stonewall, chaotic female elven Rogue -- ####----------- ### |. - #,,,..........| ,\# |= . #,##|....)...{| |.... ,,D .. % % # .#% #,#,-.........| ---- ###.##### ####,# .%.# |,#,---------|- ,,,,,,,,,### #,,%,..) % % #,#,# ##,,,# ########,,,########,)#####-########,,,######,,### ,## ####,,,,,,,,,,,,,,,,,,,,,,,,,,,,#,,,,,,,,# #,# #,# ###,####,,###########,,,,##------#### #,--------I-----------,## ##,,# #,.....| #,|.......I..........-,# #,,,# #,|....------ #,|..%%-----|----....|######,, ##,,# #,|.......<.| #,|....| #,# |.....,%,,,,,#----|----,,|.......(.| #,.....-----+----....|###,,,,,.)).....|,#|.........| ##|..............%...+ ,####|........,#----------- -------------------- |.......|## --------- [Stonewall the Rogue] St4 Dx10 Co13 In4 Wi5 Ch9 RogElfFemCha Dlvl:7 $38 HP0(73) Pw18(18) AC5 Exp8 T5745 Latest messages [-2 -> 38] Unknown command ' '. In what direction? [hykulnjb><] The crossbow bolt misses the fook yoo platypus. The fook yoo platypus misses. The fook yoo platypus determines to take you down a peg or two... The fook yoo platypus' sting was poisoned! [-11 -> 28] You feel less energised! Goodbye level 9. [-2 -> 15] Unknown command ' '. What do you want to read? [##cdfgjlnprwACWZ or ?*] Never mind. # What do you want to read? [##cdfgjlnprwACWZ or ?*] As you read the scroll, it disappears. The little ruby breathes fire! The blast of fire hits you! You die... Your inventory Weapons a - an uncursed +0 elven short sword {12} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} D - an uncursed +1 stiletto {2} E - 18 blessed +3 pin bolts {9} F - 2 uncursed +0 crossbow bolts (in quiver) {1} G - a blessed +0 sling {2} J - an uncursed +1 power crossbow (weapon in hands) {20} M - 17 cursed -9 darts {9} N - a cursed -2 crossbow bolt {1} Q - 4 uncursed rusty +0 shuriken {4} X - an uncursed +0 silver saber {12} Armor # - a blessed +0 ring mail {100} z - an uncursed +0 enchanted (of disintegration resistance) orcish ring mail (being worn) {100} K - an uncursed +0 orcish helm {12} L - an uncursed +0 Uruk-hai shield {20} O - a cursed +1 helmet (being worn) {20} Comestibles # - an uncursed sprig of wolfsbane {1} # - an uncursed foul crow corpse {40} q - 2 uncursed tripe rations {2} t - a cursed apple {1} x - 4 uncursed bananas {2} T - 4 uncursed cream pies {3} U - 6 uncursed slime molds {3} V - a cursed Hacker's Food {1} Scrolls # - a blessed scroll of earth {1} c - 2 uncursed scrolls of standard id {2} d - an uncursed scroll of ward {1} f - 4 blessed scrolls of gold detection {4} g - 4 blessed scrolls of teleportation {4} j - 6 uncursed scrolls of healing {4} p - an uncursed scroll of teleportation {1} r - 2 blessed scrolls of healing {2} w - an uncursed scroll of create monster {1} A - 2 uncursed scrolls of enchant weapon {2} W - a cursed scroll of cure {1} Z - a cursed scroll of fire {1} Potions # - an uncursed potion of restore ability {1} e - 2 uncursed potions of object detection {2} k - an uncursed potion of gain energy {1} m - an uncursed potion of amnesia {1} y - an uncursed potion of gain health {1} I - an uncursed potion of levitation {1} P - an uncursed potion of monster detection {1} R - 2 uncursed potions of object detection {2} Rings # - a cursed -1 ring of increase accuracy (on right hand) {1} l - an uncursed ring of slow digestion {1} n - a cursed ring of sleeping {1} C - a cursed ring of see invisible {1} Wands # - an uncursed wand of make visible (0:0) {1} # - a cursed wand of undead turning (0:0) {1} o - a cursed wand of enlightenment (0:8) {1} u - an uncursed wand of venom scattering named venom smthng (0:0) {1} H - a blessed wand of striking (0:2) {1} S - an uncursed wand of cold (0:1) {1} Tools # - a cursed tin whistle {1} # - an uncursed skeleton key {1} h - an uncursed lock pick {1} i - an uncursed oilskin sack {5} s - a blessed stethoscope {1} Y - an uncursed mirror {1} Gems v - 16 uncursed +0 rocks {13} B - an uncursed +0 worthless piece of violet glass {1} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 99% Monster death drops spawned with only 91% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 7) Number of artifacts generated was 4 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19824 Monster spawn increase reached its maximum at turn 100974 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1741315 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: bat or bird (freq bonus 5) The monster species that spawned more often: night tiger (freq bonus 6) The monster species that spawned more often: circle clan (freq bonus 7) The monster species that spawned more often: yellow ape (freq bonus 12) The monster species that spawned more often: Emma (freq bonus 18) The monster species that spawned more often: supreme metroid (freq bonus 7) The monster species that spawned more often: great white shark (freq bonus 7) The monster species that spawned more often: priest (freq bonus 7) The monster species that spawned more often: nimble turret (freq bonus 14) The monster species that spawned more often: radiant colony (freq bonus 11) The monster species that spawned more often: Anakaris (freq bonus 24) The monster species that spawned more often: damned (freq bonus 16) The monster species that spawned more often: newsgroup lady (freq bonus 8) The monster species that spawned more often: heath (freq bonus 12) The monster species that spawned more often: grand elder thing (freq bonus 8) The monster species that spawned more often: IWBTG apple (freq bonus 7) The monster species that spawned more often: young adult gray dragon (freq bonus 7) The monster species that spawned more often: sowish eel (freq bonus 18) The monster species that spawned more often: amorphous growth (freq bonus 32) The monster species that spawned more often: old rainbow dragon (freq bonus 56) The monster species that spawned more often: behemoth (freq bonus 44) The monster species that never randomly spawned: agent black growth The monster species that never randomly spawned: Light-Fingered Sonya The monster species that never randomly spawned: crawling eye The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: Cheesehead Simon The monster species that never randomly spawned: secluded stalk The monster species that never randomly spawned: moss lichen The monster species that never randomly spawned: skeleton fish The monster species that never randomly spawned: karmic spore The monster species that never randomly spawned: Roswitha's lacquered pump The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 33) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 9) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 10) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 35) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 9102 Strength training was 3 Dexterity training was 4 Wisdom training was 21 Constitution training was 2 You were sleep resistant You were disintegration-resistant You were prevented from having petrification resistance (0) You were prevented from having manaleech (0) You saw invisible You had infravision You had 1902 points of nutrition remaining You were stealthy You aggravated monsters You had a -1 penalty to hit Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Reloading(182) invoke deity 8 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of reflection (pewter) Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) shuriken (throwing star) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (beautiful heels) * elven cloak (faded pall) dunce cap (conical hat) orcish ring mail (crude ring mail) orcish helm (iron skull cap) Uruk-hai shield (white-handed shield) helmet (long-hair helmet) Scrolls scroll of gold detection (KIRJE) scroll of teleportation (HP RECOVERY BY GRAUP) scroll of healing (STAT STUNT IS MORE IMPORTANT) scroll of mana (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of phase door (SHELL PROTECT KEY) scroll of standard id (SEE YA CUNT) scroll of cure (SUSY THENSE) scroll of trap disarming (GEEEEE) scroll of create monster (SHIVAN VEIDIMADUR NANAST STIGIO) scroll called help (TOP SECRET DO NOT READ) scroll of identify (TYPE CHANGING BY SLATE) scroll of ward (HIGH RATE LOWER VOLTAGE IS LOW) scroll of message (VO FACIAM) scroll of fire (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of food detection (SEXY FARTING BUTT EDITION) scroll of earth (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of enchant weapon (NO FAIL ATTACKING BY SUMMER) Spellbooks spellbook called ??? (spacious) Potions potion of sickness (greasy) potion of speed (slimy) potion called ice (icy) potion called numb (stevia) potion of object detection (steamy) potion of paralysis (white) potion of restore ability (silvervine) potion of gain energy (illuminated) potion of amnesia (sparkling) potion of gain health (pink) potion of levitation (blinding) potion of monster detection (sweet basil) Rings ring of sleeping (silk) ring of increase accuracy (thallium) ring of slow digestion (adamantite) ring of see invisible (opal) Wands wand of striking (pronged) wand of mana (manzanita) wand of venom scattering (elven-lettered) wand of make visible (measured) wand of speed monster (wiry) wand of undead turning (ceramic) wand of enlightenment (royal) wand of cold (plastic) Tools * oilskin sack (bag) tin whistle (whistle) skeleton key (key) mirror (looking glass) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 16 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 382 times You killed 142 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (23 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (54 of 160) shield [Basic] (max Expert) (87 of 160) body armor [Basic] (max Expert) (49 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (12 of 20) searching [Basic] (max Grand Master) (29 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Skilled] (max Expert) (200 of 540) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (14 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Skilled] (max Expert) (188 of 540) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (35 of 160) crossbow [Basic] (max Expert) (28 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (106 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Rogue...