boots (sexy heels) cornuthaum (conical hat) elven cloak (faded pall) jumping boots (ski heels) Scrolls scroll of reverse identify (LOOKIE WHAT I FOUND) scroll of healing (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of mana (ROLL IS 5 AND BECOME STRONGER) scroll of phase door (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of standard id (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of cure (ATTACK BY MOVING FAST) scroll of enchant armor (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of warping (CHINTAI LOOKS LIKE A GIRL) scroll called claus (FROTZ) scroll of identify (EMPLY MENTAL TO SWITCH STATUS) scroll of teleportation (THE EVIL NHQDB OPERATORS FILTER OUT BLOODY GOOD SLEX QUOTES) scroll of earth (HOYO HOYO) scroll of root password detection (EDGE PROTECTION) scroll of magic mapping (UNPLAYABLE BINDER ROLE) scroll of amnesia (EN DRAIN STUNT HURT EN) Spellbooks spellbook of sleep (translated) spellbook of drain life (unhealthy) spellbook of phase door (amazing) spellbook of message (transforming) Potions potion of healing (brown) potion of sleeping (reddish) potion called ? (buzzing) potion of booze (violet) potion of levitation (polka-dot) potion of stunning (camo) potion of gain ability (hidden tea) Rings ring of levitation (coral) ring of slow digestion (illegible) ring of hunger (azurite) ring of see invisible (thieves guild) ring of free action (rhodonite) Wands wand of inferno (symmetric) wand of mutation (degraded) wand of make invisible (fogwood) wand of fire (secree) wand of polymorph (aspen) wand of clone monster (mistletoe) Tools frost horn (horn) bag of holding (bag) large box (wooden box) crystal ball (glass orb) wax candle (candle) Gems luckstone called type1 (gray) monster speed stone called type2 (gray) worthless piece of red glass (red) diamond (white) worthless piece of pink glass (pink) worthless piece of blue glass (blue) worthless piece of yellow glass (yellow) prehnite stone (radiant) emerald (green) ruby (red) amethyst stone (violet) worthless piece of white glass (white) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 86 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 22 times You never prayed to the gods You hit with a wielded weapon 10 times You killed 231 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (19 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) spirituality [Unskilled] (max Expert) (14 of 20) martial arts [Skilled] (max Grand Master) (487 of 540) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Expert) (21 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (3 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye stonewall the Monk...