stonewall, chaotic female elven Rogue -----## -----------## ##|...|,#### |.......$..,,### #----------- #,...%|%,,,|####|...`!.`%$|#,,,# ##%...#.....| #,|..)%,%#,%%,,,-...%..[^^|###,######)|D%#..#.#.| #,-----#%##,,,,#--.-------- #,,,,,##%|@B..#...$| #)# #,###%#,,,%,,,,,### #####,,,,..B.%)%.%.| #,# #,## ########,,,########,,###-- #-.%.---, -------- #,# #,,## #,%,,,,,,,,%,,,,,,, ,,,,,,,,, |((((((( ##)# ###,# #####,####,,#,,#,,, #,,,,,,##------ |((((((( #,,# #,--------|------.---- ##,,,, #,,,,# #,%....| |(((((((.#,## #,|..................$ #,##,, #,,,, #,|....------ |(((.(((.|,# #,|....-----|----.....,###,,,,####,## ##,|...%...<.| |$((((((.-,# #,|....| #,# #-.....,,,,,%,#-|--|...-,,|.....%.%.| ----------## #,.....-----|----.....,,,,,,,,.........,#|.........| ##|..................-,%,,####|........,#.---------- --------------------#### |.......|## --------- [Stonewall the Pilferer] St10 Dx12 Co11 In3 Wi5 Ch5 RogElfFemCha Dlvl:7 $1769 HP-8(101) Pw44(44) AC-11 Exp10 T4923 Latest messages [-4 -> 34] Unknown command ' '. (3x) You hit the portuguese champ! Your crystal plate mail blocks the flup bat's attack. Your crystal plate mail blocks the portuguese champ's attack. Your fatal gloves block the portuguese champ's attack. The portuguese champ claws you! [-1 -> 33] Your hard shoes deflect the flup bat's attack. Unknown command ' '. (2x) What do you want to read? [###fgj-nprtCDLSZ or ?*] As you read the scroll, it disappears. You feel full of mystic power! Your fatal gloves block the flup bat's attack. (2x) Your fatal gloves block the portuguese champ's attack. The portuguese champ lashes you! [-9 -> 24] The portuguese champ claws you! The portuguese champ rips into your breast with maniacal fervor! You die... Your inventory Amulets Q - an uncursed amulet of infinity (being worn) {1} Weapons # - an uncursed +0 elven short sword (weapon in hand) {12} # - 6 uncursed +0 arrows {3} # - an uncursed +0 silver saber {12} b - 9 uncursed +0 elven daggers {36} c - 22 uncursed +0 darts (in quiver) {11} d - an uncursed +0 bow {12} y - an uncursed +0 flintlock {10} A - an uncursed burnt +0 shuriken {1} T - a cursed -1 yatagan {16} Armor # - an uncursed +0 tarrier (being worn) {30} x - an uncursed +0 lab coat (being worn) {4} G - an uncursed +0 pair of iron shoes (being worn) {20} H - a cursed +0 pair of fumble boots {8} K - an uncursed +0 crystal plate mail (being worn) {200} W - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles # - an uncursed killer bee corpse {1} # - an uncursed cram ration {1} Scrolls # - an uncursed scroll of remove curse {1} # - a blessed scroll of phase door {1} f - 4 blessed scrolls of gold detection {4} g - 3 blessed scrolls of teleportation {2} j - a cursed scroll of mana {1} k - 3 uncursed scrolls of mana {2} l - 4 uncursed scrolls of phase door {4} m - an uncursed scroll of secure identify {1} n - an uncursed scroll of cure {1} p - an uncursed scroll of charging {1} t - an uncursed scroll of destroy armor {1} C - an uncursed scroll of stinking cloud {1} D - a blessed scroll of confuse monster {1} L - an uncursed scroll of scare monster {1} S - an uncursed scroll of create monster {1} Potions # - a potion of unholy water {1} e - an uncursed potion of sickness {1} o - an uncursed potion of dimness {1} z - an uncursed potion of monster detection {1} J - an uncursed potion of booze {1} M - an uncursed potion of invisibility {1} V - an uncursed potion of enlightenment {1} Rings # - an uncursed -3 ring of increase accuracy {1} r - a blessed +2 ring of adornment {1} Z - an uncursed -2 ring of adornment {1} Wands # - a cursed wand of mana (0:10) {1} q - an uncursed wand of secret door detection (0:0) {1} u - an uncursed wand of magic missile (0:0) {1} v - an uncursed wand of opening (0:1) {1} w - an uncursed wand of secret door detection (0:5) {1} B - an uncursed wand of magic missile (0:0) {1} N - an uncursed wand of digging (0:12) {1} P - an uncursed wand of create monster (0:10) {1} R - an uncursed wand of slow monster (0:4) {1} X - an uncursed wand of undead turning (0:1) {1} Y - an uncursed wand of digging (0:16) {1} Tools a - an uncursed magic lamp {1} h - an uncursed lock pick {1} i - an uncursed oilskin sack {5} s - an uncursed towel {1} F - a blessed sack {5} I - a blessed skeleton key {1} O - a cursed magic candle {1} U - an uncursed skeleton key {1} The oilskin sack is empty. The sack is empty. Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: fear resistance You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 29 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 94% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: protection spells (turn 250) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 19483 Monster spawn increase reached its maximum at turn 52845 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 761888 The monster class that cannot be genocided was wraith The monster class that was spawned more often: leprechaun (freq bonus 10) The monster species that spawned more often: strongest turret (freq bonus 108) The monster species that spawned more often: taker fungus (freq bonus 30) The monster species that spawned more often: mind warp patch (freq bonus 13) The monster species that spawned more often: winged gargoyle (freq bonus 12) The monster species that spawned more often: finger smasher (freq bonus 12) The monster species that spawned more often: wildwest gunman (freq bonus 11) The monster species that spawned more often: Sith, the Cat (freq bonus 24) The monster species that spawned more often: Ghaele (freq bonus 64) The monster species that spawned more often: The Heeled Topmodel (freq bonus 12) The monster species that spawned more often: bomber buster (freq bonus 30) The monster species that spawned more often: dimensional access automaton (freq bonus 17) The monster species that spawned more often: wand mimic (freq bonus 11) The monster species that spawned more often: steam ant (freq bonus 13) The monster species that spawned more often: Kati's thick girl boot (freq bonus 13) The monster species that spawned more often: Undead Katcher (freq bonus 11) The monster species that spawned more often: Osayo Narakami (freq bonus 90) The monster species that spawned more often: odorous lady (freq bonus 12) The monster species that spawned more often: sentry turret (freq bonus 28) The monster species that spawned more often: seeker automaton (freq bonus 14) The monster species that spawned more often: The disgusting smoker friend of Marie (freq bonus 24) The monster species that never randomly spawned: rusty permamimic The monster species that never randomly spawned: general The monster species that never randomly spawned: Micha The monster species that never randomly spawned: sensei lichen The monster species that never randomly spawned: eel golem The monster species that never randomly spawned: Queen of Stars The monster species that never randomly spawned: white shark The monster species that never randomly spawned: venom force fungus The monster species that never randomly spawned: asshole gnome rogue The monster species that never randomly spawned: slimy stalk The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 15) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 35) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 20) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 8) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 14) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 13) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 19) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 20) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 8) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 72) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 9) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 6) Next attribute increase check would have come at turn 7006 Strength training was 50 Dexterity training was 50 Wisdom training was 34 Constitution training was 17 You were sleep resistant You were poison resistant You were acid resistant You were prevented from having fear resistance (0) You were prevented from having manaleech (0) Your chance to block was 27% You saw invisible You had automatic searching You had infravision You had 1287 points of nutrition remaining You were invisible to others You were stealthy You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - dig 5 matter 95% 87% b - wizard lock 2 matter 89% 87% c - cure blindness 2 healing 89% 87% Techniques known in the end Name Level Status critical strike 10X LIMIT(0) appraisal 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) disarm 4 O LIMIT(0) Discoveries Amulets amulet of infinity (secluded) Weapons * elven short sword (runed short sword) * elven dagger (runed dagger) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven broadsword (runed broadsword) dwarvish mattock (broad pick) shuriken (throwing star) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (korean sandals) * elven cloak (faded pall) lab coat (white coat) iron shoes (hard shoes) fumble boots (tightly fitting boots) leather gloves (fatal gloves) Scrolls scroll of gold detection (ATTACK BY POLYGONAL) scroll of teleportation (XOR OTA) scroll of healing (RAMBA ZAMBA) scroll of mana (FLOW AND WAVE MOVES IS MORE POWER) scroll of phase door (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of standard id (MAY THE FORCE BE WITH YOU) scroll of cure (DEVIENEX COER) scroll of remove curse (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of secure identify (PUNCH FROM INVISIBLES NEVER MISS HITING) scroll of charging (DEHARK A SONE BHELL) scroll of destroy armor (RAGE CAN ADD POWER) scroll of stinking cloud (CROWDED OF BODY IN FLUFFY WATAGE) scroll of confuse monster (AYY LMAO) scroll of scare monster (RATSANOPU) scroll of create monster (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) Spellbooks spellbook of dig (credited) spellbook of wizard lock (perishable) spellbook of cure blindness (pigtail) Potions potion of sickness (voluminous) potion of water (clear) potion of dimness (brilliant blue) potion of monster detection (luminescent) potion of booze (cherry-blossom) potion of invisibility (dark green) potion of enlightenment (camo) Rings ring of increase accuracy (tin) ring of adornment (germanium) Wands wand of magic missile (penis-shaped) wand of create monster (nebulous) wand of striking (orthorhombic) wand of polymorph (ceramic) wand of mana (mercury) wand of secret door detection (cornered) wand of opening (zebrawood) wand of digging (living) wand of slow monster (vajra orb) wand of undead turning (octogonal) Tools * oilskin sack (bag) magic lamp (lamp) sack (bag) skeleton key (key) magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 18 times You eaten food with animal by-products 14 times You eaten meat 13 times You were an atheist You never prayed to the gods You hit with a wielded weapon 475 times You killed 230 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (102 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (60 of 160) shield [Basic] (max Expert) (73 of 160) body armor [Basic] (max Expert) (139 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (5 of 20) searching [Basic] (max Grand Master) (35 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (43 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Skilled] (max Expert) (494 of 540) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (27 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Rogue...