spontiff, lawful male asgardish Anachronist ------ |...... |..<... |...... |..... |..... |..... |....- |....- |..... |..... |.... ..| |........| |........| #|......@@| ,-......O.| #|........| ---------- [Spontiff the Survivor] St15 Dx5 Co9 In8 Wi12 Ch12 AnaAsgMalLaw Dlvl:2 $17 HP-10(15) Pw6(6) AC-3 Exp1 T652 Latest messages The jedi called Luke Skywalker the padawan swings his lightsaber at the twen. The jedi called Luke Skywalker the padawan misses the twen. The jedi called Luke Skywalker the padawan swings his lightsaber at the twen. The jedi called Luke Skywalker the padawan misses the twen. The jedi called Luke Skywalker the padawan swings his lightsaber at the twen. The jedi called Luke Skywalker the padawan hits the twen. The twen is killed! The ogre swings her two-handed sword. The ogre misses. What do you want to use or apply? [rN or ?*] You don't have that object. What do you want to use or apply? [rN or ?*] Never mind. The jedi called Luke Skywalker the padawan swings his lightsaber at the ogre. The jedi called Luke Skywalker the padawan misses the ogre. The jedi called Luke Skywalker the padawan swings his lightsaber at the ogre. The jedi called Luke Skywalker the padawan misses the ogre. The ogre swings her two-handed sword. The ogre hits you! You die... Your inventory Weapons a - a blessed -3 orcish dagger named Elfrist (weapon in hand) {4} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 rifle {12} r - an uncursed +0 force pike {80} t - an uncursed +1 long sword {16} Armor d - an uncursed +0 plasteel armor (being worn) {50} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 plasteel helm (being worn) {2} q - an uncursed +0 cloak of magic resistance (being worn) {4} u - a cursed +0 T-shirt (being worn) {2} v - an uncursed +0 pair of plasteel boots (being worn) {2} Comestibles j - 20 uncursed pills {20} p - a blessed lichen corpse {20} Scrolls k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} o - an uncursed scroll of cure {1} w - a blessed scroll of standard id {1} Wands N - an uncursed wand of striking (0:8) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 15 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: magic resistance You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 66% of the time only The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: high heels (turn 65) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30985 Monster spawn increase reached its maximum at turn 68672 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 595766 The monster class that cannot be genocided was lich The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: undead spore (freq bonus 36) The monster species that spawned more often: redguard woman (freq bonus 7) The monster species that spawned more often: flup bat (freq bonus 8) The monster species that spawned more often: mud runner (freq bonus 84) The monster species that spawned more often: undead mystic (freq bonus 15) The monster species that spawned more often: barricade tower (freq bonus 12) The monster species that spawned more often: hentai octopus (freq bonus 11) The monster species that spawned more often: great black dragon (freq bonus 18) The monster species that spawned more often: phase spider (freq bonus 15) The monster species that spawned more often: gruesome naga (freq bonus 16) The monster species that spawned more often: winged gray unicorn (freq bonus 27) The monster species that spawned more often: Albert (freq bonus 32) The monster species that spawned more often: black dragon worm (freq bonus 18) The monster species that spawned more often: elf mummy (freq bonus 5) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 14) The monster species that spawned more often: Danielle (freq bonus 32) The monster species that spawned more often: wailing spirit (freq bonus 12) The monster species that spawned more often: thematic air elemental (freq bonus 12) The monster species that spawned more often: Unfair Archon (freq bonus 42) The monster species that spawned more often: mithril piercer (freq bonus 10) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster species that never randomly spawned: giant brass ant The monster species that never randomly spawned: Andor Drakon The monster species that never randomly spawned: nether ki-rin The monster species that never randomly spawned: hell locust The monster species that never randomly spawned: deep orc The monster species that never randomly spawned: drow sniper The monster species that never randomly spawned: flaming trove The monster species that never randomly spawned: dream stalk The monster species that never randomly spawned: gigantic twen The monster species that never randomly spawned: vortex The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 6) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 7) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 17) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 29) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 11) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 15) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 16) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 2) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 1) Next attribute increase check would have come at turn 2574 Strength training was 0 Dexterity training was -1 Wisdom training was 2 Constitution training was 25 You were prevented from having magic resistance (0) You were prevented from having half physical damage (0) You had 846 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was McDonalds The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1005) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) orcish dagger (crude dagger) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (shaking cloak) Scrolls scroll of healing (I R TEH UBER PWNZ0R) scroll of mana (HAHAHAHAHAHAHA) scroll of phase door (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of standard id (ULULULULOHH) scroll of cure (NR 9) Wands wand of striking (secree) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye spontiff the Anachronist...