sleepless, lawful female heretic Ice Mage ####### ####### ###@E....}......# ##...##### ### #..###... ### ##.##...### . ...# #..#...## .. ...... #.##..## # ... ......... #.#..E# #..... ......... #.##..## ..... ###........ #..#...## ......#<#........ ##.##...####### ##. ...## ..... #..###........ ##.# #..# #..... ##...######### ##..# ##..#####..... ###......}......# ###...######.....(....... # ############.############............##...###... `................................[...^........######## . .. ##################################### [Sleepless the Condenser] St7 Dx12 Co11 In13 Wi10 Ch10 IceHerFemLaw S1289 Dlvl:3 $871 HP-2(36) Pw10(57) AC2 MC2 Mov12 Xp3/77 Wt119/1230 T1218 Latest messages Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Tal Rascha commends your efforts and grants you a boon. The aggravating wallwalker bites you! [-1 -> 18] # Targets an adjacent humanoid monster and tries to turn it peaceful, although it can also resist. Shopkeepers, guards, temple priests and unique monsters are immune. Use this technique? [yn] (n) In what direction? [47896321><] The spell hits the aggravating wallwalker! You kill the aggravating wallwalker! The aggravating wallwalker bites you! [-1 -> 18] Your studded leather armor deflects the aggravating wallwalker's attack. Your attack passes harmlessly through the aggravating wallwalker. The freezing sphere explodes! The aggravating wallwalker is covered in frost! The aggravating wallwalker is killed! The earth elemental claws you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} F - 59 uncursed +0 shuriken {1} G - 45 uncursed +0 bullets {1} K - an uncursed +0 silver dagger {4} M - an uncursed +0 silk spear {12} Armor b - an uncursed +0 studded leather armor (being worn) {80} w - an uncursed +0 cloak of grounding (being worn) {4} J - an uncursed greased +0 pair of dancing shoes (being worn) {1} Comestibles c - 2 uncursed food rations {0} u - an uncursed tripe ration {0} z - an uncursed sprig of wolfsbane {0} E - 7 uncursed bananas {0} I - 3 uncursed carrots {0} R - a blessed tin of peaches {0} Scrolls e - an uncursed scroll of consecration {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of standard id {0} p - an uncursed scroll of cure {0} q - 2 uncursed scrolls of heal other {0} r - 2 uncursed scrolls of identify {0} x - a blessed scroll of identify {0} H - an uncursed finalized scroll of blank paper {0} O - 2 uncursed scrolls of gold detection {0} Spellbooks W - an uncursed spellbook of force bolt (0:2) {0} Potions d - a blessed finalized potion of levitation {0} s - an uncursed finalized potion of monster detection {0} t - a cursed finalized potion of extra healing {0} N - an uncursed potion of water {0} V - a blessed finalized potion of gain energy {0} Wands C - an uncursed wand of healing (0:-1) {0} S - an uncursed wand of create monster (0:12) {0} Tools k - an uncursed blindfold {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: half physical damage You could not have this property intrinsically: energy regeneration You could not have the double effect of this property: scent view Potion identification only worked 3 times out of 15 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 40% Ring drop chance was reduced to 86% Tool drop chance was reduced to 93% Shop item generation was reduced to 88% Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: body armor The following skill was trained at one fifth the usual rate: body armor The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable after a while: body spells (turn 28004) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 58611) The following skill became harder to train at higher skill levels: sexy flats Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82566 Monster spawn increase reached its maximum at turn 505643 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 9747020 The monster class that cannot be genocided was wraith The monster species that spawned more often: outhouse storytelling (freq bonus 12) The monster species that spawned more often: happy meal (freq bonus 7) The monster species that spawned more often: kopkeeper (freq bonus 8) The monster species that spawned more often: petty stealer permamimic (freq bonus 8) The monster species that spawned more often: elan archer (freq bonus 4) The monster species that spawned more often: gnomish slime mage (freq bonus 2) The monster species that spawned more often: porter abnormal vortex (freq bonus 4) The monster species that spawned more often: full veil hc alien (freq bonus 24) The monster species that spawned more often: juere demon soldier (freq bonus 6) The monster species that spawned more often: weapon bug (freq bonus 16) The monster species that spawned more often: privatizing contraception (freq bonus 40) The monster species that spawned more often: deplorable unrhymed jingoish (freq bonus 15) The monster species that spawned more often: sea elf (freq bonus 6) The monster species that spawned more often: taker stalk (freq bonus 4) The monster species that spawned more often: recta fluctuation (freq bonus 4) The monster species that spawned more often: slow-ass colony (freq bonus 8) The monster species that spawned more often: plurality pinnate coco overbearingly (freq bonus 3) The monster species that spawned more often: fathien elite (freq bonus 6) The monster species that spawned more often: sweet thick girl (freq bonus 2) The monster species that spawned more often: inventor of the sister combat boots (freq bonus 6) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 12) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 4) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster species that never randomly spawned: master yellow dragon The monster species that never randomly spawned: slinging mithril coins The monster species that never randomly spawned: figment of nastiness The monster species that never randomly spawned: angbander The monster species that never randomly spawned: pain squad The monster species that never randomly spawned: Detective Keelhauler The monster species that never randomly spawned: purple wraith The monster species that never randomly spawned: studded golem The monster species that never randomly spawned: professional draconian The monster species that never randomly spawned: mester force patch The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: null chain ((null)) The RNG hath decreed that this item was never generated: cryptic pole ((null)) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: bone fragment (gray) The RNG hath decreed that this item was never generated: Katharina platform boots (extraterrestrial boots) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stat reduction (self-repairing, freq bonus 17) The RNG hath decreed that this item was generated more often: Ruea combat boots (christmas child mode boots, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 9) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 7) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 89) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 9) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 78) The RNG hath decreed that this item was always generated cursed: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: footerer trap (freq bonus 1) Trap randomization happened for 1 in 421 traps Traps were spawned invisible 1 times in 55 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 1425 Strength training was 18 Dexterity training was 10 Wisdom training was 13 Constitution training was 36 Your sanity was 0 You were cold resistant You were shock resistant You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having half physical damage (0) You had 1165 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tal Rascha, Astaroth and Ingo Your deity was Tal Rascha The version you were playing was: Unix SlashEMExtended Version 2.7.1 (23d283fe) - last build Tue Jul 13 11:51:17 2021. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 103% b - cone of cold 5 + matter 95% 388% c - confuse monster 2 + enchant 0% 98% d - endure cold 2 + protect 59% 91% e - force bolt 1 + attack 0% 123% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Not Ready(1030) pacify 3 O Prepared(0) Discoveries Weapons quarterstaff (staff) shuriken (throwing star) Armor cloak of grounding (arcane cloak) dancing shoes (soft footwear) Scrolls scroll of consecration (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of healing (AMGEMS SLAK) scroll of mana (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of phase door (OUI TRES BIEN MERCI BEAUCOUP) scroll of standard id (MEGASUPEROMEGAGIANT GAY LEGACY) scroll of cure (ZUKKO MY GOOK) scroll of heal other (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) * scroll of extra healing (HEY HERES JASON) * scroll of greater mana restoration (FELLOW LEAF ELF STAT CANNT LOWED) scroll of identify (YET ANOTHER SCROLL LABEL) scroll of blank paper (unlabeled) scroll of gold detection (NONEXEMPT CONUNDRUM) Spellbooks spellbook of freeze sphere (linear) spellbook of cone of cold (tenebrous) spellbook of confuse monster (choking) spellbook of endure cold (birdy) spellbook of force bolt (pressing) Potions potion of levitation (quiet) potion of monster detection (feeding) potion of extra healing (cranberry) potion of water (clear) potion of gain energy (puce) Rings ring of gain constitution (inka) Wands wand of cold (forked) wand of healing (lead) wand of create monster (ironwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures a checkal 2 fogses 0 winter wolf cubs (1 created) 3 freezing spheres a minidemon a kobold (2 created) 0 baby tuchechauns (1 created) a sewer rat a scavenger a fub crawler 0 starter lurkers (1 created) 2 grid errors a penance angel a Rame Duck a thrush a beginner elemental a crawling elemental a sylph 0 invisible badguys (2 created) 0 scholars (1 created) 0 earth elementals (1 created) 0 water elementals (1 created) a gless child a sp-do a rustbash hunk a baby umber hulk 2 grid xorns (3 created) 3 aggravating wallwalkers 2 tron xorns a humape a hallucinating survivor 0 shopkeepers (1 created) a confined ghost 0 floor grues (2 created) a stationary wall a newborn rub monster a perfume dispenser 49 creatures born. 36 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 26 times You killed 23 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 2 times You read spellbooks 2 times You successfully cast spells 9 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new heretic 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (27 of 160) spirituality [Basic] (max Expert) (22 of 160) memorization [Unskilled] (max Expert) (3 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) orb [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (28 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (25 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (8 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (7 of 500) petkeeping [Restricted] (max Restricted) (12 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (7 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye sleepless the Ice Mage... You died in The Dungeons of Doom on dungeon level 3 with 1202 points, and 871 pieces of gold, after 1218 moves. Killer: a monster (earth elemental) You were level 3 with a maximum of 36 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 148437 Pyrophite-Ele-Ang-Fem-Law was poisoned in The Dungeons of Doom on level 10 [max 11]. Poisoned by Pustulence. 111 [131] 2 64856 diffi-Mar-Hum-Mal-Cha died in The Gnomish Mines on level 13. Killed by a monster (undead fetish). - [160] 3 48675 diffi-Bar-Hum-Mal-Cha was poisoned in The Dungeons of Doom on level 6 [max 10]. Poisoned by a quicksilver fish. 146 [146] 33 1395 Pyrophite-Nec-Fai-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (orc zombie). - [36] 34 1356 Nirol-Sec-Lol-Mal-Law died in The Dungeons of Doom on level 16. Killed by a shotgun shell. - [36] *35 1202 sleepless-Ice-Her-Fem-Law died in The Dungeons of * Doom on level 3. Killed by a monster (earth elemental). - [36] 36 1100 badplayer1-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a wand of striking. - [69] 37 1070 Pyrophite-Mar-Dry-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Mr. be silent kert, the shopkeeper), while frozen by breathing a potion. - [49]