srpest, neutral male human Firefighter ------ |...@| |....| |.t..| |%<.d. .....| --.--- [Srpest the Hazard Trainee] St10 Dx16 Co16 In17 Wi10 Ch8 FirHumMalNeu Dlvl:2 $0 HP-4(17) Pw18(18) AC8 Exp1 T192 Hld Latest messages The grid bug is killed! There is a wall in the way! (4x) You displaced your little dog. There is a wall in the way! (2x) You displaced your little dog. The little dog misses the pack kobold. The little dog bites the pack kobold. The pack kobold is killed! You hear a chugging sound. The little dog bites the pack kobold. The pack kobold is killed! You see here 7 gold pieces {0}. Hanh's little-girl sandal picks up a scroll {1}. Hanh's little-girl sandal attacks you with an electrifying gaze! Hanh's little-girl sandal grabs you! [-15 -> 2] Warning: HP low! Hanh's little-girl sandal attacks you with an electrifying gaze! Hanh's little-girl sandal grabs you! You die... Your inventory Weapons a - an uncursed +0 axe (weapon in hand) {24} Scrolls c - 4 uncursed scrolls of fire {4} e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions b - 5 uncursed potions of water {5} Wands d - an uncursed wand of fire (0:1) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: numbopathy You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 6 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 14 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 73% Monster death drops spawned with only 86% chance The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: body spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53900 Monster spawn increase reached its maximum at turn 75846 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 538175 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: bright white mushroom (freq bonus 14) The monster species that spawned more often: violet fungus (freq bonus 32) The monster species that spawned more often: rust penetrator (freq bonus 16) The monster species that spawned more often: golden bat (freq bonus 8) The monster species that spawned more often: Kati's thick girl boot (freq bonus 14) The monster species that spawned more often: crippling self-doubt (freq bonus 20) The monster species that spawned more often: petty torment worm (freq bonus 18) The monster species that spawned more often: silver-heeled bitch (freq bonus 11) The monster species that spawned more often: tatarigami (freq bonus 8) The monster species that spawned more often: speedrubber (freq bonus 20) The monster species that spawned more often: creeping silver coins (freq bonus 22) The monster species that spawned more often: blink fungus (freq bonus 8) The monster species that spawned more often: slimy patch (freq bonus 7) The monster species that spawned more often: agent black spore (freq bonus 22) The monster species that spawned more often: bad boys (freq bonus 8) The monster species that spawned more often: petty dark shape (freq bonus 24) The monster species that spawned more often: slimy mold (freq bonus 20) The monster species that spawned more often: killer chicken (freq bonus 18) The monster species that spawned more often: white wraith (freq bonus 26) The monster species that spawned more often: dark young (freq bonus 20) The monster species that never randomly spawned: Jens The monster species that never randomly spawned: huh The monster species that never randomly spawned: scream archer The monster species that never randomly spawned: rhyperior The monster species that never randomly spawned: mammoth The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: skeleton sentai The monster species that never randomly spawned: gecko zombie The monster species that never randomly spawned: green sentai The monster species that never randomly spawned: hellwasp swarm The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 66) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 17) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 7) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 64) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 37) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 13) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 10) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 8) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 68) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: troll shield ((null)) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 2) Next attribute increase check would have come at turn 3227 Strength training was 4 Dexterity training was 2 Wisdom training was -3 Constitution training was 1 You were fire resistant You were prevented from having half spell damage (0) You were prevented from having numbopathy (0) You had 1324 points of nutrition remaining You were held by Hanh's little-girl sandal You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Prometheus, Thor and Arson Your deity was Thor You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of fire (YOU WILL DIE A SLOW SLOW DEATH) scroll of healing (DAMN IT) scroll of mana (YUM YUM) scroll of phase door (SUS QUO SUM) scroll of standard id (TRUE RISE BY STRANGE SMELL) scroll of cure (DAEDELDIDAET) Potions potion of water (clear) Wands wand of fire (fuchsia) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (27 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye srpest the Firefighter...