stonewall, chaotic female human Priestess ----------## --------- |......`.-,# |.......| |........|## ##|.<.....| |.......>| #,|.......| |......... #,|.......| -+-.------#,,######## #,--.------ ###### #,,,,,,,,,,,,,,,,,,,`#### #,##,##### #,,,,# ###,,#######,#######,,,,,##,##,,,,,# #,#-.--------- ##,,# ##---,,,,######,# #,#|.........| ##,# -`--.----,# #,# ### #,#|.........| #,##### -........,# #,# #,# #,,..........| #,,,,,# |....`..|,######%####,# #,#|......{..| #####,# |.......|,,,,,,%,%,,,,############,#----------- #,# ----.----######-.----,%,,,,,,,%,,,,# #,# #,# --- |....|,############## --.--###,# |....|,# |.d.-,,@,# |.(.%.,# |...|##### ------## ----- [Stonewall the Aspirant] St9 Dx11 Co12 In10 Wi13 Ch7 PriHumFemCha S132 Dlvl:1 $4 HP-5(32) Pw25(25) AC4 MC0 Mov12 Xp2/32 Wt128/1200 T283 Latest messages You inhale a cloud of spores! The spores were poisoned! [-13 -> 15] You inhale a cloud of spores! The spores were poisoned! [-8 -> 7] You inhale a cloud of spores! The spores were poisoned! [-7 -> 12] You inhale a cloud of spores! The spores were poisoned! [-8 -> 4] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Arioch. You are surrounded by a shimmering light. You inhale a cloud of spores! The spores were poisoned! You die... Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} r - an uncursed +0 lucern hammer {60} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} Scrolls i - a blessed scroll of identify {1} j - 6 uncursed scrolls of healing {6} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} o - a cursed scroll of geolysis {1} p - an uncursed scroll of WC {1} q - an uncursed scroll of magic mapping {1} Spellbooks g - a blessed spellbook of healing (0:4) {1} h - a blessed spellbook of knock (0:4) {1} Potions d - 4 potions of holy water {4} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: displacement You could not have this property intrinsically: searching Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: polearms (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29314 Monster spawn increase reached its maximum at turn 104150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 712980 The monster class that cannot be genocided was vampire The monster class that was spawned more often: xorn (freq bonus 4) The monster species that spawned more often: bloodshot icky thing (freq bonus 14) The monster species that spawned more often: nether turret (freq bonus 9) The monster species that spawned more often: Olog-hai pounder (freq bonus 12) The monster species that spawned more often: golden one (freq bonus 28) The monster species that spawned more often: cleaved zombie (freq bonus 27) The monster species that spawned more often: glacier fern sprout (freq bonus 30) The monster species that spawned more often: loud patch (freq bonus 5) The monster species that spawned more often: Warder Sergeant (freq bonus 18) The monster species that spawned more often: big bill (freq bonus 18) The monster species that spawned more often: healing growth (freq bonus 18) The monster species that spawned more often: nidogod (freq bonus 20) The monster species that spawned more often: bright violet warp patch (freq bonus 60) The monster species that spawned more often: kobold alchemist (freq bonus 15) The monster species that spawned more often: Yennoghu (freq bonus 8) The monster species that spawned more often: alider (freq bonus 28) The monster species that spawned more often: threshold force fungus (freq bonus 36) The monster species that spawned more often: skeletal king (freq bonus 15) The monster species that spawned more often: mangy-looking leper (freq bonus 60) The monster species that spawned more often: bash ogre lord (freq bonus 5) The monster species that spawned more often: counter ace (freq bonus 32) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 8) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster species that never randomly spawned: maud mushroom The monster species that never randomly spawned: Mister Internet The monster species that never randomly spawned: white sentai The monster species that never randomly spawned: cursed mummy The monster species that never randomly spawned: rot monster The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: ace of diamonds The monster species that never randomly spawned: rubber chicken The monster species that never randomly spawned: mini gremlin The monster species that never randomly spawned: greater lava demon The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 15) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 61) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 13) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 26) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 5) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 5) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: training trap (freq bonus 3) Next attribute increase check would have come at turn 358 Strength training was 26 Dexterity training was 13 Wisdom training was 2 Constitution training was 9 You were paralyzed (-3) You were prevented from having displacement (0) You were prevented from having phasing (0) Your chance to block was 21% You had 1164 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Arioch The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (276) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 103% b - knock 1 matter 0% 98% Techniques known in the end Name Level Status turn undead 2X LIMIT(0) blessing 2X LIMIT(0) spirituality check 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons lucern hammer (pronged polearm) Armor robe (pink robe) Scrolls scroll of identify (HCUO) scroll of healing (QUARACTAR) scroll of mana (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of phase door (EDO MATIESTO) scroll of standard id (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of cure (SCENTFUL PERFUME) scroll of geolysis (USER DEATH IMMINENT) scroll of WC (LENS ALITUS) scroll of magic mapping (LETS FAIL AND ROLL) Spellbooks spellbook of healing (chromatic) spellbook of knock (pergament) Potions * potion of water (clear) potion of sleeping (liquid) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 26 times You killed 22 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Master) (25 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (29 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (46 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye stonewall the Priestess...