snake153, neutral female angelic Mahou Shoujo ###### .I..<.# /w@[... ...... .... a [Snake153 the Preparing for Exams] St8 Dx5 Co10 In10 Wi16 Ch15 MahAngFemNeu Min:9 $411 HP-3(95) Pw99(99) AC-2 Exp9 T5079 Hal Brd Latest messages [-5 -> 7] Warning: HP low! What do you want to read? [#d-fjkmntuyFOVWZ or ?*] As you read the scroll, it disappears. You feel healthier! Your RapiRapi deflects the Sorceress' attack. Your RapiRapi deflects the nexus quylthulg's attack. The a triangle composed of three smaller triangles swings his heavy club. The It hits you! [-8 -> 26] The killer tomato bites you! [-4 -> 22] Your elven mithril-coat blocks the Unicorn of Amber's attack. Your elven mithril-coat blocks the pale mushroom's attack. The chupacabras wields a dart! The castle wight fires 7 stout spears! You are hit by the 1st bow! [-3 -> 19] You are hit by the 2nd vulgar polearm! You die... Your inventory Weapons o - 57 blessed +1 shuriken {29} r - 22 uncursed +0 elven arrows {11} x - 20 cursed +0 ya {10} A - 45 uncursed +0 arrows {23} C - 38 uncursed +0 darts {21} J - an uncursed +0 short sword {12} K - an uncursed +0 axe {24} Q - a blessed +0 long sword (weapon in hand) {16} Armor b - an uncursed +0 fur (being worn) {6} v - an uncursed +0 RapiRapi (being worn) {30} E - an uncursed +0 banded mail {160} H - an uncursed +0 pair of kicking boots (being worn) {8} I - an uncursed +1 elven mithril-coat (being worn) {60} T - an uncursed +0 helmet (being worn) {20} Comestibles g - an uncursed tin of red patch {1} h - an uncursed tin of fox meat {1} i - an uncursed tin of newt meat {1} p - an uncursed eucalyptus leaf {1} w - an uncursed porter lichen corpse {20} z - an uncursed sprig of wolfsbane {1} Y - an uncursed lichen corpse {20} Scrolls # - a cursed scroll of identify {1} j - 7 uncursed scrolls of healing {4} k - 4 uncursed scrolls of mana {4} m - 2 uncursed scrolls of standard id {1} n - an uncursed scroll of cure {1} t - a cursed scroll of healing {1} F - an uncursed scroll of identify {1} V - 2 uncursed scrolls of phase door {1} Z - a blessed scroll of healing {1} Spellbooks d - an uncursed spellbook of create familiar (0:3) {1} e - an uncursed spellbook of chemistry (0:3) {1} f - an uncursed spellbook of entrapping (0:3) {1} u - an uncursed spellbook of light (0:1) {1} y - an uncursed spellbook of stasis (6:0) {1} W - an uncursed spellbook of dream eater (0:0) {1} Potions N - a cursed potion of object detection {1} Rings O - a cursed ring of teleportation {1} Wands c - an uncursed wand of striking (0:3) {1} S - an uncursed wand of charging (3:2) {1} U - a cursed wand of make invisible (0:-1) {1} X - an uncursed wand of create monster (0:7) {1} Tools q - 3 uncursed +0 torches {60} s - an uncursed tin whistle {1} L - an uncursed blindfold {1} M - a blessed lock pick {1} P - an uncursed towel {1} R - an uncursed magic marker (0:85) {1} Gems # - a cursed +1 worthless piece of yellowish brown glass {1} a - an uncursed +0 worthless piece of teal glass {1} l - a cursed +0 loadstone B - an uncursed +0 worthless piece of red glass {1} Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins You could not have this property at all: manaleech You could nothave this property extrinsically: flying You could not have this property intrinsically: flying Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 67% Wand drop chance was reduced to 97% Potion drop chance was reduced to 52% Concealing monsters were spawned underneath items 62% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: body spells (turn 71) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31775 Monster spawn increase reached its maximum at turn 71545 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 129333 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: ultra cockroach (freq bonus 9) The monster species that spawned more often: snake elite sniper (freq bonus 14) The monster species that spawned more often: unholy corpse (freq bonus 7) The monster species that spawned more often: bloodworm (freq bonus 7) The monster species that spawned more often: black hole (freq bonus 22) The monster species that spawned more often: stone mold (freq bonus 96) The monster species that spawned more often: giant armor trove (freq bonus 6) The monster species that spawned more often: locustod (freq bonus 5) The monster species that spawned more often: crystal fungus (freq bonus 5) The monster species that spawned more often: iba (freq bonus 6) The monster species that spawned more often: shredder (freq bonus 8) The monster species that spawned more often: bloodworm (freq bonus 12) The monster species that spawned more often: adult black dragon (freq bonus 10) The monster species that spawned more often: disintegration trove (freq bonus 6) The monster species that spawned more often: absent mold (freq bonus 18) The monster species that spawned more often: healing growth (freq bonus 12) The monster species that spawned more often: mirror mushroom (freq bonus 7) The monster species that spawned more often: arcane horse (freq bonus 12) The monster species that spawned more often: rainbow patch (freq bonus 10) The monster species that spawned more often: slow colony (freq bonus 8) The monster species that never randomly spawned: gold mimic The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: corpse-candle The monster species that never randomly spawned: poison mage The monster species that never randomly spawned: Miss Locking Stable The monster species that never randomly spawned: undead ninja The monster species that never randomly spawned: confusion trove The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: silver slime The monster species that never randomly spawned: tomb viper The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: psionic cloak (eldritch cloak) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 30) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 14) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 9) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 5) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 13) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 20) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 52) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 2) Next attribute increase check would have come at turn 7326 Strength training was 27 Dexterity training was 19 Wisdom training was -18 Constitution training was 9 The escalating chokhmah attack damage was 1 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were hallucinating (20) You were prevented from having manaleech (0) Your chance to block was 35% You saw invisible You had infravision You had 1525 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of B-a-a-l, Tane and Jackie Chan Your deity was Moloch You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 occult 99% 650% b - chemistry 1 divine 63% 195% c - entrapping 6 divine 98% 550% d - light 1 divine 63% 193% e - stasis 6 elemental 98% 189% f - dream eater 7 enchant 99% 194% Techniques known in the end Name Level Status dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) turn undead 9 R LIMIT(0) invoke deity 9 R LIMIT(0) Discoveries Amulets amulet of life saving (beaten) Weapons shuriken (throwing star) elven arrow (runed arrow) ya (bamboo arrow) Armor kicking boots (buckled boots) helmet (scuba helmet) Scrolls scroll of healing (VET POTE TONBE) scroll of mana (TYPE CHANGING BY SLATE) scroll of phase door (PRZECIAZONY) scroll of standard id (VUS AS CORIUMA) scroll of cure (NV4 DISP DLL BSOD) scroll of stinking cloud (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of genocide (ENEMATZU MEMALEZU) scroll of identify (GEHMA DOENER) scroll of ice (SECTUM SEMPRA) Spellbooks spellbook of create familiar (exciting) spellbook of chemistry (tan) spellbook of entrapping (freed) spellbook of light (ancient) spellbook of stasis (horrible) spellbook of dream eater (conspiratory) Potions potion of levitation (bayberry) potion of full healing (turquoise) potion of ESP (baby's breath) potion of clairvoyance (reddish) potion of sickness (murky) potion of monster detection (fluorescent) potion of hallucination (mulberry) potion of object detection (ghostly) Rings ring of teleportation (opal) Wands wand of striking (bauxite) wand of create monster (kukui wood) wand of charging (teaching) wand of make invisible (penis-shaped) Tools tin whistle (whistle) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) loadstone (gray) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 large cockroaches (1 created) 0 giant force ants (1 created) 0 baguroms (1 created) a small locust 0 acid blobs (1 created) 0 red blobs (2 created) 0 quivering blobs (1 created) an undead cockatrice 0 thick jackals (1 created) a xof a canermine a badger a death dog (2 created) a little dog 0 trash wolves (1 created) a gas spore an ego gas spore a hidden gas spore a burning eye a hobbit veteran 3 wimps a hobbit 4 dwarves (5 created) 0 force dwarves (1 created) 2 dwarf thieves a vile sewer pygmy a hobbit lord a hobbit wizard a gisau a dolgsman a player dolgsman a dwarf lord a mind sucker 0 manes (1 created) 0 gazer homunculi (1 created) 0 phasing tengu (1 created) 0 legion devil sergeants (1 created) a normal jelly 4 kobolds (5 created) a graduate kobold a small kobold a large kobold a leprechaun a petit mimic (2 created) 0 goblins (1 created) 0 force hobgoblins (1 created) a low snotling 6 evasive hill orcs a little wild pig 0 sheep (1 created) 0 sewer rats (2 created) 2 evasive sewer rats 2 sand rats 2 giant rats a rabid rabbit a ferret 0 cave spiders (1 created) a large spider (2 created) 0 black centipedes (1 created) 0 tiny lurkers (1 created) a snail 3 maggots 2 dung worms 0 tron bugs (3 created) 5 microscopic space fleets 2 yellow lights an echidna 2 bats (3 created) a mohat 0 large bats (1 created) a kirinki (2 created) 0 pheasants (1 created) 0 huge brown bats (1 created) 8 athols an airborne parrot 0 ravenous bats (1 created) 0 unidentified ravens (1 created) a baby black dragon a baby blood dragon 0 baby sky dragons (1 created) 3 lichens (2 created) 2 porter lichens a spore lichen 0 brown mushrooms (1 created) a blue mushroom an orange patch 2 orange stalks (1 created) 0 orange mushrooms (1 created) a golden mushroom a cyan growth (0 created) 0 cyan stalks (1 created) 0 sucker spores (1 created) 0 bots (2 created) 0 platinum patches (1 created) 4 sub-gnomes 13 gnomes (14 created) a gnome stalker (2 created) 2 normal gnomes 2 gnome thieves 4 intermediate gnomes (5 created) 9 gnome lords a group gnome lord a gnomish brigand thief 8 gnomish wizards a gnome cleric 2 angsty gnomes (3 created) 0 deep gnomes (1 created) 2 deep force gnomes a gnome warrior 3 kestrels 2 Keystone Kops (4 created) an Uniform Kop 4 mummies a newt mummy a kobold mummy an orc mummy 3 dwarf mummies an ogre mummy a humanlike naga 0 ogres (1 created) a sword fighter 0 vampire spawns (1 created) 0 Fanny's buckled sandals (1 created) 0 monkeys (1 created) 0 sunshine monkeys (3 created) 4 kobold zombies 2 ossium animatums a controller 5 gnome zombies an orc zombie 0 elf zombies (1 created) 0 human zombies (1 created) a zombie a friendly adventurer 0 chimney sweeps (1 created) 0 gentlemen (1 created) a drunkard 0 blubbering idiots (1 created) a sailor 2 mangy-looking lepers a sanctimonious-looking preacher 0 weary-looking travelers (1 created) a coal miner an agent of the black market a human a dunadan a nord an angbander (2 created) a dark spearwoman 0 kickboxing girls (1 created) 0 item masters (14 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 3 watchmen (4 created) 0 watch captains (1 created) a tortoise 2 newts 2 twens 0 gray twens (1 created) a gecko a demitwen a giant black frog an arctic fern spore 0 silver mushroom patches (1 created) 0 clear mewlips (1 created) 0 spotted mushroom patches (1 created) a novice dark wall (2 created) a slowing turret 0 fire troves (1 created) a potion trove 302 creatures born. 210 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: mind flayers 1 species genocided. Voluntary challenges You eaten 24 times You eaten food with animal by-products 19 times You eaten meat 19 times You have communicated with the gods 51 times You prayed to the gods 1 time You hit with a wielded weapon 129 times You killed 131 monsters You read items or engraved 26 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (48 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (15 of 20) body armor [Basic] (max Expert) (27 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (67 of 160) petkeeping [Basic] (max Expert) (102 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Expert) (66 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (63 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (28 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (1 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye snake153 the Mahou Shoujo... You died in The Gnomish Mines on dungeon level 9 with 12318 points, and 411 pieces of gold, after 5079 moves. Killer: a bullet You were level 9 with a maximum of 95 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 2 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 3 13500 Elronnd-Fla-Trn-Fem-Law quit in Gehennom on level 71. 17 [17] * 4 12318 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 9. Killed by a bullet. - [95] 5 10344 snake153-Bar-Tro-Mal-Law died in The Gnomish Mines on level 6. Killed by a ranseur. - [109] 6 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48]