stonewall, lawful female elven Priestess ############################################################################### ############################################################################### ###-----#,,############`,,,,,,,,,,,,,,,,,,,,,_;,,,,,,,,,,##$##########$######## ###|...|##,,##------,,,,---....-....--------------------,###################### ###|...+,,,,##|.....,##,|....%.........................|,###################### ###|...|,,,,,#|....|##,,|..?------.-.......-----------.|,#######----------##### ###|...|,###,q|..I..#,,,....|+&+|...-.----.|..|(((|....|,,,,,,,,+........|##### ###|...|,#####.)).'%,I#,|...|l++|........|.|..|(($|..|.|+#######|........|##### ###|....,####@|.x.I.,k,,....|.$.||r|.._.F|.-|-|...|---.|,#######|.......$|##### ###-----(####,|.....@,,,....-|---..|..F..|....--|--....|,##$#$##|........|##### ########,#####..-.--,,,,...........|....||.........i...|,#######|........|##### ########,,####,,,,##,,,,.........{.---|---.{.([*d...%..|,####$##|.....?..|##### #########,#####,####,,,,...........................[...|,#######|........|##### #########,,----.---...#,....--.--...........-.---K--...|!######,+........|##### ##########(|I...`.....,,....|$..|-&-----.---|..|$..|...|,###,,,,|........|##### ######$###,.........>|#,.?..|((.|..|.$F-.-..|..|!?%|...|,,$,,$,,.........|##### ######$####|!.........,,|...|(((|.[|%..|.|..|--|*[`|...-,,,#####|..(.....|##### ###########-----------#,....-----.------.----..-----...|,####$##----------##### #######################,....!..[.................).....|,###################### #######################,.-..----------------------------#######$############### ############################################################################### [Stonewall the Priestess] St11 Dx13 Co17 In8 Wi18 Ch6 PriElfFemLaw Min:7 $518 HP110(125) Pw78(254) AC-4 Exp11 T8733 Bli Hal Latest messages [-1 -> 113] [-5 -> 108] Unknown command ' '. (3x) You hear a flinging sound. You are hit! You are slowing down. [-3 -> 106] You hear crashing rock. You are feeling a dangerous process in your body. You are struggling to keep your movements. Unknown command ' '. What do you want to read? [####################dghlmqsvwEGMQUV or ?*] Never mind. Your limbs are stiffening. Unknown command ' '. Your limbs have turned to stone. Unknown command ' '. You have turned to stone. You fail to cast the spell correctly. You are a statue. Your inventory Weapons # - an uncursed +2 soft mattock {48} t - 14 uncursed +0 elven arrows {7} C - 16 blessed rusty +3 arrows {10} I - a blessed +0 elven bow {12} T - a blessed corroded +0 mace (weapon in hand) {12} W - an uncursed +0 long sword {16} Armor # - an uncursed +0 elven leather helm (being worn) {2} c - a blessed +2 elven shield {20} x - an uncursed +0 shield of reflection (being worn) {20} y - a cursed rotted +0 pair of ass kicker boots (being worn) {8} D - an uncursed +0 pair of iron shoes {20} J - an uncursed +0 orcish ring mail {100} L - the uncursed -3 dwarvish mithril-coat named RNG's Pride (being worn) {60} P - an uncursed +0 cloak of water squirting (being worn) {4} Y - an uncursed +0 large shield {40} Comestibles # - an uncursed tin of gnome meat {1} # - an uncursed food ration {1} # - 4 uncursed apples {2} f - a blessed sprig of wolfsbane {1} u - 3 uncursed bananas {2} z - a blessed fortune cookie {1} B - an uncursed orange {1} H - 3 uncursed lemons {2} R - 9 uncursed cream pies {5} X - an uncursed tin of flying gelatinous cube {1} Z - an uncursed tripe ration {1} Scrolls # - an uncursed scroll of taming {1} # - a cursed scroll of enchant weapon {1} # - a cursed scroll of standard id {1} # - 3 cursed scrolls of phase door {3} # - 7 cursed scrolls of healing {7} # - a cursed scroll of magic mapping {1} # - an uncursed scroll of standard id {1} # - 5 cursed scrolls of mana {5} l - an uncursed scroll of healing {1} m - 6 uncursed scrolls of mana {6} w - a blessed scroll of reverse identify {1} Q - 2 uncursed scrolls of blank paper {2} U - 2 blessed scrolls of healing {2} V - an uncursed scroll of blank paper {1} Spellbooks # - an uncursed spellbook of spellbinder (0:3) {1} # - an uncursed spellbook of create familiar (0:1) {1} # - an uncursed spellbook of detect monsters (3:2) {1} # - an uncursed spellbook of passwall (4:1) {1} # - an uncursed spellbook of reboot (0:1) {1} # - an uncursed spellbook of confuse monster (5:-1) {1} # - a cursed spellbook of freeze sphere (0:3) {1} # - an uncursed spellbook of sleep (0:2) {1} d - an uncursed spellbook of reboot (0:2) {1} g - a blessed spellbook of healing (0:1) {1} h - a blessed spellbook of light (0:2) {1} q - an uncursed spellbook of stone to flesh (0:3) {1} s - an uncursed spellbook of remove curse (4:4) {1} v - an uncursed spellbook of blank paper (0:4) {1} E - an uncursed spellbook of blank paper (0:2) {1} M - an uncursed spellbook of blank paper (6:3) {1} Potions # - a heavily cursed potion of sickness {1} # - a cursed potion of monster detection {1} # - an uncursed potion of booze {1} a - 2 potions of holy water {1} o - a blessed potion of clairvoyance {1} p - a blessed potion of extra healing {1} r - 2 uncursed potions of water {2} K - an uncursed potion of gain energy {1} O - an uncursed potion of ESP {1} Rings # - a cursed ring of invisibility {1} # - a cursed ring of conflict {1} # - an uncursed ring of stealth {1} # - an uncursed ring of free action {1} G - a cursed -1 ring of increase damage {1} Wands # - an uncursed wand of sleep (6:4) {1} # - a cursed wand of full healing (0:-1) {1} # - a cursed wand of cold (0:0) {1} # - an uncursed wand of undead turning (0:7) {1} b - an uncursed wand of haste monster (0:0) {1} i - an uncursed wand of acid (0:8) {1} n - an uncursed wand of magic missile (0:5) {1} F - an uncursed wand of entrapping (0:6) {1} N - an uncursed wand of enlightenment (0:0) {1} Tools # - an uncursed +0 laser swatter {24} # - an uncursed blindfold {1} # - a cursed boss visor {1} # - an uncursed brass lantern {1} e - an uncursed oil lamp {1} j - an uncursed oil lamp {1} k - an uncursed leather drum {1} A - a blessed +1 pick-axe {32} S - a cursed very rusty lock pick {1} Final attributes You were piously aligned Your alignment was 45 Your max alignment was 45 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: quad attacks You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 136 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 95% Musable item generation frequency was reduced by 67% Ring drop chance was reduced to 77% Wand drop chance was reduced to 83% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: crossbow (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37773 Monster spawn increase reached its maximum at turn 81053 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6092112 The monster class that cannot be genocided was snake The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: dungeon lord (freq bonus 10) The monster species that spawned more often: opal spore (freq bonus 8) The monster species that spawned more often: heavy troopa (freq bonus 10) The monster species that spawned more often: dark zealot (freq bonus 8) The monster species that spawned more often: farting queen (freq bonus 16) The monster species that spawned more often: brown yeek (freq bonus 16) The monster species that spawned more often: very old psychic dragon (freq bonus 12) The monster species that spawned more often: Moby Digger (freq bonus 24) The monster species that spawned more often: borked gaunt (freq bonus 5) The monster species that spawned more often: petty giant beetle (freq bonus 7) The monster species that spawned more often: onsokumaru (freq bonus 12) The monster species that spawned more often: owlbear (freq bonus 16) The monster species that spawned more often: gazer homunculus (freq bonus 6) The monster species that spawned more often: semi-novice paladin (freq bonus 10) The monster species that spawned more often: ill warp patch (freq bonus 14) The monster species that spawned more often: dryad (freq bonus 5) The monster species that spawned more often: depression mimic (freq bonus 48) The monster species that spawned more often: corpse hound (freq bonus 10) The monster species that spawned more often: Nora's beautiful combat boot (freq bonus 8) The monster species that spawned more often: plasma elemental (freq bonus 16) The monster species that never randomly spawned: poison ivy wall The monster species that never randomly spawned: a-type The monster species that never randomly spawned: null warp fungus The monster species that never randomly spawned: tattered lurker The monster species that never randomly spawned: black laser The monster species that never randomly spawned: maggot mass The monster species that never randomly spawned: nightly force fungus The monster species that never randomly spawned: karate scrub The monster species that never randomly spawned: wild woman The monster species that never randomly spawned: rock worm mass The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 3) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 8) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 9) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 19) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 43) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 10) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 3) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 4) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 58) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 99) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 3) Next attribute increase check would have come at turn 9828 Strength training was 27 Dexterity training was 16 Wisdom training was 8 Constitution training was 8 You were sleep resistant You were paralyzed (-3) You were hallucinating (20) You were blinded (13) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You were prevented from having infravision (0) You were prevented from having quad attacks (0) Your chance to block was 29% You saw invisible You were telepathic You had 1509 points of nutrition remaining You aggravated monsters You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Allah and Sexy Sai Your deity was Dunlain You could not have safely prayed (1462) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 313% b - light 1 divine 0% 13% c - create familiar 7 occult 99% 17% d - cure random status 1 chaos 15% 73% e - acid stream 4 matter 85% 44% f - stone to flesh 3 healing 0% 82% g - remove curse 5 protect 95% 83% h - reboot 6 enchant 98% 93% i - sleep 2 enchant 16% 178% Techniques known in the end Name Level Status turn undead 11X Prepared(0) blessing 11X Prepared(0) spirituality check 11X Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Not Ready(1101) invoke deity 11 R Prepared(0) disarm 5 O Prepared(0) Discoveries Artifacts RNG's Pride [unaligned dwarvish mithril-coat] Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (red robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (jungle boots) * elven cloak (faded pall) shield of reflection (polished silver shield) ass kicker boots (spider boots) iron shoes (hard shoes) orcish ring mail (crude ring mail) cloak of water squirting (opera cloak) Scrolls scroll of magic mapping (MIS DES SBIL DE BRUNSEZEN) scroll of healing (TIGHT SPANDEX SHIRT) scroll of mana (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of phase door (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of standard id (FLOAT BY SHOCK MAGNET 5) scroll of cure (KESALAN PATHARAN) scroll called ? (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of taming (PRIRUTSENIE) scroll of enchant weapon (THE ENEMY RUN AWAY BY BELLOW) scroll of reverse identify (TRAETOR HORIGO) scroll of blank paper (unlabeled) Spellbooks spellbook of healing (brand-new) spellbook of light (indecisive) spellbook of create familiar (fleecy-colored) spellbook of cure random status (twisting) spellbook of acid stream (hungry) spellbook of stone to flesh (fleecy) spellbook of remove curse (transforming) spellbook of reboot (backward) spellbook of blank paper (plain) spellbook of sleep (exciting) spellbook of spellbinder (pink) spellbook of detect monsters (plaid) spellbook of passwall (pen-written) spellbook of confuse monster (psychedelic) spellbook of freeze sphere (rocky) Potions * potion of water (clear) potion of oil (palmarosa) potion of healing (white) potion of sickness (purple) potion of monster detection (ruby) potion of booze (alchemical) potion of clairvoyance (amber) potion of extra healing (wormwood) potion of gain energy (unnatural) potion of ESP (violet-red) Rings ring of invisibility (dilithium) ring of conflict (clothlet) ring of stealth (marble) ring of free action (bloodstone) ring of increase damage (black signet) Wands wand of entrapping (beaming) wand of enlightenment (titanium) wand of sleep (ray-shooting) wand of acid (asymmetric) wand of full healing (slender) wand of cold (degraded) wand of undead turning (energetic) wand of haste monster (rubber) wand of magic missile (avocadowood) Tools oil lamp (lamp) leather drum (drum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 32 times You eaten food with animal by-products 23 times You eaten meat 23 times You have communicated with the gods 6 times You prayed to the gods 1 time You hit with a wielded weapon 716 times You killed 273 monsters You read items or engraved 40 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (20 of 160) shield [Skilled] (max Master) (258 of 540) body armor [Basic] (max Expert) (81 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Basic] (max Grand Master) (29 of 160) petkeeping [Basic] (max Expert) (138 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (716 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (11 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (22 of 160) enchantment spells [Unskilled] (max Expert) (46 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Priestess...