skwrl73, chaotic male bat Amazon - -------- .....@...| |....@...| |........| |........| |........| ---------- [Skwrl73 the Villager] St7 Dx8 Co6 In8 Wi8 Ch8 AmaBatMalCha+IF Dlvl:1 $0 HP23(23) Pw11(11) AC0 Exp1 T1 Latest messages Hello skwrl73, welcome to SlashEMExtended! You are a chaotic male american segfaulter bat Amazon. ATTENTION!!! You are playing the segfaulter race, which is deliberately unstable by allowing certain actions to cause segfault panics. These can potentially corrupt your savegame. If you intend to go on playing, you do so at your own peril, and getting an ascension will basically be impossible! Consider using #quit if you rather want to play a stable game. --Amy You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Specify unknown object by cursor? [ynq] (q) Specify what? (type the word) I don't have any information on those things. What do you want to drink? [gh or ?*] Never mind. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: magic resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 44% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: saber (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14938 Monster spawn increase reached its maximum at turn 54618 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 274050 The monster class that cannot be genocided was vampire The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: enormous rat (freq bonus 18) The monster species that spawned more often: nondescript force fungus (freq bonus 3) The monster species that spawned more often: spectre fiend (freq bonus 40) The monster species that spawned more often: dissed guise (freq bonus 42) The monster species that spawned more often: baby voltigore (freq bonus 27) The monster species that spawned more often: stygian harlot (freq bonus 18) The monster species that spawned more often: spirit (freq bonus 12) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 8) The monster species that spawned more often: ice boar (freq bonus 9) The monster species that spawned more often: Schmidts (freq bonus 72) The monster species that spawned more often: earth gas (freq bonus 6) The monster species that spawned more often: magpie (freq bonus 18) The monster species that spawned more often: pixie (freq bonus 3) The monster species that spawned more often: sand rat (freq bonus 8) The monster species that spawned more often: scrawny cat (freq bonus 36) The monster species that spawned more often: rotten food ration (freq bonus 16) The monster species that spawned more often: weretrapper (freq bonus 10) The monster species that spawned more often: wereairelemental (freq bonus 10) The monster species that spawned more often: fanatician (freq bonus 4) The monster species that spawned more often: Santa Claus (freq bonus 42) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 3) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster species that never randomly spawned: evasive sniper The monster species that never randomly spawned: dim laser The monster species that never randomly spawned: Mailie's beguiling sneaker The monster species that never randomly spawned: wereastralelemental The monster species that never randomly spawned: chaos beastman The monster species that never randomly spawned: living iron chain The monster species that never randomly spawned: atzilut sephirah The monster species that never randomly spawned: wrong light The monster species that never randomly spawned: tentacled horror The monster species that never randomly spawned: dark sage The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 20) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 48) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 9) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 78) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 14) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 3) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 48) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 58) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 52) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 27) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 2) Next attribute increase check would have come at turn 728 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were level-drain resistant You were resistant to fear You were prevented from having magic resistance (0) You were prevented from having warning (0) Your chance to block was 34% You had 1500 points of nutrition remaining You were stealthy You could fly You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (230) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1XR Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide metal helm) * sedge hat (translucent helmet) * skullcap (filtered helmet) * flack helmet (resounding helmet) * crystal helm (wok-shaped helmet) * mining helm (rural helmet) * field helm (metal disk) * helm of safeguard (tribal helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * leather gloves (camouflage patterned gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (uncanny gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (femmy boots) * boots of safeguard (korean sandals) Scrolls scroll of teleportation (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of healing (MESSED AFTER RUSH AND WHIRLING) scroll of mana (YOU WILL DIE A SLOW SLOW DEATH) scroll of phase door (ELF IS FESTIVE FOR SPECIAL DAY) scroll of standard id (QUICKER USED THE STUNT OF ELF) scroll of cure (IBFALABLO) Potions potion of healing (ruby) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills bow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye skwrl73 the Amazon...