stonewall, chaotic female loli Prostitute ----- |<.%--- --- |%)...---- . --..|....|.- _ -.....--- . ........| | -.|..%%| --.. --+- -..|....|.....-- -...... |..|.)).)).)..... ....... --......---...........---- ...{... |.... |..%......).- -...... --- -...---...... --.... --)..| --..|... .. -)---- -....|..)..%).- ..-|.(@(| ..........--.)..--.).-@((!| ...`...... -...|...-|.(((| .......-- ..).... ------ ......-- .|.. -...--- [Stonewall the Sexy Butt Cheeks] St10 Dx10 Co12 In9 Wi8 Ch16 ProLolFemCha S7564 Mines:6 $198 HP-4(70) Pw56(56) AC-9 MC3 Mov12 Xp8/1774 Wt403/1550 T1976 Satiated Latest messages The dagger turret thrusts its dagger. Your bronze plate mail deflects the dagger turret's attack. (2x) Unknown command ' '. You hit the dagger turret! The dagger turret thrusts its dagger. Your bronze plate mail blocks the dagger turret's attack. The dagger turret just misses! The dagger turret thrusts its dagger. Your missing cloak blocks the dagger turret's attack. Your bronze plate mail deflects the dagger turret's attack. Unknown command ' '. (2x) You just miss the dagger turret. The dagger turret thrusts its dagger. Your bronze plate mail blocks the dagger turret's attack. Your missing cloak blocks the dagger turret's attack. Unknown command ' '. (3x) You kill the dagger turret! Unknown command ' '. (3x) You are blasted by the lock pick named The Lockpick of Arsene Lupin's power! You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 43 uncursed +0 bullets (in quiver) {22} o - 23 uncursed +0 arrows {12} r - an uncursed +0 two-handed sword {60} N - 16 blessed +0 darts {8} X - 10 uncursed +2 darts of disintegration {5} Armor x - a blessed +0 bronze plate mail (being worn) {200} G - an uncursed +0 missing cloak (being worn) {4} V - an uncursed +0 gnomish helm {1} W - an uncursed +0 pair of gnomish boots {4} Comestibles j - 5 cursed melons {3} B - an uncursed tripe ration {1} J - 5 uncursed melons {3} O - 4 uncursed asian pears {2} Scrolls e - 6 uncursed scrolls of healing {6} f - 7 uncursed scrolls of mana {7} g - 2 uncursed scrolls of phase door {1} i - 2 uncursed scrolls of cure {2} C - an uncursed scroll of fountain building {1} F - an uncursed scroll of punishment {1} H - a blessed scroll of phase door {1} I - an uncursed scroll of taming {1} P - an uncursed scroll of identify {1} R - a blessed scroll of create monster {1} Potions l - 2 uncursed potions of invisibility {2} q - an uncursed potion of water {1} z - an uncursed potion of levitation {1} A - an uncursed potion of paralysis {1} S - an uncursed potion of blindness {1} Rings s - an uncursed +5 ring of protection (on right hand) {1} w - an uncursed ring of sleeping {1} y - a cursed ring of teleportation {1} Wands h - an uncursed wand of cold (0:4) {1} u - an uncursed wand of magic missile (0:0) {1} M - an uncursed wand of secret door detection (0:2) {1} Tools K - an uncursed +0 spoon {1} T - an uncursed +0 torch {20} U - an uncursed stethoscope {1} Gems D - 2 uncursed +0 jade stones {2} L - an uncursed +0 worthless piece of black glass {1} Q - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 25 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: infravision You could not have this property intrinsically: poison resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 25% chance Monsters only dropped their equipment with 72% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 91% Potion drop chance was reduced to 90% The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: matter spells (turn 64) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34352 Monster spawn increase reached its maximum at turn 62495 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 569634 The monster class that cannot be genocided was ogre The monster class that was spawned more often: nemese (freq bonus 6) The monster color that was spawned more often: bright magenta (freq bonus 10) The monster species that spawned more often: Windows NT (freq bonus 16) The monster species that spawned more often: gold beetle (freq bonus 8) The monster species that spawned more often: death sword (freq bonus 9) The monster species that spawned more often: gold dragon worm (freq bonus 72) The monster species that spawned more often: nine of diamonds (freq bonus 28) The monster species that spawned more often: car thief (freq bonus 24) The monster species that spawned more often: raging ogre (freq bonus 9) The monster species that spawned more often: platypus (freq bonus 44) The monster species that spawned more often: Antje (freq bonus 9) The monster species that spawned more often: petty chimpanzee (freq bonus 54) The monster species that spawned more often: enhanced chicken (freq bonus 16) The monster species that spawned more often: ultra demon (freq bonus 24) The monster species that spawned more often: lecturer (freq bonus 22) The monster species that spawned more often: giant mimic (freq bonus 40) The monster species that spawned more often: nightly stalk (freq bonus 16) The monster species that spawned more often: mean warp patch (freq bonus 48) The monster species that spawned more often: baby red dragon (freq bonus 8) The monster species that spawned more often: expert dark wall (freq bonus 48) The monster species that spawned more often: party breaker (freq bonus 14) The monster species that spawned more often: feeder (freq bonus 21) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 3) The monster species that never randomly spawned: pile of roulette jetons The monster species that never randomly spawned: golem The monster species that never randomly spawned: storm demon The monster species that never randomly spawned: giant pest The monster species that never randomly spawned: real cold hound The monster species that never randomly spawned: steam automaton The monster species that never randomly spawned: problematic The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: gnomelin The monster species that never randomly spawned: Klara's pointy combat boot The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 79) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 35) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 7) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 7) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 10) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 4) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 7) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 44) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 2) Next attribute increase check would have come at turn 2101 Strength training was 50 Dexterity training was 50 Wisdom training was 15 Constitution training was 0 You were prevented from having jumping (0) You saw invisible You had infravision You had 3211 points of nutrition remaining You were stealthy You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Armor missing cloak (flash cloak) gnomish helm (little red hat) gnomish boots (little black boots) Scrolls scroll of healing (AEIAEIAE IEIOIO) scroll of mana (NUVVEMI CESTUNNAVU) scroll of phase door (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of standard id (LITTLE STRAWBERRY ME BABY) scroll of cure (WE WILL HURT YOU) scroll of identify (BLOW FLOWER VIOLENT AROUND) scroll called ? (NHQDB IS ACTUALLY KERIOQDB) scroll of fountain building (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of punishment (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of taming (VO AMMITAM SA) scroll of create monster (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) Spellbooks spellbook called too hard (listening) Potions potion of speed (brown) potion of blindness (cornflower) potion of extra healing (effervescent) potion of invisibility (voluminous) potion of water (clear) potion of levitation (squishy) potion of paralysis (red) Rings ring of protection (quartz) ring of sleeping (transparent) ring of teleportation (fluorite) Wands wand of healing (fallthrough) wand of magic missile (nebulous) wand of cold (wormwood) wand of secret door detection (chemical) Gems jade stone (green) worthless piece of black glass (black) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant (2 created) a giant ant 0 blue blobs (1 created) 5 thick jackals 0 evasive foxes (1 created) a coyote a hounddog 0 wolves (7 created) a strange terminal a hobbit merchant a hobbit a normal hobbit 0 dwarves (1 created) 0 force dwarves (1 created) 0 group dwarves (1 created) 0 vile sewer pygmies (1 created) a petty hobbit brigand thief a scruffy looking hobbit a mind sucker an imp 0 blue jellies (1 created) 5 kobolds (8 created) 0 pack kobolds (1 created) 0 hidden kobolds (2 created) a kobolt a pleasure 2 small kobolds (4 created) 0 small group kobolds (1 created) 0 elois (1 created) 2 large kobolds (5 created) 0 large group kobolds (1 created) a kobold lord 0 kobold shamans (1 created) 0 kobold hewers (1 created) 0 enraged shamans (1 created) a disintegration kobold 0 devilkins (2 created) a morlock 0 kobold archers (1 created) 0 devilkin shamans (1 created) 0 kobold chieftains (1 created) 0 rock kobolds (2 created) a porter rock kobold a skeleton moogle 0 aggressive morlocks (1 created) 0 petit mimics (1 created) a small mimic (2 created) 0 small flying mimics (1 created) 0 mega goblins (1 created) a hobgoblin a force hobgoblin a plain orc a low snotling 2 hill orcs an evasive hill orc a runt 0 orc warriors (1 created) a mobgoblin a Mordor orc (3 created) 0 goblin shamans (1 created) 0 orc shamans (1 created) 0 goblin fighters (1 created) 0 rock piercers (1 created) 0 healing iron piercers (1 created) 2 wild pigs a drains rat Elif (0 times) a quill bear 2 cave spiders 0 white unicorn foals (1 created) a larva a giant leech 0 mohats (1 created) 0 chaffinches (1 created) a Rame Duck a weak crow 0 giant bats (2 created) 0 baby green dragons (1 created) a spore lichen 0 orange growths (1 created) a shrieker 2 sub-gnomes (3 created) a clockwork dwarf 0 gnome stalkers (4 created) a petty gnome thief 3 intermediate gnomes 2 gnome lords (4 created) 0 gnome watchers (1 created) 0 gnomish wizards (1 created) a deep gnome 0 burrower gnomes (1 created) a deep force gnome a deep gnome thief a gnome rogue a spectral warrior a mummy a newt mummy a kobold mummy 0 hobbit mummies (1 created) 0 kappa mummies (1 created) 0 kobold zombies (1 created) 2 gnome zombies an orc zombie a human zombie a zombie (2 created) 0 half-dragon zombies (1 created) a human adventurer 0 redguards (1 created) an angbander an incantifier 0 item masters (15 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 jellyfish (1 created) a twen 0 floor grues (1 created) a low rub monster a small turret a dagger turret 0 stun troves (1 created) 190 creatures born. 85 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 212 times You killed 82 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (26 of 160) whip [Skilled] (max Legendary) (232 of 540) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Prostitute... You died in The Gnomish Mines on dungeon level 6 with 7545 points, and 198 pieces of gold, after 1976 moves. Killer: touching an artifact (The Lockpick of Arsene Lupin) You were level 8 with a maximum of 70 hit points when you died. You reached the 108th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 5 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 6 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 7 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 8 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 9 207382 AmyBSOD-Bar-Nor-Fem-Law died in The Quest on level 29 [max 23]. Killed by a monster (ogre shaman). - [229] 10 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 11 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 15 106397 stonewall-Bar-Dro-Fem-Cha died in The Dungeons of Doom on level 24. Killed by a monster (frost salamander). - [133] 36 32403 stonewall-Sam-Hum-Mal-Law died in The Gnomish Mines on level 11. Killed by a monster (ogre mage). - [93] 106 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 107 7574 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by strangulation. 15 [61] *108 7545 stonewall-Pro-Lol-Fem-Cha died in The Gnomish Mines * on level 6. Killed by touching an artifact (The Lockpick of Arsene Lupin). - [70] 109 7331 glycan-Zyb-Rod-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 73 [81] 110 7095 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 23 [max 24]. Killed by a monster (dung worm). - [25] 119 6134 stonewall-Kni-Cen-Mal-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (goblin fighter). - [91] 163 3518 stonewall-Pri-Hum-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (war troll). - [73] 179 2701 stonewall-Ass-Hum-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a weresoldierant. - [61] 214 1692 stonewall-Nec-Kha-Fem-Neu quit in The Dungeons of Doom on level 4. 88 [88] 230 1459 stonewall-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (invisible panther), while being clawed. - [78] 252 1155 stonewall-Pri-Elf-Fem-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (venom spider). - [25] 266 1005 stonewall-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 2. 30 [60] 278 861 stonewall-Pro-Lol-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a heap of shit. - [57] 308 590 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [49] 313 577 stonewall-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (porter cursed fungus). - [43] 340 449 stonewall-Pro-Lol-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (Santa Claus), while being clawed. - [27] 488 132 stonewall-Pri-Hum-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a fumarole spores. - [32] 489 132 stonewall-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 3. 14 [23] 527 99 stonewall-Aug-Imp-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (firefly), while paralyzed by trying to hangup cheat. - [14]