stonewall, lawful female elven Priestess -}- ---}.----} |@....--.-- --h.......| |he......| ---....%- -}.....-- |.......| |..<...-- --....-- ,--.(| . .|.| -- |.| |.| |.| ...- ..... |...... }-----. -- [Stonewall the Adept] St9 Dx8 Co9 In3 Wi17 Ch7 PriElfFemLaw Min:3 $113 HP51(76) Pw26(125) AC-12 Exp8 T4041 Latest messages You are hit by a knife. [-1 -> 63] The mind flayer's tentacles suck you! [-1 -> 62] The mind flayer grabs you, but your slippery gloves allow you to slip free! [-1 -> 61] The mind flayer's tentacles suck you! [-1 -> 60] The mind flayer grabs you, but your slippery gloves allow you to slip free! [-1 -> 59] Your full plate mail blocks the mind flayer's attack. You hit the mind flayer! The mind flayer thrusts his knife. The mind flayer hits you! [-5 -> 54] The mind flayer's tentacles suck you! [-1 -> 53] [-2 -> 51] Your brain is eaten! Your last thought fades away. Your inventory Weapons # - an uncursed +0 flanged mace (weapon in hand) {12} a - a blessed corroded +0 mace {12} p - an uncursed +0 mace {12} t - an uncursed +5 morning star {48} B - an uncursed +0 flail {7} D - 9 uncursed +0 bullets {5} K - 17 uncursed poisoned +0 orcish arrows {11} T - an uncursed +1 elven bow {12} Armor c - a blessed +2 elven shield (being worn) {20} u - an uncursed +0 full plate mail (being worn) {250} v - a cursed -1 pair of gauntlets of steel (being worn) {4} J - an uncursed +0 gnomish helm {1} N - a blessed +0 robe {16} O - an uncursed +0 Uruk-hai shield {20} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} s - an uncursed tin of group dwarf meat {1} F - an uncursed tripe ration {1} G - 3 uncursed cream pies {2} P - an uncursed sprig of wolfsbane {1} W - 3 uncursed pears {2} X - a cursed tripe ration {1} Y - a blessed cream pie {1} Scrolls # - a blessed scroll of healing {1} i - a blessed scroll of enchant armor {1} k - 5 uncursed scrolls of healing {3} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {2} o - an uncursed scroll of cure {1} A - a blessed scroll of mana {1} H - an uncursed scroll of create monster {1} L - an uncursed scroll of standard id {1} M - a cursed scroll of teleportation {1} Q - an uncursed scroll of identify {1} Spellbooks # - an uncursed spellbook of reflection (0:5) {1} g - a blessed spellbook of healing (0:1) {1} h - a blessed spellbook of detect food (6:1) {1} q - an uncursed spellbook of jumping (0:1) {1} y - an uncursed spellbook of flame sphere (0:3) {1} Potions # - a cursed potion of monster detection {1} # - a blessed potion of paralysis {1} d - 3 potions of holy water {2} r - a blessed potion of extra healing {1} x - an uncursed potion of full healing {1} z - an uncursed potion of healing {1} C - a blessed potion of monster detection {1} E - an uncursed potion of speed {1} I - 2 uncursed potions of oil {2} R - an uncursed potion of gain ability {1} U - a cursed potion of clairvoyance {1} Rings # - an uncursed mood ring {1} Tools b - an uncursed sack {5} j - an uncursed bugle {1} n - an uncursed +0 unicorn horn {8} w - an uncursed skeleton key {1} S - an uncursed skeleton key {1} V - an uncursed wax candle {1} Z - an uncursed mirror {1} The sack is empty. Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: hallu party You could not have this property intrinsically: corrosivity Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 66% Potion drop chance was reduced to 97% Monster death drops spawned with only 93% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: firearms (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15925 Monster spawn increase reached its maximum at turn 49810 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 571045 The monster class that cannot be genocided was ghost Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: horn drill turret (freq bonus 8) The monster species that spawned more often: spider globe (freq bonus 6) The monster species that spawned more often: breeder (freq bonus 4) The monster species that spawned more often: sensei spore lichen (freq bonus 5) The monster species that spawned more often: xan (freq bonus 6) The monster species that spawned more often: grey orc (freq bonus 3) The monster species that spawned more often: lilac force patch (freq bonus 6) The monster species that spawned more often: gloam (freq bonus 4) The monster species that spawned more often: elph (freq bonus 10) The monster species that spawned more often: skilled light (freq bonus 3) The monster species that spawned more often: Kira (freq bonus 12) The monster species that spawned more often: undead bleeder (freq bonus 6) The monster species that spawned more often: fearsome butcher (freq bonus 3) The monster species that spawned more often: monkey mummy (freq bonus 6) The monster species that spawned more often: top secret agent (freq bonus 5) The monster species that spawned more often: banshee (freq bonus 10) The monster species that spawned more often: magic book permamimic (freq bonus 6) The monster species that spawned more often: gug (freq bonus 2) The monster species that spawned more often: slimy spore (freq bonus 3) The monster species that spawned more often: invisible stalk (freq bonus 2) The monster species that never randomly spawned: green snake The monster species that never randomly spawned: beholder hivemother The monster species that never randomly spawned: ill force patch The monster species that never randomly spawned: Caro The monster species that never randomly spawned: metal fire ant The monster species that never randomly spawned: gnomish mana wizard The monster species that never randomly spawned: huh what The monster species that never randomly spawned: young green dragon The monster species that never randomly spawned: blank fungus The monster species that never randomly spawned: dungeon master The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 77) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 59) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 35) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 6) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 31) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 11) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 6) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 5) Next attribute increase check would have come at turn 4059 Strength training was 50 Dexterity training was 50 Wisdom training was -2 Constitution training was 34 You were sleep resistant You were level-drain resistant You were prevented from having invisibility (0) You were prevented from hallu partying (0) Your chance to block was 36% You saw invisible You had infravision You had 548 points of nutrition remaining You were a weremindflayer You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Jobs You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 80% b - detect food 2 divine 0% 65% c - jumping 1 body 10% 76% d - flame sphere 1 matter 0% 218% Techniques known in the end Name Level Status turn undead 8X Prepared(0) blessing 8X Prepared(0) spirituality check 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) orcish arrow (crude arrow) Armor robe (octarine robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (heavy boots) * elven cloak (faded pall) flack helmet (frequent helmet) gauntlets of steel (slippery gloves) gnomish helm (little red hat) Uruk-hai shield (white-handed shield) Scrolls scroll of enchant armor (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of healing (VITIO SUS) scroll of mana (ABRA KA DABRA) scroll of phase door (TOME IS A CREATION BY DARKGOD) scroll of standard id (POKEDEX REGISTRATION COMPLETE) scroll of cure (QUARACTAR) scroll of teleportation (WET WITH WATER) scroll of undo genocide (STAT CANT DEBASE BY EN) scroll of create monster (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of identify (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) Spellbooks spellbook of healing (miracle) spellbook of detect food (propaganda) spellbook of jumping (khaki) spellbook of flame sphere (corrupted) spellbook of reflection (gun-shaped) Potions * potion of water (clear) potion of sleeping (plaid) potion of monster detection (white) potion of paralysis (venomous) potion of extra healing (cluster amaryllis) potion of full healing (wormwood) potion of healing (alchemical) potion of speed (baby's breath) potion of oil (cherry-blossom) potion of gain ability (red) potion of clairvoyance (bayberry) Rings mood ring (glass) Wands wand of lightning (bronze) Tools sack (bag) skeleton key (key) wax candle (candle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 20 times You eaten food with animal by-products 16 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 373 times You killed 139 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (37 of 20) shield [Basic] (max Master) (113 of 160) body armor [Basic] (max Expert) (103 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (6 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (392 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (1 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (5 of 20) matter spells [Unskilled] (max Expert) (30 of 20) Goodbye stonewall the Priestess...