stonewall, lawful male human Fighter ---- |..---- |...|.- ---....| |....-- -....-- ----.....| |.......-- --.---...| |.[.| --..| |%-----..-- .... |.| |..-- ---- --- |..............---... |.| |.-- |.`-- --.|.--....%...............----------- |.| --.-- |...---..............--....................-------- --- |.| |...| --.................. ......*.----.......%.| ----<.- ----.| |..-- |........M. -......| --.------.---....%----|.^^.| ---- --...--8@. --....-- |.....---.%.^--..--- --..| -.. ... --..--- ---......| |..| --...--- --- ---- [Stonewall the Mars] St12 Dx12 Co10 In9 Wi6 Ch7 FigHumMalLaw Min:4 $69 HP0(61) Pw32(32) AC6 Exp6 T1366 Glb Latest messages [-2 -> 18] Ruth's sneaker misses. The gnome mummy claws you! [-2 -> 16] Ruth's sneaker kicks you! Ruth's sneaker hits your hand with her sneakers! [-4 -> 13] [-2 -> 11] Warning: HP low! Ruth's sneaker swings her soft girl sneaker. Your sailor blouse deflects Ruth's sneaker's attack. The gnome mummy claws you! [-4 -> 7] Warning: HP low! Ruth's sneaker kicks you! You hear the howling of the CwnAnnwn... [-4 -> 3] Warning: HP low! Ruth's sneaker kicks you! You die... Your inventory Weapons r - 24 uncursed +0 crossbow bolts {12} Armor b - a blessed +1 sailor blouse (being worn) {6} B - an uncursed +0 dwarvish cloak {4} Comestibles g - 4 uncursed pancakes {4} h - 3 uncursed candy bars {3} u - a cursed tin of submarine goblin meat {1} A - an uncursed tin of cave goblin meat {1} D - an uncursed yellow sweets {1} Scrolls d - an uncursed scroll of remove curse {1} e - 2 uncursed scrolls of identify {2} f - an uncursed scroll of create monster {1} i - 6 uncursed scrolls of healing {6} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - an uncursed scroll of enchant weapon {1} Potions s - an uncursed potion of enlightenment {1} Rings v - an uncursed +1 ring of gain constitution {1} Wands c - an uncursed wand of polymorph (0:8) {1} n - an uncursed wand of sleep (0:3) {1} t - an uncursed wand of stun monster (5:1) {1} w - an uncursed wand of make invisible (0:8) {1} x - an uncursed wand of fire (0:2) {1} y - an uncursed wand of extra healing (0:2) {1} z - an uncursed wand of magic missile (0:2) {1} Tools p - an uncursed towel {1} q - an uncursed boss visor (being worn) {1} Gems C - an uncursed +0 worthless piece of green glass {1} E - a blessed +0 worthless piece of pink glass {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 64% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: spirituality (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32969 Monster spawn increase reached its maximum at turn 127449 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 196588 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: trapper or lurker above (freq bonus 4) The monster species that spawned more often: â ÌqmòÏC&qùàw÷° (freq bonus 8) The monster species that spawned more often: undead kangaroo (freq bonus 12) The monster species that spawned more often: pyrolisk (freq bonus 16) The monster species that spawned more often: blue giant (freq bonus 7) The monster species that spawned more often: only thief (freq bonus 8) The monster species that spawned more often: weresnake (freq bonus 6) The monster species that spawned more often: antimatter grue (freq bonus 5) The monster species that spawned more often: stupid girl (freq bonus 14) The monster species that spawned more often: shard growth (freq bonus 28) The monster species that spawned more often: nighthawk (freq bonus 16) The monster species that spawned more often: black turret (freq bonus 10) The monster species that spawned more often: ancient silver dragon (freq bonus 28) The monster species that spawned more often: evil spawn of Shub-Niggurath (freq bonus 6) The monster species that spawned more often: really dangerous mold (freq bonus 5) The monster species that spawned more often: GI trooper (freq bonus 8) The monster species that spawned more often: carrion crawler (freq bonus 24) The monster species that spawned more often: Amelje's sandal (freq bonus 7) The monster species that spawned more often: BDSM girl (freq bonus 27) The monster species that spawned more often: small boo (freq bonus 6) The monster species that spawned more often: vampire shadowcloak (freq bonus 10) The monster species that never randomly spawned: caveman The monster species that never randomly spawned: killer duck The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: Pegasus The monster species that never randomly spawned: high force patch The monster species that never randomly spawned: dangerous good-looking criminal The monster species that never randomly spawned: urdar The monster species that never randomly spawned: winged gray unicorn The monster species that never randomly spawned: like-like The monster species that never randomly spawned: Seraph The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 3) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 5) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 14) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 3) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 13) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 2) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 13) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 7) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 21) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: web (freq bonus 11) Next attribute increase check would have come at turn 3344 Strength training was 12 Dexterity training was 20 Wisdom training was 12 Constitution training was 18 You were paralyzed (-4) You had slippery fingers (1) You were prevented from having shock resistance (0) You were prevented from hallu partying (0) You were aware of the presence of covetous monsters You had 2131 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Selene You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 6X LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) concentrating 3X LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (anachrononononaut helmet) * skullcap (scuba helmet) * flack helmet (hydra helmet) * crystal helm (anti-government helmet) * mining helm (narrow helmet) * field helm (meso helmet) * helm of safeguard (yellow helmet) * war hat (metal disk) * plasteel gloves (white gloves) * leather gloves (slit gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (tar gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (area boots) * boots of safeguard (spider boots) Scrolls scroll of remove curse (VUS AS CORIUMA) scroll of identify (MUD BODY TO SHOCK RESIST) scroll of create monster (STATUS DISAPER WHEN RAIN) scroll of healing (YOU REALLY BECOME STRONGER) scroll of mana (HAPAX LEGOMENON) scroll of phase door (THE TYPE OF ICE BLOCK HATES YOU) scroll of standard id (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of cure (NOA AND HIS WEIRD CAT FETISH) scroll of enchant weapon (TYPE CHANGING BY SLATE) Potions potion called ? (rosemary) potion of enlightenment (slimy) Rings ring of gain constitution (pager) Wands wand of polymorph (shaped) wand of extra healing (buzzing) wand of sleep (blooming) wand of stun monster (titanium) wand of make invisible (ectoplasm) wand of fire (silk) wand of magic missile (vajra tower) Gems worthless piece of green glass (green) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 66 times You killed 44 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (26 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (86 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Fighter...