stonewall, lawful male human Valkyrie --------------- |.............| ##################---------- |.....#.......| ##,,,))%,,,)),%,,),,-........| |........#..... -+---#),##------------,##|........| |..........<..| |....#,## |...........%,,.........| ------.-------- |....|%# |.%))).....|,#)---------- #,# |....-,# |.......)..-,,,,,,,,##,#,,# #####,# |(...|,# ------------,,,,,,,,,,,,,,# #,,,,,# |.... ,@_)),,,,,,,,,),-.---|--### |.%. #,,#### ### ##,.......| ---- #,|......| .......| -------- [Stonewall the Fighter] St16 Dx7 Co18 In5 Wi4 Ch5 ValHumMalLaw Dlvl:3 $64 HP60(100) Pw29(29) AC-1 Exp7 T2525 Latest messages Unknown command ' '. You still feel deathly sick. (2x) You hear a flinging sound. You are hit by a dwarvish spear! [-4 -> 68] You hear a flinging sound. You are hit by an arrow. [-1 -> 67] You still feel deathly sick. You hear a flinging sound. You are hit by an arrow! [-8 -> 60] Unknown command ' '. You hit the kobold archer! The kobold archer swings her axe. The kobold archer misses. Unknown command ' '. (2x) You kill the kobold archer! Unknown command ' '. (3x) You die from your illness. Your inventory Amulets t - a blessed amulet versus poison {1} Weapons a - an uncursed +4 spear (weapon in hand) {12} r - a cursed -1 silver mace {12} u - a cursed -5 bow {12} v - 20 uncursed poisoned +0 arrows {10} z - 2 uncursed +0 arrows {1} A - an uncursed +0 elven broadsword {30} Armor c - an uncursed +3 small shield (being worn) {12} j - an uncursed +0 oilskin cloak (being worn) {4} m - an uncursed +0 orcish helm (being worn) {12} y - an uncursed +0 cloak of protection {4} C - a cursed -2 elven mithril-coat (being worn) {60} D - an uncursed +0 elven shield {20} Comestibles s - 3 uncursed tripe rations {3} Scrolls f - 6 uncursed scrolls of mana {6} g - 4 uncursed scrolls of phase door {4} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Spellbooks l - an uncursed spellbook of passwall (6:2) {1} Potions o - an uncursed potion of hallucination {1} p - an uncursed potion of monster detection {1} q - an uncursed potion of booze {1} B - an uncursed potion of water {1} Rings x - an uncursed ring of searching {1} Wands k - an uncursed wand of punishment (0:1) {1} Tools w - a blessed tinning kit (3:57) {1} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: fear resistance You could not have this property intrinsically: clairvoyance Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Monsters only dropped their musable items with 10% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 83% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: polymorphing (turn 92) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73930 Monster spawn increase reached its maximum at turn 101724 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1647643 The monster class that cannot be genocided was (null) The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: great white shark (freq bonus 5) The monster species that spawned more often: white balrog (freq bonus 8) The monster species that spawned more often: giant sapphire frog (freq bonus 5) The monster species that spawned more often: sheep skinned wolf (freq bonus 10) The monster species that spawned more often: Thunderous Kop (freq bonus 6) The monster species that spawned more often: stone devil (freq bonus 9) The monster species that spawned more often: polymorph ant (freq bonus 8) The monster species that spawned more often: pony (freq bonus 8) The monster species that spawned more often: very old stone dragon (freq bonus 10) The monster species that spawned more often: Zuggotmoy (freq bonus 36) The monster species that spawned more often: cave error (freq bonus 4) The monster species that spawned more often: striped rat snake (freq bonus 11) The monster species that spawned more often: shoemaker (freq bonus 6) The monster species that spawned more often: exploitability turret (freq bonus 40) The monster species that spawned more often: journeyman light wall (freq bonus 8) The monster species that spawned more often: mana worm (freq bonus 7) The monster species that spawned more often: rotated one (freq bonus 3) The monster species that spawned more often: giant wand trove (freq bonus 16) The monster species that spawned more often: psychic stalk (freq bonus 9) The monster species that spawned more often: special kobold lord (freq bonus 8) The monster species that never randomly spawned: moonbeast The monster species that never randomly spawned: desert wing The monster species that never randomly spawned: gnome cleric The monster species that never randomly spawned: Elif The monster species that never randomly spawned: brass-monkey The monster species that never randomly spawned: yellow hulk The monster species that never randomly spawned: Five-Man The monster species that never randomly spawned: Shelob The monster species that never randomly spawned: suxxor permamimic The monster species that never randomly spawned: Raini The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 19) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 10) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 18) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 18) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 9) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 84) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 2) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 35) Next attribute increase check would have come at turn 9220 Strength training was 1 Dexterity training was 31 Wisdom training was 10 Constitution training was 0 You were cold resistant You were paralyzed (-1) You were punished You were prevented from having fear resistance (0) You were prevented from having magical breathing (0) Your chance to block was 18% You had 1931 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status weapon practice 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet versus poison (circular) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cone-shaped helmet) * sedge hat (translucent helmet) * skullcap (winged helmet) * flack helmet (poor helmet) * crystal helm (aluminium helmet) * mining helm (resounding helmet) * field helm (complete helmet) * helm of safeguard (inkcoat helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * leather gloves (old gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (moth-bitten gloves) * field gloves (inka gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (hugging boots) * boots of safeguard (spider boots) cloak of protection (yellow cloak) Scrolls scroll of healing (AYY LMAO) scroll of mana (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of phase door (DOGO FUTSF) scroll of standard id (TO DO CANCENUS) scroll of cure (YOU WILL NOT ESCAPE THIS TIME) scroll of enchant weapon (VI OWNS EMACS) Spellbooks spellbook of passwall (complementary) Potions potion of hallucination (amber) potion of monster detection (cinnamon) potion of booze (flowing) potion of water (clear) Rings ring of searching (immaterial) Wands wand of punishment (brittle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 82 times You killed 55 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) shield [Basic] (max Master) (73 of 160) body armor [Unskilled] (max Expert) (11 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (14 of 20) petkeeping [Unskilled] (max Expert) (21 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (23 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (102 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel stonewall the Valkyrie...