stonewall, chaotic male human Murderer ### #@# #r-------------- #,-............| ,#|.)).......$.+ |..).........| |....<%....).| --.----------- Z [Stonewall the Knife Killer] St12 Dx13 Co13 In15 Wi9 Ch3 MurHumMalCha Dlvl:1 $0 HP-4(14) Pw4(4) AC-13 Exp1 T50 Latest messages You begin bashing monsters with your sniper rifle. You kill the drains rat! You hear some noises. The drains rat misses. You hit the drains rat. Your cloak of luck negation deflects the drains rat's attack. You miss the drains rat. Your cloak of luck negation blocks the drains rat's attack. Unknown command ' '. You miss the drains rat. The sewer rat misses the drains rat. The drains rat bites you! [-1 -> 7] Unknown command ' '. You miss the drains rat. The drains rat picks up a steamy potion {1}. The drains rat hurls a steamy potion {1}! The flask crashes on your head and breaks into shards. [-1 -> 6] You die... Your inventory Amulets n - a cursed amulet of poison warning (being worn) {1} Weapons a - a cursed -9 sniper rifle (weapon in hands) {20} Armor e - a cursed -5 striped shirt (being worn) {5} f - a cursed -10 cyan dragon scale mail (being worn) {20} g - a cursed +3 helm of thirst (being worn) {20} h - a cursed +0 pair of gauntlets of trap creation (being worn) {4} k - a cursed +0 cloak of luck negation (being worn) {4} l - a cursed +5 pair of boots of weakness (being worn) {8} Comestibles C - 5 cursed fortune cookies {5} D - a cursed cock corpse {10} E - a cursed normal frog corpse {10} F - a cursed mega goblin corpse {400} G - a cursed rabbit corpse {20} H - a cursed twen corpse {10} Scrolls w - an uncursed scroll of flood {1} x - an uncursed scroll of lava {1} y - an uncursed scroll of growth {1} z - an uncursed scroll of barrhing {1} A - an uncursed scroll of lockout {1} K - 5 uncursed scrolls of healing {5} L - 4 uncursed scrolls of mana {4} M - 3 uncursed scrolls of phase door {3} N - 2 uncursed scrolls of standard id {2} O - an uncursed scroll of cure {1} Spellbooks q - a cursed spellbook of darkness (0:20) {1} r - a cursed spellbook of aggravate monster (0:20) {1} s - a cursed spellbook of stun self (0:20) {1} Potions B - 3 uncursed potions of urine {3} Rings o - a cursed ring of sustain ability (on left hand) {1} p - a cursed +1 ring of gain intelligence (on right hand) {1} Wands t - an uncursed wand of remove resistance (0:7) {1} u - an uncursed wand of amnesia (0:7) {1} v - an uncursed wand of starvation (0:0) {1} Tools j - a cursed tinning kit (0:1) {1} I - a cursed tin whistle {1} J - a cursed mirror {1} Gems c - 8 cursed -6 rocks {4} i - a cursed -20 shades of grey stone m - a cursed -10 healthstone Final attributes You have transgressed Your alignment was -47 Your max alignment was -5 You carried 16 sins You could not have this property at all: freezopathy You could not have this property extrinsically: detect monsters You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 235 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 93% Musable item generation frequency was reduced by 7% Wand drop chance was reduced to 82% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: spirituality (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9139 Monster spawn increase reached its maximum at turn 30589 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 540056 The monster class that cannot be genocided was dragon The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: chaffinch (freq bonus 3) The monster species that spawned more often: leadwolf (freq bonus 4) The monster species that spawned more often: fazor rubber (freq bonus 8) The monster species that spawned more often: cocoon imp (freq bonus 5) The monster species that spawned more often: intrusion preventative automaton (freq bonus 4) The monster species that spawned more often: clock warp fungus (freq bonus 12) The monster species that spawned more often: coins of precious gold (freq bonus 4) The monster species that spawned more often: moth (freq bonus 18) The monster species that spawned more often: baby plain dragon (freq bonus 12) The monster species that spawned more often: lava colony (freq bonus 3) The monster species that spawned more often: petty scarecrow (freq bonus 4) The monster species that spawned more often: Victoria (freq bonus 8) The monster species that spawned more often: Grund the Orc King (freq bonus 4) The monster species that spawned more often: map mimic (freq bonus 8) The monster species that spawned more often: criminal of the service (freq bonus 8) The monster species that spawned more often: storm caller (freq bonus 16) The monster species that spawned more often: chocobo (freq bonus 20) The monster species that spawned more often: geodude (freq bonus 16) The monster species that spawned more often: caster druid (freq bonus 6) The monster species that spawned more often: map mimic (freq bonus 14) The monster species that never randomly spawned: giant mantis The monster species that never randomly spawned: gruesome naga hatchling The monster species that never randomly spawned: silver dragon bat The monster species that never randomly spawned: ill mushroom The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: concrete ogre The monster species that never randomly spawned: jurassic triceratops The monster species that never randomly spawned: porter fire elemental The monster species that never randomly spawned: hydra-snake The monster species that never randomly spawned: goff The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 202) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 7) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 13) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 34) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 28) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 2) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 62) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 7) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Next attribute increase check would have come at turn 910 Strength training was 3 Dexterity training was 3 Wisdom training was -1 Constitution training was 1 You were resistant to fear You were punished You had a strong sense of thirst. (0) You had the following problem: You were shitting out of luck (SOL). (0) You had the following problem: Everything displayed in various shades of grey. (0) You had the following problem: Being weak from hunger damaged your health. (0) You were more likely to encounter traps (0) You were prevented from having detect monsters (0) You were prevented from having freezopathy (0) You were aware of the presence of poisonous monsters You had 486 points of nutrition remaining You aggravated monsters You had fixed abilities You were unlucky (-4) You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falaris You could not have safely prayed (398) You are dead Spells known in the end Name Level Category Fail Memory a - darkness 1 divine 0% 100% b - aggravate monster 4 body 90% 300% c - stun self 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of poison warning (adamant) Armor helm of thirst (celtic helmet) gauntlets of trap creation (fingerless gloves) cloak of luck negation (dirty rag) boots of weakness (riding boots) Scrolls scroll of flood (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of lava (PEDULI SING JALMO SIMBOL PANGAN) scroll of growth (THRU THE FLOOR) scroll of barrhing (EIRIS SAZUN IDISI) scroll of lockout (SPIRITUAL PROMOTION) scroll of healing (TYPE CHANGING BY SLATE) scroll of mana (GICCC) scroll of phase door (ETAOIN SHRDLU) scroll of standard id (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of cure (TRAETOR HORIGO) Spellbooks spellbook of darkness (doorstopping) spellbook of aggravate monster (redeemed) spellbook of stun self (mistranslated) Potions potion of urine (jasmine) Rings ring of sustain ability (tiger eye) ring of gain intelligence (fluorspar) Wands wand of remove resistance (bent) wand of amnesia (asymmetric) wand of starvation (elven-lettered) Tools tin whistle (whistle) mirror (looking glass) Gems shades of grey stone (gray) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Murderer...