stonewall, lawful male human Fighter .... ------------ .aa.. |.(.(((((((| ...aa. |((((](((](| a..a...a |((((((((((| ..a.aa.. |((((((((((| . .aaaa.a.|...>......| ... .a.aaaa------|----- .a.... .aaaa%a...aaa.a.aaa.a... .aaaaaaaa.afaa.aa.aa.. a@a.aa..a.a.a....... ..a..aaaaaaa.aaaaaaaa.a . 11] The migo warrior bites you! [-5 -> 6] Warning: HP low! What do you want to read? [deh-lr or ?*] As you read the scroll, it disappears. Your body is transported to another location! You enter a strange hive! Your sailor blouse blocks the migo warrior's attack. Your sailor blouse deflects the migo warrior's attack. The migo drone misses. The migo drone picks up 11 gems {11}. The migo warrior misses. The migo warrior bites you! [-1 -> 5] Warning: HP low! Your sailor blouse blocks the migo warrior's attack. The migo warrior bites you! You die... Your inventory Weapons a - a blessed +2 short sword {12} n - an uncursed +0 two-handed sword (weapon in hands) {60} p - a blessed +2 compost bow {12} Armor b - an uncursed +1 sailor blouse (being worn) {6} Comestibles f - 3 uncursed pancakes {3} g - 3 uncursed candy bars {3} m - an uncursed fortune cookie {1} o - an uncursed food ration {1} Scrolls d - an uncursed scroll of scare monster {1} e - 2 uncursed scrolls of enchant armor {2} h - 4 uncursed scrolls of healing {2} i - 5 uncursed scrolls of mana {5} j - an uncursed scroll of phase door {1} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} r - an uncursed scroll of create monster {1} Wands c - an uncursed wand of polymorph (2:16) {1} q - an uncursed wand of nothing (0:4) {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 16 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 71% Potion drop chance was reduced to 92% The following skill could not be trained at all: mace The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16619 Monster spawn increase reached its maximum at turn 38269 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4091520 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: nymph (freq bonus 3) The monster species that spawned more often: slug (freq bonus 5) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 5) The monster species that spawned more often: storm demon (freq bonus 7) The monster species that spawned more often: cyan force fungus (freq bonus 14) The monster species that spawned more often: Unsatiable Eater (freq bonus 5) The monster species that spawned more often: young orange dragon (freq bonus 12) The monster species that spawned more often: invader (freq bonus 10) The monster species that spawned more often: silver force fungus (freq bonus 36) The monster species that spawned more often: spike warp patch (freq bonus 6) The monster species that spawned more often: pile of roulette jetons (freq bonus 6) The monster species that spawned more often: indigo force fungus (freq bonus 9) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 8) The monster species that spawned more often: continent centaur (freq bonus 24) The monster species that spawned more often: acid sphere (freq bonus 8) The monster species that spawned more often: nautilus steward (freq bonus 4) The monster species that spawned more often: legion devil buzzer (freq bonus 20) The monster species that spawned more often: Fei oh (freq bonus 12) The monster species that spawned more often: food trove (freq bonus 10) The monster species that spawned more often: ogre thief (freq bonus 5) The monster species that spawned more often: don Patxi (freq bonus 10) The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: four of clubs The monster species that never randomly spawned: sucker colony The monster species that never randomly spawned: octarine growth The monster species that never randomly spawned: fleshhound of Khorne The monster species that never randomly spawned: forgotten trapper The monster species that never randomly spawned: Tomas The monster species that never randomly spawned: rapha The monster species that never randomly spawned: great bile wyrm The monster species that never randomly spawned: young silver dragon The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 23) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 12) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 12) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 19) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 46) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 26) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 10) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 4) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 7) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 3) Next attribute increase check would have come at turn 1095 Strength training was 16 Dexterity training was 6 Wisdom training was 1 Constitution training was 17 You were prevented from having acid resistance (0) You were prevented from having teleport control (0) You had 747 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Selene You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 2X LIMIT(0) appraisal 2 R LIMIT(434) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anachrononononaut helmet) * sedge hat (fish bowl) * skullcap (dark helmet) * flack helmet (crazy helmet) * crystal helm (guzzle helmet) * mining helm (RNG helmet) * field helm (filtered helmet) * helm of safeguard (metal disk) * war hat (golden helmet) * plasteel gloves (white gloves) * leather gloves (fatal gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (yellow gloves) * commander gloves (orange gloves) * field gloves (velvet gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jungle boots) * field boots (hugging boots) * boots of safeguard (erotic boots) Scrolls scroll of scare monster (YOU REALLY BECOME STRONGER) scroll of enchant armor (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of healing (HOW CONVENIENT) scroll of mana (KSIAZKA DZWONEK I SWIECA) scroll of phase door (MYS SKIN WITH ACID) scroll of standard id (GRASS MUD HORSE) scroll of cure (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of create monster (IL NEMICO E STATO VENDUTO) Potions potion of invisibility (forget-me-not) Wands wand of polymorph (edible) wand of nothing (kukui wood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 8 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) two-handed weapons [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (11 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Fighter...