snake153, lawful male naga Acid Mage --- -----.| ---- .....-- |@.| -.....| |s.| |.....----.| --.....| |.| --....| |.--- |....|--...| --...--....-- |......-...----- - ----...............- --...---...^.......- |..-- --......-- ---- -.....| --..-- --- [Snake153 the Slimer] St7 Dx11 Co8 In18 Wi7 Ch5 AciNagMalLaw Min:3 $24 HP-1(39) Pw27(40) AC7 Exp3 T619 Latest messages The acid hound pup bites the hobbit veteran. The hobbit veteran is killed! The casting spider bites you! [-8 -> 18] The casting spider blasts you! The casting spider bites you! [-10 -> 8] You displaced your acid sphere. The acid sphere explodes! The acid hound pup eats a hobbit veteran corpse {500}. The casting spider bites you! [-3 -> 6] Warning: HP low! You hear some noises in the distance. The acid sphere explodes! The casting spider is covered in acid! It burns the casting spider! You hear some noises in the distance. The casting spider bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} t - an uncursed +0 gnomish helm {1} Comestibles c - 2 uncursed food rations {2} p - 2 uncursed tripe rations {2} q - an uncursed spore lichen corpse {20} Scrolls e - an uncursed scroll of identify {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} r - an uncursed scroll of inventory id {1} Spellbooks h - a blessed spellbook of acid sphere (6:2) {1} i - a blessed spellbook of acid stream (0:3) {1} Potions d - an uncursed potion of polymorph {1} Rings g - an uncursed ring of warning {1} Wands f - an uncursed wand of acid (0:7) {1} Tools j - an uncursed magic marker (1:88) {1} Gems s - a cursed +1 worthless piece of radiant glass {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 13 You carried 0 sins You could not have this property at all: reflection You could nothave this property extrinsically: wallwalking You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 183 Monsters only dropped their equipment with 87% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 65% Ring drop chance was reduced to 73% Wand drop chance was reduced to 90% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: spirituality (turn 79) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51970 Monster spawn increase reached its maximum at turn 116640 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 351366 The monster class that cannot be genocided was golem The monster class that was spawned more often: giant humanoid (freq bonus 6) The monster species that spawned more often: web turret (freq bonus 8) The monster species that spawned more often: teethless crone (freq bonus 10) The monster species that spawned more often: slime mushroom (freq bonus 7) The monster species that spawned more often: grove guardian (freq bonus 16) The monster species that spawned more often: moved one (freq bonus 10) The monster species that spawned more often: unmasked Vorlon (freq bonus 7) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 32) The monster species that spawned more often: freezer snake (freq bonus 14) The monster species that spawned more often: vampiric mist (freq bonus 8) The monster species that spawned more often: special ufo part (freq bonus 22) The monster species that spawned more often: jabberwock (freq bonus 40) The monster species that spawned more often: freemason worthy advisor (freq bonus 7) The monster species that spawned more often: sexymate (freq bonus 7) The monster species that spawned more often: watcher overlord (freq bonus 32) The monster species that spawned more often: worker ant (freq bonus 7) The monster species that spawned more often: The Dreamer (freq bonus 7) The monster species that spawned more often: eldritch colony (freq bonus 13) The monster species that spawned more often: force scorpion (freq bonus 9) The monster species that spawned more often: mimic lizard (freq bonus 9) The monster species that spawned more often: castle wight (freq bonus 27) The monster species that never randomly spawned: volt colony The monster species that never randomly spawned: silver mouse The monster species that never randomly spawned: pulsating sphere The monster species that never randomly spawned: cheshire cat The monster species that never randomly spawned: demitwen The monster species that never randomly spawned: baby mercurial dragon The monster species that never randomly spawned: orange icky thing The monster species that never randomly spawned: great white wyrm The monster species that never randomly spawned: dementor master The monster species that never randomly spawned: golden force fungus The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: power crossbow ((null)) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 16) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 13) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 144) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 16) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 12) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 17) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 9) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 89) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 2) Next attribute increase check would have come at turn 777 Strength training was 9 Dexterity training was 0 Wisdom training was 5 Constitution training was 23 You were prevented from having phasing (0) You were prevented from having reflection (0) You had 1457 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was The Lord of the Pit You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 139% b - acid stream 4 matter 0% 294% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) Armor gnomish helm (little red hat) Scrolls scroll of identify (STATUS DISAPER WHEN RAIN) scroll of healing (I HEARD YOU WERE SLEEPING THERE) scroll of mana (RATSANOPU) scroll of phase door (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of standard id (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of cure (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of inventory id (ULULULULOHH) Spellbooks spellbook of acid sphere (silly) spellbook of acid stream (decrepit) Potions potion of polymorph (bright) Rings ring of warning (platinum) Wands wand of acid (chromatic) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a thick jackal 0 acid hound pups (1 created) 8 acid spheres (9 created) 0 hobbit revellers (1 created) 0 hobbit gentlemen (1 created) a hobbit veteran 0 hobbits (1 created) 0 vile sewer pygmies (1 created) a fairy moogle 0 petit mimics (1 created) a mega goblin 2 little pigs 2 visor sewer rats 0 casting spiders (1 created) 0 larvae (1 created) 0 armored larvae (1 created) a spore lichen (2 created) 0 yellow growths (1 created) 0 sub-gnomes (1 created) a gnome (3 created) 0 gnome stalkers (2 created) 0 petty gnome thieves (1 created) 0 gnome lords (2 created) 0 group gnome lords (1 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 grid xorns (1 created) 0 kobold zombies (2 created) 0 ossium animatums (1 created) 0 poisoners (1 created) 0 rouge jellyfish (1 created) 2 newts 2 novice light walls a novice dark wall a disintegration trove 0 scroll troves (1 created) 0 health troves (1 created) 56 creatures born. 25 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 14 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (33 of 160) Goodbye snake153 the Acid Mage... You died in The Gnomish Mines on dungeon level 3 with 382 points, and 24 pieces of gold, after 619 moves. Killer: a monster (casting spider) You were level 3 with a maximum of 39 hit points when you died. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 2 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 3 30384 Bluescreen-Cam-Duf-Mal-Neu died in The Dungeons of Doom on level 6 [max 11]. Killed by an elven arrow. - [64] 14 2031 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 4. Killed by a crossbow bolt. - [51] 15 1824 Lorskel-Dol-Spr-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (flying shark). - [40] *16 382 snake153-Aci-Nag-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (casting spider). - [39] 17 149 krazyhades-Gun-Hem-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shuriken. - [12] 18 107 snake153-Mah-Roh-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (killer bee). - [27]