stonewall, chaotic male human Barbarian ---- ------- --..--- ##----- |.....+ ...... --------------,..#.|### |.....|,### . .....| |....#....##..,|....,@# |......,,,#, ... |#..%....).#.|#|...|#,# |.....|,#,,,##-.>- ....#....{#.#| |...|#,# |.....| ,##,,,-.- |...#..$..##.| --%--### ------- ,,,, -----------#--(#,,# ##,,# ,#%##%#, ##,## ###%#%## #,,## #,%,# ------.----- #-.--------- -.....<....| .#}.##}..{. |..........| |}.#.}}# |........... |..}.}.## ------------ |{}}.#}}# --#..}}## |#.}}}.}.{. ----------- [Stonewall the Bandit] St16 Dx9 Co17 In4 Wi6 Ch5 BarHumMalCha Dlvl:6 $58 HP119(119) Pw49(49) AC6 Exp7 T1754 Latest messages Call a colorless potion: There is a set of iron bars in the way! (2x) # In what direction? [hykulnjb><] Ouch! That hurts! [-1 -> 118] You are turning into a green slime. (2x) Unknown command ' '. You enter a killer room! This is actually an ADOM tension room. You are turning into a green slime. Unknown command ' '. You have become a green slime. You hear someone cursing shoplifters. Unknown command ' '. You enter a killer room! This is actually an ADOM tension room. You have become a green slime. (2x) Unknown command ' '. You have become a green slime. Count: 55 You have become a green slime. (6x) Your inventory Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} p - an uncursed +3 long sword {16} Armor c - an uncursed +0 ring mail (being worn) {100} r - an uncursed +0 orcish helm {12} Comestibles d - 2 uncursed food rations {2} Scrolls g - 4 uncursed scrolls of mana {4} h - 2 uncursed scrolls of phase door {1} i - 2 uncursed scrolls of standard id {2} j - a blessed scroll of identify {1} l - an uncursed scroll of identify {1} q - an uncursed scroll of teleportation {1} Potions o - an uncursed potion of ESP {1} Wands k - an uncursed wand of create monster (0:10) {1} Tools e - 2 uncursed +0 torches {40} n - a cursed -1 conglomerate pick {32} t - a cursed mirror {1} u - an uncursed mirror {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 17 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: teleport control You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 62% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 90% The following skill could not be trained at all: bow The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: protection spells (turn 108) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34920 Monster spawn increase reached its maximum at turn 47837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4834764 The monster class that cannot be genocided was troll The monster class that was spawned more often: snake (freq bonus 4) The monster species that spawned more often: camo fish (freq bonus 6) The monster species that spawned more often: chloroform smasher (freq bonus 10) The monster species that spawned more often: green devil (freq bonus 20) The monster species that spawned more often: Merry Luis (freq bonus 5) The monster species that spawned more often: torment worm (freq bonus 20) The monster species that spawned more often: nosferatu (freq bonus 20) The monster species that spawned more often: ebony stalk (freq bonus 24) The monster species that spawned more often: siege beast (freq bonus 18) The monster species that spawned more often: sludge warp fungus (freq bonus 14) The monster species that spawned more often: yellow stalk (freq bonus 20) The monster species that spawned more often: sulfur mold (freq bonus 7) The monster species that spawned more often: blink mold (freq bonus 7) The monster species that spawned more often: muddy teacher (freq bonus 16) The monster species that spawned more often: frogman leader (freq bonus 12) The monster species that spawned more often: abnormal warp fungus (freq bonus 5) The monster species that spawned more often: Andrej (freq bonus 5) The monster species that spawned more often: blink force fungus (freq bonus 16) The monster species that spawned more often: roast goose (freq bonus 28) The monster species that spawned more often: disgusting fungus (freq bonus 6) The monster species that spawned more often: hellcat (freq bonus 42) The monster species that never randomly spawned: fucker troll The monster species that never randomly spawned: beautiful girl The monster species that never randomly spawned: tomb mummy The monster species that never randomly spawned: internet giant The monster species that never randomly spawned: coyote The monster species that never randomly spawned: wereghost The monster species that never randomly spawned: beamer The monster species that never randomly spawned: cave crawler The monster species that never randomly spawned: vileplume The monster species that never randomly spawned: criminal garbage houses The monster class that more likely to generate with musable stuff: mimic The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 8) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 18) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 21) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 26) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 16) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 137) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 4) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: screw stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 4) Next attribute increase check would have come at turn 12822 Strength training was 26 Dexterity training was -22 Wisdom training was 10 Constitution training was 5 You were poison resistant You were paralyzed (44) You were prevented from having warning (0) You were prevented from having teleport control (0) You saw invisible You had 1239 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Set You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide conical hat) * sedge hat (musical helmet) * skullcap (narrow helmet) * flack helmet (organic helmet) * crystal helm (aluminium helmet) * mining helm (space helmet) * field helm (winged helmet) * helm of safeguard (crazy helmet) * war hat (crested helmet) * plasteel gloves (white gloves) * leather gloves (fighting gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (light gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hugging boots) * field boots (hot boots) * boots of safeguard (clunky heels) Scrolls scroll of healing (PERFORATORUP AS SKY) scroll of mana (MYS SKIN WITH ACID) scroll of phase door (USING FRUITS TO ATTACK) scroll of standard id (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of cure (SEED SHOTED AS GUN 25 TIME) scroll of barrhing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of identify (MOVE RISED SLOW) scroll of teleportation (HAHAHAHAHAHAHA) Potions potion called mold juice (nanika) potion called ? (colorless) potion of ESP (bright) Wands wand of create monster (yarn) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 2 mimic ants 2 chicks 0 cockatoo chicks (1 created) a jackal 0 little dogs (1 created) a gas spore a wimp (3 created) 0 hobbit lords (1 created) 0 pack kobolds (2 created) a large kobold 0 large group kobolds (2 created) 0 petit mimics (1 created) 2 demimondaines (4 created) 0 blue faeries (7 created) 0 brown faeries (2 created) a mountain nymph (3 created) 0 slow wood nymphs (1 created) a goblin 0 sheep (1 created) 5 sewer rats 3 drains rats 0 field voles (1 created) 0 giant white mice (1 created) 2 eevees 2 millipedes (3 created) 7 cave spiders (11 created) 4 hole spiders (8 created) 5 healthy cave spiders (7 created) 0 poison millipedes (3 created) a grey centipede a confident spider 0 carrion crawlers (1 created) 0 metallic red centipedes (1 created) a porter spider 2 maggots (3 created) a grid bug a two-winged shape a flapbat a lichen 0 yellow molds (1 created) 2 orange growths (1 created) a red mold 0 intermediate gnomes (1 created) 0 newt mummies (1 created) 0 kobold mummies (2 created) 0 tasloi mummies (1 created) 0 gnome mummies (1 created) 0 dwarf mummies (2 created) a nexus naga hatchling 9 ogres (11 created) 0 small snakes (1 created) a white snake 0 barrow wights (2 created) 0 hidden barrow wights (1 created) 0 wraiths (1 created) 2 grid xorns (3 created) a kobold zombie (4 created) 0 ossium animatums (2 created) 0 orc zombies (1 created) 0 zombies (1 created) a werelichen 0 novice nurses (1 created) 0 item masters (3 created) 0 shopkeepers (8 created) 0 prisoners (4 created) 0 aligned priests (2 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 Ruth's sneakers (1 created) 0 mana stealers (3 created) a small boo (2 created) 0 tortoises (4 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 jellyfish (1 created) 0 swordfish (1 created) 2 newts (3 created) 2 twens 0 geckos (2 created) a pile of copper coins 0 novice light walls (1 created) 0 novice medium walls (3 created) 0 arrow turrets (1 created) a cold trove 188 creatures born. 75 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 86 times You killed 73 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (26 of 160) general combat [Basic] (max Master) (29 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (26 of 160) two-handed weapons [Basic] (max Master) (48 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (106 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Barbarian... You turned into slime in The Dungeons of Doom on dungeon level 6 with 4187 points, and 58 pieces of gold, after 1754 moves. Killer: the blackheart plague You were level 7 with a maximum of 119 hit points when you turned into slime. You reached the 68th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 66 5210 Lorskel-Nec-Lic-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [74] 67 4574 hatham-Ice-Ame-Mal-Neu died in The Dungeons of Doom on level 4. Drowned in a moat by an electric eel. 50 [87] *68 4187 stonewall-Bar-Hum-Mal-Cha died in The Dungeons of Doom on level 6. The blackheart plague. 119 [119] 69 4010 Nirol-Trs-Pha-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [90] 70 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66]