stonewall, chaotic female droven Rogue ------ --- ---- ------ --.--.---.--- --- --..| --....-------- |...........---.-- |...-----..-.....@G.^-- -...........|...| -- |.............------...--....--.........| --.---- .. ----....---..---.| ---......---.........| ........- |.............||.---- |-.....||..........--.......- |....-..).).%.||....-----......||.........%.<..- --......)--...----.....|....%...|--.........?.....| --.......--|-.---.--...........|.| |.............--- -.......----%.||....---.-......|.- -.............- |...---.----..-||-...| |......--|`. .-............. |. .|...^......--....-------..| . ................- -- .|.-----...........| ---- ................... --.-..--- ---......--.| -.......--..------.. |.......| |......| -- ---....---.-- -... --......| ---..--- |.... .| -... ---..--- ---- --..-- ..- --- ---- |..| .. ---- .. ---- [Stonewall the Cutpurse] St7 Dx10 Co9 In8 Wi4 Ch5 RogDroFemCha S1126 Mines:3 $1976 HP-6(56) Pw36(36) AC4 MC3 Mov12 Xp5/251 Wt188/1100 T766 Held Latest messages You miss the deep force gnome. You are being crushed. [-8 -> 19] Unknown command ' '. (2x) You hit the deep force gnome. The deep force gnome misses. You hear a distant squeak. Unknown command ' '. (2x) You hit the deep force gnome! The deep force gnome hits you! [-11 -> 8] Warning: HP low! You are being crushed. You hear the howling of the CwnAnnwn... [-5 -> 3] Warning: HP low! Unknown command ' '. You cannot escape from the deep force gnome! You are being crushed. You die... Your inventory Amulets s - an uncursed amulet of unchanging {1} Weapons a - an uncursed +0 dark elven short sword {12} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - 19 uncursed +0 bullets (in quiver) {10} u - an uncursed +0 club {12} w - a blessed +0 broadsword (weapon in hand) {30} z - an uncursed +0 elven dagger {4} Armor r - an uncursed +0 orcish helm {12} v - an uncursed +0 elven mithril-coat (being worn) {60} Comestibles p - an uncursed food ration {1} Scrolls f - 4 blessed scrolls of gold detection {4} g - 4 blessed scrolls of teleportation {4} j - 6 uncursed scrolls of healing {6} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 3 uncursed scrolls of standard id {3} n - an uncursed scroll of cure {1} o - a blessed scroll of healing {1} A - an uncursed scroll of remove curse {1} Potions e - an uncursed potion of sickness {1} x - an uncursed potion of monster detection {1} Rings q - a blessed +1 ring of gain constitution (on right hand) {1} Tools h - an uncursed lock pick {1} i - an uncursed oilskin sack {5} y - an uncursed lock pick {1} Gems t - an uncursed +0 worthless piece of black glass {1} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: glib combat You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 348 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 170 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 94% Musable item generation frequency was reduced by 61% Wand drop chance was reduced to 78% Potion drop chance was reduced to 87% The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: searching (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13691 Monster spawn increase reached its maximum at turn 25362 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 289861 The monster class that cannot be genocided was troll The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: scratch trove (freq bonus 5) The monster species that spawned more often: unknown woman (freq bonus 10) The monster species that spawned more often: apparition (freq bonus 10) The monster species that spawned more often: triad slave (freq bonus 14) The monster species that spawned more often: white naga (freq bonus 8) The monster species that spawned more often: dire shark (freq bonus 3) The monster species that spawned more often: wonderful lady (freq bonus 5) The monster species that spawned more often: gnome academic (freq bonus 10) The monster species that spawned more often: maggot (freq bonus 3) The monster species that spawned more often: green ooze (freq bonus 8) The monster species that spawned more often: evasive smirking sneak thief (freq bonus 8) The monster species that spawned more often: plague bat (freq bonus 6) The monster species that spawned more often: cuttenclip lieutenant (freq bonus 6) The monster species that spawned more often: werejackal (freq bonus 8) The monster species that spawned more often: warty warp fungus (freq bonus 3) The monster species that spawned more often: petty migo drone (freq bonus 10) The monster species that spawned more often: animator (freq bonus 12) The monster species that spawned more often: eight-footed snake (freq bonus 4) The monster species that spawned more often: golden mold (freq bonus 4) The monster species that spawned more often: bramble growth (freq bonus 8) The monster species that never randomly spawned: petty elf-lord The monster species that never randomly spawned: air eye The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: greener spirit The monster species that never randomly spawned: courier The monster species that never randomly spawned: undead nobleman The monster species that never randomly spawned: yellow mushroom patch The monster species that never randomly spawned: Demonic Angel The monster species that never randomly spawned: viper archer The monster species that never randomly spawned: Hans The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 16) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 30) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 30) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 3) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 4) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 6) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 3) Next attribute increase check would have come at turn 3055 Strength training was 31 Dexterity training was 27 Wisdom training was 6 Constitution training was 21 You were sleep resistant You were prevented from having displacement (0) You were prevented from having glib combat (0) You had 1803 points of nutrition remaining You were stealthy You were held by a deep force gnome Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 5X Prepared(0) appraisal 5 R Reloading(373) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet of unchanging (stick) Weapons * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) elven dagger (runed dagger) Armor orcish helm (iron skull cap) Scrolls scroll of gold detection (LEP GEX VEN ZEA) scroll of teleportation (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of healing (TUOE DISNI) scroll of mana (TRAETOR HORIGO) scroll of phase door (DZIEWCZYNKA ZAMOCZENIA) scroll of standard id (YNORI ERUP) scroll of cure (DEJIZ FRADO) scroll of destroy armor (GO AWAY) scroll of remove curse (MAYBE LOVELY WHEN TOUCH) Potions potion of sickness (steamy) potion of monster detection (soapy) Rings ring of gain constitution (gold) Tools * oilskin sack (bag) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 47 times You killed 25 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (24 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (54 of 160) broadsword [Unskilled] (max Expert) (2 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (29 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Rogue...