srpest, chaotic male gnomish Ice Mage ### ------,# -----------.-------------------- |.....,# |..............................| |....|## |...--------.......-----------.| |....| #,|...| |-.----.|..|(((|....| |...<| #,|...| |..@..|.|..|(((|..|.| |....| ,,....| |.$h..|.-|-|...|---.| |....+ #[|...- - |...).|....--|--....| ---.-- #,....... |....@|......?......| #,,,# #,|........$.---|---.{..[*....%..| #,### #,|.............)................| ----.----.-#,|...--+--......)....-.---|--...| |..........,,|+..| --.-----.---|.%|...|...| .........>|#,|(.%| . |.%.-.-..|..|!?%|...| |.......... |...| |%..|.|..|--|*[`|...- ----------- |...- -----.---- -----...| |..! . ...| ----- --- ----- [Srpest the Chiller] St10 Dx9 Co12 In15 Wi8 Ch14 IceGnoMalCha Min:6 $88 HP-3(85) Pw111(111) AC5 Exp8 T1897 Latest messages The dwarven brigand thief throws 2 throwing stars! You are hit by the 1st throwing star! [-5 -> 19] You are hit by the 2nd throwing star! [-4 -> 15] Warning: HP low! The dwarven brigand thief throws 2 throwing stars! You are almost hit by the 1st throwing star. You are hit by the 2nd throwing star! [-4 -> 11] Warning: HP low! You finish taking off your suit. What do you want to wear? [b or ?*] You are putting on a studded leather armor. The dwarven brigand thief throws 2 throwing stars! You are hit by the 1st throwing star! [-2 -> 9] Warning: HP low! You are hit by the 2nd throwing star! You die... Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 66% Musable item generation frequency was reduced by 49% Ring drop chance was reduced to 98% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: polearms (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28240 Monster spawn increase reached its maximum at turn 53761 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1240401 The monster class that cannot be genocided was ogre The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: bright green jelly (freq bonus 4) The monster species that spawned more often: fenek (freq bonus 8) The monster species that spawned more often: totally bad force fungus (freq bonus 4) The monster species that spawned more often: rattlesnake (freq bonus 10) The monster species that spawned more often: migo warrior (freq bonus 6) The monster species that spawned more often: Renfield (freq bonus 4) The monster species that spawned more often: war lord (freq bonus 10) The monster species that spawned more often: undead cockatrice (freq bonus 4) The monster species that spawned more often: gnome rogue (freq bonus 8) The monster species that spawned more often: lowercase minotaur (freq bonus 8) The monster species that spawned more often: kagero cuttie (freq bonus 6) The monster species that spawned more often: nether wraith (freq bonus 16) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 5) The monster species that spawned more often: marilith (freq bonus 8) The monster species that spawned more often: pile of killer gold coins (freq bonus 3) The monster species that spawned more often: octarine warp patch (freq bonus 6) The monster species that spawned more often: bearded math teacher (freq bonus 24) The monster species that spawned more often: apocalyptic jabberwock (freq bonus 6) The monster species that spawned more often: baby orange dragon (freq bonus 5) The monster species that spawned more often: skilled laser (freq bonus 3) The monster species that never randomly spawned: desert prick The monster species that never randomly spawned: bad mushroom The monster species that never randomly spawned: Nelly's elegant pump The monster species that never randomly spawned: magenta spore lichen The monster species that never randomly spawned: pink fungus The monster species that never randomly spawned: ostro The monster species that never randomly spawned: radiant spirit The monster species that never randomly spawned: werelocust The monster species that never randomly spawned: kobold polluter The monster species that never randomly spawned: sloppy fungus The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 13) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 9) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 20) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 15) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 10) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 8) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 94) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 8) Next attribute increase check would have come at turn 6677 Strength training was 47 Dexterity training was 33 Wisdom training was 30 Constitution training was 50 You were cold resistant You were paralyzed (-2) You were prevented from having phasing (0) You were prevented from having mana regeneration (0) You had infravision You had 1819 points of nutrition remaining You were stealthy You aggravated monsters You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 277% b - cone of cold 5 matter 87% 382% c - confuse monster 2 enchant 19% 92% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) vanish 8 R LIMIT(0) appraisal 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) draw energy 4X LIMIT(0) tinker 2 R LIMIT(0) Discoveries Weapons quarterstaff (staff) * aklys (thonged club) Armor * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) iron shoes (hard shoes) Scrolls scroll of magic mapping (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of healing (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of mana (EDGE PROTECTION) scroll of phase door (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of standard id (DIBING TO ATTACK NEXT) scroll of cure (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of enchant armor (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) Spellbooks spellbook of freeze sphere (litter) spellbook of cone of cold (stylish) spellbook of confuse monster (ochre) Potions potion of monster detection (puce) potion of oil (silver) potion of healing (illegal) potion of gain level (tan) Rings ring of stealth (crop) ring of conflict (wooden) Wands wand of cold (immediate) wand of sleep (driftwood) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 87 times You killed 74 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (107 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (23 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (28 of 160) Goodbye srpest the Ice Mage...