L\ Player: skwrl Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-03-16.01:09:42.ttyrec Time: (1552698582) Sat Mar 16 01:09:42 2019 L\)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:0 Dlvl:1 $:1331 HP: 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 You return to level 1 in The Dungeons of Doom.--More--L\v (0lqqqqk(B(0x~(Bd(0~~~(B(0x~~~~x(B(0~(Bd@(0~~~(B(0mqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:0 Dlvl:1 $:1331 HP: Dlvl:1 $:1331 HP:10(10) Dlvl:1 $:1331 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1 Aloha skwrl, the human Tourist, welcome back to SlashEM!L\  Weapons a - 22 +2 darts (in quiver) Armor j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 7 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange Scrolls h - 4 uncursed scrolls of magic mapping i - 2 blessed scrolls of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) L\e (0lqqqqk(B(0x~(Bd(0~~~(B(0x~~~~x(B(0~(Bd@(0~~~(B(0mqqqqj(B  10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 L\&In what direction? [hykulnjb><] L\l)L\ (0~(BThe dart misses the jackal. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:2 L\+ 3In what direction? [hykulnjb><] L\}F)L\:(0~(BYou kill the jackal!4  10(10)  Pw:2(2) AC:10 Xp:1/1 T:3 )d(0~(BL\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:4 d(0~(B@<L\)[You displaced your little dog.@dYou see here a +2 dart. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:5 d(0~(BL\a - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:10 Xp:1/1 T:6 (0~(Bd(0~(BL\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:7 (0~(Bd(0~(B@L\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:8 (0~(B(0~(B@dL\ʼn  10(10)  Pw:2(2) AC:10 Xp:1/1 T:9 @#d#(0~(BL\` 10(10)  Pw:2(2) AC:10 Xp:1/1 T:10 (0~(B@(0~(Bd#L\s 10(10)  Pw:2(2) AC:10 Xp:1/1 T:11 ##@##d#L\}Y  10(10)  Pw:2(2) AC:10 Xp:1/1 T:12 ###@d####L\e  10(10)  Pw:2(2) AC:10 Xp:1/1 T:13 #####@dL\ r 10(10)  Pw:2(2) AC:10 Xp:1/1 T:14 #@#####L\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:15 ####@#dL\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:16 #@+#d#L\&In what direction? [hykulnjb><] L\yrThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:17 L\t3In what direction? [hykulnjb><] L\B rThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:18 L\3In what direction? [hykulnjb><] L\c ]The door opens. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:19 (0qqqqqk(B(0a~~~~(B{(0x(Bd(0~(B>(0~x(B(0~~x(B(0qqj(BL\I l 10(10)  Pw:2(2) AC:10 Xp:1/1 T:20 (0l(B#d@d#(0x(Bd(0~(B(0~(B((0~(B(0qqq(BL\ You begin bashing monsters with your bare hands.You miss the jackal.(0~(Bd 10(10)  Pw:2(2) AC:10 Xp:1/1 T:20 --More--L\eThe jackal bites! 9(10)  Pw:2(2) AC:10 Xp:1/1 T:20  9(10)  Pw:2(2) AC:10 Xp:1/1 T:21 L\; You displaced your little dog.#@(0a(Bdd#(0~(B(0~(B 9(10)  Pw:2(2) AC:10 Xp:1/1 T:21 The little dog misses the jackal. 9(10)  Pw:2(2) AC:10 Xp:1/1 T:22 L\oY 9(10)  Pw:2(2) AC:10 Xp:1/1 T:22 The little dog misses the jackal. 9(10)  Pw:2(2) AC:10 Xp:1/1 T:23 (0~(BdL\m? 9(10)  Pw:2(2) AC:10 Xp:1/1 T:23 You hear some noises.d(0~(BThe little dog misses the jackal. 9(10)  Pw:2(2) AC:10 Xp:1/1 T:24 L\ `###@# 9(10)  Pw:2(2) AC:10 Xp:1/1 T:24 The little dog misses the jackal. 9(10)  Pw:2(2) AC:10 Xp:1/1 T:25 (0~(BL\| 8d 9(10)  Pw:2(2) AC:10 Xp:1/1 T:25 The little dog bites the jackal.The jackal is killed! 9(10)  Pw:2(2) AC:10 Xp:1/1 T:26 %L\> 9(10)  Pw:2(2) AC:10 Xp:1/1 T:27 ###(0~(B##@+L\!&In what direction? [hykulnjb><] L\/The door opens. 9(10)  Pw:2(2) AC:10 Xp:1/1 T:28 d(0a(BL\EA 9(10)  Pw:2(2) AC:10 Xp:1/1 T:29 #(0~(B#@d(0m(BL\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:30 #(0~(Bd#(0a(B@(L\ٸ(0~(B@You see here a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:31 (0~(BdL\_m - a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:32 d(0~~(BL\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:33 (0~(Bd@L\a 10(10)  Pw:2(2) AC:10 Xp:1/1 T:34 d(0~(B@(0~~(BL\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:35 (0~(Bd@L\ -What do you want to drop? [$a-m or ?*] L\You drop a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:36 d>M\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:37 @(M\^ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:38 @(0~(B{(dM\ @(0~(BYou see here a jackal corpse. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:39 d(0~(BM\3n - a jackal corpse. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:40 (0~(Bd(0~(BM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:41 (0~(B(0~(B@dM\OYou displaced your little dog. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:42 (0~(B@(0~(BdM\f >@You see here a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 (0~(BdM\  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)M\J  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)M\ a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [skwrl]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)M\e!  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)M\H Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:4 Dlvl:1 $:1331 HP: Dlvl:1 $:1331 HP:10(10) Dlvl:1 $:1331 HP:10(10) Pw:2(2) AC:10 Xp:1/1 T:43 (0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~~(Bd(0x(B(0mqqqqqj(BM\ sYou see here a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 M\ Weapons a - 21 +2 darts (in quiver) Armor j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 7 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange n - a jackal corpse Scrolls h - 4 uncursed scrolls of magic mapping i - 2 blessed scrolls of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) M\S(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~~(Bd(0x(B(0mqqqqqj(B  10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 M\m# M\BlootM\ootM\EC AThere is a large box here, loot it? [ynq] (q) M\fyHmmm, it seems to be locked. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 M\ z{Unknown command ' '. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 M\ Weapons a - 21 +2 darts (in quiver) Armor j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 7 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange n - a jackal corpse Scrolls h - 4 uncursed scrolls of magic mapping i - 2 blessed scrolls of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) M\S(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~~(Bd(0x(B(0mqqqqqj(B  10(10)  Pw:2(2) AC:10 Xp:1/1 T:43 M\n 10(10)  Pw:2(2) AC:10 Xp:1/1 T:44 d@((0~(BM\v Weapons a - 21 +2 darts (in quiver) Armor j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 7 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange n - a jackal corpse Scrolls h - 4 uncursed scrolls of magic mapping i - 2 blessed scrolls of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) M\f]M(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~(Bd{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B@((0x(B(0mqqqqj(B#(0a~~~~~x(B(0mqqqqqj(B  10(10)  Pw:2(2) AC:10 Xp:1/1 T:44 M\ >@You see here a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:45 (0~(BdM\KG @What do you want to use or apply? [kl or ?*] M\E-In what direction? [hykulnjb><] M\{N =There is a large box here, unlock it? [ynq] (q) M\3y 10(10)  Pw:2(2) AC:10 Xp:1/1 T:45 You succeed in picking the lock. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:46 {>dM\A# M\lootM\hootM\P AThere is a large box here, loot it? [ynq] (q) M\<yYou carefully open the large box...--More--M\Ml Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) M\ '+(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~(Bd(0~x(B Take out what type of objects?  a - All types b - Amulets c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) M\C+ M\C(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~(Bd(0~x(B(0mqqqqqj(B Take out what?  Amulets a - a concave amulet Gems b - a green gem(end) M\o ++!M\2(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~(Bd(0~x(B(0mqqqqqj(Bo - a concave amulet.p - a green gem. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:47 (0~(Bd"M\DG  10(10)  Pw:2(2) AC:10 Xp:1/1 T:48 >d@(0~(B$M\0What do you want to drop? [$a-ln-p or ?*] $M\You drop a concave amulet. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:49 d(%M\0 10(10)  Pw:2(2) AC:10 Xp:1/1 T:50 (0~(B{d"@%M\v@(0~(BYou see here a large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:51 (0~(Bd'M\8# 'M\Z loot'M\G oot(M\!AThere is a large box here, loot it? [ynq] (q) (M\~<yYou carefully open the large box...--More--(M\ ~ The large box is empty. Do what?  i - Put something into the large box(end) )M\q+(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) )M\";+)M\ (0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~~(Bd(0~x(B(0mqqqqqj(B Put in what?   Coins  q - 1331 gold pieces  Weapons  a - 21 +2 darts (in quiver)  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  Comestibles  b - 7 uncursed food rations  c - an uncursed fortune)M\  cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  n - a jackal corpse  Scrolls  h - 4 uncursed scrolls of magic mapping  i - 2 blessed scrolls of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools  k - an expensive camera (0:68)  l - an uncursed credit card (1 of 2)+M\6+/M\v#8M\qy +:M\#@(0x(B(0mqqqqj(B#(0a~~~(Bd(0~x(B(0mqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:4 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:2(2) AC:10 Xp:1/1 T:51 You put 1331 gold pieces into the large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:51 --More--=M\>LYou put 4 uncursed food rations into the large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:51 --More--=M\ You put 4 uncursed scrolls of magic mapping into the large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:51 --More--=M\] !You put a blessed scroll of magic mapping into the large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:51  10(10)  Pw:2(2) AC:10 Xp:1/1 T:52 >d">M\6{Unknown command ' '. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:52 >M\Z 10(10)  Pw:2(2) AC:10 Xp:1/1 T:52 >M\T 10(10)  Pw:2(2) AC:10 Xp:1/1 T:52 >M\ T 10(10)  Pw:2(2) AC:10 Xp:1/1 T:52 >M\_/ # ?M\Zloot?M\oot?M\ AThere is a large box here, loot it? [ynq] (q) @M\<yYou carefully open the large box...--More--@M\F Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) @M\RN+(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~(Bd"(0~x(B Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Tools h - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @M\ +@M\b-(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>@(0x(B(0mqqqqj(B#(0a~~(Bd"(0~x(B(0mqqqqqj(B Put in what?  Gems p - a green gem(end) AM\+AM\$< <(0qqk~~~(B#(0lqqqqqk~~x(B#######(0a~~~~(B{(0x~~~(B#######(0x~~~(B>@(0x(BYou put a green gem into the large box. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:52  10(10)  Pw:2(2) AC:10 Xp:1/1 T:53 d(0~(BBM\ (@You see here a concave amulet. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:54 >d(0~(BCM\o - a concave amulet. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:55 d(DM\9What do you want to put on? [o or ?*] DM\| o - a concave amulet (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/1 T:56 (0~(B(0~(BdEM\Z  10(10)  Pw:2(2) AC:10 Xp:1/1 T:57 (0~(Bd@GM\ Drop what type of items?  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) GM\o+GM\ (0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqj(B#(0a~~~(Bd@(0x(B(0mqqqqqj(B What would you like to drop?  Comestibles b - 3 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange n - a jackal cGM\ orpse(end) HM\C+IM\nbe(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqj(B#(0a~~~(Bd@(0x(B(0mqqqqqj(BYou drop a jackal corpse. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:58 d((0~(BIM\  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)LM\h a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)MM\  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [skwrl]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)MM\ a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)NM\Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:4 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:2(2) AC:10 Xp:1/1 T:58 (0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0~~(B<(0~~~(B#######(0x~~~(Bd((0x(B(0mqqqqj(B#(0a~~~~(B@(0x(B(0mqqqqqj(BPM\i 10(10)  Pw:2(2) AC:10 Xp:1/1 T:59 >@dPM\eB  10(10)  Pw:2(2) AC:10 Xp:1/1 T:60 d@(0~(B%QM\hR 10(10)  Pw:2(2) AC:10 Xp:1/1 T:61 (0~(B@dQM\i  10(10)  Pw:2(2) AC:10 Xp:1/1 T:62 d@(0~~(BRM\c  10(10)  Pw:2(2) AC:10 Xp:1/1 T:63 #(0~(B#@dRM\^  10(10)  Pw:2(2) AC:10 Xp:1/1 T:64 #@d(0~(BSM\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:65 ####@d(0a(BTM\~  10(10)  Pw:2(2) AC:10 Xp:1/1 T:66 #d##@###UM\' 10(10)  Pw:2(2) AC:10 Xp:1/1 T:67 ####@d#UM\Լ  10(10)  Pw:2(2) AC:10 Xp:1/1 T:68 #d##@##VM\F 10(10)  Pw:2(2) AC:10 Xp:1/1 T:69 ####@d#VM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:70 d#@##WM\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:71 ##@d#WM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:72 d#@(0~(B#XM\FT 10(10)  Pw:2(2) AC:10 Xp:1/1 T:73 (0~(B@dXM\M  10(10)  Pw:2(2) AC:10 Xp:1/1 T:74 d@(0~~(BYM\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:75 (0~(B@dYM\|G  10(10)  Pw:2(2) AC:10 Xp:1/1 T:76 #@d<ZM\Y 10(10)  Pw:2(2) AC:10 Xp:1/1 T:77 #@d(0~(B[M\d#@# 10(10)  Pw:2(2) AC:10 Xp:1/1 T:77 [M\>  10(10)  Pw:2(2) AC:10 Xp:1/1 T:84 @d######(0~(Bo\M\?o  10(10)  Pw:2(2) AC:10 Xp:1/1 T:85 +#d^M\ # _M\5name_M\> 8Name an individual object? [ynq] (q) `M\9nWhat do you want to call? [gi-lo or ?*] `M\^  Amulets o - a concave amulet (being worn) Armor j - an uncursed +0 Hawaiian shirt (being worn) Scrolls i - a blessed scroll of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) aM\ٶ #+(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B+@#d#####(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqj(B#(0a~~~~(B%(0x(Bo(0mqqqqqj(BCall a concave amulet: bM\ŵEbM\ SbM\T PcM\vZ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:85 dM\]?&In what direction? [hykulnjb><] dM\vThe door opens. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:85  10(10)  Pw:2(2) AC:10 Xp:1/1 T:86 (0lqqqqqqqqqqqqq(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~a(B#d(0mqqqqqqqqqqqqq(B oeM\ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:87 (0q(B(0~x(B@##d#(0~j(BeM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:88 (0k(B@(0a(Bd##fM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:89 @(0~(Bd#hM\Y  10(10)  Pw:2(2) AC:10 Xp:1/1 T:89 d(0a(Bo The little dog bites the goblin.--More--iM\( RThe goblin thrusts her crude dagger at the little dog.--More--jM\*The goblin just misses the little dog. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:90 kM\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:90 The little dog misses the goblin. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:91 lM\3 5 10(10)  Pw:2(2) AC:10 Xp:1/1 T:91 The little dog misses the goblin.o(0~(BThe little dog misses the goblin. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:92 nM\Xj  Amulets o - an amulet called ESP (being worn) Weapons a - 21 +2 darts (in quiver) Armor j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 3 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange Scrolls i - a blessed scroll of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) qM\(0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~(B@(0x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~(Bod(0a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B(0mqqqqqj(B qM\eT 10(10)  Pw:2(2) AC:10 Xp:1/1 T:92 rM\4s &In what direction? [hykulnjb><] sM\(You kill the goblin!d(0~(B28  10(10)  Pw:2(2) AC:10 Xp:1/7 T:92 The little dog eats an egg. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:93 tM\gxYou displaced your little dog.d@--More--uM\R Things that are here: a +2 dart an iron skull cap a crude dagger--More--vM\>(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B 10(10)  Pw:2(2) AC:10 Xp:1/7 T:94 d(0~(BwM\ Pick up what?  Weapons a - a +2 dart b - a crude dagger Armor c - an iron skull cap(end) wM\>+++xM\UE(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B###(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqj(B#(0a~~~~(B%(0x(B(0mqqqqqj(Ba - a +2 dart (in quiver).r - a crude dagger.--More--yM\s - an iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:95 (0~(BdzM\U?What do you want to drop? [a-gi-lors or ?*] zM\ |You drop an iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:96 {M\Q  10(10)  Pw:2(2) AC:10 Xp:1/7 T:97 (0~(Bd@|M\You displaced your little dog.@dYou see here an iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:98 d(0a(B}M\6s - an iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:99 d(0~(B}M\ 7What do you want to wear? [s or ?*] M\[ d(0~(B(0~(B 10(10)  Pw:2(2) AC:10 Xp:1/7 T:100 You finish your dressing maneuver. 10(10)  Pw:2(2) AC:9 Xp:1/7 T:100 M\K  10(10)  Pw:2(2) AC:9 Xp:1/7 T:101 (0~(Bd@##M\ 10(10)  Pw:2(2) AC:9 Xp:1/7 T:102 (0~(B(0~(Bd@M\a+You stop. Your little dog is in the way! 10(10)  Pw:2(2) AC:9 Xp:1/7 T:103 d#M\Q  10(10)  Pw:2(2) AC:9 Xp:1/7 T:104 d#@#M\+d@### 10(10)  Pw:2(2) AC:9 Xp:1/7 T:105 M\m  10(10)  Pw:2(2) AC:9 Xp:1/7 T:109 d@#####M\ 10(10)  Pw:2(2) AC:9 Xp:1/7 T:110 ##@##M\>  10(10)  Pw:2(2) AC:9 Xp:1/7 T:111 ##d#@#M\CO 10(10)  Pw:2(2) AC:9 Xp:1/7 T:112 #d#@##rM\  10(10)  Pw:2(2) AC:9 Xp:1/7 T:113 ##d#@#r M\#d#@## r 10(10)  Pw:2(2) AC:9 Xp:1/7 T:114 You hear water falling on coins.M\| 10(10)  Pw:2(2) AC:9 Xp:1/7 T:115 ##d@r M\  10(10)  Pw:2(2) AC:9 Xp:1/7 T:116  10(10)  Pw:2(2) AC:9 Xp:1/7 T:117  10(10)  Pw:2(2) AC:9 Xp:1/7 T:118  10(10)  Pw:2(2) AC:9 Xp:1/7 T:119  10(10)  Pw:2(2) AC:9 Xp:1/7 T:120  10(10)  Pw:2(2) AC:9 Xp:1/7 T:121  10(10)  Pw:2(2) AC:9 Xp:1/7 T:122 d##  r  M\  10(10)  Pw:2(2) AC:9 Xp:1/7 T:123  10(10)  Pw:2(2) AC:9 Xp:1/7 T:124 ##d+  rM\T &In what direction? [hykulnjb><] M\ The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/7 T:125 r M\84In what direction? [hykulnjb><] M\gThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/7 T:126 ##d(0a(B(0x(Br (0x~(B)(0x~~(B(0x~~~(B(0mqqq(BM\{ 4In what direction? [hykulnjb><] M\/C)M\T%(0a(BThe dart misses the sewer rat. 10(10)  Pw:2(2) AC:9 Xp:1/7 T:127 #dr)M\You kill the sewer rat!32  10(10)  Pw:2(2) AC:9 Xp:1/8 T:128 (0a(BM\Ws 10(10)  Pw:2(2) AC:9 Xp:1/8 T:129 #d#(0l(B@(0q(B(0~~(B(0~~x(B(0~~x(B(0~~(B(0qj(BM\l@ #(0a(B(0qqk(B@(0~x(B Things that are here: a +2 dart 30 gold pieces--More--M\;$(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B 10(10)  Pw:2(2) AC:9 Xp:1/8 T:130 #dM\ Pick up what?  Coins a - 30 gold pieces Weapons b - a +2 dart(end) M\[ ++M\D(0lqqqqkx~~~~~(B#(0lqqqqqkx~~~~x(B#######(0a~~~~(B{(0x~~(B<(0~~~(B#######(0x~~~(B>((0xmqqqqj(B#(0a~~~~(B%(0x(B(0mqqqqqj(B30 gold pieces.30 10(10)  Pw:2(2) AC:9 Xp:1/8 T:130 a - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:9 Xp:1/8 T:131 M\(0~(B@You see here 11 silver arrows. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:132 (0a(B(0~(BdM\$ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:133 (0~(Bd@M\[ ,You displaced your little dog.@dYou see here 11 silver arrows. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:134 (0~(Bd(0~(BM\Bt - 11 silver arrows. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:135 (0~(BdM\# M\~eM\; nhanceM\' Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  quarterstaff [Unskilled] (1 of 2)M\\p polearms [Unskilled]  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  lance [Unskilled]  bow [Unskilled]  sling [Unskilled]  firearms [Unskilled]  crossbow [Unskilled]  dart [Basic]  shuriken [Unskilled]  boomerang [Unskilled]  whip [Unskilled]  unicorn horn [Unskilled]  Spellcasting Skills  divination spells [Unskilled]  enchantment spells [Unskilled]  body spells [Unskilled] (2 of 2)M\kSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:32 Dlvl:1 $:30 HP: Dlvl:1 $:30 HP:10(10) Dlvl:1 $:30 HP:10(10) Pw:2(2) AC:9 Xp:1/8 T:135 (0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B########(0mqqqqqj(B####\11;40H#######(0laqqqk(B(0x~~~~x(B(0x~(B@(0~~x(B(0x~~~(Bd(0x(B(0x~~~~~(B(0mqqqqj(BM\t 10(10)  Pw:2(2) AC:9 Xp:1/8 T:136 (0~(B@d(0~(BM\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:137 (0~~(B@dM\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:138 (0~(BdM\g{ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:139 (0~(B@M\`zr 10(10)  Pw:2(2) AC:9 Xp:1/8 T:140 #dM\{ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:141 (0~(B@M\G r 10(10)  Pw:2(2) AC:9 Xp:1/8 T:142 #dM\ i 10(10)  Pw:2(2) AC:9 Xp:1/8 T:143 #@M\}r 10(10)  Pw:2(2) AC:9 Xp:1/8 T:144 #dM\x)z 10(10)  Pw:2(2) AC:9 Xp:1/8 T:145 ##@M\r 10(10)  Pw:2(2) AC:9 Xp:1/8 T:146 d M\SV 10(10)  Pw:2(2) AC:9 Xp:1/8 T:147 M\!H You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:148 #d@#M\\ #####d##@# 10(10)  Pw:2(2) AC:9 Xp:1/8 T:154 M\a #########d#@# 10(10)  Pw:2(2) AC:9 Xp:1/8 T:161 M\ |  10(10)  Pw:2(2) AC:9 Xp:1/8 T:162 #dM\/ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:163 ##@#dM\*y 10(10)  Pw:2(2) AC:9 Xp:1/8 T:164 d@+###M\Ut &In what direction? [hykulnjb><] M\yuThe door resists! 10(10)  Pw:2(2) AC:9 Xp:1/8 T:165 M\Q 4In what direction? [hykulnjb><] M\DyuThe door resists! 10(10)  Pw:2(2) AC:9 Xp:1/8 T:166 M\x 4In what direction? [hykulnjb><] M\The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:167 (0qqqqk(B(0~~~~x(B(0~~~~~~x(B(0~~~~~~~~x(B#(0a~~~~~~~~~x(Bd(0~(B_(0~~~~~~x(B(0qqqqqqqqj(BM\e ^ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:168 (0qqqq(B(0~~~~(B(0~~~(B(0x~(B#d@#(0x~(B(0q(BM\wB 10(10)  Pw:2(2) AC:9 Xp:1/8 T:169 (0lq(B(0x~(B(0x(B#d@(0m(BM\J  10(10)  Pw:2(2) AC:9 Xp:1/8 T:170 (0a~(Bd@M\ z 10(10)  Pw:2(2) AC:9 Xp:1/8 T:171 (0~(Bd(0~(B@M\< There is an altar to Blind Io (lawful) here. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:171 M\-  Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) M\]+M\(0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0a~~M\L(Bd(0~~~~~~x(B What would you like to drop?  Amulets o - an amulet called ESP (being worn) Weapons r - a crude dagger t - 11 silver arrows Armor s - a +0 iron skull cap (being worn)(end) M\ (++++M\(0lqqqqkqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B########(0mqqqqqj(B##### 10(10)  Pw:2(2) AC:9 Xp:1/8 T:171 You cannot drop something you are wearing.--More--M\u?A crude dagger lands on the altar.--More--M\z @11 silver arrows land on the altar.--More--M\DYou cannot drop something you are wearing. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:172 (0~(B(0~(BdM\5~Unknown command ' '. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:172 M\_ \ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:172 M\  What type of things do you want to take off?  a - All worn types b - Amulets c - Weapons d - Armor(end) M\7+M\(0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B########(0mqqqqqj(B What do you want to take off?  Armor j - an uncursed +0 Hawaiian shirt (being worn) s - a +0 iron skull cap (being worn)M\[6;32H(end) M\8++M\ހ(0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B 10(10)  Pw:2(2) AC:9 Xp:1/8 T:172 You were wearing a +0 iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:173 dM\?(0~(B--More--M\You were wearing an uncursed +0 Hawaiian shirt.You finish disrobing. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:174 d(0~(BM\J ~Unknown command ' '. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:174 M\3\ 10(10)  Pw:2(2) AC:10 Xp:1/8 T:174 M\ What type of things do you want to take off?  a - All worn types b - Amulets c - Weapons(end) M\+M\Y (0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B What do you want to take off?  Amulets o - an amulet called ESP (being worn)(end) M\[1+M\b;(0lqqqqkqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B 10(10)  Pw:2(2) AC:10 Xp:1/8 T:174 You were wearing an amulet called ESP.You finish disrobing. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:175 (0~(BdM\9 Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) M\e+M\ (0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0a~~~~~~~~~x(BM\  What would you like to drop?  Amulets o - an amulet called ESP Armor s - a +0 iron skull cap(end) M\~8++M\B(0lqqqqkqk(B(0x~~~~~(B#(0lqqqqqk~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B#(0mqqqqqj(B 10(10)  Pw:2(2) AC:10 Xp:1/8 T:175 An amulet called ESP lands on the altar.--More--M\ A +0 iron skull cap lands on the altar. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:176 d(0~~(BM\; ~Unknown command ' '. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:176 M\\ 10(10)  Pw:2(2) AC:10 Xp:1/8 T:176 M\"' Pick up what?  Amulets a - an uncursed amulet called ESP Weapons b - 11 uncursed silver arrows c - an uncursed crude dagger Armor d - an uncursed +0 iron skull cap(end) M\j(++++M\W(0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B######(0mqqqqqj(Bo - an uncursed amulet called ESP.t - 11 uncursed silver arrows.--More--M\qJ r - an uncursed crude dagger.s - an uncursed +0 iron skull cap. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:177 (0~(BdM\V ~Unknown command ' '. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:177 M\:\ 10(10)  Pw:2(2) AC:10 Xp:1/8 T:177 M\%V 10(10)  Pw:2(2) AC:10 Xp:1/8 T:177 M\4+What do you want to wear? [js or ?*] M\B  Armor j - an uncursed +0 Hawaiian shirt s - an uncursed +0 iron skull cap(end) M\\+(0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(BYou are now wearing a Hawaiian shirt. 10(10)  Pw:2(2) AC:10 Xp:1/8 T:178 d(0~~(BM\ 8What do you want to wear? [s or ?*] M\n(0~(Bd 10(10)  Pw:2(2) AC:10 Xp:1/8 T:179 You finish your dressing maneuver. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:179 M\8/:What do you want to put on? [o or ?*] M\"o - an uncursed amulet called ESP (being worn). 10(10)  Pw:2(2) AC:9 Xp:1/8 T:180 d(0~~(BM\C \ Amulets o - an uncursed amulet called ESP (being worn) Weapons a - 21 +2 darts (in quiver) r - an uncursed crude dagger t - 11 uncursed silver arrows Armor j - an uncursed +0 Hawaiian shirt (being worn) s - an uncursed +0 iron skull cap (being worn) Comestibles b - 3 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange Scrolls i - a blessed scroll of magic mapping Potions g - 2 uncursed potions of extra healing Tools k - an expensive camera (0:68) l - an uncursed credit card(end) M\w(0lqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(B(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(B%(0x(B########(0mqqqqqj(B########\!x;0m#(0lqqqqqqqqqk(B##(0x~~~~~~~~~x(B(0laqqqk(B(0x~~~~~~~~~x(B(0x~~~~x(B(0x~~~(Bd(0~~~~~x(B(0x~~~~x(B##(0a~~~~~~~~~x(B(0x~~~~x(B#(0x~~(B@(0~~~~~~x(B(0x~~~~~(B###################(0mqqqqqqqqqj(B(0mqqqqj(B Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:32 Dlvl:1 $:30 HP: Dlvl:1 $:30 HP:10(10) Dlvl:1 $:30 HP:10(10) Pw:2(2) AC:9 Xp:1/8 T:180   10(10)  Pw:2M\Rx (2) AC:9 Xp:1/8 T:180 M\& 10(10)  Pw:2(2) AC:9 Xp:1/8 T:181 (0~(Bd@_M\s 10(10)  Pw:2(2) AC:9 Xp:1/8 T:182 d(0~(B(0~(B@(0~(BM\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:183 (0~(Bd#@(0~(BM\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:184 (0~(B#@(0a(Bd(0~(B#M\`+ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:185 #d(0~(B@##M\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:186 ##(0a(Bd#@M\ ##@###d# 10(10)  Pw:2(2) AC:9 Xp:1/8 T:189 M\px#@######### 10(10)  Pw:2(2) AC:9 Xp:1/8 T:196 M\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:203 @#######M\| 10(10)  Pw:2(2) AC:9 Xp:1/8 T:204 @##M\G  10(10)  Pw:2(2) AC:9 Xp:1/8 T:205 @(0~(B#M\\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:206 @(0~(BM\ó  10(10)  Pw:2(2) AC:9 Xp:1/8 T:207 @(0~(BM\ۇ| 10(10)  Pw:2(2) AC:9 Xp:1/8 T:208 @(0~(BM\H 10(10)  Pw:2(2) AC:9 Xp:1/8 T:209 ##@(0~(BM\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:210 #@(0a(BM\t 10(10)  Pw:2(2) AC:9 Xp:1/8 T:211 ##@M\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:212 ##(0a(B@d(0~(BM\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:213 (0~(B@(0~(BdM\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:214  10(10)  Pw:2(2) AC:9 Xp:1/8 T:215  10(10)  Pw:2(2) AC:9 Xp:1/8 T:216  10(10)  Pw:2(2) AC:9 Xp:1/8 T:217  10(10)  Pw:2(2) AC:9 Xp:1/8 T:218  10(10)  Pw:2(2) AC:9 Xp:1/8 T:219  10(10)  Pw:2(2) AC:9 Xp:1/8 T:220 d(0~(B(0~(B(0~~~(B(0~~~(BM\:, 10(10)  Pw:2(2) AC:9 Xp:1/8 T:221 (0~(Bd@M\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:222  10(10)  Pw:2(2) AC:9 Xp:1/8 T:223  10(10)  Pw:2(2) AC:9 Xp:1/8 T:224  10(10)  Pw:2(2) AC:9 Xp:1/8 T:225  10(10)  Pw:2(2) AC:9 Xp:1/8 T:226  10(10)  Pw:2(2) AC:9 Xp:1/8 T:227  10(10)  Pw:2(2) AC:9 Xp:1/8 T:228 d(0~~(B(0~~(B(0~~(BM\zF 10(10)  Pw:2(2) AC:9 Xp:1/8 T:229 (0~(Bd@(0~(BM\I  10(10)  Pw:2(2) AC:9 Xp:1/8 T:230 @(0~~(Bd(0~(BM\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:231 ##@(0~(B(0~(BdM\3} 10(10)  Pw:2(2) AC:9 Xp:1/8 T:232 #@(0a(Bd(0~(B(0~(BM\@s  10(10)  Pw:2(2) AC:9 Xp:1/8 T:233 ##@#(0~(BdM\3  10(10)  Pw:2(2) AC:9 Xp:1/8 T:234 #@####d(0~(B(0~(BM\q 10(10)  Pw:2(2) AC:9 Xp:1/8 T:235 ##@###d(0a(BM\U  10(10)  Pw:2(2) AC:9 Xp:1/8 T:236 #@##d###M\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:237 ##@##d#M\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:238 @#d###M\Xu##@# 10(10)  Pw:2(2) AC:9 Xp:1/8 T:238 M\#  10(10)  Pw:2(2) AC:9 Xp:1/8 T:243 #d####@##M\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:244 @##d##M\m 10(10)  Pw:2(2) AC:9 Xp:1/8 T:245 @(0~(B#d##M\u@(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/8 T:245 M\a d@(0~~~~~~~~(B(0~(B### 10(10)  Pw:2(2) AC:9 Xp:1/8 T:252 M\  10(10)  Pw:2(2) AC:9 Xp:1/8 T:257 (0~(B(0~(B(0~(B@d(0~~~~(BM\(z 10(10)  Pw:2(2) AC:9 Xp:1/8 T:258  10(10)  Pw:2(2) AC:9 Xp:1/8 T:259  10(10)  Pw:2(2) AC:9 Xp:1/8 T:260  10(10)  Pw:2(2) AC:9 Xp:1/8 T:261  10(10)  Pw:2(2) AC:9 Xp:1/8 T:262  10(10)  Pw:2(2) AC:9 Xp:1/8 T:263  10(10)  Pw:2(2) AC:9 Xp:1/8 T:264 (0~~~~(B(0~(Bd(0~~(BM\/ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:265 @(0~(B(0~(BdM\ z 10(10)  Pw:2(2) AC:9 Xp:1/8 T:266  10(10)  Pw:2(2) AC:9 Xp:1/8 T:267  10(10)  Pw:2(2) AC:9 Xp:1/8 T:268  10(10)  Pw:2(2) AC:9 Xp:1/8 T:269  10(10)  Pw:2(2) AC:9 Xp:1/8 T:270  10(10)  Pw:2(2) AC:9 Xp:1/8 T:271  10(10)  Pw:2(2) AC:9 Xp:1/8 T:272 (0~(Bd(0~~(B(0~~~~(BM\Q 10(10)  Pw:2(2) AC:9 Xp:1/8 T:273 (0~(B(0~(B@dM\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:274  10(10)  Pw:2(2) AC:9 Xp:1/8 T:275 d+(0~~~(BM\m 10(10)  Pw:2(2) AC:9 Xp:1/8 T:276 (0~~(Bd@M\ You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:277 @(0~(BdM\a3In what direction? [hykulnjb><] M\8The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/8 T:278 (0~(B(0~(BdM\w3In what direction? [hykulnjb><] M\KThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:279 (0a(BM\r 10(10)  Pw:2(2) AC:9 Xp:1/8 T:280 #@(0~(B(0~~(Bd#M\ 10(10)  Pw:2(2) AC:9 Xp:1/8 T:281 @(0a(Bd(0~(B#M\4c  10(10)  Pw:2(2) AC:9 Xp:1/8 T:282 (0~(B#d(0~(B#@M\U 10(10)  Pw:2(2) AC:9 Xp:1/8 T:282 M\f  10(10)  Pw:2(2) AC:9 Xp:1/8 T:284 #(0~~~(B:+@###M\% &In what direction? [hykulnjb><] M\DThe door resists! 10(10)  Pw:2(2) AC:9 Xp:1/8 T:285 d :M\, 3In what direction? [hykulnjb><] M\F pThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:286 (0lqqqq(B(0x~~~~(B(0~(B(0x~~~~~~(Bd(0x~~~~~~(B(0a(B(0mqqqq(B(0qq(BM\3In what direction? [hykulnjb><] M\Vw )M\S (0a(BThe dart misses the newt. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:287 (0~(Bd):M\ You miss the newt. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:288 (0~~(BM\nb IYou miss the newt. 10(10)  Pw:2(2) AC:9 Xp:1/8 T:288 The newt bites! 8(10)  Pw:2(2) AC:9 Xp:1/8 T:288  8(10)  Pw:2(2) AC:9 Xp:1/8 T:289 M\o3In what direction? [hykulnjb><] M\ You kill the newt!6  8(10)  Pw:2(2) AC:9 Xp:1/9 T:290 d%M\v(0qqq(B(0~~~(B(0~x(B@##(0j(BThere is an open door here.You see here a newt corpse. 8(10)  Pw:2(2) AC:9 Xp:1/9 T:291 d(0~(BM\ ;What do you want to eat? [bcdef or ?*,] M\q eat what?  Comestibles a - a newt corpse(end) M\M +(0qqqqk~~~~~(B#(0lqqqqqk~~~~x(B#######(0a~~~~(B{(0x~(B<(0~~~(B#######(0x~~~(B>((0x(BThis newt corpse tastes terrible! 8(10)  Pw:2(2) AC:9 Xp:1/9 T:292  8(10)  Pw:2(2) AC:9 Xp:1/9 T:293  8(10)  Pw:2(2) AC:9 Xp:1/9 T:294 #(0a(B(0~(Bd#You finish eating the newt corpse. 8(10)  Pw:2(2) AC:9 Xp:1/9 T:295 d#M\h '(0k(B(0x(B@(0a(B#You see here a +2 dart. 8(10)  Pw:2(2) AC:9 Xp:1/9 T:296 d##M\Aa - a +2 dart (in quiver). 8(10)  Pw:2(2) AC:9 Xp:1/9 T:297 M\ 8(10)  Pw:2(2) AC:9 Xp:1/9 T:298 d@(0~a(B(0~(BM\@ 8(10)  Pw:2(2) AC:9 Xp:1/9 T:299 (0~(Bd(0~(B@#M\n 9(10)  Pw:2(2) AC:9 Xp:1/9 T:300 (0~(B(0~(Bd@##M\Ms 9(10)  Pw:2(2) AC:9 Xp:1/9 T:301 (0~(Bd@M\E{ 9(10)  Pw:2(2) AC:9 Xp:1/9 T:302 #d#@##M\ 9(10)  Pw:2(2) AC:9 Xp:1/9 T:303 ##d#@###M\ 9(10)  Pw:2(2) AC:9 Xp:1/9 T:304 ####d@#M\9  9(10)  Pw:2(2) AC:9 Xp:1/9 T:307 #d###@M\R 9(10)  Pw:2(2) AC:9 Xp:1/9 T:308  9(10)  Pw:2(2) AC:9 Xp:1/9 T:309  9(10)  Pw:2(2) AC:9 Xp:1/9 T:310  9(10)  Pw:2(2) AC:9 Xp:1/9 T:311  9(10)  Pw:2(2) AC:9 Xp:1/9 T:312  9(10)  Pw:2(2) AC:9 Xp:1/9 T:313  9(10)  Pw:2(2) AC:9 Xp:1/9 T:314 #######dM\ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:315  10(10)  Pw:2(2) AC:9 Xp:1/9 T:316  10(10)  Pw:2(2) AC:9 Xp:1/9 T:317  10(10)  Pw:2(2) AC:9 Xp:1/9 T:318  10(10)  Pw:2(2) AC:9 Xp:1/9 T:319  10(10)  Pw:2(2) AC:9 Xp:1/9 T:320  10(10)  Pw:2(2) AC:9 Xp:1/9 T:321 d######M\T  10(10)  Pw:2(2) AC:9 Xp:1/9 T:322  10(10)  Pw:2(2) AC:9 Xp:1/9 T:323  10(10)  Pw:2(2) AC:9 Xp:1/9 T:324  10(10)  Pw:2(2) AC:9 Xp:1/9 T:325  10(10)  Pw:2(2) AC:9 Xp:1/9 T:326  10(10)  Pw:2(2) AC:9 Xp:1/9 T:327  10(10)  Pw:2(2) AC:9 Xp:1/9 T:328 ######d#M\a \ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:329  10(10)  Pw:2(2) AC:9 Xp:1/9 T:330  10(10)  Pw:2(2) AC:9 Xp:1/9 T:331  10(10)  Pw:2(2) AC:9 Xp:1/9 T:332  10(10)  Pw:2(2) AC:9 Xp:1/9 T:333  10(10)  Pw:2(2) AC:9 Xp:1/9 T:334  10(10)  Pw:2(2) AC:9 Xp:1/9 T:335 ####dM\You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/9 T:336 #@dM\'q#@# 10(10)  Pw:2(2) AC:9 Xp:1/9 T:336 M\Us  10(10)  Pw:2(2) AC:9 Xp:1/9 T:338 ##@d##M\ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:339 #@d#M\  10(10)  Pw:2(2) AC:9 Xp:1/9 T:340 d#@##M\8 10(10)  Pw:2(2) AC:9 Xp:1/9 T:341 ##@d#M\H  10(10)  Pw:2(2) AC:9 Xp:1/9 T:342 #@d#(0~(B(0x~(B(0x(BM\y| 10(10)  Pw:2(2) AC:9 Xp:1/9 T:343 #d#(0l(B@(0q(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqj(BM\E 10(10)  Pw:2(2) AC:9 Xp:1/9 T:344 ###(0~(B(0qqqqqk(Bd@(0~~~~x(B(0~~x(B(0~(B(0x(BM\ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:345 (0~~(B@dN\< 10(10)  Pw:2(2) AC:9 Xp:1/9 T:346 d(0~(B@(0~(BN\w 10(10)  Pw:2(2) AC:9 Xp:1/9 T:347 #(0~(B#@d#N\ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:348 #d@(0~~(B#N\` 10(10)  Pw:2(2) AC:9 Xp:1/9 T:349 ##d#@N\h##@#d# 10(10)  Pw:2(2) AC:9 Xp:1/9 T:350 N\  10(10)  Pw:2(2) AC:9 Xp:1/9 T:355 +@###d##N\ &In what direction? [hykulnjb><] N\ xThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/9 T:355 N\4In what direction? [hykulnjb><] N\ mWHAMMM!!! 10(10)  Pw:2(2) AC:9 Xp:1/9 T:356 N\; 4In what direction? [hykulnjb><] N\ehmWHAMMM!!! 10(10)  Pw:2(2) AC:9 Xp:1/9 T:357  N\ϤAWhat do you want to use or apply? [kl or ?*]  N\.In what direction? [hykulnjb><]  N\ "Unlock it? [yn] (n)  N\9y 10(10)  Pw:2(2) AC:9 Xp:1/9 T:357  10(10)  Pw:2(2) AC:9 Xp:1/9 T:358  10(10)  Pw:2(2) AC:9 Xp:1/9 T:359  10(10)  Pw:2(2) AC:9 Xp:1/9 T:360  10(10)  Pw:2(2) AC:9 Xp:1/9 T:361  10(10)  Pw:2(2) AC:9 Xp:1/9 T:362  10(10)  Pw:2(2) AC:9 Xp:1/9 T:363  10(10)  Pw:2(2) AC:9 Xp:1/9 T:364 #d##You succeed in picking the lock. 10(10)  Pw:2(2) AC:9 Xp:1/9 T:365  N\ac 4In what direction? [hykulnjb><]  N\The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/9 T:366 d# N\( 4In what direction? [hykulnjb><]  N\0y7The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/9 T:367 (0lqqq(B (0x~~~(B (0x~~~~~(B (0x~~~~~~a(B#d (0mqqqqqq(B N\Dx  10(10)  Pw:2(2) AC:9 Xp:1/9 T:368 (0q~q(B(0~~~(B(0~x(B@###d(0j(B N\o 10(10)  Pw:2(2) AC:9 Xp:1/9 T:369 (0k(B(0x(B@(0a(B# N\,  10(10)  Pw:2(2) AC:9 Xp:1/9 T:370 @(0~(B#N\ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:371 @(0~(BN\fL 10(10)  Pw:2(2) AC:9 Xp:1/9 T:372 #@(0~(BN\Z  10(10)  Pw:2(2) AC:9 Xp:1/9 T:373 #@(0~(BN\87 10(10)  Pw:2(2) AC:9 Xp:1/9 T:374  r##@#N\#z 10(10)  Pw:2(2) AC:9 Xp:1/9 T:375 r #@###N\  10(10)  Pw:2(2) AC:9 Xp:1/9 T:376 r @###N\V 10(10)  Pw:2(2) AC:9 Xp:1/9 T:376 N\7  10(10)  Pw:2(2) AC:9 Xp:1/9 T:377  10(10)  Pw:2(2) AC:9 Xp:1/9 T:378  10(10)  Pw:2(2) AC:9 Xp:1/9 T:379  10(10)  Pw:2(2) AC:9 Xp:1/9 T:380  10(10)  Pw:2(2) AC:9 Xp:1/9 T:381  10(10)  Pw:2(2) AC:9 Xp:1/9 T:382 r  +N\) @ 10(10)  Pw:2(2) AC:9 Xp:1/9 T:383  10(10)  Pw:2(2) AC:9 Xp:1/9 T:384  10(10)  Pw:2(2) AC:9 Xp:1/9 T:385  10(10)  Pw:2(2) AC:9 Xp:1/9 T:386  10(10)  Pw:2(2) AC:9 Xp:1/9 T:387  10(10)  Pw:2(2) AC:9 Xp:1/9 T:388  10(10)  Pw:2(2) AC:9 Xp:1/9 T:389  r N\&&In what direction? [hykulnjb><] N\ GThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/9 T:390 (0qqqqq(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(Br(0~(B(0a(BN\a(0lqq(B(0k(B(0x~~(B+(0x~~(B(0x(B(0x~~~(B(0~x(B(0~~~(B(0~x(B(0~(B(0~~(B(0q(B@(0q(B### 10(10)  Pw:2(2) AC:9 Xp:1/9 T:390 The rabbit bites! 8(10)  Pw:2(2) AC:9 Xp:1/9 T:390  8(10)  Pw:2(2) AC:9 Xp:1/9 T:391 N\V 3In what direction? [hykulnjb><] N\raThe dart misses the rabbit. 8(10)  Pw:2(2) AC:9 Xp:1/9 T:391 The rabbit bites! 5(10)  Pw:2(2) AC:9 Xp:1/9 T:391  5(10)  Pw:2(2) AC:9 Xp:1/9 T:392 N\r3In what direction? [hykulnjb><] N\}? The dart misses the rabbit. 5(10)  Pw:2(2) AC:9 Xp:1/9 T:392 The rabbit misses. 5(10)  Pw:2(2) AC:9 Xp:1/9 T:393 N\ 5(10)  Pw:2(2) AC:9 Xp:1/9 T:394 )(0~(Br@##N\ &In what direction? [hykulnjb><] N\MYou kill the rabbit!52  5(10)  Pw:2(2) AC:9 Xp:1/13 T:395 %N\} @###There is an open door here.You see here a rabbit corpse. 5(10)  Pw:2(2) AC:9 Xp:1/13 T:396 N\s;What do you want to eat? [bcdef or ?*,] N\s eat what?  Comestibles a - a rabbit corpse(end) N\r$+(0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~x(B#######(0a~~~~(B{(0x(B#(0~~(B<(0~~~(B#######(0x~~~(B>((0x(BBlecch! Rotten food!The world spins and goes dark. 5(10)  Pw:2(2) AC:9 Xp:1/13 T:397  5(10)  Pw:2(2) AC:9 Xp:1/13 T:398  5(10)  Pw:2(2) AC:9 Xp:1/13 T:399 (0~(B 5(10)  Pw:2(2) AC:9 Xp:1/13 T:400 --More--N\ %You are conscious again.N\;What do you want to eat? [bcdef or ?*,] N\  eat what?  Comestibles a - a partly eaten rabbit corpse(end) N\>+(0lqqqqkqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x(BYou resume your meal. 5(10)  Pw:2(2) AC:9 Xp:1/13 T:401  5(10)  Pw:2(2) AC:9 Xp:1/13 T:402  5(10)  Pw:2(2) AC:9 Xp:1/13 T:403 d##(0~(BYou finish eating the rabbit corpse. 5( N\y~10)  Pw:2(2) AC:9 Xp:1/13 T:404 ##d N\F 6(10)  Pw:2(2) AC:9 Xp:1/13 T:405 (0x(B(0x(B$(0~(B@(0x(B(0mqqq(B(0a(B(0qj(B#d#!N\I@(0~(BYou see here 2 +2 darts. 6(10)  Pw:2(2) AC:9 Xp:1/13 T:406 !N\ a - 2 +2 darts (in quiver). 6(10)  Pw:2(2) AC:9 Xp:1/13 T:407 d#"N\t Z@(0~~~(Bd###You see here 7 gold pieces. 6(10)  Pw:2(2) AC:9 Xp:1/13 T:410 d(0~(B(0a(B#N\+?7 gold pieces.7 6(10)  Pw:2(2) AC:9 Xp:1/13 T:411 d(0~(B#N\!x @(0~~(B(0~(Bd(0~~(B(0~(B 6(10)  Pw:2(2) AC:9 Xp:1/13 T:413 #N\P  6(10)  Pw:2(2) AC:9 Xp:1/13 T:415 d@(0~~(B(0~(B(0~(B$N\$ 6(10)  Pw:2(2) AC:9 Xp:1/13 T:416 (0~~(B@d$N\U-  6(10)  Pw:2(2) AC:9 Xp:1/13 T:417 (0~(B@(0~(Bd%N\&In what direction? [hykulnjb><] %N\2IThe door resists! 6(10)  Pw:2(2) AC:9 Xp:1/13 T:418 (0~(Bd(0~(B&N\3In what direction? [hykulnjb><] &N\FP The door opens. 6(10)  Pw:2(2) AC:9 Xp:1/13 T:419 (0a(B(0~(Bd'N\R/ 7(10)  Pw:2(2) AC:9 Xp:1/13 T:420 (0~(B@#d#(0~~(B'N\S  7(10)  Pw:2(2) AC:9 Xp:1/13 T:421 d(0a(B@(0~(B(N\4T(0~a(B#######@# 7(10)  Pw:2(2) AC:9 Xp:1/13 T:427 (N\  7(10)  Pw:2(2) AC:9 Xp:1/13 T:429 ##@##)N\~ 7(10)  Pw:2(2) AC:9 Xp:1/13 T:430 ##@##+N\ 7(10)  Pw:2(2) AC:9 Xp:1/13 T:431 ###@##+N\U  7(10)  Pw:2(2) AC:9 Xp:1/13 T:432 ####@##,N\(S 7(10)  Pw:2(2) AC:9 Xp:1/13 T:433 ####@##-N\ 7(10)  Pw:2(2) AC:9 Xp:1/13 T:434 #@###-N\L 8(10)  Pw:2(2) AC:9 Xp:1/13 T:435 #@##-N\. 8(10)  Pw:2(2) AC:9 Xp:1/13 T:436 ##@###.N\ 8(10)  Pw:2(2) AC:9 Xp:1/13 T:437 @##/N\Ocw 8(10)  Pw:2(2) AC:9 Xp:1/13 T:438 #@#/N\Gv 8(10)  Pw:2(2) AC:9 Xp:1/13 T:439 ##@##0N\ i##@#You hear some noises in the distance.--More--1N\ You hear water falling on coins.####@# 8(10)  Pw:2(2) AC:9 Xp:1/13 T:441 1N\s^ _  8(10)  Pw:2(2) AC:9 Xp:1/13 T:442 2N\+T 8(10)  Pw:2(2) AC:9 Xp:1/13 T:443 ##@###2N\ 8(10)  Pw:2(2) AC:9 Xp:1/13 T:444 #@####3N\ 8(10)  Pw:2(2) AC:9 Xp:1/13 T:445 @##4N\$ 8(10)  Pw:2(2) AC:9 Xp:1/13 T:446  8(10)  Pw:2(2) AC:9 Xp:1/13 T:447 +4N\@j &In what direction? [hykulnjb><] 4N\The door resists! 8(10)  Pw:2(2) AC:9 Xp:1/13 T:448 5N\ 3In what direction? [hykulnjb><] 5N\The door resists! 8(10)  Pw:2(2) AC:9 Xp:1/13 T:449 6N\_ 3In what direction? [hykulnjb><] 6N\` The door opens. 9(10)  Pw:2(2) AC:9 Xp:1/13 T:450 (0a(B7N\ 9(10)  Pw:2(2) AC:9 Xp:1/13 T:451 #@#d7N\  9(10)  Pw:2(2) AC:9 Xp:1/13 T:452 ##@##d###8N\ 9(10)  Pw:2(2) AC:9 Xp:1/13 T:453 ####d#@#8N\ b ####d##@ 9(10)  Pw:2(2) AC:9 Xp:1/13 T:455 8N\A  9(10)  Pw:2(2) AC:9 Xp:1/13 T:456 ##d9N\+  9(10)  Pw:2(2) AC:9 Xp:1/13 T:457  9(10)  Pw:2(2) AC:9 Xp:1/13 T:458  9(10)  Pw:2(2) AC:9 Xp:1/13 T:459  9(10)  Pw:2(2) AC:9 Xp:1/13 T:460  9(10)  Pw:2(2) AC:9 Xp:1/13 T:461  9(10)  Pw:2(2) AC:9 Xp:1/13 T:462  9(10)  Pw:2(2) AC:9 Xp:1/13 T:463 d#######:N\-Hw 9(10)  Pw:2(2) AC:9 Xp:1/13 T:464 #@#:N\0  10(10)  Pw:2(2) AC:9 Xp:1/13 T:465 #d#@##;N\ 10(10)  Pw:2(2) AC:9 Xp:1/13 T:466 ##d#@##;N\BYou displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/13 T:467 ##@##dN\  10(10)  Pw:2(2) AC:9 Xp:1/13 T:471 d(0~(B###@d#?N\$ 10(10)  Pw:2(2) AC:9 Xp:1/13 T:472 d(0~(B@#d###@N\,  10(10)  Pw:2(2) AC:9 Xp:1/13 T:473 (0~~(Bd###@#dAN\ Ki(0a(Bd@d## 10(10)  Pw:2(2) AC:9 Xp:1/13 T:473 You hear some noises. 10(10)  Pw:2(2) AC:9 Xp:1/13 T:474 #BN\\1 10(10)  Pw:2(2) AC:9 Xp:1/13 T:475 @##d#BN\b  10(10)  Pw:2(2) AC:9 Xp:1/13 T:476 @d##CN\ڂ 10(10)  Pw:2(2) AC:9 Xp:1/13 T:477 (0~(Bd@(0~(BCN\  10(10)  Pw:2(2) AC:9 Xp:1/13 T:478 d:(0~~(B@#DN\ 10(10)  Pw:2(2) AC:9 Xp:1/13 T:481 (0~(Bd(0~(B#:(0~~(B(0a(B##@#FN\Br  10(10)  Pw:2(2) AC:9 Xp:1/13 T:482 (0~(B(0~(BdGN\U 10(10)  Pw:2(2) AC:9 Xp:1/13 T:483 :(0a(B(0~(BdGN\W&In what direction? [hykulnjb><] HN\The dart misses the newt. 10(10)  Pw:2(2) AC:9 Xp:1/13 T:484 (0~a(BdIN\3In what direction? [hykulnjb><] IN\@The dart misses the newt. 10(10)  Pw:2(2) AC:9 Xp:1/13 T:484 The newt just misses! 10(10)  Pw:2(2) AC:9 Xp:1/13 T:485 #dJN\l 3In what direction? [hykulnjb><] KN\IYou kill the newt!6  10(10)  Pw:2(2) AC:9 Xp:1/14 T:486 )d##LN\R@##You see here 3 +2 darts. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:487 MN\ a - 3 +2 darts (in quiver). 10(10)  Pw:2(2) AC:9 Xp:1/14 T:488 MN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:489 #@(0a(Bd#NN\*8#(0a~(B@##d# 10(10)  Pw:2(2) AC:9 Xp:1/14 T:490 NN\(0~(Bd#(0a~~~~~~~~(B@# 10(10)  Pw:2(2) AC:9 Xp:1/14 T:497 NN\G  10(10)  Pw:2(2) AC:9 Xp:1/14 T:502 (0~~(B(0~~~(B(0~~~~(Bd@ON\% 10(10)  Pw:2(2) AC:9 Xp:1/14 T:503 (0~(Bd@##ON\ٚ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:504 (0~(B@(0~(B#dPN\} 10(10)  Pw:2(2) AC:9 Xp:1/14 T:505 (0~(B@#QN\(0a(B######@#### 10(10)  Pw:2(2) AC:9 Xp:1/14 T:511 QN\W  10(10)  Pw:2(2) AC:9 Xp:1/14 T:513 (0~(Bd##@SN\~ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:514 (0a(B##@SN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:516 d#(0~~(B@TN\Ȣ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:519 #####d<(0~~(B@#(0~(BUN\'#######(0~~(B<(0~~~(B###d##@# 10(10)  Pw:2(2) AC:9 Xp:1/14 T:525 UN\s}  10(10)  Pw:2(2) AC:9 Xp:1/14 T:526 ##dUN\  10(10)  Pw:2(2) AC:9 Xp:1/14 T:527 ###d@VN\5i 10(10)  Pw:2(2) AC:9 Xp:1/14 T:528 ##d@VN\0 10(10)  Pw:2(2) AC:9 Xp:1/14 T:529 ##d@VN\  10(10)  Pw:2(2) AC:9 Xp:1/14 T:530 d(0a~(B@WN\oJ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:531 (0~(Bd(0~(B@WN\:!  10(10)  Pw:2(2) AC:9 Xp:1/14 T:532 (0~(B>(0~(B@dXN\w@(0~(BYou see here a large box. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:533 XN\[ # XN\#lootYN\ootYN\ AThere is a large box here, loot it? [ynq] (q) YN\ <yYou carefully open the large box...--More--ZN\ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) ZN\+(0lqqqqkqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>@(0xqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(Bd(0x(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) ZN\ +[N\T(0lqqqqkqqqk(B(0x~~~~~(B#(0lqqqqqk~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>@(0xqq~j(B(0mqqqqj(B#(0a~~~~(Bd(0x(B###(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B Put in what?   Coins  w - 37 gold pieces  Amulets  o - an uncursed amulet called ESP[N\T{ (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - an uncursed crude dagger  t - 11 uncursed silver arrows  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  Comestibles  b - 3 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing (1 of 2)^N\u Tools  k - an expensive camera (0:68)  l - an uncursed credit card (2 of 2)_N\V Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:56 Dlvl:1 $:37 HP: Dlvl:1 $:37 HP:10(10) Dlvl:1 $:37 HP:10(10) Pw:2(2) AC:9 Xp:1/14 T:533 (0lqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~a(B#(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~[_N\V 1m(B>@(0x(B(0x~~~~~~~x(B#(0x~~~~~~~a(B####(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~(Bd(0x(B(0x~~~~~~~x(B#(0mqqaq~qqj(B########(0mqqqqqj(B(0mqqqqaqqj(B#######################################_N\ W (0l~qqqqqqk(B#(0lqqqqqqqqqk(B (0lqqqq~qk(B##(0x~~~~~~~x(B##(0x~~~~~~~~~x(B (0x~~~~~~x(B###(0x~~~~~~~x(B(0laqqqk(B(0x~~~~~~~~~x(B (0x~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~a(B########(0x~~~~~~~x(B(0x~~~~x(B##(0a~~~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(B(0x~~~~x(B#(0x~~(B_(0~~~~~~x(B(0x~~~~~(B###################_N\0W D(0mqqqqqqqqqj(B(0mqqqqj(B`N\A  10(10)  Pw:2(2) AC:9 Xp:1/14 T:534 @(d(0~(BaN\H(0lqqqk(B(0x~~(BF(0x(B(0~(Bd@(0~x(B(0x~~~x(B(0mqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:106 Dlvl:2 $:37 HP: Dlvl:2 $:37 HP:10(10) Dlvl:2 $:37 HP:10(10) Pw:2(2) AC:9 Xp:1/14 T:534   10(10)  Pw:2(2) AC:9 Xp:1/14 T:535 cN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:536 (0~(Bd$<@cN\n You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:537 #@#(0~(BddN\ P#(0~(B@#You see here 117 gold pieces.d(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/14 T:537 The little dog bites the lichen.--More--eN\5 The lichen is killed! 10(10)  Pw:2(2) AC:9 Xp:1/14 T:538 %fN\Nm117 gold pieces.154 HP: 10(10)  Pw:2(2) AC:9 Xp:1/14 T:539 d<gN\[, 10(10)  Pw:2(2) AC:9 Xp:1/14 T:540 @%(0~(BdgN\ (0~(B@You see here a lichen corpse. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:541 (0~(BdhN\x - a lichen corpse. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:542 d<(0~(BhN\ You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:543 @(0~(BdiN\.- 10(10)  Pw:2(2) AC:9 Xp:1/14 T:544 (0~(Bd@<(0~(BiN\i You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:545 d#@(0~(B#jN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:546 (0~(Bd(0~(B:#@kN\V 10(10)  Pw:2(2) AC:9 Xp:1/14 T:546 kN\A 10(10)  Pw:2(2) AC:9 Xp:1/14 T:547 # #@d:kN\{ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:549 #@d## :mN\( 10(10)  Pw:2(2) AC:9 Xp:1/14 T:550  10(10)  Pw:2(2) AC:9 Xp:1/14 T:551  10(10)  Pw:2(2) AC:9 Xp:1/14 T:552  10(10)  Pw:2(2) AC:9 Xp:1/14 T:553  10(10)  Pw:2(2) AC:9 Xp:1/14 T:554 (0~~(Bd+###(0~~(B : mN\8 &In what direction? [hykulnjb><] mN\xbThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:555 d (0lqqqqqq(B< (0x~~~~~~a(B (0x~~~~~(B: (0x~~~(B (0m~qq(BoN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:556 (0~(Bd#@#pN\ 10(10)  Pw:2(2) AC:9 Xp:1/14 T:557 (0~(B#d:##@# qN\*&In what direction? [hykulnjb><] qN\)qN\ $)#qN\ (0a(BThe dart misses the gecko. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:558 (0~(Bd(0~(BrN\:3In what direction? [hykulnjb><] rN\ )rN\ $)#rN\((0a(BThe dart hits the gecko. 10(10)  Pw:2(2) AC:9 Xp:1/14 T:559 <):dsN\H 3In what direction? [hykulnjb><] tN\Mf)tN\ #You kill the gecko!38  10(10)  Pw:2(2) AC:9 Xp:1/22 T:560 (0~(B)d(0~(BuN\} 10(10)  Pw:2(2) AC:9 Xp:1/22 T:561 ##@d#uN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:562 @d#uN\]W(0k(B@#(0~x(B(0~~~(B(0qqq(BThere is an open door here.You see here a +2 dart. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:563 d#vN\9 a - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:9 Xp:1/22 T:564 wN\ @(0a(B(0x(B(0j(BYou see here 2 +2 darts. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:565 d#wN\^Na - 2 +2 darts (in quiver). 10(10)  Pw:2(2) AC:9 Xp:1/22 T:566 d#xN\Jd(0a(B@ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:566 You hear a door open. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:567 xN\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:568 (0~(B(0~(B@dyN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:570 d@(0~~~(ByN\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:571 (0~(Bd(0~(B@##zN\ʏ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:572 (0~(B(0~(Bd@#zN\ ##d#@# 10(10)  Pw:2(2) AC:9 Xp:1/22 T:574 zN\# W  10(10)  Pw:2(2) AC:9 Xp:1/22 T:576 ##d@##(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0qq(B{N\)r 10(10)  Pw:2(2) AC:9 Xp:1/22 T:577 #d@###(0~(B(0x~(B(0x~(B(0~(B(0x(B(0~(B(0q(B|N\` 10(10)  Pw:2(2) AC:9 Xp:1/22 T:578 ####d@#(0~(B(0~~(B(0~(B>(0~(B(0qqq(B|N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:579 ##d(0q(B@(0q(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0x(B(0~~~~~(B(0m(B(0qqqqq(B}N\9 10(10)  Pw:2(2) AC:9 Xp:1/22 T:580 ###(0l(B(0~(B(0qqqqqqqqqqk(B@d(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0qqqj(B}N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:581 (0~~(B@d}N\C 10(10)  Pw:2(2) AC:9 Xp:1/22 T:582 (0~~(B@(0~(Bd~N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:583 (0~(B@d(0~(BN\ e(0lqqqqqq~qk(B(0x~~~~~~~~x(B(0x~~~~~~~~~(B(0x~~~(B@(0~~~~x(B(0x~(B{(0~~~(B$(0~~x(B(0mqqqqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:188 Dlvl:3 $:154 HP: Dlvl:3 $:154 HP:10(10) Dlvl:3 $:154 HP:10(10) Pw:2(2) AC:9 Xp:1/22 T:583   10(10)  Pw:2(2) AC:9 Xp:1/22 T:584 N\Щ  10(10)  Pw:2(2) AC:9 Xp:1/22 T:585 <@N\B(0~(B@You see here 46 gold pieces. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:586 N\̺ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:587 @$N\v(0~(B@You see here 46 gold pieces. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:588 N\46 gold pieces.200 10(10)  Pw:2(2) AC:9 Xp:1/22 T:589 N\:  10(10)  Pw:2(2) AC:9 Xp:1/22 T:590 @(0~(BN\} 10(10)  Pw:2(2) AC:9 Xp:1/22 T:591 @(0~(BN\% (0lqqqk(B(0x~~~x(B (0lqqqqqqk(B#(0~~(B<(0~x(B (0x~~~~~~a(B####(0x~~~x(B (0x~~~~~~x(B(0mqqqj(B (0x~~~~~~x(B (0m~qqqqqj(B############(0l~q~qqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~(B@(0~(Bd(0~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:188 Dlvl:2 $:200 HP: Dlvl:2 $:200 HP:10(10) Dlvl:2 $:200 HP:10(10) Pw:2(2) AC:9 Xp:1/22 T:591  \7 H 10(10)  Pw:2(2) AC:9 Xp:1/22 T:592 d(0~~(BN\{ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:593 d(0~(B@>N\ You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:594 @(0~(B(0~(BdN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:595 @(0~(Bd(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:596 ###@d(0~(B(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:597 #@#d(0~(BN\,; 10(10)  Pw:2(2) AC:9 Xp:1/22 T:598 ###@#dN\L 10(10)  Pw:2(2) AC:9 Xp:1/22 T:599 #@d##(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:600 #@######N\i  10(10)  Pw:2(2) AC:9 Xp:1/22 T:601  10(10)  Pw:2(2) AC:9 Xp:1/22 T:602  10(10)  Pw:2(2) AC:9 Xp:1/22 T:603  10(10)  Pw:2(2) AC:9 Xp:1/22 T:604  10(10)  Pw:2(2) AC:9 Xp:1/22 T:605 d##N\' 10(10)  Pw:2(2) AC:9 Xp:1/22 T:606 ###@####N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:607 #@###N\p W 10(10)  Pw:2(2) AC:9 Xp:1/22 T:607 N\:  10(10)  Pw:2(2) AC:9 Xp:1/22 T:608  10(10)  Pw:2(2) AC:9 Xp:1/22 T:609  10(10)  Pw:2(2) AC:9 Xp:1/22 T:610  10(10)  Pw:2(2) AC:9 Xp:1/22 T:611  10(10)  Pw:2(2) AC:9 Xp:1/22 T:612  10(10)  Pw:2(2) AC:9 Xp:1/22 T:613  10(10)  Pw:2(2) AC:9 Xp:1/22 T:614 d####N\]s  10(10)  Pw:2(2) AC:9 Xp:1/22 T:615  10(10)  Pw:2(2) AC:9 Xp:1/22 T:616  10(10)  Pw:2(2) AC:9 Xp:1/22 T:617  10(10)  Pw:2(2) AC:9 Xp:1/22 T:618 +#d#N\x&In what direction? [hykulnjb><] N\n/The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:619 (0a(Bd#N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:620 @##d#N\7 10(10)  Pw:2(2) AC:9 Xp:1/22 T:621 @d##N\h  10(10)  Pw:2(2) AC:9 Xp:1/22 T:622 @(0~(Bd(0a(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:623  10(10)  Pw:2(2) AC:9 Xp:1/22 T:624  10(10)  Pw:2(2) AC:9 Xp:1/22 T:625  10(10)  Pw:2(2) AC:9 Xp:1/22 T:626  10(10)  Pw:2(2) AC:9 Xp:1/22 T:627 (0~~(B(0~(B<+dN\D&In what direction? [hykulnjb><] N\)wThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:627 N\U3In what direction? [hykulnjb><] N\2wThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:627 N\U @What do you want to use or apply? [kl or ?*] N\g-In what direction? [hykulnjb><] N\1!Unlock it? [yn] (n) N\ y 10(10)  Pw:2(2) AC:9 Xp:1/22 T:627  10(10)  Pw:2(2) AC:9 Xp:1/22 T:628  10(10)  Pw:2(2) AC:9 Xp:1/22 T:629 d<(0~(BYou succeed in picking the lock. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:630 N\O3In what direction? [hykulnjb><] N\ʻThe door resists! 10(10)  Pw:2(2) AC:9 Xp:1/22 T:631 (0~(BdN\3In what direction? [hykulnjb><] N\^EThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:632 d<(0a(B(0~(BN\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:633 d(0~(B(0~(B@#N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:634 (0~(B(0~(Bd@#N\ (0a(Bd###@# 10(10)  Pw:2(2) AC:9 Xp:1/22 T:637 N\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:640 (0~a(B####@+oN\# &In what direction? [hykulnjb><] N\ The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:640  10(10)  Pw:2(2) AC:9 Xp:1/22 T:641 (0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~~x(B(0a~~~~~~~~~x(B(0~~~~~~~(B((0x(B(0~~~~~~x(B(0qqqqqqj(Bo N\c E 10(10)  Pw:2(2) AC:9 Xp:1/22 T:642 (0qqq(B(0~~~(B(0x~(B<##@(0x~(B(0~~~(B(0qqq(BN\| 10(10)  Pw:2(2) AC:9 Xp:1/22 T:642  10(10)  Pw:2(2) AC:9 Xp:1/22 T:643 (0l(B(0x(Bd#(0a(B@(0x(B(0m(Bo N\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:644 (0~(B(0~(B@N\t(0~(B@ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:644 N\B  10(10)  Pw:2(2) AC:9 Xp:1/22 T:650 (0a~(Bd(0~~~~~(B@ oN\v(0~(B@There is a fountain here. Use "q." to drink from it.--More--N\wYou see here a leash. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:650  10(10)  Pw:2(2) AC:9 Xp:1/22 T:651 (0~(Bd oN\ y - a leash. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:652 (0~~(BdN\R = 10(10)  Pw:2(2) AC:9 Xp:1/22 T:652  10(10)  Pw:2(2) AC:9 Xp:1/22 T:653 (0~(B{d@ o:N\=H 10(10)  Pw:2(2) AC:9 Xp:1/22 T:654  10(10)  Pw:2(2) AC:9 Xp:1/22 T:655  10(10)  Pw:2(2) AC:9 Xp:1/22 T:656  10(10)  Pw:2(2) AC:9 Xp:1/22 T:657 d(0~(B{(0~~~(B+ o N\b&In what direction? [hykulnjb><] N\@ The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/22 T:658 (0~(Bd(0~(BN\ 3In what direction? [hykulnjb><] N\N &The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:658  10(10)  Pw:2(2) AC:9 Xp:1/22 T:659 (0~(Bd(0a(B oN\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:660 (0~(B(0~(Bd@#N\R  10(10)  Pw:2(2) AC:9 Xp:1/22 T:660  10(10)  Pw:2(2) AC:9 Xp:1/22 T:661 (0~(Bd@# oN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:663 (0a(B#d@ oN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:664  10(10)  Pw:2(2) AC:9 Xp:1/22 T:665 (0a(B#d# oN\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:666 d#d@#N\  10(10)  Pw:2(2) AC:9 Xp:1/22 T:669 (0~~(B###d@##  N\ 10(10)  Pw:2(2) AC:9 Xp:1/22 T:670 ##d#@##N\- I 10(10)  Pw:2(2) AC:9 Xp:1/22 T:670  10(10)  Pw:2(2) AC:9 Xp:1/22 T:671 ####d@##o:N\+Z 10(10)  Pw:2(2) AC:9 Xp:1/22 T:672 d## ##@#N\?r 10(10)  Pw:2(2) AC:9 Xp:1/22 T:672  10(10)  Pw:2(2) AC:9 Xp:1/22 T:673 #d### @o :#N\ 1&In what direction? [hykulnjb><] N\E The dart hits the newt. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:674 ##dN\=b 4In what direction? [hykulnjb><] N\The dart misses the newt. 10(10)  Pw:2(2) AC:9 Xp:1/22 T:674 d# oThe newt bites! 9(10)  Pw:2(2) AC:9 Xp:1/22 T:674  10(10)  Pw:2(2) AC:9 Xp:1/22 T:675 N\R4In what direction? [hykulnjb><] N\a You kill the newt!92  10(10)  Pw:2(2) AC:9 Xp:1/23 T:676 d#d)N\&You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:677 #d#@## odN\ ##d 10(10)  Pw:2(2) AC:9 Xp:1/23 T:677 You hear some noises. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:678 d#N\6-  10(10)  Pw:2(2) AC:9 Xp:1/23 T:679 #d###@d)#N\6###@# Things that are here: a crude dagger 3 +2 darts--More--N\1 10(10)  Pw:2(2) AC:9 Xp:1/23 T:680 #d #dN\I Pick up what?  Weapons a - a crude dagger b - 3 +2 darts(end) N\$R++N\S 7z - a crude dagger.a - 3 +2 darts (in quiver). 10(10)  Pw:2(2) AC:9 Xp:1/23 T:681 #d dN\m  10(10)  Pw:2(2) AC:9 Xp:1/23 T:682 #d###@##(0~(B#(0~~(B (0~~~(Bd(0~~~~(B(0~~~~(B(0x~~~~~(B(0mqqqqq(BN\BT$ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:683 ####(0q(B@(0q(B(0~(B(0~x(B(0~(Bd(0~x(B(0~~(B(0~~x(B(0x~(B(0~~~x(B(0~~~(B(0qqq(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:684 ##(0l(B(0qqqq(B(0~(B(0k(B(0x~~~~(Bd@(0x~~(B(0~~(B(0x(B(0~(B(0j(BN\8 10(10)  Pw:2(2) AC:9 Xp:1/23 T:685 (0~~(Bd@N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:686 d(0~(B@d(0~~(BN\i  10(10)  Pw:2(2) AC:9 Xp:1/23 T:687 d#@d(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:688 #(0~(Bd(0~~(B@(0~(BdN\{ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:689 (0~(B@d(0~(Bd(0~(BN\c##@(0~(B(0~(Bd 10(10)  Pw:2(2) AC:9 Xp:1/23 T:689 The little dog bites the jackal.The jackal is killed! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:690 d(0~(B(0~(BN\q 10(10)  Pw:2(2) AC:9 Xp:1/23 T:691 ##(0~(B@d(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:692 ##@(0~~(Bd(0~(BN\A 10(10)  Pw:2(2) AC:9 Xp:1/23 T:693 #@(0~(BN\5x#@## 10(10)  Pw:2(2) AC:9 Xp:1/23 T:693 N\   10(10)  Pw:2(2) AC:9 Xp:1/23 T:699 @######(0~(BN\u##@# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:700 N\m  10(10)  Pw:2(2) AC:9 Xp:1/23 T:705 #####@#(0~~~~(B(0~(BdN\m 10(10)  Pw:2(2) AC:9 Xp:1/23 T:706 ##@d(0~(B(0~(BN\| 10(10)  Pw:2(2) AC:9 Xp:1/23 T:707 ##(0~(Bd@(0~(BN\8t(0~(B@ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:707 N\   10(10)  Pw:2(2) AC:9 Xp:1/23 T:711 (0~~~~(Bd@(0~(B(0~(B(0~(BN\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:713 (0~~(B(0~~(B(0~(B@dN\k You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:714 (0~(B(0~(B@dN\=You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:715 (0~(Bd@N\* 10(10)  Pw:2(2) AC:9 Xp:1/23 T:716 #(0~(Bd@#N\{  10(10)  Pw:2(2) AC:9 Xp:1/23 T:717 ##@(0~(BdN\7 10(10)  Pw:2(2) AC:9 Xp:1/23 T:718 #(0x(B@d(0a~~~~~~~~~~x(B#+(0~(B#N\@ You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:719 d#@#N\^#(0~~~(B####@#d(0~~~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:721 N\ ; (0q(B(0qqk(B(0~~~~x(B(0~~~~~(B######@##(0~~~(B$(0~(B#(0~~~~x(B(0qqqqj(BYou are beginning to feel hungry. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:727 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:728 Hungry (0qqq(B(0~~~(B(0~(B##@(0~(B(0~~~(B(0qqq(BN\R= 10(10)  Pw:2(2) AC:9 Xp:1/23 T:729 Hungry (0qqq(B(0~~~(B(0x~(B##@(0x~(B(0~~~(B(0qqq(BN\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:730 Hungry (0l(B(0x(B#(0a(B@(0x(B(0m(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:731 Hungry (0~(B(0~(B@N\f(0~~~~(B@You see here 4 gold pieces. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:735 Hungry N\4 gold pieces.4 10(10)  Pw:2(2) AC:9 Xp:1/23 T:736 Hungry N\;  10(10)  Pw:2(2) AC:9 Xp:1/23 T:740 Hungry d(0~~~~(B@N\w&In what direction? [hykulnjb><] N\The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:741 Hungry (0a(BdN\-4In what direction? [hykulnjb><] N\x|The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:742 Hungry (0~(B(0~(BdN\?4In what direction? [hykulnjb><] N\The door resists! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:743 Hungry (0~(BdN\>?4In what direction? [hykulnjb><] N\[IThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:744 Hungry (0~~(Bd(0a(BN\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:745 Hungry #(0~(Bd(0~(B@#N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:746 Hungry (0~~(Bd(0a(B@N\ #@##d(0~~a(B# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:749 Hungry N\ u  10(10)  Pw:2(2) AC:9 Xp:1/23 T:756 Hungry ##@d########N\< 10(10)  Pw:2(2) AC:9 Xp:1/23 T:757 Hungry @#d#N\g_ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:757 Hungry N\O 10(10)  Pw:2(2) AC:9 Xp:1/23 T:758 Hungry +#d@#N\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:759 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:760 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:761 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:762 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:763 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:764 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:765 Hungry d#N\ M 10(10)  Pw:2(2) AC:9 Xp:1/23 T:766 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:767 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:768 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:769 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:770 Hungry #####dN\B&In what direction? [hykulnjb><] N\E You see no door there. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:770 Hungry N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:771 Hungry @##N\>I &In what direction? [hykulnjb><] N\0The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:772 Hungry (0qqk(B(0~(B`(0x(B(0~~~~x(B(0~~~~~~x(B(0a~~~~~~~x(B(0~~~~~~x(B(0qqqqqqj(BN\z z 10(10)  Pw:2(2) AC:9 Xp:1/23 T:773 Hungry (0qqqq(B(0~(B$(0~~(B(0~~~(B(0x~(B#@#(0x~(B(0q(BdN\bm 10(10)  Pw:2(2) AC:9 Xp:1/23 T:774 Hungry (0q(B(0~(B(0x(B#(0a(B@#(0m(Bd##N\3_ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:775 Hungry (0l(B(0~(B@(0~(Bd#N\9 10(10)  Pw:2(2) AC:9 Xp:1/23 T:776 Hungry @(0~(Bd##N\ @(0~(BYou see here 30 gold pieces. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:777 Hungry #dN\ 30 gold pieces.3 10(10)  Pw:2(2) AC:9 Xp:1/23 T:778 Hungry d(0a~(BN\e L(0~~~~(B@(0~~(Bd(0~~(BYou see here a statue of a bat. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:782 Hungry d(0~~(BN\R You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:783 Hungry @`dN\@(0~~(Bd(0~(B(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:784 Hungry N\1  10(10)  Pw:2(2) AC:9 Xp:1/23 T:788 Hungry @(0~~~~~(B`d(0~~(B(0~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:789 Hungry #@(0~(Bd(0~(BN\)' #@##(0~(B(0~~(B(0~(Bd 10(10)  Pw:2(2) AC:9 Xp:1/23 T:791 Hungry N\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:797 Hungry @####d##(0~~~~(B(0~~(BN\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:798 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:799 Hungry #d###N\}  10(10)  Pw:2(2) AC:9 Xp:1/23 T:801 Hungry #@d####N\W 10(10)  Pw:2(2) AC:9 Xp:1/23 T:802 Hungry d##@#N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:805 Hungry ####d@##N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:806 Hungry ###@dN\8f 5 10(10)  Pw:2(2) AC:9 Xp:1/23 T:808 Hungry (0lqq(B(0x~~(B(0~~~(B(0~~(B(0a(B##@#d#N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:809 Hungry (0qq(B(0~~(B(0~~(B#@###dN\*5 10(10)  Pw:2(2) AC:9 Xp:1/23 T:810 Hungry (0qk(B(0~x(B(0~x(B`(0~~(B(0q(B@(0q(B#N\n  10(10)  Pw:2(2) AC:9 Xp:1/23 T:811 Hungry (0x(B@(0x(B(0mq(B(0a(B(0qj(B###N\c  10(10)  Pw:2(2) AC:9 Xp:1/23 T:812 Hungry @(0~(BN\m@(0~(BYou see here a statue of a fox. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:813 Hungry #N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:814 Hungry #@`N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:815 Hungry #@(0~(B#N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:816 Hungry #@##N\/  10(10)  Pw:2(2) AC:9 Xp:1/23 T:817 Hungry ####@###N\" 10(10)  Pw:2(2) AC:9 Xp:1/23 T:818 Hungry ####@#d##N\h  10(10)  Pw:2(2) AC:9 Xp:1/23 T:819 Hungry ###@#d##N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:820 Hungry ###@d #N\8  10(10)  Pw:2(2) AC:9 Xp:1/23 T:820 Hungry You are beginning to feel weak. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:820 Weak You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:821 Weak #d##@#N\V 9What do you want to eat? [b-fx or ?*] N\J  Comestibles b - 3 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange x - a lichen corpse(end) N\]-+(0lqqqqqqqk(B(0lqqqqqk(B###########(0~~~~~~~(B`(0x(B(0x~~~~~x(B#(0x~~~~~~~x(B##(0~~~~~~x(B#(0x~~~~~~~x(B#(0x(B`(0~~~~x(B##(0a~~~~~~~x(B##d(0mqqaqqj(B####(0x~~~~~~~x(B####@########(0mqqqqqqqj(BThis lichen corpse tastes terrible! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:822 HunN\-sgry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:823  10(10)  Pw:2(2) AC:9 Xp:1/23 T:824 9  10(10)  Pw:2(2) AC:9 Xp:1/23 T:824 ####d--More--N\You finish eating the lichen corpse. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:825 d#N\QA 10(10)  Pw:2(2) AC:9 Xp:1/23 T:826 ##d@#N\ˣYou displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:827 ##@d#N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:828 ##@#d##N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:829 #@d###N\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:830 #@d###N\|  10(10)  Pw:2(2) AC:9 Xp:1/23 T:831 ###@d####N\[  10(10)  Pw:2(2) AC:9 Xp:1/23 T:832 ##@##d#N\i 10(10)  Pw:2(2) AC:9 Xp:1/23 T:833 #@d###N\ #@## 10(10)  Pw:2(2) AC:9 Xp:1/23 T:833 N\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:839 @##########N\| 10(10)  Pw:2(2) AC:9 Xp:1/23 T:840 @##N\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:841 @(0a(B#N\Sj  10(10)  Pw:2(2) AC:9 Xp:1/23 T:842 @(0~(BO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:843 @(0~(BO\& @(0~~~~~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:847 O\n  10(10)  Pw:2(2) AC:9 Xp:1/23 T:849 @(0~(Bd(0a(BO\{ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:850 #@(0~(Bd(0~~(BO\C #@####(0a(Bd(0~~(B(0~(B(0~(B(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:854 O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:858 @####d(0~(BO\c 10(10)  Pw:2(2) AC:9 Xp:1/23 T:859 @(0a(B#d(0~(BO\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:860 @(0~(B(0a(BO\w 10(10)  Pw:2(2) AC:9 Xp:1/23 T:861 <@O\^  10(10)  Pw:2(2) AC:9 Xp:1/23 T:862 d(0~(B@O\g 10(10)  Pw:2(2) AC:9 Xp:1/23 T:863 d#(0~(B@##O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:864 d##(0a(B@#O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:865 d(0a(B#@#O\+l  10(10)  Pw:2(2) AC:9 Xp:1/23 T:866 (0~(B(0~(Bd#@##O\ (0a(B#@##d###: 10(10)  Pw:2(2) AC:9 Xp:1/23 T:868 O\\q  10(10)  Pw:2(2) AC:9 Xp:1/23 T:870 @d###:(0~(BO\n 10(10)  Pw:2(2) AC:9 Xp:1/23 T:871  10(10)  Pw:2(2) AC:9 Xp:1/23 T:872  10(10)  Pw:2(2) AC:9 Xp:1/23 T:873  10(10)  Pw:2(2) AC:9 Xp:1/23 T:874  10(10)  Pw:2(2) AC:9 Xp:1/23 T:875  10(10)  Pw:2(2) AC:9 Xp:1/23 T:876  10(10)  Pw:2(2) AC:9 Xp:1/23 T:877 ####d#:###O\ Z 10(10)  Pw:2(2) AC:9 Xp:1/23 T:878  10(10)  Pw:2(2) AC:9 Xp:1/23 T:879  10(10)  Pw:2(2) AC:9 Xp:1/23 T:880 +#d###:##O\f&In what direction? [hykulnjb><] O\?yThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:880  O\4In what direction? [hykulnjb><]  O\?myThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:880  O\BWhat do you want to use or apply? [kly or ?*]  O\.In what direction? [hykulnjb><]  O\ "Unlock it? [yn] (n)  O\y 10(10)  Pw:2(2) AC:9 Xp:1/23 T:880 You succeed in picking the lock. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:881  O\ 4In what direction? [hykulnjb><]  O\ The door opens. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:882 (0a(Bd#:# O\DY You displaced your little dog. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:883 d@## O\c 10(10)  Pw:2(2) AC:9 Xp:1/23 T:884 #d@# O\P 10(10)  Pw:2(2) AC:9 Xp:1/23 T:885 #d@#O\^ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:886 #d@##O\x 10(10)  Pw:2(2) AC:9 Xp:1/23 T:887 #d#@##O\>. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:888 #####@d#O\/ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:889 #d#@##O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:890 ####@dO\7?  10(10)  Pw:2(2) AC:9 Xp:1/23 T:891 ##@d#O\о 10(10)  Pw:2(2) AC:9 Xp:1/23 T:892 #d##@O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:893 ###d@O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:894 (0~(B(0~(B@dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:895 (0~~(B@dO\X 10(10)  Pw:2(2) AC:9 Xp:1/23 T:896 (0~~(B@(0~(BdO\ W 10(10)  Pw:2(2) AC:9 Xp:1/23 T:897 O\Te 10(10)  Pw:2(2) AC:9 Xp:1/23 T:898 d(0~(B(0~(BO\?(0lqqqqqq~qk(B(0x~~~~~~~~x(B(0x~~~~~~~~~(B(0x~~(Bd@(0~~~~x(B(0x~(B{(0~~~~~~x(B(0mqqqqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:192 Dlvl:3 $:234 HP: Dlvl:3 $:234 HP:10(10) Dlvl:3 $:234 HP:10(10) Pw:2(2) AC:9 Xp:1/23 T:898   10(10)  Pw:2(2) AC:9 Xp:1/23 T:899 (0~(BdO\) 10(10)  Pw:2(2) AC:9 Xp:1/23 T:900 @d<(0~(B(0~(BO\D  10(10)  Pw:2(2) AC:9 Xp:1/23 T:901 @d(0~~(BO\] 10(10)  Pw:2(2) AC:9 Xp:1/23 T:902 #@(0~~~(BdO\J9  10(10)  Pw:2(2) AC:9 Xp:1/23 T:903 ##@(0~(Bd(0~(BO\j%@# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:903 O\;  10(10)  Pw:2(2) AC:9 Xp:1/23 T:904 d(0~(B(0~(BO\r}  10(10)  Pw:2(2) AC:9 Xp:1/23 T:905 ##@d#O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:906 ##@d###O\" 10(10)  Pw:2(2) AC:9 Xp:1/23 T:907 #@d##O\+#@#d#### 10(10)  Pw:2(2) AC:9 Xp:1/23 T:910 O\%  10(10)  Pw:2(2) AC:9 Xp:1/23 T:912 @#d#O\&In what direction? [hykulnjb><] O\<yThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:912 O\4In what direction? [hykulnjb><] O\ yThis door is locked. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:912 O\)uBWhat do you want to use or apply? [kly or ?*] O\.In what direction? [hykulnjb><] O\$"Unlock it? [yn] (n) O\Y cy 10(10)  Pw:2(2) AC:9 Xp:1/23 T:912 You succeed in picking the lock. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:913 You are beginning to feel hungry. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:913 Hungry O\A 4In what direction? [hykulnjb><]  O\3aThe door opens. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:914 Hungry (0lqqqqq(B(0x~~~~~(B(0x~~~~(B(0x~~~~(B(0~~~(B(0~~~(B(0~(B(0a(B O\;  10(10)  Pw:2(2) AC:9 Xp:1/23 T:915 Hungry (0qqqqqk(B(0~~~(B>(0~x(B(0~~~~~~x(B(0~~~~~~(B(0x(B(0~~~~~(B+(0~~~(B(0x~(B(0~~(B(0q(B@(0q(B#!O\S 10(10)  Pw:2(2) AC:9 Xp:1/23 T:916 Hungry (0x(B(0~~x(B(0~~~~x(B@(0~~~~~~x(B(0m(B(0a(B(0qqqqqqqj(B##"O\~8@(0~(B(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:917 Hungry "O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:921 Hungry @(0~(B (0~(B(0~(B##O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:922 Hungry (0~(B@h$O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:922 Hungry  10(10)  Pw:2(2) AC:9 Xp:1/23 T:923 Hungry (0~(B@ h$O\H A(0lqqqqk(B(0x~~(B@(0~x(B(0x~~(B@(0~x(B(0x~~~~~(B(0~~~~~x(B(0mqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:4 $:234 HP: Dlvl:4 $:234 HP:10(10) Dlvl:4 $:234 HP:10(10) Pw:2(2) AC:9 Xp:1/23 T:923 Hungry   10(10)  Pw:2(2) AC:9 Xp:1/23 T:924 Hungry &O\2Specify unknown object by cursor? [ynq] (q) 'O\UyPlease move the cursor to an unknown object.--More--(O\V)(For instructions type a ?))O\)O\ ]@ a human or elf (wererat) [seen: normal vision, telepathy]--More--*O\q"More info? [yn] (n) +O\')nPick an object.+O\_ sDone. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:924 Hungry ,O\ =What do you want to throw? [$artz or ?*] -O\> Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - an uncursed crude dagger  t - 11 uncursed silver arrows  z - a crude dagger  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  Comestibles  b - 3 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools  k - an expensive camera (0:68)  l - an uncursed credit card (1 of 2).O\+(0lqqqqk(B(0x~~(B@(0~x(B(0x~~(B@(0~x(B(0x~~~~~(B(0~~~~~x(B(0mqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:4 $:234 HP: Dlvl:4 $:234 HP:10(10) Dlvl:4 $:234 HP:10(10) Pw:2(2) AC:9 Xp:1/23 T:924 Hungry In what direction? [hykulnjb><] /O\rThe silver arrow misses the wererat. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:924 Hungry The wererat hits! 4(10)  Pw:2(2) AC:9 Xp:1/23 T:924 Hungry  4(10)  Pw:2(2) AC:9 Xp:1/23 T:925 Hungry 1O\(0lqqqqqqqqqqk(B(0x~~~~~~~~(B@(0~x(B(0x~~~~~~~~~~x(Bh(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqaqqqqqqqqj(B############(0lqqqqqq~qk(B(0x~~~~~~~~x(B(0x~~~~~~~~~(B(0x~~~(B<(0~~~~x(B(0x~(B{(0~~~~~~x(B(0mqqqqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:3 $:234 HP: Dlvl:3 $:234 HP:4(10) Dlvl:3 $:234 HP:4(10) Pw:2(2) AC:9 Xp:1/23 T:925 Hungry  \L4;18H 4(10)  Pw:2(2) AC:9 Xp:1/23 T:925 Hungry  4(10)  Pw:2(2) AC:9 Xp:1/23 T:926 Hungry h 2O\p 9 4(10)  Pw:2(2) AC:9 Xp:1/23 T:926 Hungry  4(10)  Pw:2(2) AC:9 Xp:1/23 T:927 Hungry >@h d3O\( 4(10)  Pw:2(2) AC:9 Xp:1/23 T:928 Hungry (0~(B@#3O\ɾ 4(10)  Pw:2(2) AC:9 Xp:1/23 T:929 Hungry  (0~(B@d3O\ 5(10)  Pw:2(2) AC:9 Xp:1/23 T:930 Hungry (0~(B@d##5O\T4-What do you want to eat? [bcdef or ?*] 5O\|z Comestibles b - 3 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange(end) 7O\ +That food really hit the spot! 5(10)  Pw:2(2) AC:9 Xp:1/23 T:931  5(10)  Pw:2(2) AC:9 Xp:1/23 T:932  5(10)  Pw:2(2) AC:9 Xp:1/23 T:933  5(10)  Pw:2(2) AC:9 Xp:1/23 T:934  5(10)  Pw:2(2) AC:9 Xp:1/23 T:935  5(10)  Pw:2(2) AC:9 Xp:1/23 T:935 ####dYou finish eating the food ration. 5(10)  Pw:2(2) AC:9 Xp:1/23 T:936 ##7O\@(0~~~(B 5(10)  Pw:2(2) AC:9 Xp:1/23 T:938 8O\"  5(10)  Pw:2(2) AC:9 Xp:1/23 T:940 @(0~(Bd8O\&In what direction? [hykulnjb><] 8O\This door is locked. 5(10)  Pw:2(2) AC:9 Xp:1/23 T:940 :O\8AWhat do you want to use or apply? [kly or ?*] :O\%-In what direction? [hykulnjb><] :O\z. !Unlock it? [yn] (n) :O\ y 5(10)  Pw:2(2) AC:9 Xp:1/23 T:940  5(10)  Pw:2(2) AC:9 Xp:1/23 T:941 d#You succeed in picking the lock. 5(10)  Pw:2(2) AC:9 Xp:1/23 T:942 d##;O\3In what direction? [hykulnjb><] ;O\The door resists! 5(10)  Pw:2(2) AC:9 Xp:1/23 T:943 d#<] <] O\׷ 6(10)  Pw:2(2) AC:9 Xp:1/23 T:948 d#(0a(B@#?O\####d@#You hear a chugging sound.#d#@# 6(10)  Pw:2(2) AC:9 Xp:1/23 T:952 ?O\  6(10)  Pw:2(2) AC:9 Xp:1/23 T:955 ###d@ d@d(0a(B# [[(0~(B (0x(B[[ (0mqq(B@O\8You displaced your little dog.#@#  (0~(Bdd d 6(10)  Pw:2(2) AC:9 Xp:1/23 T:955 You hear some noises. 6(10)  Pw:2(2) AC:9 Xp:1/23 T:956 O\U  6(10)  Pw:2(2) AC:9 Xp:1/23 T:956  6(10)  Pw:2(2) AC:9 Xp:1/23 T:957 d[O\u  6(10)  Pw:2(2) AC:9 Xp:1/23 T:958 dd#dO\j 6(10)  Pw:2(2) AC:9 Xp:1/23 T:959 d(0a(BddO\}p##@# d(0~(Bd 6(10)  Pw:2(2) AC:9 Xp:1/23 T:959 The little dog misses the jackal.The little dog bites the jackal.--More--O\3The jackal is killed! 7(10)  Pw:2(2) AC:9 Xp:1/23 T:960 [O\ 7(10)  Pw:2(2) AC:9 Xp:1/23 T:961 d O\s 7(10)  Pw:2(2) AC:9 Xp:1/23 T:962 (0~(Bdd[O\f 7(10)  Pw:2(2) AC:9 Xp:1/23 T:963 d[(0~(BdO\  d 7(10)  Pw:2(2) AC:9 Xp:1/23 T:963 The jackal is killed! 7(10)  Pw:2(2) AC:9 Xp:1/23 T:964 [O\Wb 7(10)  Pw:2(2) AC:9 Xp:1/23 T:965 # (0lqqq(B# (0x(B[[(0~(B@ (0x(B@d O\G\(0k(B@#(0x(B(0~(B(0q(B"Aloha, skwrl! Welcome to Aksaray's used armor dealership!" 7(10)  Pw:2(2) AC:9 Xp:1/23 T:966 d[O\  7(10)  Pw:2(2) AC:9 Xp:1/23 T:967 # @@(0a(B# [(0x(B(0j(BO\> Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - an uncursed crude dagger  t - 10 uncursed silver arrows  z - a crude dagger  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools  k - an expensive camera (0:68)  l - an uncursed credit card (1 of 2)O\+ y - a leash (2 of 2)O\. Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:3 $:234 HP: Dlvl:3 $:234 HP:7(10) Dlvl:3 $:234 HP:7(10) Pw:2(2) AC:9 Xp:1/23 T:967 (0lqqqqqqqqqqk(B(0x~~~~~~~~(B>(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0mqaqqqqqqqqj(B#################(0lqqqqqq~qk(B (0lqqqk(B#(0x~~~~~~~~x(B (0x(BO\K [@@(0a(B#(0x~~~~~~~~~(B (0x(B[[(0~x(B(0x~~~(B<(0~~~~x(B (0x(Bd[(0~x(B(0x~(B{(0~~~~~~x(B (0mqqqj(B(0mqqqqqqqqj(BO\: 7(10)  Pw:2(2) AC:9 Xp:1/23 T:968 [(0~(B@@O\(0~(B@You see here a white coat. 7(10)  Pw:2(2) AC:9 Xp:1/23 T:969 @[O\@[You see here a scale mail. 7(10)  Pw:2(2) AC:9 Xp:1/23 T:970 @(0~(B[dO\ @[You see here a splint mail. 7(10)  Pw:2(2) AC:9 Xp:1/23 T:971 @[d[O\x #@[You see here an opera cloak. 7(10)  Pw:2(2) AC:9 Xp:1/23 T:972 @[(0~(Bd(0~(BO\^"For you, honored sir; only 50 for this opera cloak."--More--O\B - an opera cloak (unpaid, 50 zorkmids). 7(10)  Pw:2(2) AC:9 Xp:1/23 T:973 d[O\<(0~(B@You see here a scale mail. 7(10)  Pw:2(2) AC:9 Xp:1/23 T:974 [dO\ [@You see here a studded leather armor. 8(10)  Pw:2(2) AC:9 Xp:1/23 T:975 [dO\,n"For you, most gracious sir; only 25 for this studded leather armor."--More--O\g$ C - a studded leather armor (unpaid, 25 zorkmids). 8(10)  Pw:2(2) AC:9 Xp:1/23 T:976 d(0~(B(0~(BO\  What type of object do you want an inventory of?  a - Amulets b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Tools u - Unpaid items(end) O\^+ Unpaid Armor B - an opera cloak 50 zorkmids C - a studded leather armor 25 zorkmids  * - Total: 75 zorkmids--More--O\ (0qqqqqqqk~~~~~(B>(0~x~~~~~~~x(B 8(10)  Pw:2(2) AC:9 Xp:1/23 T:976 O\x!Itemized billing? [yn] (n) O\B, n18 8(10)  Pw:2(2) AC:9 Xp:1/23 T:976 You bought an opera cloak for 50 gold pieces.59 8(10)  Pw:2(2) AC:9 Xp:1/23 T:976 --More--O\uRYou bought a studded leather armor for 25 gold pieces.--More--O\"Thank you for shopping in Aksaray's used armor dealership!" 8(10)  Pw:2(2) AC:9 Xp:1/23 T:977 @(0~(BdO\ Unknown command ' '. 8(10)  Pw:2(2) AC:9 Xp:1/23 T:977 O\8 Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - an uncursed crude dagger  t - 10 uncursed silver arrows  z - a crude dagger  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  B - an opera cloak  C - a studded leather armor  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools (1 of 2)O\t k - an expensive camera (0:68)  l - an uncursed credit card  y - a leash (2 of 2)O\ Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:3 $:159 HP: Dlvl:3 $:159 HP:8(10) Dlvl:3 $:159 HP:8(10) Pw:2(2) AC:9 Xp:1/23 T:977 (0lqqqqqqqqqqk(B(0x~~~~~~~~(B>(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0mqaqqqqqqqqj(B#################(0lqqqqqq~qk(B (0lqqqk(B#(0x~~~~~~~~x(B (0x~(O\ B@(0~a(B#(0x~~~~~~~~~(B (0x(Bd[(0~x(B(0x~~~(B<(0~~~~x(B (0x(B@[(0~x(B(0x~(B{(0~~~~~~x(B (0mqqqj(B(0mqqqqqqqqj(B O\^@(0~(BYou see here a scale mail. 8(10)  Pw:2(2) AC:9 Xp:1/23 T:978 @(0~(B[[dO\ϩ 8(10)  Pw:2(2) AC:9 Xp:1/23 T:979 @[d(0~(BO\Z 8(10)  Pw:2(2) AC:9 Xp:1/23 T:980 #(0~(B@#O\9 8(10)  Pw:2(2) AC:9 Xp:1/23 T:981 d(0a(B@(0~(BO\(k#@###### [@(0a(B# 8(10)  Pw:2(2) AC:9 Xp:1/23 T:987 O\vs  8(10)  Pw:2(2) AC:9 Xp:1/23 T:989 ##@###(0~(BO\  9(10)  Pw:2(2) AC:9 Xp:1/23 T:990 @##O\s 9(10)  Pw:2(2) AC:9 Xp:1/23 T:991 #@O\ 9(10)  Pw:2(2) AC:9 Xp:1/23 T:992 ##@#O\  9(10)  Pw:2(2) AC:9 Xp:1/23 T:993 #(0a(B@dO\Ť 9(10)  Pw:2(2) AC:9 Xp:1/23 T:994 (0~(B@d##O\  9(10)  Pw:2(2) AC:9 Xp:1/23 T:995 (0~(Bd@###O\ 9(10)  Pw:2(2) AC:9 Xp:1/23 T:996 d##(0a(B@O\= < 9(10)  Pw:2(2) AC:9 Xp:1/23 T:1001 #(0a~(B(0~(B(0a(B##d##@##O\M 9(10)  Pw:2(2) AC:9 Xp:1/23 T:1002 ##d#@##O\ 9(10)  Pw:2(2) AC:9 Xp:1/23 T:1003 #d##@##O\m 9(10)  Pw:2(2) AC:9 Xp:1/23 T:1004 ###d@O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1005 ##d@O\lV  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1006 #(0~(B@dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1007 (0~~(B@dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1008 (0~~(B@(0~(BdO\B- 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1009 (0~(BdO\l  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1010 d(0~(B(0~(BO\ (0lqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqk(B###########(0~~~~~~~(B`(0x(B(0lqqqk(B(0x~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~~x(B##(0~~~~~~x(B#(0x~~~~~~~x(B (0lqqqqqqk(B#(0~~(B<(0~a(B#######(0a~~~~~~~~~x(B#(0x(B`(0~~~~x(B##(0a~~~~~~~x(B (0x~~~~~~a(B####(0x~~~x(B(0x~~~~~~~~(B{(0x(O\̿ B###(0mqqaqqj(B####(0x~~~~~~~x(B (0x~~~~~~x(B(0mqaqj(B(0x~~~~~~~~~a(B######################(0mqqqqqqqj(B (0x~~~~~~a(B#######(0mqqqqqqqqqj(B#### (0m~qqqqqj(B#########################################(0l~q~qqqqO\ؿ qqqqqqqk(B(0l~qqqqq~qk(B#(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B###########(0a~~~~~~~~~~x(B#(0x~(B@d(0~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B#(0x~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqj(BSkwrl the Rambler St:9 DxO\ &:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:2 $:159 HP: Dlvl:2 $:159 HP:10(10) Dlvl:2 $:159 HP:10(10) Pw:2(2) AC:9 Xp:1/23 T:1010   10(10)  Pw:2(2) AC:9 Xp:1/23 T:1011 d(0~(BO\,mYou stop. Your little dog is in the way! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1012 (0~(B(0~(BdO\Ҷ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1013 @(0~(B>dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1014 @(0~(Bd(0~~(BO\9*  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1015 @(0~(Bd(0~(BO\A! 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1016 :###@(0~(Bd(0~(B(0~(BO\{ X 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1016 O\A 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1017 #@#(0~(Bd(0~(BO\U8  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1018 :####@#(0~(Bd(0~(BO\M 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1019 ##@##d(0~(BO\K' 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1020 (0a(B#@##d##(0~(B(0~(BO\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1021 ###@####dO\e 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1022 (0~(B#@#d###O\٬  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1023 @#d#O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1024 @d###O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1025 @:d(0a(BO\(0lqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~a(B#(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~(Bd@((0x(B(0x~~~~~~~x(B#(0x~~~~~~~a(B####\8;5;7m(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B(0x~~~~~~~x(B#(0mqqaq~qqj(B########(0mqqqqqj(B(0mqqqqaqqj(B#######################################(0l~qqqqqqk(B#(0lqqqqqqqqqk(B (0lqqqq~qk(B##(0x~~~~~~~x(B\V;37H##(0x~~~~~~~~~x(B (0x~~~~~~x(B###(0x~~~~~~~x(B(0laqqqk(B(0x~~~~~~~~~x(B (0x~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~a(B########(0x~~~~~~~x(B(0x~~~~x(B##(0a~~~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(B(0x~~~~x(B#(0x~~(B_(0~~~~~~x(B(0x~~~~~(B###################(0mqqqqqqqqqj(B(0mqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:1 $:159 HP: Dlvl:1 $:159 HP:O\j10(10) Dlvl:1 $:159 HP:10(10) Pw:2(2) AC:9 Xp:1/23 T:1025   10(10)  Pw:2(2) AC:9 Xp:1/23 T:1026 (0~(B(0~(BdO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1027 @d(O\R  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1030 #@(0~~~(B#d>O\ T#@##d###(0a(B#######(0~~(B#(0a~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1036 O\#{  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1037 #dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1038 ###@d##O\Ek 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1041 #@d(0~~(B##O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1043 (0~(B#@d<(0~(BO\+[y#@(0~(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1043 O\)3(0~(B(0~~(B@###d###(0~~(B< 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1050 O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1052 @#d###O\v|  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1053 @(0a(Bd#O\. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1054 d(0a(B#@##O\b(  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1055 (0~(Bd#@O\ d#@#### 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1057 O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1060 (0~~(B(0~(B#@####O\: 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1061 ##@##O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1062 ####@#O\@ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1063 ###@##O\s8 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1064 ####@#O\:  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1065 ###@##O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1066 ###@O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1067 ##@O\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1068 ##(0a(B@O\* 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1069 (0~(B@O\+  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1070 (0~(B@O\[q 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1071 (0~(B@O\(0~(B@# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1072 You hear the splashing of a naiad.O\V (0~(B######@# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1078 O\9(0~~(B########@# 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1085 O\@######### 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1092 O\  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1095 ##@##dO\M  10(10)  Pw:2(2) AC:9 Xp:1/23 T:1096 #(0a(B@##dO\ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1097 (0~(B@d#O\@ 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1098 #d(0~(B#@O\ Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) O\0+O\ (0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##d(0~~~~~~~~~x(B What would you O\7 like to drop?  Weapons z - a crude dagger Armor B - an opera cloak C - a studded leather armor Tools y - a leash(end) O\(++++O\\ t(0lqqqqkqk(B(0x~~~~~(B#(0lqqqqqk~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0x~j(B(0mqqqqj(B#(0a~~~~~x(B#(0mqqqqqj(B 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1098 A crude dagger lands on the altar.An opera cloak lands on the altar.--More--O\_There is an amber flash as a studded leather armor hits the altar.--More--O\GXA leash lands on the altar. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1099 (0a(BdO\b Pick up what?  Weapons a - an uncursed crude dagger Armor b - a blessed studded leather armor c - an uncursed opera cloak Tools d - an uncursed leash(end) O\s8 (++++O\4 V(0lqqqqkqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>((0xqqqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B########(0mqqqqqj(B##r - an uncursed crude dagger.C - a blessed studded leather armor.--More--O\yB - an uncursed opera cloak.y - an uncursed leash. 10(10)  Pw:2(2) AC:9 Xp:1/23 T:1100 (0~(Bd(0~(BO\v9What do you want to wear? [BC or ?*] O\R  Armor B - an uncursed opera cloak C - a blessed studded leather armor(end) O\N+(0lqqqqkqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B 10(10)  Pw:2(2) AC:5 Xp:1/23 T:1101  10(10)  Pw:2(2) AC:5 Xp:1/23 T:1102 (0~~(B(0~(Bd 10(10)  Pw:2(2) AC:5 Xp:1/23 T:1103 You finish your dressing maneuver.O\8What do you want to wear? [B or ?*] O\ You are now wearing a cloak of displacement. 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1104 d(0~~(BO\ Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - 2 uncursed crude daggers  t - 10 uncursed silver arrows  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  B - an uncursed +0 cloak of displacement (being worn)  C - a blessed +1 studded leather armor (being worn)  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools  k - an expensive camera (0:68) (1 of 2)O\X l - an uncursed credit card  y - an uncursed leash (2 of 2)O\Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:242 Dlvl:1 $:159 HP: Dlvl:1 $:159 HP:10(10) Dlvl:1 $:159 HP:10(10) Pw:2(2) AC:4 Xp:1/23 T:1104 (0lqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~a(B#(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~O\@(B>((0x(B(0x~~~~~~~x(B#(0x~~~~~~~a(B####(0mqqqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B(0x~~~~~~~x(B#(0mqqaq~qqj(B########(0mqqqqqj(B(0mqqqqaqqj(B#######################################(0l~qqqqqqk(BO\~#(0lqqqqqqqqqk(B (0lqqqq~qk(B##(0x~~~~~~~x(B##(0x~~~~~~~~~x(B (0x~~~~~~x(B###(0x~~~~~~~x(B(0laqqqk(B(0x~~~~~~~~~x(B (0x~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~a(B########(0x~~~~~~~x(B(0x~~~~x(B##(0a~~~~(Bd(0~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(B(0x~~~~x(B#(0x~~(B@(0~~~~~~x(B(0x~~~~O\r~(B###################(0mqqqqqqqqqj(B(0mqqqqj(BO\ 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1105 @(0~(B_dO\9 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1106 @(0~~(Bd(0~(BO\(Z 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1107 d#@(0~(B(0~(BO\l8 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1108 (0~~(B#@(0a(Bd#O\  10(10)  Pw:2(2) AC:4 Xp:1/23 T:1109 #d(0~(B@##O\s  10(10)  Pw:2(2) AC:4 Xp:1/23 T:1110 ##(0~(B#(0~(Bd#@O\WZ#(0~(Br#@##### 10(10)  Pw:2(2) AC:4 Xp:1/23 T:1113 O\~99##r@###The rabbit bites! 9(10)  Pw:2(2) AC:4 Xp:1/23 T:1115  9(10)  Pw:2(2) AC:4 Xp:1/23 T:1116 dO\ʺ You don't know any spells right now. 9(10)  Pw:2(2) AC:4 Xp:1/23 T:1116 O\4In what direction? [hykulnjb><] O\0You kill the rabbit!58  9(10)  Pw:2(2) AC:4 Xp:1/27 T:1117 )d#O\_ #@##You see here a +2 dart. 9(10)  Pw:2(2) AC:4 Xp:1/27 T:1118 d##O\<. a - a +2 dart (in quiver). 9(10)  Pw:2(2) AC:4 Xp:1/27 T:1119 d#O\6#@##d## 9(10)  Pw:2(2) AC:4 Xp:1/27 T:1120 O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1125 #@#d######## 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1127 O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1129 @d##O\T  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1130 @##dO\B 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1131 @(0~(B##dO\p 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1132 @(0~(Bd#O\f  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1133 @(0~(Bd#O\>% 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1134 @(0~(Bd##O\G 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1135 ##@(0~(Bd(0~(BO\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1136 #@(0a(Bd(0~(B(0~(BO\P 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1137 ##@#(0~(BdO\*W 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1138 #@####d(0~(B(0~(BO\?  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1139 ##@###d(0~(BO\G  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1140 #@####d#(0a(BO\* 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1141 ##@###d#O\H 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1142 @##d###O\W 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1142 O\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1147 #####d@###O\] 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1148 @##dO\~  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1149 @d##O\E 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1150 d@#(0~(BO\ (0~a(B###d#@# 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1155 O\[  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1159 d#####@O\F6 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1160 ##(0~(B@O\> | 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1161 (0~(B@O\3<(0~(B@ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1162 O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1164 #(0~(B@#O\(#######(0~(B#####@## 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1169 O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1171 ###@O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1172 ###@O\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1173 ##@O\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1174 ##(0a(B@O\`t| 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1175 (0~(B@O\m| 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1176 (0~(B@O\G | 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1177 (0~(B@O\#@(0~(BYou see here a large box. 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1178 O\You have a little trouble lifting m - a large box.417  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1178 Burdened--More--O\Your movements are slowed slightly because of your load. 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1180 BurdenedO\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1181 Burdened(0~(Bd@O\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1182 Burdened(0a~(Bd@(0~(BO\You displaced your little dog. 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1184 Burdened(0~(Bd@(0~~(BO\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1185 Burdenedd>@(0~(BO\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1186 Burdened(0~(B#(0~(B#@dO\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1188 Burdened#@d(0~(BO\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1189 Burdened####@d(0a(BO\u##d###@#### 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1190 BurdenedO\S  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1192 Burdened##d#O\kC  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1193 Burdenedd@#####O\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1194 Burdenedd####@#O\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1196 Burdenedd##@##P\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1197 Burdenedd##@##P\#@(0~(B# 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1197 BurdenedP\8  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1200 Burdened(0~(B(0~~(Bd@(0~~(BP\V You displaced your little dog. 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1201 Burdenedd@(0~(BP\hI 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1202 Burdenedd(0~(B@<P\H 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1204 Burdened(0~(B#@dP\u##@(0~(B 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1204 BurdenedP\g  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1214 Burdened(0~(B@#######(0~~(B<(0~~~(BP\J  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1216 Burdened@##P\] 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1217 Burdened@(0a(B#P\aO 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1218 Burdened(0~(B@##P\ו  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1220 Burdened(0~(B#@P\2d#@####### 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1225 BurdenedP\9]  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1226 BurdenedP\f 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1228 Burdened##@##P\v[  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1229 Burdened####@#P\B 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1230 Burdened###@##P\Y 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1232 Burdened####@#P\ۖ  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1233 Burdened###@##P\ 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1234 Burdened###@P\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1236 Burdened##@P\6p 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1237 Burdened##(0a(B@P\7N 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1238 Burdened(0~(B@P\q 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1240 Burdened##d(0~(B@P\at  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1241 Burdened#d(0~(B@ P\OS 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1242 Burdened(0a(B(0~(Bd(0~(B@# P\ (0~(B(0~(B(0~~(B#d#@#:# 10(10)  Pw:2(2) AC:4 Xp:1/27 T:1246 Burdened P\  10(10)  Pw:2(2) AC:4 Xp:1/27 T:1248 Burdenedd#:# P\̂&In what direction? [hykulnjb><]  P\ You kill the newt!21  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1249 Burdenedd#) P\ ##@# Things that are here: a +2 dart a newt corpse--More-- P\N ((0lqqqqk(B(0x~~~~~(B#(0lqqqqqk(B 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1250 Burdenedd# P\  Pick up what?  Weapons a - a +2 dart Comestibles b - a newt corpse(end) P\++P\ 8(0qqqqk~~~~~(B#(0lqqqqqk~~~~x(B#######(0a~~~~(B{(0x~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqj(B#(0a~~~~~x(B(0mqqqqqj(BYou have a little trouble lifting a - a +2 dart (in quiver).--More--P\*You have a little trouble lifting E - a newt corpse. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1252 Burdenedd(0~~(BP\& Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) P\% +P\  (0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0a~~~~~~~~~x(B What would you like to drop?P\O  Tools k - an expensive camera (0:68) l - an uncursed credit card m - a large box y - an uncursed leash(end) P\+P\(0lqqqqkqqqk(B(0x~~~~~(B#(0lqqqqqk~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqq~j(B(0mqqqqj(B#(0a~~~~~x(B###(0mqqqqqj(B 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1252 BurdenedYou drop a large box.262  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1252 Your movements are now unencumbered. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1253 P\g#(@# 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1253 P\(0~~~~(B#######@# 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1260 P\(0~xqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0a~~~~~~~~~x(B What would you like to drop?%P\ E  Tools m - a large box(end) &P\+&P\< Z(0lqqqqkqk(B(0x~~~~~(B#(0lqqqqqk~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~x(B262  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1318 A large box lands on the altar. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1318 Your movements are now unencumbered. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1319 #'P\9You have a little trouble lifting m - an uncursed large box.421  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1319 Burdened--More--(P\(Your movements are slowed slightly because of your load. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1321 Burdened(P\  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1322 Burdenedd#_@)P\7What do you want to drop? [$a-gi-mor-tyBC or ?*] )P\,7HYou drop an uncursed large box.262  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1322 Your movements are now unencumbered. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1323 #d*P\# *P\hCLoot*P\ oot*P\X LThere is an uncursed large box here, loot it? [ynq] (q) *P\&=yYou carefully open the large box...--More--+P\ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) +P\7+(0lqqqqkqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B Take out what type of objects?  a - All types b - Coins c - Comestibles d - Scrolls e - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) +P\R +,P\uX(0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B Take out what?  Gems a - a green gem(end) ,P\J- +-P\I8(0qqk~~~(B#(0lqqqqqk~~x(B#######(0a~~~~(B{(0x~~~(B#######(0x~~~(B>(0~x(Bp - a green gem. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1324 (0a~(Bd-P\ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1325 d(0~(B@(-P\  Drop what type of items?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) .P\ 2+.P\(0lqqqqkqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B######(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B##(0a~~(Bd(0~~~~~~x(B.P\#(0x~~(B@((0~~~~~x(B What would you like to drop?  Gems p - a green gem(end) .P\+.P\ (0lqqqqkqk(B(0x~~~~~(B#(0lqqqqqk~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~x(B 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1325 A green gem lands on the altar. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1326 (0~(Bd/P\-p - an uncursed green gem. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1327 (d/P\ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1328 (0~(Bd(0~(B0P\_@You see here an uncursed large box. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1329 (0~(Bd0P\x # 1P\sloot1P\foot1P\LThere is an uncursed large box here, loot it? [ynq] (q) 1P\ =yYou carefully open the large box...--More--1P\W  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) 1P\ +(0lqqqqkqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqqqqqqqqqqq~j(B(0mqqqqj(B#(0a~~~~~x(B Put in what type of objects?  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) 2P\+2P\% (0lqqqqkqqqk(B(0x~~~~~(B#(0lqqqqqk~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~xqq~j(B(0mqqqqj(B#(0a~~~~~x(B###(0mqqqqqj(B(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B Put in what?   Coins  I - 159 gold pieces  Amulets  o - an uncursed amulet ca2P\& lled ESP (being worn)  Weapons  a - 19 +2 darts (in quiver)  r - 2 uncursed crude daggers  t - 10 uncursed silver arrows  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  B - an uncursed +0 cloak of displacement (being worn)  C - a blessed +1 studded leather armor (being worn)  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  Scrolls  i - a blessed scroll of magic mapping (1 of 2)3P\q  Potions  g - 2 uncursed potions of extra healing  Tools  k - an expensive camera (0:68)  l - an uncursed credit card  y - an uncursed leash  Gems  p - an uncursed green gem (2 of 2)4P\ҩ +4P\ex (0lqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~a(B#(0lqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0lqqqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#######(0a~~~~(B{(0x(B(0x~~~~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~~~~~~~~~a(B########(0~~(B<(0~~~(B#######(0x~~~(B>(0~x(B(0x~~~~~~~x(B#(0x~~~~~~~a(B####(0mqqqqqqqqqqqqq~j(B\x 9H(0mqqqqj(B#(0a~~~~~x(B(0x~~~~~~~x(B#(0mqqaq~qqj(B########(0mqqqqqj(B(0mqqqqaqqj(B#######################################(0l~qqqqqqk(B#(0lqqqqqqqqqk(B (0lqqqq~qk(B##(0x~~~~~~~x(B##\x 5;7m(0x~~~~~~~~~x(B (0x~~~~~~x(B###(0x~~~~~~~x(B(0laqqqk(B(0x~~~~~~~~~x(B (0x~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~a(B########(0x~~~~~~~x(B(0x~~~~x(B##(0a~~~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(B(0x~~~~x(B#(0x~~(B_@(0~(Bd(0~~~x(B(0x~~~~~(B###################(0mqqqqqqqqqj(B(0mqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:262 Dlv4P\x Bl:1 $:159 HP: Dlvl:1 $:159 HP:10(10) Dlvl:1 $:159 HP:10(10) Pw:2(2) AC:4 Xp:1/28 T:1329 You put an uncursed green gem into the large box. 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1329  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1330 6P\ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1331 @d((0~(B6P\ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1334 (0~(B#@(0~~~(B(0~~(Bd(0~~(B6P\##(0a(B(0~(B(0~(B#(0~~(B#@ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1337 7P\{E###@####d## 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1344 7P\$#@#d########## 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1351 7P\  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1357 @d######8P\ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1358 @d(0~(B#8P\p~ 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1359 @d(0~(B(0~(B8P\yA  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1360 @(0~(Bd(0~(B9P\L 10(10)  Pw:2(2) AC:4 Xp:1/28 T:1361 @(0~(B(0~(Bd9P\  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1362 d##@(0~(Bd(0~(B(0~(B9P\  10(10)  Pw:2(2) AC:4 Xp:1/28 T:1363 #d#@(0a(Bd(0~(B:P\ &In what direction? [hykulnjb><] ;P\!);P\#You kill the jackal!6  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1364 #d(0~(BP\Your movements are slowed slightly because of your load. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1367 Burdened>P\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1369 Burdenedd###@##?P\ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1370 Burdenedd####@?P\hb  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1371 Burdened##@@P\ݵ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1373 Burdened###(0a(B@@P\} 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1374 Burdened(0~(B@@P\]  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1375 Burdenedd(0~(B@AP\Fr 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1377 Burdened##d(0~(B@AP\C 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1378 Burdened(0a(B(0~(Bd(0~(B@#BP\(0~(Bd(0~(B#@# 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1379 BurdenedBP\H\(0~(B(0~~(B#d####@# 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1386 BurdenedBP\,0####d####@#You hear bubbling water.#d##@# 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1393 BurdenedBP\L  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1402 Burdened#########d##@#BP\ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1403 Burdened##@d###CP\ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1405 Burdened@####CP\m_  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1406 Burdened##@#DP\Y 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1407 Burdened#(0a(B@DP\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1409 Burdened(0~(B@DP\ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1410 Burdened(0~(Bd@EP\K # EP\ offerFP\=What do you want to sacrifice? [J or ?*] FP\ "J - a jackal corpse.--More--GP\ZYour sacrifice is consumed in a burst of flame!--More--HP\PYou sense a conflict between The Lady and Blind Io.--More--HP\o Unluckily, you feel the power of The Lady decrease. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1410 --More--IP\U Your movements are now unencumbered. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1411 d#JP\|  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1412 #(0a(Bd@_KP\You displaced your little dog. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1413 d@(0~(BKP\O 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1414 (0~(B#@dKP\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1415 #@(0a(B#LP\` 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1416 #(0~(Bd@(0~(B##LP\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1417 ##(0~(B##@LP\D(0~(B#d#@###### 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1421 LP\)##@#d########## 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1428 MP\*  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1435 @#d######MP\< @(0~(B# 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1435 MP\ɷ  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1438 @d(0~~(B(0~(B(0~(B##NP\dR 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1439 @d(0~(BNP\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1440 ##@d(0~(BNP\ʞ 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1441 #@d(0~(BOP\O##@###d(0a(B 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1442 OP\y&4##d#@########### 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1449 OP\P  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1454 @####d#PP\W 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1454 PP\1 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1455 F@d##PP\  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1456 d(0~(B@#(0~(BQP\pTw(0a(B@# 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1456 QP\+  10(10)  Pw:2(2) AC:4 Xp:1/29 T:1462 (0~(B(0~(B#####@F(0~(B#RP\TqYou miss the lichen. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1463 SP\(~You miss the lichen. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1464 SP\a You miss the lichen. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1465 (0~(BFTP\zYou miss the lichen. 10(10)  Pw:2(2) AC:4 Xp:1/29 T:1466 (0~(BdTP\3In what direction? [hykulnjb><] UP\SYou kill the lichen!82  10(10)  Pw:2(2) AC:4 Xp:1/33 T:1467 (0a(Bd)VP\i##@#You see here a +2 dart. 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1468 ##dVP\+ a - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1469 #dWP\V 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1470 #d@##WP\You stop. Your little dog is in the way! 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1471 d#WP\Y  10(10)  Pw:2(2) AC:4 Xp:1/33 T:1472 d#@##XP\c} 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1473 @##XP\W 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1473 XP\9 You displaced your little dog. 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1474 #@d#YP\  10(10)  Pw:2(2) AC:4 Xp:1/33 T:1476 @d##YP\6  10(10)  Pw:2(2) AC:4 Xp:1/33 T:1477 (0~(BF@d#ZP\ϗ 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1478 @d#ZP\$% d@(0~~~~~~~a(B(0~(B## 10(10)  Pw:2(2) AC:4 Xp:1/33 T:1484 ZP\g  10(10)  Pw:2(2) AC:4 Xp:1/33 T:1485 (0~(Bd[P\O &In what direction? [hykulnjb><] [P\ You kill the lichen!98  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1486 )d(0~~(B\P\4@(0~(BYou see here a +2 dart. 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1487 (0~(Bd]P\xra - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1488 (0~(Bd(0~(B]P\\  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1489 (0~(B@d(0~(B^P\You displaced your little dog. 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1490 d(0~(B@_P\!(0~(Bd(0~~(B@ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1491 _P\  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1497 (0~~(B(0~~~(B(0~~~~~(Bd@#_P\  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1498 d(0a(B@#`P\jBe#@# 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1498 `P\'"  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1506 (0~(B(0~~~a(B########@(0~(BaP\3 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1508 #(0~~(B@aP\ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1511 ##d<(0~~(B@#bP\Q<###(0~(Bd(0~(B#@# 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1512 bP\   10(10)  Pw:2(2) AC:4 Xp:1/37 T:1518 #######(0~(B<(0~~~(B####d#@#bP\  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1519 d@###cP\ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1520 #d@##cP\ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1521 #d@#cP\ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1522 (0a~(B@dcP\<:  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1523 (0~(B@(0~(BddP\C 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1524 (0~(B(0~(B@d(0~(BeP\Q(0lqqqqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqk(B###########(0~~~~~~~(B`(0x(B(0lqqqk(B(0x~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~~x(B##(0~~~~~~x(B#(0x~~~~~~~x(B (0lqqqqqqk(B#(0~~(B@(0~a(B#######(0a~~~~~~~~~x(B#(0x(B`(0~~~~x(B##(0a~~~~~~~x(B (0x~~~~~(B:(0a(B####(0x~~(Bd(0x(BP\Q;28H(0x~~~~~~~~(B{(0x(B###(0mqqaqqj(B####(0x~~~~~~~x(B (0x~~~~~~x(B(0mqaqj(B(0x~~~~~~~~~a(B######################(0mqqqqqqqj(B (0x~~~~~~a(B#######(0mqqqqqqqqqj(B#### (0m~qqqqqj(B####################################eP\Q#####(0l~q~qqqqqqqqqqqk(B(0l~qqqqq~qk(B#(0lqqqqqqq~qqk(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B###########(0a~~~~~~~~~~x(B#(0x~(B>(0~~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~(B#(0x~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqj(BeP\%R[mSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:298 Dlvl:2 $:159 HP: Dlvl:2 $:159 HP:10(10) Dlvl:2 $:159 HP:10(10) Pw:2(2) AC:4 Xp:1/37 T:1524   10(10)  Pw:2(2) AC:4 Xp:1/37 T:1525 d(0~(B:(0~(BfP\Rq  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1526 d<(0~(B@(0~(BgP\ 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1527 #@(0a(B:#(0~(BgP\:  10(10)  Pw:2(2) AC:4 Xp:1/37 T:1528 (0~~(B#@dhP\ &In what direction? [hykulnjb><] hP\ο )hP\u#The dart misses. 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1529 #:iP\k 3In what direction? [hykulnjb><] jP\¢)jP\1#The dart hits the gecko! 10(10)  Pw:2(2) AC:4 Xp:1/37 T:1530 (0~(BdkP\m.3In what direction? [hykulnjb><] kP\<)kP\S#You kill the gecko!#330  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1530 Welcome to experience level 2. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1531 (0~(BdlP\c/ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1532 d<)@#(0~(BlP\gB#)@## Things that are here: 2 +2 darts a gecko corpse--More--mP\IJ-(0lqqqqqqqkqk(B###########(0~~~~~~~(B`(0x(B 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1533 d(0~(BmP\C Pick up what?  Weapons a - 2 +2 darts Comestibles b - a gecko corpse(end) mP\0++nP\ (0lqqqqqqqk(B###########(0~~~~~~~(B`(0x(B#(0x~~~~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~~x(B####(0x~~~~~~~x(Ba - 2 +2 darts (in quiver).K - a gecko corpse. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1534 (0~(Bd#oP\}19What do you want to eat? [b-fK or ?*] oP\ aThis gecko corpse tastes terrible! 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1535  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1536  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1537 d#--More--pP\gYou finish eating the gecko corpse. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1538 pP\ @##You see here a +2 dart. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1539 #dqP\a - a +2 dart (in quiver). 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1540 rP\i 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1541 (0~(B@##drP\5 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1542 @(0a(B#(0~(BsP\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1544 (0~(B(0~(B@sP\n 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1546 @(0~~(BtP\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1547 (0~(B@##tP\[  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1548 (0~(B@#uP\: 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1552 (0~a(B(0~(B(0~(Bd#####@##uP\{  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1553 (0~(Bd##@###uP\ > 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1554 (0~(Bd(0~(B###@vP\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1555 (0~(B###@vP\I@ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1556 ##(0~(B@wP\W| 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1557 (0~(B@wP\o  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1559 (0~(B(0~(B@xP\Ĉ(0lqqqqqqqqqqk(B(0x~~~~~~~~(B>(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0mqaqqqqqqqqj(B#################(0lqqqqqq~qk(B (0lqqqk(B#(0x~~~~~~~~x(B (0x~(B[(0~a(B#(0x~~~~~~~~~(B (0x(B[[(0~x(B(0x~~~(B@(0~xP\~~~x(B (0x~(B[(0~x(B(0x~(B{(0~~~~~~x(B (0mqqqj(B(0mqqqqqqqqj(BSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:330 Dlvl:3 $:159 HP: Dlvl:3 $:159 HP:18(18) Dlvl:3 $:159 HP:18(18) Pw:5(5) AC:4 Xp:2/45 T:1559   18(18)  Pw:5(5) AC:4 Xp:2/45 T:1560 C\K<(0~(B@ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1561 C\Fh{  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1564 (0~~(B@D\#n 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1565 @#(0~(BD\ X 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1565 D\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1566 #(0~(B@##E\m 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1567 #@#F\Z  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1568 ##@#G\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1569 ####@H\'  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1570  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1571  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1572  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1573  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1574  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1575  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1576 I\T'  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1577  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1578  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1579  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1580  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1581  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1582  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1583 I\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1584 ###@#J\l' 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1585 (0~(B###@###J\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1586 (0x(B(0~~(B(0~~~x(B(0~~~(B(0~(B##@#####K\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1587 (0~x(B#(0~(B@######L\I 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1588 ####@##L\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1589 (0qqk(B(0~~(B(0~~(B#@###L\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1590 #@%(0~a(B#(0qqqqj(B#M\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1591 (0q(B(0~(B(0~(B(0x(B#@#(0m(BN\A8 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1592 (0q(B(0~(B(0x~(B(0x(B#@#(0~(B#N\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1593 (0l(B(0~(B(0~(B@N\z@-(0~(B@O\uYou see here a pancake. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1594 O\-y zL - a pancake. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1595 P\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1596 (0~(B@Q\X 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1597 (0~(B@#Q\ (0a(B######@# 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1603 Q\+c  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1610 #######@# #hR\oh Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 18 +2 darts (in quiver)  r - 2 uncursed crude daggers  t - 10 uncursed silver arrows  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  B - an uncursed +0 cloak of displacement (being worn)  C - a blessed +1 studded leather armor (being worn)  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  L - a pancake  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools (1 of 2)U\5~ k - an expensive camera (0:68)  l - an uncursed credit card  y - an uncursed leash (2 of 2)V\y}Skwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:330 Dlvl:3 $:159 HP: Dlvl:3 $:159 HP:18(18) Dlvl:3 $:159 HP:18(18) Pw:5(5) AC:4 Xp:2/45 T:1610 (0lqqqqqqqqqqk(B(0x~~~~~~~~(B>(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0lqqqqk(B#(0mqaqqqqqqqqj(B(0~~~~~x(B########(0x~~~~~(B##(0x~~~~x(B#####(0x~~~~x(B##\}{;5;0m#(0~~~~~a(B############@##(0lqqqqqq~qk(B###(0mqqqqj(B#h (0lqqqk(B#(0x~~~~~~~~x(B## (0x~(B[(0~a(B#(0x~~~~~~~~~(B#### (0x(B[[(0~x(B(0x~~~(B<(0~~~~x(B# (0x~(B[(0~x(B(0x~(B{(0~~~~~~x(B# (0mqqqj(B(0mqqqqqqqqj(BW\ h Amulets  o - an uncursed amulet called ESP (being worn)  Weapons  a - 18 +2 darts (in quiver)  r - 2 uncursed crude daggers  t - 10 uncursed silver arrows  Armor  j - an uncursed +0 Hawaiian shirt (being worn)  s - an uncursed +0 iron skull cap (being worn)  B - an uncursed +0 cloak of displacement (being worn)  C - a blessed +1 studded leather armor (being worn)  Comestibles  b - 2 uncursed food rations  c - an uncursed fortune cookie  d - 2 uncursed tripe rations  e - 2 uncursed eggs  f - an uncursed orange  L - a pancake  Scrolls  i - a blessed scroll of magic mapping  Potions  g - 2 uncursed potions of extra healing  Tools (1 of 2)Y\s~ k - an expensive camera (0:68)  l - an uncursed credit card  y - an uncursed leash (2 of 2)Z\GSkwrl the Rambler St:9 Dx:8 Co:17 In:12 Wi:8 Ch:16 Neutral S:330 Dlvl:3 $:159 HP: Dlvl:3 $:159 HP:18(18) Dlvl:3 $:159 HP:18(18) Pw:5(5) AC:4 Xp:2/45 T:1610 (0lqqqqqqqqqqk(B(0x~~~~~~~~(B>(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0a~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B(0lqqqqk(B#(0mqaqqqqqqqqj(B(0~~~~~x(B########(0x~~~~~(B##(0x~~~~x(B#####(0x~~~~x(B##\{;5;0m#(0~~~~~a(B############@##(0lqqqqqq~qk(B###(0mqqqqj(B#h (0lqqqk(B#(0x~~~~~~~~x(B## (0x~(B[(0~a(B#(0x~~~~~~~~~(B#### (0x(B[[(0~x(B(0x~~~(B<(0~~~~x(B# (0x~(B[(0~x(B(0x~(B{(0~~~~~~x(B# (0mqqqj(B(0mqqqqqqqqj(BZ\i # Z\QJt[\I|echnique[\You don't know any techniques right now. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1610 ]\\@ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1611 ##@d\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1611  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1612  he\a 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1613  e\z 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1613  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1614 hf\8D; 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1615  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1616  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1617  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1618  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1619  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1620  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1621   g\# 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1621  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1622  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1623  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1624  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1625  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1626  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1627  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1628   hg\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1629 #@# h\5#@##### 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1631 h\5#@###h\OYou hear water falling on coins.#@###### 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1638 h\{  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1641 @###h\Q  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1642 @##i\ 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1643 @(0a(B#i\*  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1644 @(0~(Bj\? 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1645 @(0~(Bj\0A  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1646 @#(0~(Bk\R (0~(B######@# 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1652 k\:5z  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1655 ###@l\F\& 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1656  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1657  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1658  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1659  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1660  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1661  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1662 m\j& 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1663  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1664  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1665  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1666  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1667  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1668  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1669 n\A 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1670  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1671  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1672  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1673  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1674  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1675  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1676 (0~(Bo\ɰ(0~(Bz#@##### 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1680 o\  18(18)  Pw:5(5) AC:4 Xp:2/45 T:1682 #z@##o\) You are beginning to feel hungry. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1682 Hungry You miss the echidna. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1683 Hungry p\( 4In what direction? [hykulnjb><] q\%The dart hits the echidna. 18(18)  Pw:5(5) AC:4 Xp:2/45 T:1683 Hungry The echidna claws you! 16(18)  Pw:5(5) AC:4 Xp:2/45 T:1683 Hungry --More--r\'JThe echidna claws you! 15(18)  Pw:5(5) AC:4 Xp:2/45 T:1683 Hungry  15(18)  Pw:5(5) AC:4 Xp:2/45 T:1684 Hungry s\94In what direction? [hykulnjb><] s\The dart hits the echidna. 15(18)  Pw:5(5) AC:4 Xp:2/45 T:1685 Hungry t\'4In what direction? [hykulnjb><] t\h You kill the echidna!98  15(18)  Pw:5(5) AC:4 Xp:2/62 T:1686 Hungry )u\ #@##You see here 2 +2 darts. 15(18)  Pw:5(5) AC:4 Xp:2/62 T:1687 Hungry v\a - 2 +2 darts (in quiver). 15(18)  Pw:5(5) AC:4 Xp:2/62 T:1688 Hungry v\&  15(18)  Pw:5(5) AC:4 Xp:2/62 T:1689 Hungry @##w\ 15(18)  Pw:5(5) AC:4 Xp:2/62 T:1690 Hungry @##w\n 15(18)  Pw:5(5) AC:4 Xp:2/62 T:1691 Hungry @(0~(B#w\$ 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1694 Hungry  16(18)  Pw:5(5) AC:4 Xp:2/62 T:1694 Hungry @(0~~~(Bx\] 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1695 Hungry #@(0~(B#x\  16(18)  Pw:5(5) AC:4 Xp:2/62 T:1696 Hungry @(0~(By\ 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1697 Hungry #@#z\  16(18)  Pw:5(5) AC:4 Xp:2/62 T:1698 Hungry ##@#{\G 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1699 Hungry ##@#{\ 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1700 Hungry ##@##{\ԑ  16(18)  Pw:5(5) AC:4 Xp:2/62 T:1701 Hungry ##@#|\ 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1702 Hungry ##@##|\~  16(18)  Pw:5(5) AC:4 Xp:2/62 T:1703 Hungry #####@#}\յ 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1704 Hungry #####@#}\kRm 16(18)  Pw:5(5) AC:4 Xp:2/62 T:1704 Hungry }\= 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1705 Hungry #@###~\ 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1706 Hungry #@###\ 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1707 Hungry @(0~(B#\  17(18)  Pw:5(5) AC:4 Xp:2/62 T:1708 Hungry #@(0~(B\< 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1709 Hungry ##@(0~(B\; 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1710 Hungry ##@#\  17(18)  Pw:5(5) AC:4 Xp:2/62 T:1711 Hungry ##@###\hj  17(18)  Pw:5(5) AC:4 Xp:2/62 T:1712 Hungry #@###\i5#@###### 17(18)  Pw:5(5) AC:4 Xp:2/62 T:1715 Hungry \  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1716 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1716 Hungry \QR  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1717 Hungry @##\  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1718 Hungry @#\  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1719 Hungry @(0a(B##\?@(0~(B(0~(B(0~(B(0~(B 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1722 Hungry \:  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1724 Hungry @(0~(B\l 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1725 Hungry (0~(B@\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1725 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1726 Hungry (0~(B@h\}  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1726 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1727 Hungry >@h \IS 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1727 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1728 Hungry (0~(B@h \5  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1729 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1730 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1731 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1732 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1733 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1734 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1735 Hungry  h \a  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1735 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1736 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1737 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1738 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1739 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1740 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1741 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1742 Hungry  \K 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1743 Hungry (0~(B@\c  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1744 Hungry (0~(B@\Edd 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1745 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1746 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1747 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1748 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1749 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1750 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1751 Hungry \d 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1752 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1753 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1754 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1755 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1756 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1757 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1758 Hungry \(>  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1759 Hungry (0~(B@\ y 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1760 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1761 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1762 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1763 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1764 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1765 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1766 Hungry h \+ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1766 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1767 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1768 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1769 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1770 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1771 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1772 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1773 Hungry     h\^% 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1773 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1774 Hungry  h\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1774 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1775 Hungry h \U~ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1775 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1776 Hungry h \f (0~(B@8  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1777 Hungry You are beginning to feel weak. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1777 Weak \Y 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1777 Weak  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1778 Weak h \ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1778 Weak  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1779 Weak h \P 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1779 Weak  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1780 Weak h \,What do you want to eat? [b-fL or ?*] \S Comestibles b - 2 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange L - a pancake(end) \n9+This pancake is delicious! 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1781 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1782 9  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1782  hYou finish eating the pancake. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1783  h\@j  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1783  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1784  h@(0~(B\e( 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1785 @(0~(B\ - 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1786  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1787  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1788  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1789  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1790  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1791  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1792  \\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1793 @(0~(B\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1794 @(0~(B\% 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1795  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1796  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1797  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1798  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1799  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1800  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1801 \j  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1802 @(0~(B\7F 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1803  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1804  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1805  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1806  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1807  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1808  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1809  h\t* 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1809  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1810  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1811  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1812  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1813  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1814  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1815  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1816  h  \<+  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1817 (0~(B@\  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1817  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1818  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1819  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1820  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1821  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1822  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1823  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1824      h\k 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1825 (0~(B@\| 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1825  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1826  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1827  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1828  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1829  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1830  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1831  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1832  h     \V(0~(B@ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1833 You hear the splashing of a naiad.--More--\"3You hear the chime of a cash register.\f 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1833  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1834  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1835  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1836  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1837  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1838  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1839  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1840 h \  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1841 (0~(B@\G  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1841  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1842  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1843  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1844  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1845  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1846  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1847  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1848   h  \. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1849 (0~(B@\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1849  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1850  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1851  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1852  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1853  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1854  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1855  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1856    (0a(B\#(0a(Bf@(0~~~~~~~(B 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1862 \  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1863 f#\/ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1864 #f@(0~(B\l; 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1865 #f(0~(B@##\`  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1866 #f#(0a(B@\O(0a~(Bf(0~(B####@# 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1869 \-  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1871 (0~(B(0~~(Bf##@##\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1872 (0a(B##@##\z?###@## 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1873 You are beginning to feel hungry. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1873 Hungry \DT  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1874 Hungry ###@\s 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1875 Hungry ###@\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1876 Hungry #(0~(B@\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1877 Hungry (0~(B@#\  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1878 Hungry #(0~(B@##\< 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1879 Hungry ##@###\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1880 Hungry h@####\n 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1881 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1882 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1883 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1884 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1885 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1886 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1887 Hungry  \ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1887 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1888 Hungry h##@##\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1889 Hungry #@####\ F p 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1889 Hungry h #@### 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1890 Hungry You hear the chime of a cash register.\w 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1891 Hungry h #@##\$ 6 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1891 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1892 Hungry h #@##\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1893 Hungry @##\a 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1894 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1895 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1896 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1897 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1898 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1899 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1900 Hungry  he  \| 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1901 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1902 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1903 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1904 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1905 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1906 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1907 Hungry  h\J  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1907 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1908 Hungry h #@\] 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1909 Hungry #(0~(B@#\ߪ  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1910 Hungry h (0~(B@\L~ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1911 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1912 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1913 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1914 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1915 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1916 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1917 Hungry  e \Τz 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1918 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1919 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1920 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1921 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1922 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1923 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1924 Hungry  e\RQ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1925 Hungry (0~(B@\r 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1926 Hungry (0~(B@\Qe 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1927 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1928 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1929 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1930 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1931 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1932 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1933 Hungry \  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1933 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1934 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1935 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1936 Hungry  e 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1937 Hungry You hear the chime of a cash register. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1938 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1939 Hungry  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1940 Hungry \x 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1941 Hungry  (0~(B@#\(0~(B#####@# 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1946 Hungry \_##@#You hear the chime of a cash register. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1950 Hungry ###@\6;What do you want to eat? [bcdef or ?*] \> Comestibles b - 2 uncursed food rations c - an uncursed fortune cookie d - 2 uncursed tripe rations e - 2 uncursed eggs f - an uncursed orange(end) \'+That food really hit the spot! 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1951  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1952  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1953  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1954  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1955  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1955 You finish eating the food ration. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1956 \z2, 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1957  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1958  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1959  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1960  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1961  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1962  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1963 \:& 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1964  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1965  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1966  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1967  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1968  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1969  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1970 \& 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1971  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1972  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1973  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1974  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1975  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1976  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1977 \. #@##### 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1981 \  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1985 @####\w 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1986 e@##\;  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1987  (0~(B#@\Y 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1988 (0~(B@\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1989 (0~(B@\  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1990 (0~(B@#\+  18(18)  Pw:5(5) AC:4 Xp:2/62 T:1991 (0a(B@#\yy#####@# 18(18)  Pw:5(5) AC:4 Xp:2/62 T:1995 \########@## 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2002 \kj  18(18)  Pw:5(5) AC:4 Xp:2/62 T:2003 h\'( 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2004 ## @h\$ $ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2004  18(18)  Pw:5(5) AC:4 Xp:2/62 T:2005  18(18)  Pw:5(5) AC:4 Xp:2/62 T:2006 h+ \.,rUnknown command ' '. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2006 \s4In what direction? [hykulnjb><] \`wThe door resists! 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2007 \4In what direction? [hykulnjb><] \K The door resists! 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2007  18(18)  Pw:5(5) AC:4 Xp:2/62 T:2008  h\ۼ4In what direction? [hykulnjb><] \UThe door resists! 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2009  \w4In what direction? [hykulnjb><] \lWThe door opens. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2010 (0qqqqqqqk(B(0~~~~(Bh(0~~x(B(0a~~~~~~~~x(B(0~~~~~~~(B+(0qqqqqqqj(B\ 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2011 (0q(B#(0x~(B#@(0x~(B(0q(B\Zi E(0l(B#(0~(B#(0a(B@h(0m(B 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2011 The hobbit shoots a rock!*\= *(0~(B\) *(0~(B\+ FYou are almost hit by a rock.*(0~(B\6 j 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2012 @\You see here a rock. 18(18)  Pw:5(5) AC:4 Xp:2/62 T:2012 \D*Really save? [yn] (n) \,y\Saving...\E"Be seeing you...