stonewall, chaotic female elven Rogue --------## --------------- |.......,####### ------------- ##|.......?%%.%.| |......|#,,,,,,`# |...........| #,-.......%..$.(| ---------- |......|#######,# |...........| #%|.%...).....).|#,+.......$| |...<..| #,## |...........| ##,|..%)......)...),|.......}| --.----- #`,####|...........| #,,-.-------------#,.........| #,,,,,.......1....| #,## #,--------|- ######--|---------- #,# #,,# #,### #,,,,,,#### #,# ##,# #},,# ######,,,,######,# ,,####,# -----|- ###,,,,,##,# #####,,,,#,# |}}}}.| ------------|--,#########,,,,,,#,#,# |}}...| |..........>..|,,,,,,,,,,,###+##,#,####|.%..}| |..............,########### #,,},,},->}.}.| |.@...........|,# ###,####------- |@...^.........,# ---------------## [Stonewall the Rogue] St4 Dx18 Co12 In7 Wi8 Ch8 RogElfFemCha Dlvl:4 $927 HP-5(108) Pw95(95) AC3 Exp9 T4600 Wea Latest messages # Are you sure you want to pray? [yn] (n) You begin praying to Kos. The watch captain swings his long sword. The watch captain just misses! The watch captain wields an elven sickle {20}! The watch captain thrusts an elven sickle. You are hit by an elven sickle. [-2 -> 15] Warning: HP low! The watch captain wields a long sword {16}! The watch captain swings his long sword. The watch captain hits you! elf, your life force is running out. [-13 -> 3] Warning: HP low! The watch captain wields an elven sickle {20}! The watch captain thrusts an elven sickle. You are hit by an elven sickle. You die... Your inventory Weapons a - a blessed +0 elven short sword {12} b - an uncursed +0 crossbow {20} c - 6 uncursed poisoned +0 darts {4} s - 15 uncursed +0 fleece bolts {11} x - 5 uncursed +0 darts {5} z - 3 uncursed poisoned +0 darts {3} B - 20 uncursed +0 mineral bolts {14} J - 5 uncursed +0 elven daggers {20} K - 38 uncursed +0 arrows {20} M - 20 blessed +0 forbidden arrows {10} N - 4 uncursed poisoned +0 orcish arrows (in quiver) {2} P - an uncursed +0 long sword {16} T - an uncursed +0 elven short sword {12} U - a blessed +1 elven bow (weapon in hands) {12} W - 3 uncursed +0 elven arrows {3} Y - an uncursed +6 elven broadsword {30} Armor # - a cursed +0 helmet {20} # - an uncursed +0 pair of leather gloves {4} # - a blessed +1 pair of leather gloves {4} d - an uncursed +1 leather armor {60} e - an uncursed +0 pair of high boots {8} g - an uncursed +0 pair of sweet mocassins {1} v - an uncursed +0 pair of unknown gauntlets {4} E - an uncursed +0 pair of elven boots (being worn) {8} F - an uncursed +0 pair of iron shoes {20} G - an uncursed +0 enchanted (of warning) dwarvish iron helm (being worn) {16} X - an uncursed +0 pair of elven boots {8} Comestibles # - an uncursed tripe ration {1} D - an uncursed cram ration {1} O - a blessed sandwich {1} Q - an uncursed candy bar {1} Scrolls # - an uncursed scroll of enchant weapon {1} # - an uncursed scroll of sleep {1} f - 4 blessed scrolls of gold detection {4} k - 4 uncursed scrolls of mana {4} m - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of taming {1} t - 2 uncursed scrolls of identify {2} w - a blessed scroll of confuse monster {1} y - a cursed scroll of blank paper {1} A - an uncursed scroll of earth {1} C - 2 uncursed scrolls of enthronization {2} H - an uncursed scroll of repair item {1} V - an uncursed scroll of undo genocide {1} Z - a blessed scroll of earth {1} Spellbooks r - an uncursed spellbook of lightning (0:4) {1} Potions # - an uncursed potion of gain energy {1} # - an uncursed potion of fruit juice {1} Rings p - a blessed +1 ring of adornment {1} Wands # - an uncursed wand of full healing (0:15) {1} i - an uncursed wand of wonder (0:7) {1} I - an uncursed wand of locking (7:5) {1} Tools # - an uncursed mirror {1} h - an uncursed lock pick {1} n - an uncursed oilskin sack {5} o - an uncursed tin whistle {1} S - an uncursed mirror {1} The oilskin sack is empty. Final attributes You have transgressed Your alignment was -17 Your max alignment was 25 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: cold resistance You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 136 Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 11% Ring drop chance was reduced to 50% Wand drop chance was reduced to 84% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 43% of the time only The following skill could not be trained at all: dart The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: matter spells (turn 17) Number of artifacts generated was 3 Number of fake artifacts generated was 5 Monster spawn increase started at turn 31908 Monster spawn increase reached its maximum at turn 62370 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 925624 The monster class that cannot be genocided was golem The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: specter (freq bonus 10) The monster species that spawned more often: butler (freq bonus 14) The monster species that spawned more often: teethfish (freq bonus 10) The monster species that spawned more often: dread troll (freq bonus 6) The monster species that spawned more often: thorned elder (freq bonus 4) The monster species that spawned more often: The Jade Dragon (freq bonus 4) The monster species that spawned more often: sandestin (freq bonus 3) The monster species that spawned more often: silver naga (freq bonus 8) The monster species that spawned more often: samu turret (freq bonus 12) The monster species that spawned more often: beige colony (freq bonus 4) The monster species that spawned more often: twin bee (freq bonus 3) The monster species that spawned more often: Terminal Illness (freq bonus 16) The monster species that spawned more often: activist (freq bonus 12) The monster species that spawned more often: slicer beetle (freq bonus 14) The monster species that spawned more often: arcanine (freq bonus 4) The monster species that spawned more often: sleeprobber beetle (freq bonus 12) The monster species that spawned more often: chinese woman (freq bonus 9) The monster species that spawned more often: poison gas turret (freq bonus 3) The monster species that spawned more often: flying monkey (freq bonus 5) The monster species that spawned more often: hobbit (freq bonus 7) The monster species that never randomly spawned: large visor snake The monster species that never randomly spawned: Archon The monster species that never randomly spawned: neolithic turret The monster species that never randomly spawned: camouflaged watcher The monster species that never randomly spawned: world killer The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: Elven Master Rogue The monster species that never randomly spawned: normal pete The monster species that never randomly spawned: high patch The monster species that never randomly spawned: silver wraith The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 21) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 10) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 24) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 4) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 10) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 13) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 10) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 72) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 4) Next attribute increase check would have come at turn 5554 Strength training was 50 Dexterity training was 14 Wisdom training was 19 Constitution training was 50 You were sleep resistant You were paralyzed (-2) You were prevented from having cold resistance (0) You were prevented from having magical breathing (0) You saw invisible You were warned You had infravision You had 198 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 57% Techniques known in the end Name Level Status critical strike 9X LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(735) invoke deity 9 R LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * elven short sword (runed short sword) * elven dagger (runed dagger) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven broadsword (runed broadsword) orcish arrow (crude arrow) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (combat boots) * elven cloak (faded pall) iron shoes (hard shoes) dwarvish iron helm (hard hat) helmet (internet helmet) leather gloves (mirrored gloves) high boots (jackboots) sweet mocassins (womens footwear) unknown gauntlets (padded gloves) Scrolls scroll of gold detection (TSVETOCHNYYE SHORTY I LEY) scroll of teleportation (SLASHEM EXTENDED WANTS YOU DEAD) scroll of healing (MAND PENDING MAGIC SPELL) scroll of mana (EX PROTEO) scroll of phase door (QUARACTAR) scroll of standard id (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of cure (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of identify (POKEDEX REGISTRATION COMPLETE) scroll of destroy armor (ONLY EFFECTIVE STUNT IS HITTING) scroll of lava (NIYONIAI) scroll of message (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of enchant weapon (KRUIEMEDISYNE) scroll of sleep (MIS DES SBIL DE BRUNSEZEN) scroll of taming (IGNORANT WEATHER) scroll of confuse monster (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of blank paper (unlabeled) scroll of earth (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of enthronization (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of repair item (WPROWADZIC BRAMY PIEKIELNE) scroll of undo genocide (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) Spellbooks spellbook of lightning (programmed) Potions potion of sickness (greasy) potion of sleeping (purple-red) potion of full healing (baby's breath) potion of speed (yerba mate) potion of paralysis (iffy) potion of healing (dark) potion called ? (cluster amaryllis) potion called ? (mum) potion of gain energy (peppermint) potion of fruit juice (cloudy) Rings ring of adornment (lighting) Wands wand of sleep (balsa) wand of wonder (distorted) wand of full healing (vajra ring) wand of locking (angular) Tools * oilskin sack (bag) mirror (looking glass) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 235 times You killed 160 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (42 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (25 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (32 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Skilled] (max Expert) (255 of 540) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (112 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (8 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Rogue...