stonewall, lawful male human Priest ----.--- |......| |......| ......d| |..{.@.| -------- [Stonewall the Aspirant] St5 Dx11 Co8 In3 Wi16 Ch5 PriHumMalLaw S2 Dlvl:1 $2 HP20(20) Pw20(20) AC4 MC0 Mov12 Xp1/0 Wt40/750 T1 Latest messages Hello stonewall, welcome to SlashEMExtended! You are a lawful human Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} Scrolls i - a blessed scroll of blank paper {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of healing (0:5) {0} h - a blessed spellbook of force bolt (3:4) {0} Potions d - 4 potions of holy water {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 325 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 67% Ring drop chance was reduced to 85% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 92% Monster death drops spawned with only 87% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: morning star (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 24624 Monster spawn increase reached its maximum at turn 35981 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 940850 The monster class that cannot be genocided was worm The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: terminability bumping cult (freq bonus 6) The monster species that spawned more often: very old shimmering dragon (freq bonus 10) The monster species that spawned more often: emperor wight (freq bonus 10) The monster species that spawned more often: rotated shaman (freq bonus 11) The monster species that spawned more often: winter wolf (freq bonus 16) The monster species that spawned more often: slighter scarred (freq bonus 4) The monster species that spawned more often: werelichen (freq bonus 12) The monster species that spawned more often: wolfing spirit (freq bonus 9) The monster species that spawned more often: black mamba (freq bonus 8) The monster species that spawned more often: real light hound (freq bonus 8) The monster species that spawned more often: randomizer draconian (freq bonus 9) The monster species that spawned more often: petty troll (freq bonus 6) The monster species that spawned more often: digression frustum (freq bonus 12) The monster species that spawned more often: menace weariful (freq bonus 24) The monster species that spawned more often: gray warp fungus (freq bonus 6) The monster species that spawned more often: sand warrior (freq bonus 3) The monster species that spawned more often: Arne (freq bonus 10) The monster species that spawned more often: pestilent trove (freq bonus 15) The monster species that spawned more often: trebuchet dragon (freq bonus 4) The monster species that spawned more often: mini gremlin (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster species that never randomly spawned: jumping tortoise The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: sergeant The monster species that never randomly spawned: hydra The monster species that never randomly spawned: giant grey ant The monster species that never randomly spawned: voodoo fetish blowdart The monster species that never randomly spawned: bonus mana trove The monster species that never randomly spawned: soviet The monster species that never randomly spawned: Warder Kriminologist The monster species that never randomly spawned: white jelly The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 56) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 10) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 10) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 9) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: levitation trap The RNG hath decreed that this trap was generated more often: katharina trap (freq bonus 8) Next attribute increase check would have come at turn 1003 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having peacevision (0) You were prevented from having contamination resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Democracy The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (SUDDENLY THE DUNGEON COLLAPSES) scroll of mana (EY WHICH FAELLTEN YOU) scroll of phase door (THAZI N EPIBATHA CHEOUCH CHA) scroll of standard id (I AM THE KING) scroll of cure (THE NETHACK DEVTEAM IS NOT DEAD) Spellbooks spellbook of healing (red-hot) spellbook of force bolt (volatile) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Priest... Since you quit, the score list will not be checked.