stonewall, chaotic female loli Prostitute --------------- ##|.............|## ----- #,...............,##### ... #,|.{...........|,,,,,``## . #,|........<....|#####,,,# . #,------#-|------ #,,## . #,,,,,,,,`,, ###,## . #######,####,,,# #,,,# },,,# #,# #-.-.-#####,### ###,# #----.- #,# |...|,,,,,,# #`,,,# ---....---,# |...|####### #,#### |.........,# |...|## ##,# |........|## |....,# ##,,# |........| |...|,-------q----- ---....--- |...|,-.......@...| ------ -----#|.%.........| |...........| |.(.........| ------------- [Stonewall the Attractive Hooker] St7 Dx5 Co6 In9 Wi5 Ch7 ProLolFemCha S951 Dlvl:4 $81 HP0(36) Pw32(32) AC12 MC0 Mov12 Xp5/180 Wt174/950 T1329 Paralyzed Latest messages The anteater claws you! You can't move! [-2 -> 7] Warning: HP low! The anteater claws you! You can't move! [-2 -> 5] Warning: HP low! The anteater claws you! You can't move! [-1 -> 5] Warning: HP low! The anteater claws you! You can't move! You hear the howling of the CwnAnnwn... [-2 -> 3] Warning: HP low! The anteater claws you! You can't move! You die... Your inventory Amulets u - an uncursed amulet of unchanging {1} Weapons a - an uncursed +1 inka shackle (weapon in hand) {8} b - an uncursed poisoned +0 knife (alternate weapon; not wielded) {2} c - an uncursed +2 pistol {8} d - 34 uncursed +0 bullets (in quiver) {17} j - 14 uncursed +0 darts {7} q - an uncursed +2 battle-axe {48} r - an uncursed +0 silver saber named for undead, honey {12} v - an uncursed +0 bardiche {48} Comestibles s - an uncursed cram ration {1} t - an uncursed fortune cookie {1} y - an uncursed carrot {1} Scrolls e - 3 uncursed scrolls of healing {2} f - 4 uncursed scrolls of mana {4} g - an uncursed scroll of phase door {1} h - an uncursed scroll of standard id {1} i - an uncursed scroll of cure {1} n - 2 uncursed scrolls of identify {2} o - an uncursed scroll of amnesia {1} w - an uncursed scroll of taming {1} z - an uncursed scroll of remove curse {1} Potions k - a blessed potion of speed {1} B - a blessed potion of ESP {1} Wands p - a cursed wand of undead turning (0:5) {1} Tools m - an uncursed skeleton key {1} x - an uncursed magic marker (1:35) {1} A - an uncursed expensive camera (0:83) {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: invisibility You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 222 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 113 Wand identification only worked 3 times out of 21 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Musable item generation frequency had a negative bias of 98% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 57% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21826 Monster spawn increase reached its maximum at turn 109836 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 341870 The monster class that cannot be genocided was (null) The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: kappa (freq bonus 12) The monster species that spawned more often: squeakarina (freq bonus 30) The monster species that spawned more often: giant bat (freq bonus 18) The monster species that spawned more often: spam-mail demon (freq bonus 54) The monster species that spawned more often: green ogre (freq bonus 15) The monster species that spawned more often: mountain centaur (freq bonus 5) The monster species that spawned more often: dehnah sephirah (freq bonus 6) The monster species that spawned more often: white dragon (freq bonus 16) The monster species that spawned more often: t-a-n-k (freq bonus 8) The monster species that spawned more often: crobat (freq bonus 12) The monster species that spawned more often: undead assassin (freq bonus 3) The monster species that spawned more often: white louse (freq bonus 12) The monster species that spawned more often: lamb (freq bonus 10) The monster species that spawned more often: chemical stalk (freq bonus 4) The monster species that spawned more often: giant anteater (freq bonus 4) The monster species that spawned more often: desert colony (freq bonus 7) The monster species that spawned more often: red blob (freq bonus 4) The monster species that spawned more often: pink shyguy (freq bonus 16) The monster species that spawned more often: flounder (freq bonus 28) The monster species that spawned more often: volt colony (freq bonus 24) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster trait that was more common: monsters whose attacks time you (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 5) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster trait that was more common: monsters that count as mind flayers (freq bonus 8) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster species that never randomly spawned: Mr. Mime The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: intelligent trove The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: sizzling vortex The monster species that never randomly spawned: fried chicken The monster species that never randomly spawned: pale warp patch The monster species that never randomly spawned: luck flayer The monster species that never randomly spawned: tundra bear cub The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 39) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 6) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 7) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 6) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 10) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 5) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 74) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 8) Next attribute increase check would have come at turn 1332 Strength training was 39 Dexterity training was 44 Wisdom training was 19 Constitution training was 50 You were paralyzed (-2) You were prevented from having invisibility (0) You were prevented from having stealth (0) You saw invisible You had infravision You had 803 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(6455) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Amulets amulet of unchanging (crystal) Weapons battle-axe (double-headed axe) bardiche (long poleaxe) Scrolls scroll of healing (MAYBE S-WAVE BECAUSE HIT) scroll of mana (TYPE CHANGING BY SLATE) scroll of phase door (ONA DYSHIT BOLSHE VY UMERET) scroll of standard id (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of cure (YNORI ERUP) scroll of identify (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of amnesia (IDE BY 0) scroll of taming (BYE BITCH) scroll of remove curse (JUMP OFF A BRIDGE) Potions potion of speed (tan) potion of ESP (colorless) Wands wand of undead turning (motile) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 3 acid blobs (6 created) 0 nexus blobs (2 created) 0 red blobs (5 created) 2 white blobs (4 created) 0 blue blobs (2 created) 0 wereacidblobs (2 created) 0 giant snails (1 created) a slug (3 created) 0 vapor engulfers (1 created) 0 quivering blobs (2 created) 0 grating blobs (1 created) 0 mini chickatrices (1 created) 0 hobbit merchants (1 created) 0 hobbit wizards (1 created) 0 duergar warriors (1 created) 0 jellies (1 created) a kobold 0 kobolts (1 created) 0 goblin cops (1 created) a giant badger 0 anteaters (1 created) 0 wild pigs (1 created) a sewer rat (2 created) 0 visor sewer rats (1 created) a rabbit a black rat 0 hares (1 created) Elif (0 times) 0 millipedes (1 created) 0 cave spiders (3 created) 0 hole spiders (5 created) 0 healthy cave spiders (1 created) 0 spiderlings (1 created) 0 centipedes (1 created) 0 large spiders (1 created) 0 carrion crawlers (2 created) 3 larvae an echidna a vulture 0 Rame Ducks (1 created) 0 pheasants (1 created) 0 tiny pseudodragons (5 created) 0 baby gray dragons (1 created) 0 baby mercurial dragons (1 created) 0 baby red dragons (3 created) 0 baby white dragons (3 created) a lichen (2 created) 0 shaded lichens (1 created) 0 gnome stalkers (3 created) 0 gnome thieves (1 created) 0 panotties (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (4 created) 0 gnome friendloaders (1 created) 0 porter gnome warriors (1 created) 0 newt mummies (2 created) 0 kobold mummies (1 created) a domestic naga hatchling a mini rust monster 0 garter snakes (1 created) 0 gnome zombies (1 created) 0 orc zombies (1 created) 0 Woodland-elves (1 created) 0 item masters (2 created) 0 shopkeepers (2 created) 0 newts (1 created) a twen (4 created) 0 geckos (1 created) 0 colorless mushroom patches (1 created) 0 dungeon fern spores (5 created) 0 arctic fern spores (2 created) 0 blazing fern spores (3 created) 0 grey mushroom patches (1 created) 0 white mushroom patches (2 created) 0 brown mushroom patches (1 created) 0 silver mushroom patches (3 created) 0 green mushroom patches (2 created) 0 shrieker mushroom patches (4 created) 0 yellow mushroom patches (1 created) 0 gray mewlips (1 created) 0 mercury mushroom patches (1 created) 0 charred kogepans (1 created) 0 kiri mochis (1 created) 0 bad eggs (1 created) 0 porter bad eggs (1 created) 0 kudzus (1 created) 148 creatures born. 20 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 37 times You killed 19 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (23 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (30 of 160) whip [Basic] (max Legendary) (56 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Prostitute...