stonewall, lawful female trapper Kurwa ...... ....I. .%)% ^ ..<...I., I .)%$ I , %?%?%$[ ,I,I ... . , %%?+$ ,,,,,,,II .$.. ,,,I ..... , .$.$ , ,I,I.$..(..II, .... ,,,,,,, , .....$|I.,I $... , , $$$$. ,,, .......I I II..$.., , $$. , |....... I I.I... , , ... ,I....(||( I , . ,III..(..%.( ,,,,,I,I,, `)```. II , `..`` @I , $```` ,..`..` [Stonewall the Kidnapped Beauty] St3 Dx3 Co3 In3 Wi3 Ch3 S1005 Dlvl:2 $5 HP30(60) Pw53(53) AC-8 MC5 Mov12 Xp5/235 Wt137/600 T772 Weak Latest messages You miss it. (2x) It claws you! You can't move! You're on fire! [-5 -> 36] It touches you! [-1 -> 35] WúwRŠEXM®Ú©ÓŒÛGƒùÿÚšÊè— It misses. ˜»iÙì÷?š It misses. (2x) It touches you! 7Ù]LA@¡404  [-3 -> 30] Your red spell heels block its attack. You can move again. You bump into it. You hear crashing rock. # Really quit [yes/no]? Your inventory Weapons a - a cursed +6 collusion knife (weapon in hand) {2} Armor b - a heavily cursed -25 evil dragon scale mail (being worn) {20} c - a cursed +0 eerie cloak (being worn) {4} e - a cursed +2 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} D - an uncursed +0 plasteel armor {50} Comestibles C - an uncursed partly eaten food ration {1} Scrolls h - an uncursed scroll of destroy armor {1} i - an uncursed scroll of taming {1} j - an uncursed scroll of trap detection {1} m - 3 uncursed scrolls of repair item {3} n - 2 blessed scrolls of repair item {2} s - an uncursed scroll of healing {1} t - 4 uncursed scrolls of mana {4} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} B - a blessed scroll of standard id {1} Potions A - an uncursed potion of restore ability {1} Rings E - a cursed ring of teleportation {1} Wands r - an uncursed wand of trap creation (0:0) {1} z - an uncursed wand of digging (0:0) {1} Tools x - an uncursed oil lamp {1} y - 6 uncursed wax candles {3} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: double attacks You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 30 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 66% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: lance (turn 29) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57750 Monster spawn increase reached its maximum at turn 87391 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 444975 The monster class that cannot be genocided was xorn The monster class that was spawned more often: giant humanoid (freq bonus 4) The monster species that spawned more often: type (freq bonus 54) The monster species that spawned more often: amazonic beast (freq bonus 22) The monster species that spawned more often: off-shitter (freq bonus 15) The monster species that spawned more often: great white shark (freq bonus 20) The monster species that spawned more often: monkey head (freq bonus 14) The monster species that spawned more often: healing warp patch (freq bonus 12) The monster species that spawned more often: fire spider (freq bonus 6) The monster species that spawned more often: doda (freq bonus 54) The monster species that spawned more often: onanocter 6f (freq bonus 24) The monster species that spawned more often: wereastralelemental (freq bonus 14) The monster species that spawned more often: psychic (freq bonus 18) The monster species that spawned more often: special warp fungus (freq bonus 20) The monster species that spawned more often: tree force patch (freq bonus 18) The monster species that spawned more often: ring mimic (freq bonus 21) The monster species that spawned more often: mega unihorn trove (freq bonus 14) The monster species that spawned more often: reaper spore (freq bonus 44) The monster species that spawned more often: skillor trove (freq bonus 15) The monster species that spawned more often: dancress (freq bonus 42) The monster species that spawned more often: large rothe (freq bonus 36) The monster species that spawned more often: lightbringer (freq bonus 24) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 4) The monster species that never randomly spawned: red crab The monster species that never randomly spawned: kamikaze faerie The monster species that never randomly spawned: old regiment teacher The monster species that never randomly spawned: snake The monster species that never randomly spawned: healthy ape The monster species that never randomly spawned: newt mummy The monster species that never randomly spawned: dokkalfar eternal matriarch The monster species that never randomly spawned: spore warp patch The monster species that never randomly spawned: Pinocchio The monster species that never randomly spawned: crunching kobold boss The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 16) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 4) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 70) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 8) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 7) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 3) Next attribute increase check would have come at turn 1734 Strength training was 44 Dexterity training was 6 Wisdom training was 11 Constitution training was -1 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: You can't see what character you are playing. (0) You had the following problem: Your spells became red. (0) You had the following problem: If you simply walk into monsters to attack, you lose a turn. (0) You had the following problem: All of your stats were lowered. (0) You were in a ghost world (0) You were prevented from having keen memory (0) You were prevented from having double attacks (0) Your chance to block was 0% You had 31 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(843) invoke deity 5 R Prepared(0) Discoveries Armor eerie cloak (ornamental cope) momhat (steel helmet) scaler mittens (warped gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (camouflage patterned boots) Scrolls scroll of destroy armor (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of taming (G2G NOW) scroll of trap detection (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of boss companion (GNIK SISI VLE) scroll of relocation (4OFAE OF9 SCC9) scroll of repair item (ELBIB YLOH) scroll of healing (V RATE RISE BY DISTURB) scroll of mana (SKCUS YELDUD) scroll of phase door (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of standard id (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of cure (THEN CALL IT POPO MAIL) Potions potion of blindness (orange) potion of restore ability (magenta) Rings ring of teleportation (platinum) Wands wand of trap creation (pebble) wand of digging (soft) Tools oil lamp (lamp) wax candle (candle) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 25 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (26 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (22 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (52 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Kurwa...