stonewall, chaotic female droven Rogue ###### ################# #<)I.# .... .................# ##.###.................. ..................# #....................... ..... ..# #....................... .).. ..# #... ..... ..# #... ...).. ..# #... .)..I ..# #.". ... ..# #... ..# ..# ..# ..# ..# ..# ...............# ...............# ...x......###.## ..@. ### [Stonewall the Rogue] St8 Dx16 Co11 In9 Wi7 Ch8 RogDroFemCha S4812 Dlvl:4 $1455 HP-4(80) Pw50(50) AC1 MC1 Mov12 Xp7/1158 Wt490/1350 T3694 Latest messages [-1 -> 38] [-10 -> 28] Unknown command ' '. (2x) You hit the heisenbug! The heisenbug touches you! [-1 -> 27] You get zapped! [-11 -> 16] The heisenbug touches you! [-1 -> 15] Warning: HP low! You get zapped! You hear the howling of the CwnAnnwn... [-10 -> 5] Warning: HP low! The heisenbug touches you! [-1 -> 4] Warning: HP low! You get zapped! You die... Your inventory Weapons a - an uncursed +0 dark elven short sword (weapon in hand) {12} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} d - 63 uncursed +0 darts {32} s - 5 blessed +0 orcish spears {60} v - 18 uncursed +2 darts {9} x - 21 cursed +0 darts {11} B - an uncursed poisoned +0 dart {1} H - 19 blessed +0 darts {10} I - an uncursed +0 crossbow {20} J - 5 uncursed poisoned +0 crossbow bolts {5} L - 2 uncursed +0 orcish daggers {8} V - 30 uncursed +0 crossbow bolts {15} Armor p - a cursed -3 orcish helm (being worn) {12} r - an uncursed +0 helmet {20} u - a blessed +1 leather armor {60} w - a blessed +3 orcish ring mail (being worn) {100} z - the uncursed +0 Hawaiian shirt named Nokozan Relic (being worn) {2} R - an uncursed +1 pair of leather gloves (being worn) {4} Y - an uncursed +0 pair of speed boots {8} Comestibles o - an uncursed sprig of wolfsbane {1} C - 12 uncursed cream pies {6} G - 5 uncursed bananas {3} K - 2 uncursed kelp fronds {1} M - 2 uncursed lichen corpses {40} N - 12 uncursed grapes {6} Scrolls f - 4 blessed scrolls of gold detection {4} g - 3 blessed scrolls of teleportation {2} j - an uncursed scroll of healing {1} k - 5 uncursed scrolls of mana {5} n - an uncursed scroll of cure {1} O - an uncursed scroll of teleportation {1} T - 2 blessed scrolls of healing {2} Spellbooks m - an uncursed spellbook of dry up fountain (1:4) {1} t - an uncursed spellbook of light (3:4) {1} P - an uncursed spellbook of fixing (0:3) {1} Potions e - an uncursed potion of sickness {1} q - 2 uncursed potions of monster detection {2} y - an uncursed potion of amnesia {1} A - an uncursed potion of fire {1} F - an uncursed potion of clairvoyance {1} S - an uncursed potion of water {1} U - an uncursed potion of paralysis {1} Wands l - an uncursed wand of polymorph (7:0) {1} Tools c - an uncursed skeleton key {1} h - an uncursed lock pick {1} i - an uncursed oilskin sack {5} E - a blessed magic candle {1} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 31 Your max alignment was 33 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: psi resistance You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 43% chance Monsters only dropped their equipment with 62% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 92% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: body spells (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 11576 Monster spawn increase reached its maximum at turn 93886 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2526335 The monster class that cannot be genocided was mimic The monster class that was spawned more often: mummy (freq bonus 5) The monster species that spawned more often: smoky quartz unicorn (freq bonus 18) The monster species that spawned more often: rust piercer (freq bonus 22) The monster species that spawned more often: sand leaper (freq bonus 7) The monster species that spawned more often: quantum warp patch (freq bonus 7) The monster species that spawned more often: yuki-playa (freq bonus 7) The monster species that spawned more often: teal naga (freq bonus 18) The monster species that spawned more often: serpent man of Yoth (freq bonus 16) The monster species that spawned more often: large twen (freq bonus 12) The monster species that spawned more often: warp sphere (freq bonus 12) The monster species that spawned more often: quantum mold (freq bonus 9) The monster species that spawned more often: golden growth (freq bonus 8) The monster species that spawned more often: skeleton moogle (freq bonus 24) The monster species that spawned more often: guardian of the mountains (freq bonus 20) The monster species that spawned more often: racer champion (freq bonus 9) The monster species that spawned more often: greater hell spawn (freq bonus 6) The monster species that spawned more often: arbitrator (freq bonus 18) The monster species that spawned more often: white ogre (freq bonus 10) The monster species that spawned more often: fanged horror (freq bonus 12) The monster species that spawned more often: swamp naga (freq bonus 14) The monster species that spawned more often: large death dog (freq bonus 16) The monster species that never randomly spawned: mink The monster species that never randomly spawned: lillend The monster species that never randomly spawned: aquatic kobold The monster species that never randomly spawned: aquator The monster species that never randomly spawned: scarlet colony The monster species that never randomly spawned: giant vampire bat The monster species that never randomly spawned: noxious mushroom patch The monster species that never randomly spawned: large gem trove The monster species that never randomly spawned: rock kobold The monster species that never randomly spawned: sticker The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: tarrier ((null)) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 45) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 32) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 6) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 4) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 8) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 11) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 16) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 8) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 49) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 82) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 42) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: vanishing (fading) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 1) Next attribute increase check would have come at turn 8147 Strength training was 50 Dexterity training was 38 Wisdom training was 33 Constitution training was 50 You were sleep resistant You were prevented from having regeneration (0) You were prevented from having psi resistance (0) You had 1610 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 66% 81% Techniques known in the end Name Level Status critical strike 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Weapons * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) orcish spear (crude spear) orcish dagger (crude dagger) Armor leather gloves (paper gloves) orcish helm (iron skull cap) helmet (secret helmet) orcish ring mail (crude ring mail) speed boots (riding boots) Scrolls scroll of gold detection (IDE BY 0) scroll of teleportation (LITTLE INJURED DOUBLE PAY) scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (NO ONE CAN STOP ME) scroll of phase door (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of standard id (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of cure (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of enchant armor (USED IT FALLED BUT ELF HEAL NEXT) scroll called ? (TOP SECRET DO NOT READ) scroll called conf (HAKUNA MATATA) scroll of growth (WA DO SHITAI NODESU KA) scroll of lava (KO BATE) Spellbooks spellbook of light (everlasting) spellbook of dry up fountain (failed) spellbook of fixing (khaki) Potions potion of sickness (cyan) potion of monster detection (shining) potion of amnesia (sparkling) potion of fire (white) potion of clairvoyance (cluster amaryllis) potion of water (clear) potion of paralysis (elder flower) Wands wand of inferno (shapeless) wand of polymorph (inertron) Tools * oilskin sack (bag) skeleton key (key) magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 10 times You eaten food with animal by-products 10 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 131 times You killed 75 monsters You read items or engraved 23 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (18 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (29 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (134 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (49 of 160) crossbow [Unskilled] (max Expert) (29 of 20) dart [Basic] (max Master) (35 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (5 of 20) body spells [Unskilled] (max Expert) (3 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Rogue...