stonewall, lawful male human Priest #### #...#### ###### #.......##.##.# #............# ##.......dHZ## #.......F@.### ###.....@....# ### #..........####.## #.####....).#....# # ##?.......<# #......."[## #..........# 3 #.........## ###......## ##.###.## ### ##.## #...# ##.## ### [Stonewall the Priest] St12 Dx14 Co15 In9 Wi10 Ch8 PriHumMalLaw Min:8 $93 HP-1(134) Pw114(114) AC-13 Exp10 T4643 Glb Hal Latest messages The the urge to look at your hands kicks you! [-1 -> 7] Warning: HP low! The noxious mold swings her bronze arrow. The Ebony Dark'ness Dementia Raven Way hits you! [-1 -> 6] Warning: HP low! The Deputy Sheriff touches you! [-1 -> 5] Warning: HP low! Your long-hair helmet blocks the Ryoko the Space Pirate's attack. The clear jelly swings her crossbow bolt. The massive wedge heel thunders painfully on your head! [-1 -> 5] Warning: HP low! The disenchanter mold hits you! [-3 -> 2] Warning: HP low! The air elemental of Air kicks you! You die... Final attributes You have transgressed Your alignment was -31 Your max alignment was 29 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: manaleech You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 24 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 91% Potion drop chance was reduced to 80% Monster death drops spawned with only 98% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: enchantment spells (turn 85) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 20060 Monster spawn increase reached its maximum at turn 57410 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 636480 The monster class that cannot be genocided was lich The monster class that was spawned more often: trapper or lurker above (freq bonus 3) The monster species that spawned more often: koffing (freq bonus 5) The monster species that spawned more often: flesheater (freq bonus 10) The monster species that spawned more often: lock master (freq bonus 8) The monster species that spawned more often: rod mimic (freq bonus 4) The monster species that spawned more often: splash hound (freq bonus 20) The monster species that spawned more often: musk ox (freq bonus 5) The monster species that spawned more often: zealot (freq bonus 6) The monster species that spawned more often: golden dragon (freq bonus 14) The monster species that spawned more often: giant brass dragonfly (freq bonus 12) The monster species that spawned more often: nasty mushroom (freq bonus 11) The monster species that spawned more often: swamp fern sprout (freq bonus 5) The monster species that spawned more often: charcoal fungus (freq bonus 8) The monster species that spawned more often: leprechaun wanderer (freq bonus 5) The monster species that spawned more often: drunk jet guy (freq bonus 12) The monster species that spawned more often: nasty mold (freq bonus 10) The monster species that spawned more often: large arrow turret (freq bonus 8) The monster species that spawned more often: feral morlock (freq bonus 4) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 16) The monster species that spawned more often: armored rubber (freq bonus 10) The monster species that spawned more often: nexus growth (freq bonus 8) The monster species that never randomly spawned: giant orange frog The monster species that never randomly spawned: platinum colony The monster species that never randomly spawned: stygian hag The monster species that never randomly spawned: chicken The monster species that never randomly spawned: Miss Darkmoon The monster species that never randomly spawned: electric giant The monster species that never randomly spawned: cave bear The monster species that never randomly spawned: Elvenqueen The monster species that never randomly spawned: green force fungus The monster species that never randomly spawned: multi-hued mold The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: searching (miracle) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 60) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 20) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 2) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 40) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 3) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 6) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 77) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: piano ((null)) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 4) Next attribute increase check would have come at turn 5194 Strength training was 31 Dexterity training was 50 Wisdom training was 5 Constitution training was 34 You were paralyzed (-1) You were hallucinating (86) You had slippery fingers (3) You had the following problem: Your techniques didn't work. (0) You were prevented from having manaleech (0) You were prevented from having telepathy (65) You were prevented from having invisibility (0) Your chance to block was 23% You were warned You had 1870 points of nutrition remaining You had slower digestion You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kos, Lockney and Marassa Jumeaux Your deity was Amon Ra You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 234% b - resist poison 1 protect 18% 159% Techniques known in the end Name Level Status turn undead 10X Prepared(0) blessing 10X Prepared(0) spirituality check 10X Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 4 O Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of enchant armor (TIRACLE RAMICAL RELRAMI LUE) scroll of healing (EN PHYSIC POINTS IS USEMORE) scroll of mana (LETS FAIL AND ROLL) scroll of phase door (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of standard id (VET POTE TONBE) scroll of cure (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of earth (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) Spellbooks spellbook of healing (fearsome) spellbook of resist poison (received) Potions * potion of water (clear) potion of oil (luminescent) potion of gain level (smoky) Rings ring of slow digestion (compost) ring of warning (turkish) ring of sustain ability (rigged) Wands wand of sleep (uranium) wand of striking (celestial) wand of probing (molybdenum) wand of polymorph (lavender) Tools oil lamp (lamp) bag of tricks (bag) magic lamp (lamp) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 504 times You killed 225 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (50 of 160) shield [Skilled] (max Master) (167 of 540) body armor [Basic] (max Expert) (54 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (13 of 20) spirituality [Basic] (max Grand Master) (24 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (522 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (2 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (42 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye stonewall the Priest...