stonewall, lawful female elven Priestess ################# ##$,)@,,,,,,,,,,,#### ------ ####,#####------####,,.----------- |...... ,,#,## --....-- ###|..........| -.. #),## ##|......|#####|..>.......| | #,,,# #,.......|#,,,,...........| ##### #,|.......,####|..........| #,--....--,# |..........| #,#------#,# ##----.-.-----####### #,# #,###,,,%,,#,,,,,,,^,,,,# #,# ####,##,,################-|- #,# #,,,,,,,## ..?.| #,# #,---.-------- %)(!!!| #,# #,|..........| %.?=$.%+| -----------,# #,|..........| |))?=)[!)?| |..........,# #,|.....%....| |=(/]?%?=?| |.........|`# #,|..........| |%(!$[)?!?| .......... #,...........| ----------- |........ ##|..........| --------- ------------ [Stonewall the Adept] St7 Dx14 Co10 In12 Wi15 Ch5 PriElfFemLaw Dlvl:4 $50 HP-2(74) Pw126(144) AC7 Exp8 T4056 Hun Latest messages Dora's sneaker picks up an uncursed silver mace {12}. Dora's sneaker is startled for a moment. Dora's sneaker turns to flee! Dora's sneaker shoots 2 arrows! You are hit by the 1st arrow! [-10 -> 26] You are hit by the 2nd arrow! Elf, your life force is running out. [-20 -> 6] Warning: HP low! What do you want to read? [###g-ikmnvzEHMS or ?*] As you read the scroll, it disappears. You feel healthier! Dora's sneaker shoots 3 arrows! You are hit by the 1st arrow! [-19 -> 26] You are hit by the 2nd arrow! [-7 -> 19] You are hit by the 3rd arrow! You die... Your inventory Weapons # - a blessed +0 long sword {16} c - 22 uncursed +0 elven arrows (in quiver) {17} d - an uncursed +0 dwarvish mattock {48} x - an uncursed +0 axe {24} X - an uncursed +0 yumi (alternate weapon; not wielded) {12} Armor # - an uncursed +0 pair of elven boots {8} # - a blessed +0 robe (being worn) {16} # - a blessed +0 dwarvish cloak (being worn) {4} # - an uncursed +0 dwarvish iron helm {16} a - a blessed very corroded +0 pair of iron shoes (being worn) {20} l - a blessed +1 elven shield {20} s - a blessed +0 pair of low boots {4} K - an uncursed +0 orcish shield {20} O - an uncursed rotted +0 randomized helmet (being worn) {20} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} y - an uncursed banana {1} C - 4 blessed melons {2} G - an uncursed tin of housecat meat {1} I - 5 uncursed apples {3} J - an uncursed food ration {1} N - 3 uncursed oranges {2} Q - 2 uncursed tripe rations {2} U - an uncursed fortune cookie {1} Y - 16 uncursed slime molds {8} Z - an uncursed sprig of wolfsbane {1} Scrolls # - 2 uncursed scrolls of cure {2} # - 4 uncursed scrolls of blank paper {4} # - 7 uncursed scrolls of mana {7} i - a blessed scroll of blank paper {1} k - 6 uncursed scrolls of healing {3} m - 3 uncursed scrolls of phase door {2} n - a blessed scroll of teleportation {1} v - a blessed scroll of healing {1} z - an uncursed scroll of confuse monster {1} E - an uncursed scroll of earth {1} H - a cursed scroll of create monster {1} S - an uncursed scroll of fire {1} Spellbooks g - a blessed spellbook of healing (0:3) {1} h - a blessed spellbook of knock (0:3) {1} M - an uncursed spellbook of rumor (0:3) {1} Potions o - 3 potions of holy water {2} q - an uncursed potion of oil {1} t - a blessed potion of extra healing {1} F - an uncursed potion of monster detection {1} T - an uncursed potion of ESP {1} Wands r - an uncursed wand of summon undead (0:-2) {1} D - an uncursed wand of objection (0:5) {1} Tools # - 3 uncursed +0 torches {60} j - an uncursed tooled horn {1} p - an uncursed leather leash {1} P - an uncursed leather saddle {1} R - an uncursed lock pick {1} Gems B - an uncursed +0 worthless piece of pink glass {1} W - an uncursed +0 worthless piece of yellowish brown glass {1} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: wallwalking You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 610 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 33% chance Amulet drop chance was reduced to 73% Potion drop chance was reduced to 87% The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: devices (turn 12) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27200 Monster spawn increase reached its maximum at turn 67870 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1605786 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: angelic being (freq bonus 3) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: dark elf (freq bonus 5) The monster species that spawned more often: gnoll warrior (freq bonus 8) The monster species that spawned more often: gray mold (freq bonus 12) The monster species that spawned more often: tin man (freq bonus 6) The monster species that spawned more often: flying bunch of counterfeit cash (freq bonus 8) The monster species that spawned more often: intelligent monkey (freq bonus 5) The monster species that spawned more often: doh sephirah (freq bonus 12) The monster species that spawned more often: undead elementalist (freq bonus 14) The monster species that spawned more often: sapphire dragon (freq bonus 12) The monster species that spawned more often: cave speeder (freq bonus 14) The monster species that spawned more often: mana mauler (freq bonus 10) The monster species that spawned more often: crystal gargoyle (freq bonus 8) The monster species that spawned more often: red worm (freq bonus 30) The monster species that spawned more often: amusing thirteen-grader (freq bonus 6) The monster species that spawned more often: Sunali (freq bonus 5) The monster species that spawned more often: pure chaos horde (freq bonus 24) The monster species that spawned more often: palace robber (freq bonus 4) The monster species that spawned more often: fetish blowdart (freq bonus 5) The monster species that spawned more often: telephone dragon (freq bonus 16) The monster species that spawned more often: great crystal wyrm (freq bonus 12) The monster species that never randomly spawned: scary monster The monster species that never randomly spawned: glowing mushroom The monster species that never randomly spawned: anthrazite unicorn The monster species that never randomly spawned: house ant The monster species that never randomly spawned: Icy Kop The monster species that never randomly spawned: giant red dragonfly The monster species that never randomly spawned: ÐhҔ  The monster species that never randomly spawned: Apollyon The monster species that never randomly spawned: radiant spirit The monster species that never randomly spawned: vampire dwarf The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 9) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 15) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 5) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 27) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 70) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 14) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 69) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 5) Next attribute increase check would have come at turn 5156 Strength training was 30 Dexterity training was 10 Wisdom training was 11 Constitution training was 19 You were sleep resistant You were prevented from having phasing (0) You were prevented from having dimmopathy (0) You saw invisible You had infravision You had 413 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 130% b - knock 1 matter 0% 60% c - rumor 1 chaos 0% 106% Techniques known in the end Name Level Status turn undead 8X Prepared(0) blessing 8X Prepared(0) spirituality check 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of life saving (buck tooth) Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) dwarvish mattock (broad pick) yumi (long bow) Armor robe (gray robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (jungle boots) * elven cloak (faded pall) dwarvish cloak (hooded cloak) dwarvish iron helm (hard hat) iron shoes (hard shoes) low boots (walking shoes) orcish shield (red-eyed shield) randomized helmet (translucent helmet) Scrolls scroll of blank paper (unlabeled) scroll of healing (HIWEDALE OOO) scroll of mana (SEXY FARTING BUTT EDITION) scroll of phase door (KSIAZKA DZWONEK I SWIECA) scroll of standard id (HIT SHIFTLY AND GHOS WHEN USED) scroll of cure (ZESE PLASHCH) scroll of flood (DIBING TO ATTACK NEXT) scroll of fire (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of teleportation (PRIRUTSENIE) scroll of confuse monster (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of earth (PRZECIAZONY) scroll of create monster (NURSE THE NAIL THE ATTACK IS STRONGER) Spellbooks spellbook of healing (red) spellbook of knock (deep) spellbook of rumor (pen-written) Potions * potion of water (clear) potion of extra healing (coffee) potion of paralysis (bayberry) potion called hmmmmmmmmmmmmmmmmmmmm i don't know (sparkling) potion called ? (steamy) potion of oil (cornflower) potion of monster detection (forget-me-not) potion of ESP (mint) Rings ring of increase accuracy (calcite) ring of protection (bloodstone) Wands wand of summon undead (jeweled) wand of objection (soviet) Tools tooled horn (horn) leather leash (leash) leather saddle (saddle) Gems worthless piece of pink glass (pink) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 268 times You killed 122 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (27 of 160) shield [Basic] (max Master) (101 of 160) body armor [Basic] (max Expert) (37 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (286 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (3 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (48 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye stonewall the Priestess...