stonewall, lawful male human Samurai #######----------## -------- ##,,,,,,.<........,# |......| #,,#####|........|%###|......| ### .........|,##%.......| ------------------------ ----------,,,,|......| |......................| ###,,##|......| |......................| ##,,,,# --.----- ##|..........%...%.......|## ####,,,#,# #,# #,.......................-,# #,,,,###,# #`# #,------------------------,# ,,#### #,# #,,# #,# ,,# #,# ##,,# #,# ,,# #,# ##,# #,# ,,# #,# #,## #,- --------,,# #,# ##,# #,|##.#.....,,# #,# -------#,# #,-........|,## ### |$+%.%I|,# ##|.....##..,# |)(=.l)@,# |..>..# #|# --------## ------- [Stonewall the Ronin] St10 Dx15 Co7 In8 Wi4 Ch6 SamHumMalLaw S600 Dlvl:2 $10 HP-9(49) Pw22(22) AC1 MC1 Mov12 Xp4/130 Wt246/1100 T262 Latest messages The door opens. The orc zombie misses. You destroy the orc zombie! The mummy hits you! [-2 -> 47] Unknown command ' '. You destroy the mummy! You destroy the orc zombie! You see here an orc corpse {850}. There is a wall in the way! (2x) "Irasshaimase, stonewall! Welcome to Aklavik's general store!" Pick an object. l a leprechaun (leprechaun) (base level 5) (male) Accessing Pokedex entry for leprechaun... Base statistics of this monster type: Base level = 5, difficulty = 4, AC = 8, magic resistance = 20, alignment 0. Fast (15). Normal generation, with frequency 25. Resists hits as a +1 weapon. No conveyed resistances. Small, genocidable, teleporting. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 1d2, claw (punch, hit, etc.) - steals gold Wait! There's something there you can't see! It gets angry! You hear a flinging sound. You are hit by a shotgun shell! [-29 -> 20] You are hit by a shotgun shell! You die... Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 38 blessed +0 ya (in quiver) {20} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Comestibles o - a blessed gunyoki {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Potions n - a cursed potion of dimness {1} r - an uncursed potion of gain energy {1} Wands l - an uncursed wand of extra healing called healing (2:4) {1} m - a cursed wand of fire (0:2) {1} p - an uncursed wand of detect monsters (0:7) {1} Tools f - an uncursed mekakushi {1} Gems q - 8 cursed +2 koishis {4} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: magical breathing You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 27% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 85% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: attack spells (turn 40) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18980 Monster spawn increase reached its maximum at turn 43596 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1467610 The monster class that cannot be genocided was worm The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: Corina (freq bonus 12) The monster species that spawned more often: energy trove (freq bonus 16) The monster species that spawned more often: brown light (freq bonus 6) The monster species that spawned more often: werepenetrator (freq bonus 12) The monster species that spawned more often: pumping light (freq bonus 16) The monster species that spawned more often: necromancer (freq bonus 33) The monster species that spawned more often: boring dragon (freq bonus 21) The monster species that spawned more often: vampire dazzler (freq bonus 84) The monster species that spawned more often: werefloatingeye (freq bonus 18) The monster species that spawned more often: loud growth (freq bonus 28) The monster species that spawned more often: eldritch warp patch (freq bonus 24) The monster species that spawned more often: ancient naga (freq bonus 16) The monster species that spawned more often: crawling maggot (freq bonus 24) The monster species that spawned more often: daat sephirah (freq bonus 30) The monster species that spawned more often: pikachu (freq bonus 8) The monster species that spawned more often: darkness given hunger (freq bonus 48) The monster species that spawned more often: onsokumaru (freq bonus 42) The monster species that spawned more often: fish swarm (freq bonus 48) The monster species that spawned more often: sluggish laser (freq bonus 11) The monster species that spawned more often: adult sirrush (freq bonus 24) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 1) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster species that never randomly spawned: giant brown tick The monster species that never randomly spawned: haunter The monster species that never randomly spawned: escalator The monster species that never randomly spawned: ghoulish soul The monster species that never randomly spawned: tuna The monster species that never randomly spawned: null warp patch The monster species that never randomly spawned: acidic cytoplasm The monster species that never randomly spawned: terracotta soldier The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: steam ant The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 8) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 44) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 19) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 8) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 19) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 7) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 46) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 5) Next attribute increase check would have come at turn 1110 Strength training was 19 Dexterity training was 10 Wisdom training was 7 Constitution training was 16 You were prevented from having magical breathing (0) You were prevented from hallu partying (0) You had 1445 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (masked helmet) * sugegasa (weeping helmet) * skullcap (spired helmet) * flack helmet (covered helmet) * crystal helm (metal disk) * mining helm (hacker helmet) * field helm (inkcoat helmet) * helm of safeguard (padded helmet) * jingasa (crazy helmet) * plasteel gloves (white gloves) * yugake (paper gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (boxing gloves) * commander gloves (slit gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spider boots) * field boots (lolita boots) * boots of safeguard (jade boots) Scrolls scroll of healing (DAEDELDIDAET) scroll of mana (KAPOW) scroll of phase door (LLIYLLATNEMTONMAI) scroll of standard id (VET POTE TONBE) scroll of cure (WELCOME TO THE ASTRAL PLANE) Potions potion of dimness (slimy) potion of gain energy (cooling) Wands wand of extra healing called healing (spiral) wand of fire (subsurface) wand of detect monsters (uranium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 29 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (8 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (49 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara stonewall the Samurai...