sleepless, neutral male asgardish Zyborg ------------ |........... ----- |..........|#,|...+ |...........,,-...| |..........|#,|%.<| |..........| |...| ##--.--------- -+--- #,,,,# #,#### -.--------- |.@Q......| |.........| |.....(...- |.........| ----------- [Sleepless the Metal Man] St12 Dx16 Co10 In15 Wi14 Ch6 ZybAsgMalNeu S2030 Dlvl:4 $176 HP-4(71) Pw64(64) AC-10 MC2 Mov11 Xp6/418 Wt601/1600 T1454 Latest messages You hit the attacker. Your full plate mail blocks the attacker's attack. (3x) You hit the attacker! The attacker hits you! [-1 -> 26] The attacker hits you! [-6 -> 20] The attacker hits you! [-8 -> 12] Warning: HP low! The attacker hits you! [-3 -> 9] Warning: HP low! Your jackboots deflect the attacker's attack. The attacker hits you! Zyborg, your life force is running out. [-7 -> 2] Warning: HP low! The attacker hits you! You die... Your inventory Weapons q - a cursed +0 chain and sickle {6} u - an uncursed +0 sling {2} x - an uncursed +0 sling {2} y - 19 uncursed +0 lead shots {0} D - an uncursed +0 silver spear {12} Q - an uncursed +1 meta bow {12} R - a cursed +0 paper arrow {0} S - a cursed -1 bow {12} Armor a - an uncursed +1 plate mail {200} m - an uncursed +0 pair of high boots (being worn) {8} t - a cursed +0 pair of gnomish boots {4} v - a cursed -1 pair of gnomish boots {4} z - the uncursed +0 full plate mail named Medical Power Armor Prototype (being worn) {250} C - an uncursed +0 leather armor {60} Comestibles o - 2 cursed oranges {0} M - an uncursed tripe ration {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - 2 uncursed scrolls of heal other {0} n - an uncursed finalized scroll of identify {0} E - 2 uncursed scrolls of remove curse {0} J - a cursed scroll of enchant armor {0} K - a blessed scroll of healing {0} Spellbooks N - an uncursed finalized spellbook of healing (0:5) {0} Potions A - a blessed finalized potion of ESP {0} L - a blessed potion of see invisible {0} O - an uncursed potion of monster detection {0} P - an uncursed potion of fruit juice {0} Rings p - an uncursed ring of regeneration {0} Wands d - an uncursed wand of solar beam (0:1) {0} r - an uncursed wand of digging (0:4) {0} B - the uncursed wand of make invisible named Stealing Protection (0:12) {0} Tools b - an uncursed rotted +1 green lightsaber (1208) {24} c - 20 uncursed diodes {0} k - an uncursed tallow candle (2000) {0} l - an uncursed sack {5} w - an uncursed blindfold {0} Gems F - an uncursed +0 worthless piece of yellowish brown glass {0} The sack is empty. Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 22 You carried 0 sins You could not have this property at all: glib combat You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 82% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Shop item generation was reduced to 85% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: occult spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: boomerang The following skill became untrainable if you tried to train it too early: grinder (turn 7) The following skill became untrainable after a while: shield (turn 29077) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32667 Monster spawn increase reached its maximum at turn 197674 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 831040 The monster class that cannot be genocided was rub monster The monster species that spawned more often: storming examinee (freq bonus 1) The monster species that spawned more often: dryad kelp (freq bonus 4) The monster species that spawned more often: supple hatchet (freq bonus 24) The monster species that spawned more often: giant red dragonfly (freq bonus 4) The monster species that spawned more often: rudest smirk symptomatic dyspeptical (freq bonus 24) The monster species that spawned more often: adult multicolor dragon (freq bonus 6) The monster species that spawned more often: brown force fungus (freq bonus 8) The monster species that spawned more often: frilling manpower (freq bonus 12) The monster species that spawned more often: stardust warp fungus (freq bonus 6) The monster species that spawned more often: weather forecast (freq bonus 12) The monster species that spawned more often: sainted zruty (freq bonus 4) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 8) The monster species that spawned more often: alleviating hedgier notice payola (freq bonus 12) The monster species that spawned more often: clavicle clinical (freq bonus 3) The monster species that spawned more often: lashor centipede (freq bonus 2) The monster species that spawned more often: marsh growth (freq bonus 6) The monster species that spawned more often: gang guy (freq bonus 2) The monster species that spawned more often: orange lichen (freq bonus 1) The monster species that spawned more often: frenzy sphere (freq bonus 2) The monster species that spawned more often: fast ray (freq bonus 54) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 12) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 24) The monster trait that was more common: monsters that have no eyes (freq bonus 7) The monster trait that was more common: monsters who attack with antimatter (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster species that never randomly spawned: thick roper The monster species that never randomly spawned: sorbic trigon The monster species that never randomly spawned: desert spore The monster species that never randomly spawned: inalienable lamellae empty anchoritic The monster species that never randomly spawned: golden brown dragon The monster species that never randomly spawned: sst star The monster species that never randomly spawned: tentacle spider The monster species that never randomly spawned: wererustmonster The monster species that never randomly spawned: will-o-the-wisp The monster species that never randomly spawned: timeless golem The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: feeler gauge stone (gray) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: using hazard (wiseguy) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 8) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 29) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 46) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 30) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 250) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: corona dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 2) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 19) The RNG hath decreed that this item was always generated cursed: inferno (enveloped) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 8) Trap randomization happened for 1 in 672 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 2120 Strength training was 35 Dexterity training was 17 Wisdom training was 9 Constitution training was 50 Your sanity was 0 You were shock resistant You had 8 points of BUC expertise You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having glib combat (0) You had automatic searching You had 598 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.7.1 (23d283fe) - last build Mon Aug 2 07:22:57 2021. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Huge timeout(17485) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) chi strike 1 O Prepared(0) Discoveries Artifacts Stealing Protection [unaligned wand of make invisible] Armor high boots (jackboots) gnomish boots (little black boots) Scrolls scroll of healing (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of mana (OEH DER HAT SCHON NULL PLUS VIER RUESTUNG) scroll of phase door (RANTING BACILLUS) scroll of standard id (WATERFALL MUSHROOM CLIMB) scroll of cure (42) scroll of heal other (OEOEOEOEH DER HAT NE KNARRE) * scroll of extra healing (SALIQUAS) * scroll of greater mana restoration (MAYBE PROTECT FROM SERIOUS STATUS) scroll of identify (I HEARD YOU WERE SLEEPING THERE) scroll of remove curse (PAINT A BUTTERFLY TO PREVENT SELFHARM) scroll of enchant armor (CROWDED OF BODY IN FLUFFY WATAGE) Spellbooks spellbook of healing (pageless) Potions potion of ESP (gooey) potion of see invisible (remonstrated) potion of monster detection (alcoholic) potion of fruit juice (hibiscus) Rings ring of regeneration (bloodstone) Wands wand of solar beam (veggy) wand of make invisible (newfound) wand of digging (floating) Tools green lightsaber (lightsaber) diode (two-wired thing) tallow candle (candle) sack (bag) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You are here The Gnomish Mines: level 3 Level 3: Vanquished creatures 0 slow ants (1 created) 0 wing snails (1 created) 0 widowed chickens (1 created) a xof 0 stoats (1 created) 0 aes (1 created) 0 kittens (1 created) 0 hobbit revellers (1 created) 0 tentacle pseudos (1 created) 0 ondies (1 created) 0 church novices (1 created) 0 church preachers (1 created) a teaser 0 white jellies (1 created) a green puyo 0 pink oozes (1 created) 0 teapot grannies (1 created) a nooby piercer an anteater 0 evasive sewer rats (1 created) a hamster 0 quill rats (1 created) an enormous rat a little spider 0 fub crawlers (1 created) an electro ball a death maggot 2 maggots 0 tearmaggots (1 created) a crawl dragon 0 lich lichens (1 created) 0 hahaha warp patches (1 created) 0 stealthboost lichens (1 created) 0 blue molds (1 created) 0 blue spores (1 created) 0 golden mushrooms (1 created) 0 red patches (1 created) 0 spore shriekers (1 created) 0 aokabis (1 created) 0 spoor mushrooms (1 created) a sub-gnome 0 stroke gnomes (1 created) a gnome zruty (2 created) 0 covid gnomes (1 created) 0 intermediate gnomes (1 created) a feel gnome 0 gnome lords (1 created) 0 angsty gnomes (1 created) 0 grumble bums (1 created) a deep gnome digger a grab kop 0 dcss mummies (1 created) 0 imp mummies (1 created) a sludtt 0 burnel oozes (1 created) a baby monkey 0 gnome zombies (1 created) a humanoid zombie 0 changeling zombies (1 created) a regular human a hc beginner an incantifier a Shattered Ziggurat cultist 0 baby boos (1 created) 0 turto fish (1 created) 0 floating fish (1 created) a grayfish a flying frog a stationary wall 0 kaam walls (1 created) a matter transmitter a low rub monster 74 creatures born. 30 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 21 times You never prayed to the gods You never hit with a wielded weapon You killed 29 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 2 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (36 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (19 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (87 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) claw [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) (none) Goodbye sleepless the Zyborg... You died in The Dungeons of Doom on dungeon level 4 with 2013 points, and 176 pieces of gold, after 1454 moves. Killer: a monster (attacker) You were level 6 with a maximum of 71 hit points when you died. You reached the 40th place on the top 10000 list. No Points Name Hp [max] 1 148437 Pyrophite-Ele-Ang-Fem-Law was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by Pustulence. 111 [131] 2 64856 diffi-Mar-Hum-Mal-Cha died in The Gnomish Mines on level 13. Killed by a monster (undead fetish). - [160] 3 48675 diffi-Bar-Hum-Mal-Cha was poisoned in The Dungeons of Doom on level 6 [max 10]. Poisoned by a quicksilver fish. 146 [146] 38 2214 Mazan-Cha-Bre-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [65] 39 2039 BSOD2-Alt-Unb-Fem-Cha died in The Gnomish Mines on level 4. Killed by being stuck in an acid pit. - [57] *40 2013 sleepless-Zyb-Asg-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (attacker). - [71] 41 1583 Nirol-Top-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a system shock. - [23] 42 1474 Pyrophite-Mah-Lyc-Fem-Law died in The Gnomish Mines on level 4. Killed by a monster (hallucinogen-distorted gnomish psi-jic). - [53]