;Yi  Player: spontiff Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-10.09:20:52.ttyrec Time: (1497086452) Sat Jun 10 09:20:52 2017 ;Y j fAccess to /dgldir/userdata/spontiff/sporkhack/spontiff.sporkrc denied (2). Hit return to continue: ;Y  SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Hello spontiff, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta - Archeologist b - Barbarian c - Caveman h - Healer k + Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!;Y;Ta - Archeologist b - Barbarian c - Caveman h - Healer k ! Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN ! NeutralC - Chaotic q - quit* - reroll. - play!;Y{Ya - Archeologist b - Barbarian c - Caveman h - Healer k ! Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN ! NeutralC - Chaotic q - quit* - reroll. - play!;Y}Ya - Archeologist b - Barbarian c - Caveman h - Healer k ! Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG + GnomeO - OrcM + MaleF - FemaleL - LawfulN ! NeutralC - Chaotic q - quit* - reroll. - play!;Y: ca - Archeologist b - Barbarian c - Caveman h + Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG + GnomeO - OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!;YV -----|@..||.f).|...|-----Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1777 HP:12(12) Pw:6(6) AC:8  Exp:1 It is written in the Book of Hermes:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hermes seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhizotomist, have been heralded from birth as the instrument of Hermes. You are destined to recover the Amulet for your deity,;YV or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Hermes!--More--;Yp;Y׾xHello spontiff, welcome to SporkHack! You are a neutral male gnomish Healer. --More--;Y8[ B You are lucky! Full moon tonight.;YzJBeware, there will be no return! Still climb? [yn] (n) ;Yz n;Yf Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [false]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4) ;Y{q+;Yu+;YQ+;Y Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1777 HP:12(12) Pw:6(6) AC:8  Exp:1-----|@..||.f).|...|-----;YV><@;Y:.@l - a crossbow.$f;YR@.8612(12) Pw:6(6) AC:8 Exp:1$ - 9 gold pieces.f..;Y&.f@;Y (.#.f@#.;YX&#@.f;Y (##@#.;Yd :@+#####.#;Y s)Ouch! You bump into a door.;YT6Ouch! You bump into a door.;Y&In what direction? ;Y| %The door resists!;Y&In what direction? ;YeLThe door opens.-----------.k.......|........|(.....|....|..|---;Y 9Z-#@|..............------;Y -@||.|.--The kobold hits!11(12) Pw:6(6) AC:8 Exp:1f;Y',f.#@;YI $#-f..k@;Y$.@m - a chest.You rebalance your load. Movement is difficult..f11(12) Pw:6(6) AC:8 Exp:1Stressed--More--;YJ>bThe kitten bites the kobold.The kobold is killed!.*f;Y ;What do you want to drop? [$a-m or ?*] ;Y 11(12) Pw:6(6) AC:8 Exp:1StressedYou drop a chest.Your movements are now unencumbered.11(12) Pw:6(6) AC:8 Exp:1.f;Y 0Unknown command ' '.;YT ]@(n - a yellowish brown gem...f;YK;There is nothing here to pick up.;Y% ;Yf5What do you want to write with? [- agln or ?*] ;Y y11(12) Pw:6(6) AC:8 Exp:1You write in the dust with a yellowish brown gem.--More-- ;YdRAWhat do you want to write in the dust here?  ;Y,%Never mind. ;Y Z #  ;Y name!;YN8Name an individual object? [ynq] (q) !;Yc8nWhat do you want to call? [b-jn or ?*] !;Y+Call a yellowish brown gem: !;YH< y!;YO b!;YY1";Yr@11(12) Pw:6(6) AC:8 Exp:1";Y  Coins  $ - 1786 gold pieces  Weapons  a - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  b - an uncursed +1 pair of leather gloves (being worn)  Comestibles  k - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  d - 4 uncursed potions of healing  e - 2 uncursed potions of extra healing  f - 2 blessed potions of extra healing  Wands  g - a blessed wand of sleep (0:4)  Tools  c - an uncursed stethoscope  Gems  n - a gem called yb1 (end) $;Y {Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Exp:1-----------#-.........|###|..@......|-----#|...(.....||<..|#|..f......||....#|.........||...|----------------%;YI# %;Y adjust%;Y djust%;Y^[=What do you want to adjust? [$a-ln or ?*] %;Ys b11(12) Pw:6(6) AC:8 Exp:1Adjust letter to what [amo-zA-Z]? %;Yۧ @Swapping: k - a +0 scalpel (weapon in hand).%;Y# &;Y adjust&;YAo djust&;YM=What do you want to adjust? [$a-ln or ?*] &;Y+b11(12) Pw:6(6) AC:8 Exp:1Adjust letter to what [bmo-zA-Z]? &;YgUSwapping: g - an uncursed +1 pair of leather gloves (being worn).&;Y@L # &;Y adjust&;Yk djust&;YfM=What do you want to adjust? [$a-ln or ?*] ';Y$b11(12) Pw:6(6) AC:8 Exp:1Adjust letter to what [cmo-zA-Z]? ';YM8Moving: s - an uncursed stethoscope.';Y7 # ';Y adjust';Y djust';Y?@What do you want to adjust? [$abd-lns or ?*] (;Y  Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  a - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  d - 4 uncursed potions of healing  e - 2 uncursed potions of extra healing  f - 2 blessed potions of extra healing  Wands  b - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) );Yai +-----------#-.........|###|..@......|-----#|...(.....||<..|#|..f......||....#|.........||...|----------------Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Exp:1Adjust letter to what [bcmo-rt-zA-Z]? *;YI>Moving: S - a blessed wand of sleep (0:4).*;Y[ & Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  a - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  d - 4 uncursed potions of healing  e - 2 uncursed potions of extra healing  f - 2 blessed potions of extra healing  Wands  S - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) ,;Y={Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Exp:1-----------#-.........|###|..@......|-----#|...(.....||<..|#|..f......||....#|.........||...|-----------------;Y:# -;YO adjust-;YC djust-;Y! @What do you want to adjust? [$ad-lnsS or ?*] -;Y j11(12) Pw:6(6) AC:8 Exp:1Adjust letter to what [bcemo-rt-zA-RT-Z]? -;YMDMoving: c - 2 uncursed potions of extra healing..;Y& Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  a - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  c - 2 uncursed potions of extra healing  d - 4 uncursed potions of healing  f - 2 blessed potions of extra healing  Wands  S - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) /;Y {Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Exp:1-----------#-.........|###|..@......|-----#|...(.....||<..|#|..f......||....#|.........||...|----------------1;Y|+  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [false]  f - color [false]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)@;Y]g+D;Y+P;Y=H +P;YI a - menucolors [false]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [false]  k - show_obj_sym [true]  l - showrace [false]  m - showscore [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - time [false]  t - timed_delay [true]  u - tombstone [true]  v - travel [true]  w - use_inverse [false] (2 of 4)R;Y +Y;YsJ +[;Y +_;Yd+c;YRq +k;Y'2  a - verbose [true]   Compounds (selecting will prompt for new value):  name [spontiff]  role [Healer]  race [gnome]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  b - boom_flightpath [-1]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single] (3 of 4)n;Y@ +s;YEA a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [all]  e - runmode [run]  f - scores [3 top/2 around]  g - sortloot [none]  h - suppress_alert [(none)]  i - autopickup exceptions (0 currently set) (4 of 4)x;YZ+y;YK+{;Yo< 1)0Set boulder to what? };Yc0~;YlW Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) ;Yqnj+ Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) ;YK+;Y6+;Y0+;Yº +;Y +;Y +;Yz Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0 T:22(0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~(B@(0~~~~~~x(B(0lqqqk(B#(0x~~~(B((0~~~~~x(B(0x(B<(0~~x(B#(0x~~(Bf(0~~~~~~x(B(0x~~~~(B#(0x~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;Y  Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  a - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  c - 2 uncursed potions of extra healing  d - 4 uncursed potions of healing  f - 2 blessed potions of extra healing  Wands  S - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) ;Y @Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0 T:22(0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~(B@(0~~~~~~x(B(0lqqqk(B#(0x~~~(B((0~~~~~x(B(0x(B<(0~~x(B#(0x~~(Bf(0~~~~~~x(B(0x~~~~(B#(0x~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;Y9# ;Y adjust;YA djust;YnBWhat do you want to adjust? [$acdf-lnsS or ?*] ;Y7 p11(12) Pw:6(6) AC:8 Xp:1/0 T:22Adjust letter to what [abemo-rt-zA-RT-Z]? ;Y kMoving: y - 5 uncursed apples.11(12) Pw:6(6) AC:8 Xp:1/0 T:22;Y/# ;Yd adjust;YX djust;Y%:BWhat do you want to adjust? [$cdf-lnsyS or ?*] ;Ys  Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  c - 2 uncursed potions of extra healing  d - 4 uncursed potions of healing  f - 2 blessed potions of extra healing  Wands  S - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) ;Yf (0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~(B@(0~~~~~~x(B(0lqqqk(B#(0x~~~(B((0~~~~~x(B(0x(B<(0~~x(B#(0x~~(Bf(0~~~~~~x(B(0x~~~~(B#(0x~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(BSpontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0 T:22Never mind.11(12) Pw:6(6) AC:8 Xp:1/0 T:22;YuF11(12) Pw:6(6) AC:8 Xp:1/0 T:22;Y(0~(B@You see here a chest.11(12) Pw:6(6) AC:8 Xp:1/0 T:23(0~(Bf;Y G11(12) Pw:6(6) AC:8 Xp:1/0 T:23;Y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [false]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4);Y`1 a - menucolors [true]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [true]  k - show_obj_sym [true]  l - showrace [false]  m - showscore [true]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [false]  r - standout [false]  s - time [true]  t - timed_delay [true]  u - tombstone [true]  v - travel [true]  w - use_inverse [false] (2 of 4);Y< +;Yd(Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0(0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~~~~~~~~x(B(0lqqqk(B#(0x~~~(B@(0~~~~~x(B(0x(B<(0~~x(B#(0x~~~~~~~~~x(B(0x~~~~(B#(0x~~~(Bf(0~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;YS  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [false]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4);Y a - menucolors [true]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [true]  k - show_obj_sym [true]  l - showrace [false]  m - showscore [true]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [false]  r - standout [false]  s - time [false]  t - timed_delay [true]  u - tombstone [true]  v - travel [true]  w - use_inverse [false] (2 of 4);YC+;Ys 0Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0 T:23(0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~~~~~~~~x(B(0lqqqk(B#(0x~~~(B@(0~~~~~x(B(0x(B<(0~~x(B#(0x~~~~~~~~~x(B(0x~~~~(B#(0x~~~(Bf(0~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;Y  Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (weapon in hand)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  c - 2 uncursed potions of extra healing  d - 4 uncursed potions of healing  f - 2 blessed potions of extra healing  Wands  S - a blessed wand of sleep (0:4)  Tools  s - an uncursed stethoscope  Gems  n - a gem called yb1 (end) ;Y 0Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:11(12) Pw:6(6) AC:8  Xp:1/0 T:23(0lqqqqqqqqqk(B#(0a~~~~~~~~~x(B###(0x~~~~~~~~~x(B(0lqqqk(B#(0x~~~(B@(0~~~~~x(B(0x(B<(0~~x(B#(0x~~~~~~~~~x(B(0x~~~~(B#(0x~~~(Bf(0~~~~~x(B(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;YCEYou have a little trouble lifting a chest. Continue? [ynq] (q) ;YHn11(12) Pw:6(6) AC:8 Xp:1/0 T:24(0~(B(0~(Bf;YF# ;Yj8loot;Y1>There is a chest here, loot it? [ynq] (q) ;Y(D oyHmmm, it seems to be locked.11(12) Pw:6(6) AC:8 Xp:1/0 T:24;Y}@You are empty handed.--More--;Yk - a +0 scalpel (alternate weapon; not wielded).11(12) Pw:6(6) AC:8 Xp:1/0 T:25(0~(Bf;YMk - a +0 scalpel (weapon in hand).--More--;Y0 You have no secondary weapon readied.11(12) Pw:6(6) AC:8 Xp:1/0 T:26f(0~~(B;Y # ;Y force;YEThere is a chest here, force its lock? [ynq] (q) ;YByYou force your scalpel into a crack and pry.11(12) Pw:6(6) AC:8 Xp:1/0 T:27 11(12) Pw:6(6) AC:8 Xp:1/0 T:28 11(12) Pw:6(6) AC:8 Xp:1/0 T:29f(0~(B(0~(B(0~~(B--More--;Ye You succeed in forcing the lock.12(12) Pw:6(6) AC:8 Xp:1/0 T:30(0~(Bf(0~(B;Y@You are empty handed.--More--;Y : k - a +0 scalpel (alternate weapon; not wielded).12(12) Pw:6(6) AC:8 Xp:1/0 T:31f(0~(B;Y0# ;Yxloot;Y3>There is a chest here, loot it? [ynq] (q) ;Y^ 9yYou carefully open the chest...--More--;Y3 Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) ;Y_S+ Take out what type of objects?  a - All types b - Scrolls ('?') c - Potions ('!') d - Rings ('=') A - Auto-select every item X - Items of unknown B/C/U status(end) ;Yq +;Y[ W Take out what?  Scrolls ('?') a - an unlabeled scroll Potions ('!') b - a magenta potion Rings ('=') c - a copper ring(end) ;YI+++;YTo - an unlabeled scroll.p - a magenta potion.q - a copper ring.12(12) Pw:6(6) AC:8 Xp:1/0 T:32(0~(B(0~(Bf;Yb12(12) Pw:6(6) AC:8 Xp:1/0 T:33(@(0~(Bf;YӒ 5What do you want to drop? [$cdf-ln-qsyS or ?*] ;Ya}12(12) Pw:6(6) AC:8 Xp:1/0 T:33You drop a magenta potion.12(12) Pw:6(6) AC:8 Xp:1/0 T:34(0~~(Bf;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:35!@(0~(Bf;Y5What do you want to drop? [$cdf-lnoqsyS or ?*] ;Y<12(12) Pw:6(6) AC:8 Xp:1/0 T:35You drop a copper ring.12(12) Pw:6(6) AC:8 Xp:1/0 T:36(0~(Bf(0~(B;Y#12(12) Pw:6(6) AC:8 Xp:1/0 T:37=(0~(B@f;Y -@(0~(BYou see here a chest.12(12) Pw:6(6) AC:8 Xp:1/0 T:38(0~~(Bf;YM u12(12) Pw:6(6) AC:8 Xp:1/0 T:39f(0~(B;Ye~12(12) Pw:6(6) AC:8 Xp:1/0 T:40f(0~(B(0~(B;YWJ i12(12) Pw:6(6) AC:8 Xp:1/0 T:41(0~(Bf;Y/12(12) Pw:6(6) AC:8 Xp:1/0 T:41The kitten picks up a copper ring.(0~(BfThe kitten drops a copper ring.12(12) Pw:6(6) AC:8 Xp:1/0 T:42=f;Y< (@q - a copper ring.12(12) Pw:6(6) AC:8 Xp:1/0 T:43f(0~(B;Y :What do you want to put on? [q or ?*] ;YON n12(12) Pw:6(6) AC:8 Xp:1/0 T:43Which ring-finger, Right or Left? [rl] ;Yrq - a copper ring (on right hand).12(12) Pw:6(6) AC:8 Xp:1/0 T:44f(0~(B(0~(B;YxoYou don't know that spell.12(12) Pw:6(6) AC:8 Xp:1/0 T:44;Y You were wearing a copper ring (on right hand).12(12) Pw:6(6) AC:8 Xp:1/0 T:45(0~(Bf;Y # ;Y* adjust;Y0 djust;YVEWhat do you want to adjust? [$cdf-lnoqsyS or ?*] ;Yr12(12) Pw:6(6) AC:8 Xp:1/0 T:45Adjust letter to what [abemp-rt-xzA-RT-Z]? ;YSiMoving: R - a copper ring.12(12) Pw:6(6) AC:8 Xp:1/0 T:45;Y # ;Ydname;Y9Name an individual object? [ynq] (q) ;YA AyWhat do you want to name? [$cdf-lnosyRS or ?*] ;Y :What do you want to name this copper ring? ;Yŗ!;Y?c;Y| G12(12) Pw:6(6) AC:8 Xp:1/0 T:45;Yr12(12) Pw:6(6) AC:8 Xp:1/0 T:46(0~(B(@f;Y[b12(12) Pw:6(6) AC:8 Xp:1/0 T:47f(0~(B;Y^q12(12) Pw:6(6) AC:8 Xp:1/0 T:48(0~~(Bf;YTe12(12) Pw:6(6) AC:8 Xp:1/0 T:49(0~(Bf;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:50@(0~(B(0~(B(0~(Bf;Y'(0~(B@You see here a chest.12(12) Pw:6(6) AC:8 Xp:1/0 T:51f(0~(B;YU12(12) Pw:6(6) AC:8 Xp:1/0 T:52(0~(Bf(0~(Bº;Yd12(12) Pw:6(6) AC:8 Xp:1/0 T:53f(0~(Bº;YXl12(12) Pw:6(6) AC:8 Xp:1/0 T:54f(0~~(Bº;Ym12(12) Pw:6(6) AC:8 Xp:1/0 T:55(0~(Bfú;Y,m12(12) Pw:6(6) AC:8 Xp:1/0 T:56(0~(Bfú;Yh m12(12) Pw:6(6) AC:8 Xp:1/0 T:57f(0~(Bĺ;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:58(0~(Bf@(0~(B(ĺ;YW|12(12) Pw:6(6) AC:8 Xp:1/0 T:59f(0~~(B@ĺ;Y?w12(12) Pw:6(6) AC:8 Xp:1/0 T:60f(0~(B(0~(Bź;Y @(0~(Bp - a magenta potion.12(12) Pw:6(6) AC:8 Xp:1/0 T:61f(0~(Bź;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:62(0~(Bf(0~(B(0~(B@ƺ;Y12(12) Pw:6(6) AC:8 Xp:1/0 T:63f(0~(B@(0~(Bƺ;Yv? 12(12) Pw:6(6) AC:8 Xp:1/0 T:64(0~(B(0~(Bf(0~(B@Ǻ;Y23What do you want to use or apply? [sS or ?*] Ǻ;YjZ12(12) Pw:6(6) AC:8 Xp:1/0 T:64In what direction? Ǻ;YZhYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:64Ǻ;Y5AWhat do you want to use or apply? [sS or ?*] Ǻ;Y7Z12(12) Pw:6(6) AC:8 Xp:1/0 T:64In what direction? Ǻ;Y"g You hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:65(0~(BfǺ;Y. AWhat do you want to use or apply? [sS or ?*] Ǻ;Yk Z12(12) Pw:6(6) AC:8 Xp:1/0 T:65In what direction? Ǻ;Y ZhYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:65Ⱥ;Y12(12) Pw:6(6) AC:8 Xp:1/0 T:66(0~(B(0~(Bf(0~(B@Ⱥ;YT t12(12) Pw:6(6) AC:8 Xp:1/0 T:67(0~(B(0~(B@fȺ;Ys4 You displaced your kitten.12(12) Pw:6(6) AC:8 Xp:1/0 T:68(0~(Bf(0~(B@ɺ;YAWhat do you want to use or apply? [sS or ?*] ɺ;YZ12(12) Pw:6(6) AC:8 Xp:1/0 T:68In what direction? ɺ;YExhYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:68ɺ;Y AWhat do you want to use or apply? [sS or ?*] ɺ;Y Z12(12) Pw:6(6) AC:8 Xp:1/0 T:68In what direction? ɺ;Yb You hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:69f(0~(Bʺ;YYAWhat do you want to use or apply? [sS or ?*] ʺ;YIZ12(12) Pw:6(6) AC:8 Xp:1/0 T:69In what direction? ʺ;Y/hYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:69ʺ;Yȃ 12(12) Pw:6(6) AC:8 Xp:1/0 T:70(0~(B(0~(Bf(0~(B@ʺ;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:71(0~(Bf(0~(B@ʺ;Y~+w12(12) Pw:6(6) AC:8 Xp:1/0 T:72f(0~~~(B@˺;Y(3What do you want to use or apply? [sS or ?*] ˺;YeZ12(12) Pw:6(6) AC:8 Xp:1/0 T:72In what direction? ˺;Y hYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:72˺;Y2 AWhat do you want to use or apply? [sS or ?*] ˺;Yl Z12(12) Pw:6(6) AC:8 Xp:1/0 T:72In what direction? ˺;Y You hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:73(0~(Bf̺;YAWhat do you want to use or apply? [sS or ?*] ̺;YAZ12(12) Pw:6(6) AC:8 Xp:1/0 T:73In what direction? ̺;YhYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:73̺;Yu 12(12) Pw:6(6) AC:8 Xp:1/0 T:74f(0~~(B@(0~(B̺;YK 3What do you want to use or apply? [sS or ?*] ̺;Y0Z12(12) Pw:6(6) AC:8 Xp:1/0 T:74In what direction? ͺ;Yu<You hear a hollow sound. This must be a secret door!12(12) Pw:6(6) AC:8 Xp:1/0 T:74+ͺ;YAWhat do you want to use or apply? [sS or ?*] ͺ;YZ12(12) Pw:6(6) AC:8 Xp:1/0 T:74In what direction? ͺ;YYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:75(0~(Bfͺ;YM AWhat do you want to use or apply? [sS or ?*] ͺ;Y^ Z12(12) Pw:6(6) AC:8 Xp:1/0 T:75In what direction? ͺ;Y0z hYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:75κ;Y012(12) Pw:6(6) AC:8 Xp:1/0 T:76@(0~~(Bfκ;YIL12(12) Pw:6(6) AC:8 Xp:1/0 T:77@(0~(Bf(0~(Bκ;YG= 3What do you want to use or apply? [sS or ?*] κ;Y- Y12(12) Pw:6(6) AC:8 Xp:1/0 T:77In what direction? κ;Y fYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:77Ϻ;YB12(12) Pw:6(6) AC:8 Xp:1/0 T:78(0~(B@f(0~(B(0~(BϺ;Y 3What do you want to use or apply? [sS or ?*] Ϻ;Y9Z12(12) Pw:6(6) AC:8 Xp:1/0 T:78In what direction? Ϻ;Y{hYou hear nothing special.12(12) Pw:6(6) AC:8 Xp:1/0 T:78Ϻ;YZ 12(12) Pw:6(6) AC:8 Xp:1/0 T:79(0~(B(0~(Bf@к;Y812(12) Pw:6(6) AC:8 Xp:1/0 T:80f(0~(B(0~~(B@к;YUtcOuch! You bump into a door.12(12) Pw:6(6) AC:8 Xp:1/0 T:80Ѻ;Y'In what direction? Ѻ;Y-The door opens.12(12) Pw:6(6) AC:8 Xp:1/0 T:81f(0~(B(0a(BѺ;Y()12(12) Pw:6(6) AC:8 Xp:1/0 T:82(0~(B(0~~(B(0~(Bf#(0~(B@#Һ;YUnix SporkHack Version 0.6.3 - last build Fri Mar 17 01:32:32 2017.12(12) Pw:6(6) AC:8 Xp:1/0 T:82Һ;Y2>12(12) Pw:6(6) AC:8 Xp:1/0 T:83(0~~~~~~(B(0~~~~(B(0~~~(B(0~(Bf(0a(B@Ӻ;YA12(12) Pw:6(6) AC:8 Xp:1/0 T:83Ժ;YX 2(0~~(B(0~~~~(B#(0~~~(B(0~~(B@(0~~~~~~~~(B#(0~~~~~~~~~a(Bf12(12) Pw:6(6) AC:8 Xp:1/0 T:84Ժ;Y 2 12(12) Pw:6(6) AC:8 Xp:1/0 T:90(0q~qqqqqk(B(0~~~~~(B?(0~x(B(0~~~~~~~~x(B#(0~~~~(B##@#####պ;Yg 12(12) Pw:6(6) AC:8 Xp:1/0 T:91(0q(B(0~(B(0~(B(0~(B(0x(B(0~~~~~(B@(0~~~~~~~x(B##(0mq(B(0qqqqqqj(Bպ;YѨ12(12) Pw:6(6) AC:8 Xp:1/0 T:92(0l(B(0x(B@#(0~(B#(0~(Bֺ;Ya12(12) Pw:6(6) AC:8 Xp:1/0 T:93@(0~(Bֺ;Y:12(12) Pw:6(6) AC:8 Xp:1/0 T:94#@(0~(B(0~(B(0~(B(0~(Bֺ;Y 12(12) Pw:6(6) AC:8 Xp:1/0 T:95@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(Bd׺;Y312(12) Pw:6(6) AC:8 Xp:1/0 T:96#@(0~~(B(0~~(B(0~(B(0~~~(B(0~(Bd(0~~~~(B(0~(B׺;Y:12(12) Pw:6(6) AC:8 Xp:1/0 T:97#(0~(B@(0~(B(0~(Bd(0~(B(0~(Bغ;Y12(12) Pw:6(6) AC:8 Xp:1/0 T:98#@d(0~(B(0~(B(0~(B(0~(B(0~(Bٺ;Y }#(0~(B@(0~(B(0~(B(0~(B12(12) Pw:6(6) AC:8 Xp:1/0 T:98The fox bites!10(12) Pw:6(6) AC:8 Xp:1/0 T:98The fox bites!8(12) Pw:6(6) AC:8 Xp:1/0 T:98 8(12) Pw:6(6) AC:8 Xp:1/0 T:99ۺ;Y U8(12) Pw:6(6) AC:8 Xp:1/0 T:99The fox bites!7(12) Pw:6(6) AC:8 Xp:1/0 T:99 7(12) Pw:6(6) AC:8 Xp:1/0 T:100ܺ;Y.7(12) Pw:6(6) AC:8 Xp:1/0 T:100The fox misses.7(12) Pw:6(6) AC:8 Xp:1/0 T:101ݺ;Y.9p7(12) Pw:6(6) AC:8 Xp:1/0 T:102(0~~(B@dߺ;Y17(12) Pw:6(6) AC:8 Xp:1/0 T:102The fox bites!6(12) Pw:6(6) AC:8 Xp:1/0 T:102The fox bites!4(12) Pw:6(6) AC:8 Xp:1/0 T:102 4(12) Pw:6(6) AC:8 Xp:1/0 T:103;Y2# ;Yypray;YQ ;Are you sure you want to pray? [yn] (n) ;Yp CyYou begin praying to Hermes.--More--;Yt~You are surrounded by a shimmering light.4(12) Pw:6(6) AC:8 Xp:1/0 T:103--More--;YE The fox starts to attack you, but pulls back.4(12) Pw:6(6) AC:8 Xp:1/0 T:104f4(12) Pw:6(6) AC:8 Xp:1/0 T:104--More--;YThe fox starts to attack you, but pulls back.4(12) Pw:6(6) AC:8 Xp:1/0 T:105f#4(12) Pw:6(6) AC:8 Xp:1/0 T:105--More--;Y0 The fox starts to attack you, but pulls back.#f4(12) Pw:6(6) AC:8 Xp:1/0 T:106You finish your prayer.--More--;Y;jYou feel that Hermes is pleased.You feel much better.14(14) Pw:6(6) AC:8 Xp:1/0 T:106;YPe@(0~(B#14(14) Pw:6(6) AC:8 Xp:1/0 T:106The fox bites!11(14) Pw:6(6) AC:8 Xp:1/0 T:106The fox bites!9(14) Pw:6(6) AC:8 Xp:1/0 T:106 9(14) Pw:6(6) AC:8 Xp:1/0 T:107;Yq 9(14) Pw:6(6) AC:8 Xp:1/0 T:108#@d(0~(B(0~(B(0~(B(0~(B(0~(Bf;Y9(14) Pw:6(6) AC:8 Xp:1/0 T:109#d(0~(B@(0~(B(0~(Bf(0~(B(0~(B;YS(0~(Bfd(0~(B@9(14) Pw:6(6) AC:8 Xp:1/0 T:109The kitten misses the fox.9(14) Pw:6(6) AC:8 Xp:1/0 T:110;Y (0~(Bfd@9(14) Pw:6(6) AC:8 Xp:1/0 T:110The fox bites!6(14) Pw:6(6) AC:8 Xp:1/0 T:110 6(14) Pw:6(6) AC:8 Xp:1/0 T:111;Y7@(0~(Br - a scroll labeled PRIRUTSENIE.(0~(Bfd(0~(B6(14) Pw:6(6) AC:8 Xp:1/0 T:111The kitten misses the fox.6(14) Pw:6(6) AC:8 Xp:1/0 T:112;Y<DWhat do you want to drop? [$cdf-ln-prsyRS or ?*] ;Yi6(14) Pw:6(6) AC:8 Xp:1/0 T:112You drop a scroll labeled PRIRUTSENIE.6(14) Pw:6(6) AC:8 Xp:1/0 T:112The fox bites!5(14) Pw:6(6) AC:8 Xp:1/0 T:112--More--;YN`The kitten misses the fox.5(14) Pw:6(6) AC:8 Xp:1/0 T:113;Yr@ Choose which spell to cast   Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 62% c - stone to flesh 3 healing 71%(end) ;Yx +#(0qq~qqqqqk~~~~(Bfd@(0~x~~~~~~~~x~~~~~~~~xq~qqqqqqj(B5(14) Pw:1(6) AC:8 Xp:1/0 T:113In what direction? ;YW014(14) Pw:1(6) AC:8 Xp:1/0 T:113You feel better.14(14) Pw:1(6) AC:8 Xp:1/0 T:113The fox bites!13(14) Pw:1(6) AC:8 Xp:1/0 T:113The kitten misses the fox.--More--;Y' `The kitten bites the fox.13(14) Pw:1(6) AC:8 Xp:1/0 T:114;Y4zr - a scroll labeled PRIRUTSENIE.13(14) Pw:1(6) AC:8 Xp:1/0 T:114The fox bites!12(14) Pw:1(6) AC:8 Xp:1/0 T:114--More--;Y&The kitten bites the fox.The fox is killed!12(14) Pw:1(6) AC:8 Xp:1/0 T:115(0~(B;Y[ 12(14) Pw:1(6) AC:8 Xp:1/0 T:116(0~(B(0~(B(0~(Bf@;Y!;3What do you want to use or apply? [sS or ?*] ;YZ12(14) Pw:1(6) AC:8 Xp:1/0 T:116In what direction? ;Y#gYou hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:116;Yf@What do you want to use or apply? [sS or ?*] ;YSZ12(14) Pw:1(6) AC:8 Xp:1/0 T:116In what direction? ;YZYou hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:117f(0~(B;Y4 @What do you want to use or apply? [sS or ?*] ;Y! Z12(14) Pw:1(6) AC:8 Xp:1/0 T:117In what direction? ;Y gYou hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:117;Yi12(14) Pw:1(6) AC:8 Xp:1/0 T:118(0~~(Bf(0~(B@;Y5 3What do you want to use or apply? [sS or ?*] ;YFa Z12(14) Pw:1(6) AC:8 Xp:1/0 T:118In what direction? ;Y) gYou hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:118;Y@What do you want to use or apply? [sS or ?*] ;YZ12(14) Pw:1(6) AC:8 Xp:1/0 T:118In what direction? ;Y You hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:119(0~(Bf;YF@What do you want to use or apply? [sS or ?*] ;Y*Z12(14) Pw:1(6) AC:8 Xp:1/0 T:119In what direction? ;Y gYou hear nothing special.12(14) Pw:1(6) AC:8 Xp:1/0 T:119;Y{13(14) Pw:2(6) AC:8 Xp:1/0 T:120f@(0~~~(B;Y|13(14) Pw:2(6) AC:8 Xp:1/0 T:121f(0~~(B@;Ye 13(14) Pw:2(6) AC:8 Xp:1/0 T:122(0~(Bf(0~(B@(0~(B;Y 3What do you want to use or apply? [sS or ?*] ;Y_Z13(14) Pw:2(6) AC:8 Xp:1/0 T:122In what direction? ;YgYou hear nothing special.13(14) Pw:2(6) AC:8 Xp:1/0 T:122;Y˝o13(14) Pw:2(6) AC:8 Xp:1/0 T:123(0~(B@f;Y6* 3What do you want to use or apply? [sS or ?*] ;Y3 Z13(14) Pw:2(6) AC:8 Xp:1/0 T:123In what direction? ;Yf gYou hear nothing special.13(14) Pw:2(6) AC:8 Xp:1/0 T:123;Y[13(14) Pw:2(6) AC:8 Xp:1/0 T:124(0~~(Bf(0~~~~~~(B@##;Y7= Coins  $ - 1786 gold pieces  Weapons  k - a +0 scalpel (alternate weapon; not wielded)  l - a crossbow  Armor  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Scrolls  o - an unlabeled scroll  r - a scroll labeled PRIRUTSENIE  Spellbooks  h - a blessed spellbook of healing  i - a blessed spellbook of extra healing  j - a blessed spellbook of stone to flesh  Potions  c - 2 uncursed potions of extra healing  d - 4 uncursed potions of healing  f - 2 blessed potions of extra healing  p - a magenta potion  Rings  R - a copper ring named !c (1 of 2);Yw9Spontiff the Rhizotomist St:7 Dx:9 Co:18 In:10 Wi:15 Ch:16 Neutral S:9 Dungeons of Doom:1 $:1786 HP:13(14) Pw:2(6) AC:8  Xp:1/0 T:124#(0lqq~qqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~(Bf(0~~~~~~x(B(0lqqqqqqqqqk(B###(0mq(B@(0qqqqqqj(B#(0a~~~~~~~~~x(B######(0x~~~~~~~~~x(B#(0lqqqk(B#(0x~~~(B((0~~~~~x(B#(0x(B<(0~~x(B#(0x~~~~~~~~~x(B#(0x~~~~(B#(0x~~~~~~~~~a(B#(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B;Y