stonewall, chaotic female droven Assassin ---- ..Z.| ..@.| .>.| [Stonewall the Killer] St4 Dx7 Co11 In11 Wi4 Ch5 AssDroFemCha Min:7 $1 HP-3(95) Pw58(58) AC3 Exp9 T5250 Latest messages Incoming message for Player 1. The message is from 'Donald Trump'. It reads: 'Hillary Clinton was gonna beat Obama. I don't know who would be worse, I don't know, how could it be worse?' You feel even worse. Your hard hat deflects the kobold zombie's attack. That sounds really boring. "As if feel something!" Tried to give an impossible intrinsic Unknown command ' '. You miss the watchman. You feel nothing. It is a challenge not only to the U.S. but also to democracy, and I am outraged. The bone devil zaps a wand of create horde! Collusion! Suddenly, there's glue all over you! You miss the watchman. The watchman swings his sturdy plateau boot for girls. The unyielding plateau boot bonks your head! It breathes--More-- The soldier zaps a wand of remove resistance! You feel a little strange. You die... Your inventory Weapons a - an uncursed +0 long sword {16} c - 2 uncursed +0 knives {4} d - an uncursed +0 spear {12} e - 3 uncursed +0 droven arrows {3} f - 18 blessed +2 elven arrows {18} G - the uncursed +0 long sword named Frost Brand (weapon in hand) {16} Armor g - an uncursed +0 mummy wrapping {2} h - an uncursed +0 helmet {20} s - an uncursed +3 floatcloak {4} L - an uncursed +0 leather cloak {7} N - an uncursed +0 enchanted (of burnopathy) plate mail {200} R - an uncursed +2 pair of iron shoes (being worn) {20} S - an uncursed +0 dwarvish iron helm (being worn) {16} W - a blessed +1 enchanted (of cold resistance) pair of arcane gauntlets (being worn) {4} Comestibles u - an uncursed food ration {1} Scrolls i - an uncursed scroll of gain mana {1} j - 5 uncursed scrolls of mana {5} k - an uncursed scroll of phase door {1} A - a blessed scroll of enchant weapon {1} B - an uncursed scroll of trap detection {1} V - an uncursed scroll of remove curse {1} X - 2 uncursed scrolls of standard id {2} Potions t - an uncursed potion of water {1} x - a cursed potion of sickness {1} z - a blessed potion of clairvoyance {1} Z - an uncursed potion of levitation {1} Rings r - a blessed -3 ring of adornment {1} C - an uncursed ring of invisibility (on right hand) {1} E - a cursed ring of levitation {1} H - a cursed -2 ring of increase damage {1} U - an uncursed mood ring {1} Tools b - a blessed stethoscope {1} m - a blessed oilskin sack {242} n - an uncursed tin whistle {1} p - an uncursed brass lantern {1} Gems o - a cursed +0 chatter stone q - an uncursed +0 touchstone v - a cursed +0 chatter stone D - a cursed +0 chatter stone F - a cursed +0 chatter stone K - a cursed +0 chatter stone Contents of the oilskin sack: an uncursed +0 conglomerate pick {32} an uncursed +0 pick-axe {32} an uncursed +0 gnomish helm {1} an uncursed +1 leather armor {60} an uncursed +0 dagger {4} an uncursed +0 scimitar {16} a blessed +1 great dagger {8} 2 uncursed +1 dark elven daggers {8} an uncursed +0 worthless piece of black glass {1} 7 uncursed slime molds {4} an uncursed cheese {1} an uncursed +0 broadsword {30} an uncursed +0 block-heeled combat boot {5} 21 cursed -2 elven arrows {11} 8 uncursed +0 arrows {4} an uncursed +1 dagger {4} an uncursed +0 worthless piece of green glass {1} an uncursed +0 worthless piece of radiant glass {1} an uncursed +4 worthless piece of red glass {1} a cursed blindfold {1} an uncursed tin whistle {1} an uncursed leather drum {1} an uncursed data chip {1} 4 uncursed carrots {2} 6 uncursed apples {4} an uncursed tripe ration {1} 5 uncursed food rations {5} 85 gold pieces {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 37 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: telepathy You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 42 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 95% Monster death drops spawned with only 99% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: general combat (turn 40) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17526 Monster spawn increase reached its maximum at turn 33583 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1024380 The monster class that cannot be genocided was snake The monster class that was spawned more often: eye or sphere (freq bonus 8) The monster species that spawned more often: darkness given hunger (freq bonus 33) The monster species that spawned more often: sue colony (freq bonus 10) The monster species that spawned more often: undead occult master (freq bonus 11) The monster species that spawned more often: seaking (freq bonus 13) The monster species that spawned more often: tanked elephant (freq bonus 10) The monster species that spawned more often: Mehrunes (freq bonus 9) The monster species that spawned more often: Black Mariah (freq bonus 52) The monster species that spawned more often: evil necro mage (freq bonus 10) The monster species that spawned more often: warty growth (freq bonus 24) The monster species that spawned more often: spiny (freq bonus 9) The monster species that spawned more often: nezeramon fighter (freq bonus 80) The monster species that spawned more often: warty fungus (freq bonus 10) The monster species that spawned more often: crimson growth (freq bonus 9) The monster species that spawned more often: novice pretty magical girl (freq bonus 22) The monster species that spawned more often: splash hound (freq bonus 10) The monster species that spawned more often: fiend orc (freq bonus 24) The monster species that spawned more often: flesh clan (freq bonus 18) The monster species that spawned more often: stone fungus (freq bonus 20) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 20) The monster species that spawned more often: hunting horror (freq bonus 18) The monster species that never randomly spawned: monstrous monster The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: chaos butterfly The monster species that never randomly spawned: dimud sephirah The monster species that never randomly spawned: Center of All The monster species that never randomly spawned: ferret The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: %s Rat-Man The monster species that never randomly spawned: decayed spore The monster species that never randomly spawned: Katharina's lovely girl boot The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 18) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 94) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 25) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 13) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 20) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 82) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 9) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 8) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 3) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 2) Next attribute increase check would have come at turn 14984 Strength training was 50 Dexterity training was 15 Wisdom training was 35 Constitution training was 50 You were cold resistant You were sleep resistant You were reading random messages (0) You were prevented from having telepathy (0) You were prevented from drunken boxing (0) You had 1955 points of nutrition remaining You were invisible You were stealthy You were very unlucky (-9) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 9X LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(8233) Discoveries Weapons * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven dagger (black runed dagger) * dark elven short sword (black runed short sword) dwarvish mattock (broad pick) droven arrow (obsidian arrow) elven arrow (runed arrow) scimitar (curved sword) Armor helmet (etched helmet) floatcloak (flash cloak) iron shoes (hard shoes) dwarvish iron helm (hard hat) arcane gauntlets (slippery gloves) gnomish helm (little red hat) Scrolls scroll of healing (ROLL IS 5 AND BECOME STRONGER) scroll of mana (PHYSIC STUNT DAMAGE SMALLERS) scroll of phase door (NIIN VOIMME TOIMIA) scroll of standard id (HARATTAMA KIYOTTAMA) scroll of cure (DEJIZ FRADO) scroll of gain mana (SNAIL IS THE BEST RACE IN ELONA) scroll of enchant weapon (U FOKIENG SUK) scroll of trap detection (PATENT PENDING) scroll of remove curse (ABRA KA DABRA) Potions potion of paralysis (tan) potion of sleeping (ice-cold) potion called fire (simmering) potion of extra healing (icy) potion of gain ability (sweet basil) potion of water (clear) potion of sickness (rosemary) potion of clairvoyance (stevia) potion of levitation (colorless) Rings ring of invisibility (bronze) ring of adornment (marble) ring of levitation (shining) ring of increase damage (adamantite) mood ring (mithril) Wands wand of bad luck (idiomatic) Tools oilskin sack (bag) tin whistle (whistle) leather drum (drum) Gems chatter stone (gray) touchstone (gray) worthless piece of black glass (black) worthless piece of green glass (green) worthless piece of radiant glass (radiant) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 16 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 53 times You prayed to the gods 1 time You hit with a wielded weapon 199 times You killed 142 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (53 of 160) shield [Basic] (max Expert) (37 of 160) body armor [Basic] (max Expert) (51 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (175 of 160) bow [Basic] (max Expert) (166 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Assassin...