snake153, neutral female angelic Mahou Shoujo ---- |..--------- | | |.........%----------- ............| |.%.-----%.))..@)h..G.Z.Z.....- ----|.--| |..--------------- | --..||...-- --.-- |...--....-- |..-- |..........| |<..--- |..........| |.....| --.........-- --....| --..--......| ..--- |..------...| -..| |..| |.--- |.-- ---- ----.| --- ---....| --......| |.......| |.------- -- [Snake153 the Preparing for Exams] St9 Dx4 Co5 In9 Wi14 Ch12 MahAngFemNeu Min:4 $36 HP0(51) Pw61(61) AC3 Exp6 T1220 Sat Latest messages Your small shield deflects the intermediate gnome's attack. You miss the intermediate gnome. You claw the intermediate gnome. You miss the intermediate gnome. (2x) You claw the intermediate gnome. You kill the intermediate gnome! The hobbit shoots a crossbow bolt! You are hit by a crossbow bolt! [-3 -> 27] V - a meat stick {1}. The hobbit shoots a crossbow bolt! You are almost hit by a crossbow bolt. The hobbit shoots a crossbow bolt! You are hit by a crossbow bolt! [-12 -> 16] The hobbit shoots a crossbow bolt! You are almost hit by a crossbow bolt. The hobbit shoots a crossbow bolt! You are hit by a crossbow bolt! You die... Your inventory Weapons s - an uncursed +0 dagger {4} w - an uncursed +0 axe (weapon in hand) {24} B - an uncursed +1 dagger {4} C - an uncursed +0 bec de corbin {40} T - 15 uncursed +0 darts {8} U - a cursed -2 dart {1} Armor a - an uncursed rusty +0 banded mail (being worn) {160} b - an uncursed +0 small shield (being worn) {12} o - a blessed +0 leather armor {60} D - a blessed +0 oilskin cloak {4} G - an uncursed +0 gnomish helm {1} K - an uncursed +0 pair of gnomish boots {4} Q - an uncursed +0 pair of gnomish boots {4} Comestibles g - an uncursed tin of lichen {1} h - an uncursed tin of kobold meat {1} i - an uncursed tin of immobile growth {1} u - 5 blessed slime molds {3} y - an uncursed pear {1} H - 2 uncursed carrots {1} V - an uncursed meat stick {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 5 uncursed scrolls of mana {5} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} r - an uncursed scroll of fire {1} x - a blessed scroll of food detection {1} E - a blessed scroll of standard id {1} M - an uncursed scroll of identify {1} P - an uncursed scroll of fountain building {1} R - a cursed scroll of amnesia {1} Spellbooks d - an uncursed spellbook of charging (0:3) {1} e - an uncursed spellbook of hyper beam (0:3) {1} f - an uncursed spellbook of blank paper (0:3) {1} t - an uncursed spellbook of cure hallucination (0:2) {1} N - an uncursed spellbook of charm monster (0:2) {1} Potions q - a potion of unholy water {1} A - an uncursed potion of healing {1} Rings I - an uncursed ring of searching {1} Wands c - an uncursed wand of striking (0:6) {1} L - an uncursed wand of trap disarming (0:11) {1} Tools v - the uncursed skeleton key named Colluin {1} O - an uncursed magic whistle {1} Gems p - an uncursed +0 worthless piece of pink glass {1} F - an uncursed +0 worthless piece of radiant glass {1} J - an uncursed +0 worthless piece of red glass {1} S - a cursed -1 worthless piece of green glass {1} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: numbopathy You could nothave this property extrinsically: teleport control You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 69% Potion drop chance was reduced to 70% Monster death drops spawned with only 97% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: trident (turn 26) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27832 Monster spawn increase reached its maximum at turn 47594 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1056764 The monster class that cannot be genocided was light The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: blink growth (freq bonus 4) The monster species that spawned more often: spike mushroom (freq bonus 12) The monster species that spawned more often: Arabella's hugging boot (freq bonus 4) The monster species that spawned more often: cornuchula (freq bonus 4) The monster species that spawned more often: Karin's combat boot (freq bonus 6) The monster species that spawned more often: baby cyan dragon (freq bonus 4) The monster species that spawned more often: Alexia (freq bonus 12) The monster species that spawned more often: abnormal colony (freq bonus 8) The monster species that spawned more often: platinum spore (freq bonus 8) The monster species that spawned more often: leocentaur (freq bonus 3) The monster species that spawned more often: master quylthulg (freq bonus 8) The monster species that spawned more often: humanlike dragon (freq bonus 6) The monster species that spawned more often: Helen (freq bonus 8) The monster species that spawned more often: razor pit demon (freq bonus 3) The monster species that spawned more often: shambling mound (freq bonus 5) The monster species that spawned more often: black midge (freq bonus 5) The monster species that spawned more often: mirkwood orc (freq bonus 4) The monster species that spawned more often: blargg (freq bonus 4) The monster species that spawned more often: Denise (freq bonus 5) The monster species that spawned more often: spore fungus (freq bonus 6) The monster species that never randomly spawned: japanese lady The monster species that never randomly spawned: stand user The monster species that never randomly spawned: yasd horror The monster species that never randomly spawned: master thief The monster species that never randomly spawned: smoke elemental The monster species that never randomly spawned: psycho rubber The monster species that never randomly spawned: giant white rat The monster species that never randomly spawned: hostile POW The monster species that never randomly spawned: female yeoman The monster species that never randomly spawned: very old mercurial dragon The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 9) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 62) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 9) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 5) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 11) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 9) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 19) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 17) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 3) Next attribute increase check would have come at turn 2220 Strength training was 39 Dexterity training was -12 Wisdom training was 3 Constitution training was 50 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having teleport control (0) You were prevented from having numbopathy (0) Your chance to block was 12% You saw invisible You had infravision You had 2794 points of nutrition remaining You aggravated monsters You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 688% b - hyper beam 7 attack 99% 688% Techniques known in the end Name Level Status dazzle 6 R LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) turn undead 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons bec de corbin (beaked polearm) Armor oilskin cloak (slippery cloak) gnomish helm (little red hat) gnomish boots (little black boots) Scrolls scroll of healing (EUROVISION FARCE CONTEST) scroll of mana (SHELL PROTECT KEY) scroll of phase door (STARS) scroll of standard id (POLSKA TO WIELKI KRAJ) scroll of cure (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of fire (SNAIL IS THE BEST RACE IN ELONA) scroll of food detection (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of identify (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of fountain building (OYII) scroll of amnesia (ADA ILIKET) Spellbooks spellbook of charging (featherweight) spellbook of hyper beam (dark blue) spellbook of blank paper (plain) spellbook of cure hallucination (complete) spellbook of charm monster (backward) Potions potion of water (clear) potion of healing (wormwood) Rings ring of searching (fragile) Wands wand of striking (exploding) wand of trap disarming (magnesium) Tools skeleton key (key) magic whistle (whistle) Gems worthless piece of pink glass (pink) worthless piece of radiant glass (radiant) worthless piece of red glass (red) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a cock 2 jackals a coyote a spit demon 0 gas spores (1 created) a wimp 0 hobbits (2 created) a group hobbit 0 force dwarves (1 created) 0 dwarf lord mutants (1 created) 0 dwarven wizards (1 created) a kobold a small kappa a small permamimic 0 evasive sewer rats (1 created) a visor sewer rat 2 rabbits 0 field voles (1 created) 0 giant white mice (1 created) 4 giant rats 0 bus drivers (1 created) 0 evasive maggots (2 created) a grid bug a lichen a yellow growth 0 yellow colonies (1 created) 0 orange molds (1 created) a porter slow fungus 0 sucker spores (1 created) 5 sub-gnomes 3 gnomes (6 created) 2 gnome stalkers (3 created) 2 normal gnomes an intermediate gnome 3 gnome lords (4 created) 0 gnomish wizards (1 created) 2 mummies 0 kobold mummies (1 created) a dwarf mummy 2 grey naga hatchlings 2 kobold zombies a gnome zombie a police officer 0 dwarf zombies (1 created) 0 giant zombies (1 created) a human adventurer a sailor 0 weregridbugs (1 created) 0 kickboxing girls (1 created) 0 item masters (2 created) 2 newts 0 geckos (2 created) a sukkiri flower 82 creatures born. 51 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 10 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 42 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (21 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Expert) (23 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (8 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye snake153 the Mahou Shoujo... You died in The Gnomish Mines on dungeon level 4 with 2031 points, and 36 pieces of gold, after 1220 moves. Killer: a crossbow bolt You were level 6 with a maximum of 51 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 2 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 3 13500 Elronnd-Fla-Trn-Fem-Law quit in Gehennom on level 71. 17 [17] 4 10344 snake153-Bar-Tro-Mal-Law died in The Gnomish Mines on level 6. Killed by a ranseur. - [109] 5 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48] * 6 2031 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 4. Killed by a crossbow bolt. - [51] 7 66 snake153-Mah-Ang-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a crossbow bolt. - [22] 8 37 BSOD2-Ota-Mis-Fem-Cha quit in The Dungeons of Doom on level 1. 23 [23]