stonewall, chaotic female droven Assassin ----------- ,,,,)################### |........... ,,%,,,,#,,,,,,,,,,,@,,,,,# |. ... ,,,##,#,,.------...&---,,######## | ... ,,,,#,,,,.............|,,[),,[,,## -.... ##..----|-.---+--.---..[,#####,,,# ..|....|..|...$....|...--| ##,# ..|....|..|...(....|.....+ #,##### |.---|----|...||------...| #,,,,,# .).....|..|...|.|..|..|.------ #,#--.-------- |.----.|..|-|--.|..|..|.|.[..| #,,|.........| ..|..-.-|--..{..-.-|..|(|.)).| ##,|.........| |.|..|........(....-|--.-)[).| #,-[[..>....| |.|----|--.----|--......)....| ##|.........| |.| |...|.. |..||----------- ----------- .| |(((|.| |..|....| --- |(()|.- |..|..).| ----|. --------- |. --- [Stonewall the Contract Killer] St6 Dx12 Co10 In7 Wi3 Ch3 AssDroFemCha Min:8 $362 HP-3(87) Pw61(61) AC-2 Exp10 T4061 Sat Ill Brd Latest messages Jubilex claws you! [-4 -> 52] Unknown command ' '. (5x) You have no ammunition readied! What do you want to throw? [$####bcgsuFLPU or ?*] Never mind. Unknown command ' '. (3x) You have no ammunition readied! What do you want to throw? [$####bcgsuFLPU or ?*] Never mind. What do you want to ready? [- ###bcgsuFLPU or ?*] Never mind. What do you want to wield? [- #####bcgsuDFLPU or ?*] F - a silver saber (weapon in hand) {12}. You miss Jubilex. You got hit by botox spores! You feel deathly sick. Jubilex claws you! Jubilex rips into your breast with maniacal fervor! You die... Your inventory Weapons # - an uncursed -3 dagger {4} # - an uncursed +1 dark elven bow {12} # - 14 cursed -3 arrows {9} # - 3 blessed +1 arrows {3} b - 5 uncursed +2 dark elven arrows {5} c - 2 uncursed +1 dark elven daggers {8} g - an uncursed +4 long sword {16} s - the uncursed +0 orcish short sword named Doomblade {12} u - 10 uncursed +0 orcish arrows {10} F - an uncursed +0 silver saber (weapon in hand) {12} L - an uncursed +0 long sword {16} P - a blessed +0 short sword {12} U - an uncursed poisoned +2 dwarvish short sword {12} Armor # - an uncursed +0 small shield {12} # - an uncursed +0 pair of leather gloves {4} # - an uncursed +0 ring mail {100} # - an uncursed +0 helmet {20} # - an uncursed +0 dwarvish mithril-coat (being worn) {60} # - a blessed +3 dwarvish iron helm {16} e - an uncursed +0 leather cloak {7} p - an uncursed +0 pair of unknown gauntlets (being worn) {4} w - a blessed +0 pair of iron shoes {20} C - an uncursed +0 orcish helm {12} Q - an uncursed +0 helmet (being worn) {20} R - an uncursed +0 pair of low boots {4} V - an uncursed +0 pair of iron shoes (being worn) {20} X - an uncursed +0 cloak of peace (being worn) {4} Y - an uncursed +0 pair of iron shoes {20} Z - an uncursed +0 dwarvish cloak {4} Comestibles # - 5 cursed carrots {3} d - a cursed pony corpse {1300} f - 5 uncursed food rations {5} q - an uncursed lembas wafer {1} y - a blessed food ration {1} z - 2 uncursed apples {1} E - an uncursed tripe ration {1} J - an uncursed clove of garlic {1} Scrolls # - an uncursed scroll of genocide {1} # - 3 uncursed scrolls of standard id {3} # - an uncursed scroll of gold detection {1} i - 4 uncursed scrolls of healing {2} j - 5 uncursed scrolls of mana {5} m - an uncursed scroll of cure {1} n - an uncursed scroll of trap disarming {1} v - a cursed scroll of cure {1} x - an uncursed scroll of enchant armor {1} I - an uncursed scroll of proof armor {1} M - a blessed scroll of healing {1} Spellbooks # - an uncursed spellbook of summon undead (0:3) {1} # - an uncursed spellbook of restore ability (4:5) {1} a - an uncursed spellbook of full healing (0:2) {1} l - an uncursed spellbook of magic mapping (0:3) {1} A - an uncursed spellbook of levitation (0:3) {1} Potions # - an uncursed potion of fire resistance {1} # - an uncursed potion of gain energy {1} h - an uncursed potion of sleeping {1} o - an uncursed potion of invulnerability {1} r - 3 uncursed potions of levitation {3} B - a blessed potion of full healing {1} H - a blessed potion of object detection {1} W - an uncursed potion of monster detection {1} Wands G - an uncursed wand of extra healing (0:-1) {1} Tools # - a blessed brass lantern {1} # - an uncursed +1 pick-axe {32} t - a cursed lock pick {1} D - an uncursed +0 grappling hook {12} N - a blessed skeleton key {1} O - an uncursed dark magic whistle {1} S - an uncursed tin whistle {1} T - an uncursed mirror {1} Gems K - a blessed -2 worthless piece of yellowish brown glass {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 27 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: freezopathy You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 64% Musable item generation frequency was reduced by 63% Wand drop chance was reduced to 50% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: healing spells (turn 25) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18248 Monster spawn increase reached its maximum at turn 41984 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1282777 The monster class that cannot be genocided was gnome The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: ill force fungus (freq bonus 4) The monster species that spawned more often: humongous giant (freq bonus 3) The monster species that spawned more often: Tetsuo (freq bonus 4) The monster species that spawned more often: master lichen (freq bonus 6) The monster species that spawned more often: demilich permamimic (freq bonus 18) The monster species that spawned more often: venom sphere (freq bonus 2) The monster species that spawned more often: Parry Hotter (freq bonus 4) The monster species that spawned more often: totally bad force patch (freq bonus 4) The monster species that spawned more often: petty xorn (freq bonus 16) The monster species that spawned more often: electro lich (freq bonus 4) The monster species that spawned more often: giant gecko (freq bonus 3) The monster species that spawned more often: ego ice devil (freq bonus 4) The monster species that spawned more often: spotted jelly (freq bonus 4) The monster species that spawned more often: hyena (freq bonus 10) The monster species that spawned more often: animated tree (freq bonus 8) The monster species that spawned more often: dream spore (freq bonus 5) The monster species that spawned more often: flying bunch of counterfeit cash (freq bonus 3) The monster species that spawned more often: scarecrow (freq bonus 2) The monster species that spawned more often: dog (freq bonus 2) The monster species that spawned more often: guardian naga hatchling (freq bonus 6) The monster species that never randomly spawned: grave warrior The monster species that never randomly spawned: grass lizard The monster species that never randomly spawned: Hairbeard The monster species that never randomly spawned: colluded stalk The monster species that never randomly spawned: dementor The monster species that never randomly spawned: deepest one The monster species that never randomly spawned: fiendish warlock The monster species that never randomly spawned: spike fiend The monster species that never randomly spawned: purple force fungus The monster species that never randomly spawned: gnome thief The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 9) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 34) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 12) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 4) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 8) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 11) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 4) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 8) Next attribute increase check would have come at turn 4555 Strength training was 43 Dexterity training was -36 Wisdom training was 50 Constitution training was -1 You were sleep resistant You were sick from illness (45) You had the following problem: You had to partake in the Great NetHack Quiz. (254) You were prevented from having a sight bonus (0) You were prevented from having freezopathy (0) You recognized peaceful creatures You had 3435 points of nutrition remaining You were stealthy You had slower digestion You were fast You were lucky (3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 66% Techniques known in the end Name Level Status cutthroat 10X LIMIT(0) appraisal 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) disarm 3 O LIMIT(0) Discoveries Artifacts Doomblade [chaotic orcish short sword] Weapons * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven dagger (black runed dagger) * dark elven short sword (black runed short sword) orcish short sword (crude short sword) orcish arrow (crude arrow) dwarvish short sword (broad short sword) Armor leather gloves (moth-bitten gloves) helmet (covered helmet) dwarvish iron helm (hard hat) unknown gauntlets (inka gloves) iron shoes (hard shoes) orcish helm (iron skull cap) low boots (walking shoes) cloak of peace (dragonhide cloak) dwarvish cloak (hooded cloak) Scrolls scroll of healing (STAT STUNT IS MORE IMPORTANT) scroll of mana (DONT STARE ME ALWAYS) scroll of phase door (GON GET YA) scroll of standard id (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of cure (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of create monster (GRO STUNT NO EFFECTIVE) scroll of genocide (ULULULULOHH) scroll of gold detection (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of trap disarming (LESBIANISM FOR EVERYONE) scroll of enchant armor (XIXAXA XOXAXA XUXAXA) scroll of proof armor (COMPILE SLEX SUDO UBUNTU) Spellbooks spellbook of levitation (scintillating) spellbook of summon undead (dog eared) spellbook of restore ability (venerable) spellbook of full healing (horrible) spellbook of magic mapping (watery) Potions potion of paralysis (sizzling) potion of sleeping (emerald) potion called amnesia (sparkling) potion of blindness (alchemical) potion of fire resistance (sweet basil) potion of gain energy (sky blue) potion of invulnerability (pink) potion of levitation (iris) potion of full healing (flowing) potion of object detection (steamy) potion of monster detection (squishy) Wands wand of extra healing (inertron) Tools grappling hook (iron hook) skeleton key (key) dark magic whistle (whistle) tin whistle (whistle) mirror (looking glass) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 36 times You never prayed to the gods You hit with a wielded weapon 24 times You killed 166 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (51 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (35 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (25 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Skilled] (max Expert) (339 of 540) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Assassin...